Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 13597569768744568911 740 dossy the Grave Robber (level 7, -14/49 HPs) Began as a Poltergeist Necromancer on Mar 22, 2026. Demolished by an ogre ... wielding a +0 giant spiked club (30 damage) ... on level 5 of the Dungeon. The game lasted 00:21:42 (5187 turns). dossy the Grave Robber (Poltergeist Necromancer) Turns: 5187, Time: 00:21:42 Health: -14/49 AC: 5 Str: 4 XL: 7 Next: 75% Magic: 16/20 EV: 12 Int: 26 God: Gold: 227 SH: 5 Dex: 14 Spells: 2/12 levels left rFire + . . (50%) a - +9 falchion "Ikhleocua" {flame, rPois rF+, d:18 flame} rCold + . . (50%) (no offhand) rNeg + + + (0%) g - +1 cloak {ac:1 enc:0} rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ h - amulet of reflection {Reflect} HPRegen 0.28/turn j - +6 ring of intelligence MPRegen 0.17/turn l - ring of magical power %: reflection @: animating dead, flying, trickster (+3 AC) A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 227 gold pieces. Inventory: Hand Weapons a - the +9 falchion "Ikhleocua" (weapon) {flame, rPois rF+, d:18 flame} (You found it on level 3 of the Dungeon) rPois: It protects you from poison. rF+: It protects you from fire. It cannot be enchanted further. b - a +0 dagger {d:4} c - a +0 mace {d:7} (You found it on level 2 of the Dungeon) Missiles d - 2 boomerangs {d:5} e - 7 poisoned darts {d:0 poison} f - 11 stones {d:1} k - a throwing net n - 2 javelins Armour g - a +1 cloak (haunted) {ac:1 enc:0} i - an orb of attunement (You found it on level 4 of the Dungeon) Magical Staves m - a staff of air (You found it on level 5 of the Dungeon) Jewellery h - an amulet of reflection (worn) {Reflect} (You found it on level 1 of the Dungeon) j - a +6 ring of intelligence (worn) (You found it on level 4 of the Dungeon) l - a ring of magical power (worn) (You found it on level 2 of the Dungeon) Wands d - a wand of digging (4) (You found it on level 3 of the Dungeon) Scrolls i - 3 scrolls of identify e - 3 scrolls of vulnerability {unknown} t - 4 scrolls of teleportation j - a scroll of amnesia {unknown} m - 2 scrolls of enchant armour {unknown} n - a scroll of silence {unknown} o - a scroll of revelation {unknown} u - a scroll of brand weapon {unknown} v - a scroll of poison {unknown} y - 2 scrolls of fear {unknown} Potions g - a potion of magic d - a potion of heal wounds {unknown} f - a potion of invisibility {unknown} k - a potion of might {unknown} l - a potion of berserk rage {unknown} p - a potion of attraction {unknown} q - a potion of ambrosia {unknown} s - a potion of moonshine {unknown} Skills: + Level 4.6 Fighting + Level 3.1 Dodging + Level 4.4 Stealth - Level 3.0 Spellcasting + Level 7.0 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 1% 1 b - Grave Claw Necr 80% 2d12 1% 2 c - Vampiric Draining Necr 40% 2d8 1% 3 d - Animate Dead Necr 40% N/A 5% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 6% 2d5 10% 1 Blink Tloc 6% N/A 14% 2 Curse of Agony Necr 40% N/A 14% 5 Call Canine Familiar Summ 3% N/A 28% 3 Metabolic Englaciation Hex/Ice 1% N/A 95% 5 Sublimation of Blood Necr Unusable N/A N/A 2 Awaken Armour Erth/Frge Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 24777 Temple: D:4-7 Altars: Qazlal Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History The magic dart hits you. You take 3 damage, and have 45/48 hp. You now have 15/20 mp. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (chance to affect: 50%) A fragment of the orc wizard's soul is dislodged from its body. The orc wizard looks weaker. You feel bolstered by spreading misfortune. You now have 14/20 mp. You closely miss the orc wizard. The orc wizard points at you and mumbles some strange words. The puff of flame misses you. Your soul wisp barely misses the orc wizard. You slash the orc wizard! You burn the orc wizard. You kill the orc wizard! The dead are walking! Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. HP restored. You feel your existence waver again. Your soul wisp disappears in a puff of smoke! Magic restored. Done exploring. Health restored: 48; MP restored: 20 Done exploring. You see here a +0 short sword. Done exploring. Done exploring. Your reaping aura is weakening. Your reaping aura expires. There is an open door here. There is an open door here. You see here a +0 robe. There is a stone staircase leading down here. You fly downwards. Your mindless puppet stays behind to rot. There is a stone staircase leading up here. Done exploring. You reach down and open the door. There is an open door here. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. You encounter an orc. It is wielding a +0 flail. The helpless orc fails to defend itself. You slash the orc! You burn the orc. You kill the orc! You see here a +0 flail. m - a staff of air y - 2 scrolls labelled QYADYM CABIMM (gained 1) Found a stone staircase leading down. You encounter a howler monkey. The howler monkey howls! Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a howler monkey (chance to affect: 60%) The howler monkey resists with significant effort. You now have 19/20 mp. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a howler monkey (chance to affect: 60%) The howler monkey resists with significant effort. The howler monkey hoots and howls with incredible vigour! You hear a shout! You hear a bark! You hear a shout! You now have 18/20 mp. A fragment of the howler monkey's soul is dislodged from its body. The howler monkey looks weaker. You feel bolstered by spreading misfortune. The howler monkey barely misses you. Your soul wisp touches the howler monkey. You now have 17/20 mp. You hit the howler monkey. You burn the howler monkey. The howler monkey is heavily wounded. The howler monkey barely misses you. Your soul wisp touches the howler monkey but does no damage. You slash the howler monkey! You burn the howler monkey. You kill the howler monkey! Health restored: 49 You see here a howler monkey corpse. You now have 215 gold pieces (gained 13). Found a stone staircase leading up. You now have 227 gold pieces (gained 12). You encounter a clockroach. Your soul wisp touches the clockroach. The clockroach sprays sand from its hourglass at you. The blast of sand hits your soul wisp! Your soul wisp is destroyed! Your soul wisp disappears in a puff of smoke! The clockroach sprays sand from its hourglass at you. The blast of sand hits you! You take 7 damage, and have 42/49 hp. You slash the clockroach! You burn the clockroach. You kill the clockroach! MP restored: 20 You feel your existence waver again. HP restored. Found a stone staircase leading down. Health restored: 49 Found a stone staircase leading down. n - 2 javelins There is a stone staircase leading down here. You see here a +0 ring mail. You encounter an adder. The helpless adder fails to defend itself. You slash the adder! You burn the adder! You kill the adder! You see here an adder corpse. You encounter an adder, an ice beast and a bombardier beetle. The adder leaves your sight. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You call upon the dead to rise. You now have 16/20 mp. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ice beast (chance to affect: 50%) A fragment of the ice beast's soul is dislodged from its body. The ice beast looks weaker. You feel bolstered by spreading misfortune. Your soul wisp touches the ice beast but does no damage. You now have 15/20 mp. You hit the ice beast. You melt the ice beast terribly. The ice beast is moderately wounded. Your soul wisp touches the ice beast. The ice beast hits your soul wisp. The ice beast freezes your soul wisp! Your soul wisp returns to where it belongs. The ice beast is no longer weakened. You hit the ice beast. You melt the ice beast terribly. The ice beast is severely wounded. You block the ice beast's attack. You slash the ice beast! You melt the ice beast terribly! You kill the ice beast! The dead are walking! Your Stealth skill increases to level 4! You swap places with your ice beast zombie. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a bombardier beetle (chance to affect: 50%) Okay, then. You feel your existence waver again. Your ice beast zombie hits the bombardier beetle. The bombardier beetle sprays incendiary fluid at you. The burning spray hits your ice beast zombie but does no damage. Your ice beast zombie is covered in liquid fire! Your ice beast zombie barely misses the bombardier beetle. Your ice beast zombie burns! The bombardier beetle bites your ice beast zombie. Your ice beast zombie hits the bombardier beetle. Your ice beast zombie burns! Your ice beast zombie burns! Your ice beast zombie stops burning. Your ice beast zombie hits the bombardier beetle. The bombardier beetle bites your ice beast zombie but does no damage. Your ice beast zombie hits the bombardier beetle but does no damage. The bombardier beetle bites your ice beast zombie but does no damage. Your ice beast zombie hits the bombardier beetle but does no damage. The bombardier beetle sprays incendiary fluid at you. The burning spray hits your ice beast zombie but does no damage. Your ice beast zombie is covered in liquid fire! Your ice beast zombie hits the bombardier beetle. You swap places with your ice beast zombie. Your ice beast zombie burns! You barely miss the bombardier beetle. The bombardier beetle is moderately wounded. Your ice beast zombie burns! x2 Your ice beast zombie is destroyed! The bombardier beetle bites you. You take 1 damage, and have 48/49 hp. You slash the bombardier beetle! You burn the bombardier beetle. You kill the bombardier beetle! Your Dodging skill increases to level 3! Your Necromancy skill increases to level 7! You see here a bombardier beetle corpse. Magic restored. An adder comes into view. Health restored: 49; MP restored: 20 You encounter an iguana. The adder bites you. You take 2 damage, and have 47/49 hp. You barely miss the adder. The adder completely misses you. You encounter an ufetubus. You slash the adder! You burn the adder. The adder is almost dead. Your reaping aura is weakening. The adder closely misses you. The adder bites you but does no damage. You hit the adder. You burn the adder. You kill the adder! Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an iguana (wandering, hasn't noticed you, chance to affect: 60%) A fragment of the iguana's soul is dislodged from its body. The iguana looks weaker. You feel bolstered by spreading misfortune. The iguana hisses angrily. The iguana bites your soul wisp but does no damage. Your soul wisp barely misses the iguana. You now have 19/20 mp. The iguana bites your soul wisp. Your soul wisp touches the iguana but does no damage. The ufetubus leaves your sight. You encounter an ogre. It is wielding a +0 giant club. The iguana bites you. Your soul wisp completely misses the iguana. You take 1 damage, and have 47/49 hp. You hit the iguana. You burn the iguana. The iguana is severely wounded. Your reaping aura expires. The iguana bites you. Your soul wisp touches the iguana. The iguana bites you but does no damage. You take 3 damage, and have 44/49 hp. You slash the iguana! You burn the iguana. You kill the iguana! Your soul wisp closely misses the ufetubus. The ufetubus misses you. The ufetubus hits you but does no damage. MP restored: 20 You slash the ufetubus! You burn the ufetubus terribly. You kill the ufetubus! Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You call upon the dead to rise. The ogre shouts! You hear a shout! You encounter an adder. You now have 16/20 mp. The ogre hits your soul wisp with a +0 giant club!! Your soul wisp is destroyed! Your soul wisp disappears in a puff of smoke! You encounter an ogre. It is wielding a +0 giant spiked club. The ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You take 29 damage, and have 17/49 hp. MASSIVE DAMAGE!! You hit the ogre. You burn the ogre. The ogre is lightly wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder closely misses you. You take 1 damage, and have 16/49 hp. As you read the scroll labelled JEOSIS BETO, it crumbles to dust. It is a scroll of identify. h -> t - 4 scrolls of teleportation; c -> i - 3 scrolls of identify The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... #### # ##.....## #...[...# #.......# #.......# #.....# #. #..$# ####'#######†#### ......O@........# ......SO........######## ........:..............† ####+#######'########### #...# # #.....# # #.......# # #.......# # #...?...# # You could see 2 ogres and an adder. Vanquished Creatures Sigmund (D:2) An ice beast (D:5) A scorpion (D:4) A howler monkey (D:5) 2 bombardier beetles 2 clockroaches An iguana (D:5) Natasha (thrice) (D:2) An orc wizard (D:3) 6 adders An ufetubus (D:5) 3 dart slugs 4 orcs 2 ribbon worms (D:3) 2 endoplasms 10 hobgoblins A quokka (D:2) 2 ball pythons 3 bats 6 frilled lizards 6 goblins 4 kobolds 4 rats 67 creatures vanquished. Vanquished Creatures (collateral kills) Jessica (D:2) 2 dart slugs A ribbon worm (D:3) 4 endoplasms 3 ball pythons 2 goblins (D:1) 2 kobolds A rat (D:1) 16 creatures vanquished. Grand Total: 83 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dossy the Poltergeist Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 184 | D:1 | Reached skill level 1 in Fighting 184 | D:1 | Reached XP level 2. HP: 17/18 MP: 0/5 233 | D:1 | Learned a level 2 spell: Grave Claw 360 | D:1 | You add the spell Sandblast to your library. 832 | D:2 | You add the spell Blink to your library. 885 | D:2 | Encountered Natasha 1186 | D:2 | Encountered Sigmund 1229 | D:2 | Reached XP level 3. HP: 17/23 MP: 4/6 1259 | D:2 | Learned a level 3 spell: Vampiric Draining 1353 | D:2 | Reached skill level 5 in Necromancy 1411 | D:2 | Encountered Jessica 2123 | D:3 | Identified a wand of digging (4) 2130 | D:3 | Identified the +9 falchion "Ikhleocua" {flame, rPois rF+} 2404 | D:3 | Reached skill level 2 in Fighting 2419 | D:3 | Reached XP level 4. HP: 29/29 MP: 7/7 2469 | D:3 | You add the spell Call Canine Familiar to your library. 2508 | D:3 | Identified the +1 scale mail of Space {+Blink Stlth+} 2878 | D:3 | Found a stormy altar of Qazlal. 2887 | D:3 | You add the spell Metabolic Englaciation to your library. 3127 | D:4 | Reached XP level 5. HP: 35/35 MP: 8/8 3759 | D:4 | Reached skill level 3 in Fighting 3759 | D:4 | Reached skill level 3 in Spellcasting 3764 | D:4 | Learned a level 4 spell: Animate Dead 4146 | D:2 | Killed Natasha 4147 | D:2 | Reached XP level 6. HP: 35/42 MP: 2/10 4456 | D:2 | Killed Jessica 4457 | D:2 | Reached skill level 6 in Necromancy 4487 | D:2 | Encountered Natasha 4496 | D:2 | Killed Natasha 4552 | D:2 | Killed Sigmund 4553 | D:2 | Reached skill level 4 in Fighting 4553 | D:2 | Reached XP level 7. HP: 41/48 MP: 11/11 4644 | D:2 | Encountered Natasha 4652 | D:2 | Killed Natasha 4893 | D:5 | Entered Level 5 of the Dungeon 5139 | D:5 | Reached skill level 4 in Stealth 5158 | D:5 | Reached skill level 3 in Dodging 5158 | D:5 | Reached skill level 7 in Necromancy 5185 | D:5 | HP: 17/49 [ogre/+0 giant club (29)] 5187 | D:5 | As you read the scroll labelled JEOSIS BETO, it crumbles to | dust. 5187 | D:5 | Identified 4 scrolls of identify 5187 | D:5 | Identified 4 scrolls of teleportation 5187 | D:5 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden, layout_loops_ring D:2: minmay_alternating_diamond, layout_basic, serial_bayou, serial_bayou_ford_a, serial_bayou_lagoon_a, serial_bayou_lake_a, serial_bayou_shore_a, kennysheep_donut, minmay_misc_feat_rugged, uniq_sigmund, uniq_jessica, uniq_natasha D:3: layout_basic, grunt_qazlal_clouds, serial_aquarium, aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_bridge, aquarium_subvault_window], aquarium_window_corner, aquarium_window_corridor_3, aquarium_window_fake, aquarium_view_2c, aquarium_pool_corner, guppyfry_early_lair_pool D:4: layout_loops_corners, mainiacjoe_overflow_alcove_1 D:5: kennysheep_six_static_rooms, layout_loops_ring Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 1 2 3 4 | 4.6 Necromancy | 5 6 7 | 7.0 Spellcasting | 3 | 3.0 Stealth | 4 | 4.4 Dodging | 3 | 3.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 62 | 61 | 21 || 144 Melee: Dagger | 57 | | || 57 Falchion | 5 | 61 | 21 || 87 Throw: Stone | | 1 | || 1 Cast: Soul Splinter | 24 | 27 | 9 || 60 Animate Dead | | 2 | 3 || 5 Grave Claw | | 1 | || 1 Read: Identify | | | 1 || 1 Stab: Sleeping | 13 | 6 | 2 || 21 Armour: None | 26 | 26 | 15 || 67 Dodge: Dodged | 25 | 26 | 10 || 61 Block: Other | 7 | 17 | 2 || 26 Reflection | | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5221 | 4840 | 381 | 340 | 3174 | 5 | 1044.2 | Dungeon | 5221 | 4840 | 381 | 340 | 3174 | 5 | 1044.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 2049 daAuts D:3: 1041 daAuts D:4: 1016 daAuts D:1: 815 daAuts D:5: 299 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 211.6 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 211.6 +-------+-------+-------+-------+-------+----------------------