Dungeon Crawl Stone Soup version 0.34.1-1-g2be950789b (webtiles) character file. Game seed: 5439263894888038500 56 dossy the Firebug (level 3, -2/29 HPs) Began as a Mountain Dwarf Fire Elementalist on Mar 21, 2026. Slain by an ogre ... wielding a +0 giant club (31 damage) ... on level 3 of the Dungeon. The game lasted 00:06:03 (2874 turns). dossy the Firebug (MDFE) Turns: 2874, Time: 00:06:03 Health: -2/29 AC: 6 Str: 10 XL: 3 Next: 71% Magic: 5/6 EV: 9 Int: 17 God: Gold: 139 SH: 0 Dex: 10 Spells: 0/6 levels left rFire . . . (100%) a - +0 sling {=f d:7} rCold . . . (100%) (no offhand) rNeg . . . (100%) i - +0 ring mail {ac:5 enc:7} rPois . (100%) g - +0 helmet {ac:1 enc:0} rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... j - amulet of dissipation {Dissipate} Stlth + k - ring of flight {Fly} HPRegen 0.24/turn l - ring of see invisible {sInv} MPRegen 0.10/turn %: no passive effects @: flying A: runic magic, artefact enchanting a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 139 gold pieces. Inventory: Hand Weapons a - a +0 sling (weapon) {=f d:7} (You found it on level 3 of the Dungeon) b - a +0 dagger {d:4} (You took it off a kobold on level 1 of the Dungeon) c - a +0 short sword {d:5} (You took it off a kobold on level 1 of the Dungeon) Missiles e - 4 poisoned darts {d:0 poison} Armour d - a +0 robe {ac:2 enc:0} f - a +0 chain mail {ac:8 enc:14} (You found it on level 3 of the Dungeon) g - a +0 helmet (worn) {ac:1 enc:0} (You found it on level 2 of the Dungeon) h - a +0 leather armour {ac:3 enc:4} (You found it on level 2 of the Dungeon) i - a +0 ring mail (worn) {ac:5 enc:7} (You found it on level 1 of the Dungeon) Jewellery j - an amulet of dissipation (worn) {Dissipate} (You found it on level 1 of the Dungeon) k - a ring of flight (worn) {Fly} (You found it on level 3 of the Dungeon) l - a ring of see invisible (worn) {sInv} (You found it on level 2 of the Dungeon) Scrolls c - a scroll of amnesia {unknown} e - a scroll of fear {unknown} h - 3 scrolls of identify {unknown} j - a scroll of torment {unknown} k - a scroll of enchant weapon {unknown} l - a scroll of noise {unknown} Potions g - a potion of magic d - a potion of resistance {unknown} f - a potion of berserk rage {unknown} n - 2 potions of mutation {unknown} o - 2 potions of brilliance {unknown} p - a potion of lignification {unknown} Skills: + Level 1.8 Fighting - Level 1.3 Dodging - Level 1.4 Stealth - Level 2.0 Spellcasting - Level 2.0 Conjurations + Level 4.3 Fire Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 7% 1 b - Scorch Fire 32% 2d6 6% 2 i - Inner Flame Hex/Fire 9% N/A 30% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 18% 2d11 30% 3 Flame Wave Conj/Fire 12% 2d6 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 15127 Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History There is a stone staircase leading down here. There is a stone staircase leading down here. You encounter a hobgoblin. The hobgoblin shouts! You conjure some foxfire! You now have 5/6 mp. Your foxfire dissipates! The foxfire burns the hobgoblin. The hobgoblin is severely wounded. You conjure some foxfire! The hobgoblin hits you but does no damage. You now have 4/6 mp. Your foxfire dissipates! The foxfire burns the hobgoblin. You kill the hobgoblin! You see here a +0 leather armour. d - 4 poisoned darts {d:0 poison}; f - a +0 ring mail (worn) {ac:5 enc:7} e - a +0 leather armour {ac:3 enc:4} h - an amulet of dissipation (worn) {Dissipate} g - an amulet of dissipation (worn) {Dissipate} h - a ring of see invisible (worn) {sInv} You encounter a rat. MP restored: 6 You conjure some foxfire! You now have 5/6 mp. Your foxfire dissipates! The foxfire burns the rat. The rat is heavily wounded. The rat bites you but does no damage. You conjure some foxfire! The rat bites you but does no damage. You now have 4/6 mp. The foxfire burns the rat. You kill the rat! Your foxfire dissipates. There is a stone staircase leading up here. i - a +0 helmet MP restored: 6 There is a stone staircase leading down here. You encounter a ball python. The ball python hisses angrily. You conjure some foxfire! You now have 5/6 mp. The foxfire burns the ball python. The ball python is heavily wounded. The foxfire burns the ball python. The ball python is severely wounded. You conjure some foxfire! The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. You now have 4/6 mp. The foxfire burns the ball python. You kill the ball python! You start putting on your armour. You continue putting on your +0 helmet. x3 Your foxfire dissipates. You continue putting on your +0 helmet. x2 You finish putting on your +0 helmet. e - a +0 helmet (worn) {ac:1 enc:0}; i - a +0 leather armour {ac:3 enc:4} f - a +0 leather armour {ac:3 enc:4}; i - a +0 ring mail (worn) {ac:5 enc:7} g - a +0 ring mail (worn) {ac:5 enc:7} i - an amulet of dissipation (worn) {Dissipate} h - an amulet of dissipation (worn) {Dissipate} i - a ring of see invisible (worn) {sInv} You see here a ball python corpse. You see here a +0 robe. You now have 120 gold pieces (gained 7). Done exploring. MP restored: 6 Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You see here a +0 dagger. j - a ring of flight You fly up into the air. j - a ring of flight (worn) You encounter a rat. The rat squeaks loudly. The rat misses you. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the rat. You kill the rat! You encounter a bat. You now have 4/6 mp. You conjure some foxfire! The foxfire burns the bat. The bat is moderately wounded. The bat completely misses you. You now have 3/6 mp. You hit the bat. The bat is severely wounded. The bat hits you but does no damage. Your foxfire dissipates! The bat attacks as it pursues you! The bat hits you but does no damage. x2 You conjure some foxfire! The bat closely misses you. The bat hits you but does no damage. You now have 2/6 mp. Your foxfire dissipates! The bat hits you but does no damage. x2 Found two stone staircases leading up. The bat attacks as it pursues you! The bat hits you but does no damage. x2; The bat closely misses you. You see here a rat corpse. The bat closely misses you. You conjure some foxfire! The bat barely misses you. The bat closely misses you. The foxfire burns the bat. You kill the bat! You now have 1/6 mp. Your foxfire dissipates. You encounter a kobold. It is wielding a +0 dagger. You regained 2 mp, and now have 3/6 mp. You conjure some foxfire! You now have 2/6 mp. The foxfire burns the kobold. The kobold is moderately wounded. The foxfire burns the kobold. The kobold is severely wounded. You conjure some foxfire! The foxfire burns the kobold. You kill the kobold! You start resting. Your foxfire dissipates. Magic restored. MP restored: 6 You encounter an adder. The adder hisses angrily. You conjure some foxfire! You now have 5/6 mp. The foxfire burns the adder. The adder is lightly wounded. The foxfire burns the adder. The adder is moderately wounded. The adder bites you but does no damage. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the adder. The adder is heavily wounded. The adder's fire resistance burns away. The adder barely misses you. You now have 3/6 mp. Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. Nothing appears to happen. The adder barely misses you. The adder bites you but does no damage. You now have 1/6 mp. Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The adder barely misses you. You now have 0/6 mp. You are out of magic! You closely miss the adder. The adder is heavily wounded. The adder is no longer more vulnerable to fire. The foxfire burns the adder. The adder is heavily wounded. The adder closely misses you. The foxfire burns the adder. The adder is severely wounded. The adder bites you but does no damage. You hit the adder. You kill the adder! Health restored: 29 You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. MP restored: 6 i - a ring of flight (worn) {Fly} j - a ring of see invisible (worn) {sInv} You see here an adder corpse. You encounter an orc. It is wielding a +0 mace. The orc shouts! You conjure some foxfire! The orc closely misses you. You now have 5/6 mp. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc. The orc is moderately wounded. The orc's fire resistance burns away. The foxfire burns the orc but does no damage. The orc is moderately wounded. The orc hits you with a +0 mace. You take 4 damage, and have 25/29 hp. You now have 3/6 mp. The foxfire burns the orc. The orc is burned terribly! The orc is severely wounded. The orc attacks as it pursues you! The orc hits you but does no damage. You conjure some foxfire! The orc closely misses you. You now have 2/6 mp. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc. The orc is burned terribly! You kill the orc! You now have 0/6 mp. Your foxfire dissipates. Your foxfire dissipates. You see here a +0 sling {=f}. k - a +0 sling {=f} l - a +0 chain mail There are no items here. You start resting. HP restored. Magic restored. Health restored: 29; MP restored: 6 d - a +0 sling {=f d:7}; k - 4 poisoned darts {d:0 poison} e - 4 poisoned darts {d:0 poison}; k - a +0 helmet (worn) {ac:1 enc:0} f - a +0 chain mail {ac:8 enc:14}; l - a +0 leather armour {ac:3 enc:4} g - a +0 helmet (worn) {ac:1 enc:0}; k - a +0 ring mail (worn) {ac:5 enc:7} h - a +0 leather armour {ac:3 enc:4} l - an amulet of dissipation (worn) {Dissipate} i - a +0 ring mail (worn) {ac:5 enc:7}; k - a ring of flight (worn) {Fly} j - an amulet of dissipation (worn) {Dissipate} l - a ring of see invisible (worn) {sInv} Adjust to which letter? (? for menu, Esc to quit) a - a +0 sling {=f d:7}; d - a +0 robe {ac:2 enc:0} You unwield your +0 dagger {d:4}. a - a +0 sling (weapon) {=f d:7} You now have 139 gold pieces (gained 19). Things that are here: a +0 mace; a +0 leather armour; an orc corpse There is a stone staircase leading up here. There is a stone staircase leading up here. You encounter a hobgoblin. The hobgoblin shouts! You conjure some foxfire! You now have 5/6 mp. The foxfire burns the hobgoblin. The hobgoblin is heavily wounded. The foxfire burns the hobgoblin. You kill the hobgoblin! You see here a hobgoblin corpse. You see here a +0 mace. You reach down and open the door. Found a faded altar of an unknown god. MP restored: 6 You encounter an endoplasm. There is an open door here. You conjure some foxfire! You now have 5/6 mp. You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm is almost dead. The foxfire burns the endoplasm. You kill the endoplasm! Your foxfire dissipates. You encounter an ogre. It is wielding a +0 giant club. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... #.###.# #.# ##.##..####.#### #..#...........# #.###..#####'##### #.# #..#....~....# #.# #..#..##~##..# #.# #..#..?.~....# #.# #..#....~....# #.# #..#.###@###.# #)# #.<#....~O...# #.# #..#....~....# #.# #..#..##~##..# #.# #.##.. .~. ..# #.###.### #+# ## #.....# ####### You could see an ogre. Vanquished Creatures 2 adders 2 dart slugs (D:1) An orc (D:3) 2 ribbon worms (D:2) 3 endoplasms 3 hobgoblins A quokka (D:1) 3 ball pythons 4 bats 6 frilled lizards 2 goblins 4 kobolds 5 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dossy the Mountain Dwarf Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 67 | D:1 | Reached skill level 1 in Conjurations 588 | D:1 | Reached XP level 2. HP: 20/22 MP: 1/4 641 | D:1 | Learned a level 2 spell: Scorch 870 | D:1 | Reached skill level 2 in Spellcasting 1434 | D:2 | Reached skill level 1 in Fighting 1434 | D:2 | Reached skill level 4 in Fire Magic 1632 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/6 1737 | D:2 | Learned a level 3 spell: Inner Flame 1859 | D:2 | Reached skill level 2 in Conjurations 2866 | D:3 | Found a faded altar of an unknown god. 2873 | D:3 | Encountered an ogre 2874 | D:3 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_connections, layout_basic D:2: layout_loops_ring, reono_crystal_passage D:3: layout_loops_ring, shapermc_ecumenical_altar_notcrosses, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 1 2 | 2.0 Spellcasting | 2 | 2.0 Fighting | 1 | 1.8 Fire Magic | 4 | 4.3 Dodging | | 1.3 Stealth | | 1.4 Action || total ---------------------------++------- Attack: Normal || 15 Melee: Dagger || 13 Unarmed || 2 Fire: Sling || 1 Cast: Foxfire || 58 Scorch || 7 Armour: Robe || 7 Ring mail || 23 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2871 | 2795 | 76 | 479 | 1951 | 3 | 957.0 | Dungeon | 2871 | 2795 | 76 | 479 | 1951 | 3 | 957.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1403 daAuts D:2: 1084 daAuts D:3: 383 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 27.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 27.0 +-------+-------+-------+-------+-------+----------------------