Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 11968165438423540747 60 dossy the Grave Robber (level 4, -1/29 HPs) Began as a Poltergeist Necromancer on Mar 22, 2026. Slain by an orc ... wielding a +0 hand axe (4 damage) ... on level 2 of the Dungeon. The game lasted 00:05:29 (1641 turns). dossy the Grave Robber (Poltergeist Necromancer) Turns: 1641, Time: 00:05:30 Health: -1/29 AC: 2 Str: 4 XL: 4 Next: 4% Magic: 3/7 EV: 11 Int: 19 God: Gold: 81 SH: 0 Dex: 14 Spells: 1/7 levels left rFire . . . (100%) a - +4 dagger {d:8} rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak {ac:1 enc:0} rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv + (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.24/turn f - ring of see invisible MPRegen 0.10/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: Convert to Beogh (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 81 gold pieces. Inventory: Hand Weapons a - a +4 dagger (weapon) {d:8} (You took it off a goblin on level 1 of the Dungeon) c - a +0 short sword (You found it on level 1 of the Dungeon) Missiles d - 24 stones {d:1} e - 6 poisoned darts Armour b - a +1 cloak (haunted) {ac:1 enc:0} Jewellery f - a ring of see invisible (worn) (You found it on level 2 of the Dungeon) Scrolls c - a scroll of enchant weapon {unknown} d - a scroll of fog {unknown} e - a scroll of teleportation {unknown} h - a scroll of amnesia {unknown} k - 2 scrolls of identify {unknown} m - a scroll of vulnerability {unknown} Potions g - 2 potions of magic f - a potion of ambrosia {unknown} j - a potion of enlightenment {unknown} l - a potion of curing {unknown} n - a potion of heal wounds {unknown} o - 2 potions of cancellation {unknown} Skills: + Level 2.1 Fighting - Level 2.1 Dodging - Level 3.0 Stealth - Level 2.0 Spellcasting + Level 5.2 Necromancy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 84% N/A 1% 1 b - Grave Claw Necr 42% 2d10 3% 2 c - Vampiric Draining Necr 21% 2d7 6% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Dead Necr 21% N/A 19% 4 Hailstorm Conj/Ice 1% 3d5 45% 3 Curse of Agony Necr 21% N/A 47% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10357 Altars: Shops: D:1 ? D:2 == Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History You encounter a kobold. It is wielding a +0 short sword and quivering stones. You see here 8 gold pieces. You now have enough gold to buy a scroll of enchant weapon on D:1. You can access your shopping list by pressing '$'. You now have 75 gold pieces (gained 8). You encounter a rat. The kobold throws a stone. The stone hits you but does no damage. The kobold struggles to resist. The kobold throws a stone. The stone misses you. You now have 5/6 mp. A fragment of the kobold's soul is dislodged from its body. The kobold looks weaker. You feel bolstered by spreading misfortune. The kobold throws a stone. The stone barely misses you. Your soul wisp touches the kobold. You now have 4/6 mp. You hit the kobold. You kill the kobold! Things that are here: a +0 short sword; 5 stones You encounter an endoplasm. You encounter a kobold. It is wielding a +0 club and quivering stones. Your soul wisp touches the rat. The rat dies! You swap places with your soul wisp. The kobold throws a stone. The stone completely misses you. You swap places with your soul wisp. The kobold closely misses you. You hit the kobold. You kill the kobold! The endoplasm closely misses your soul wisp. Your soul wisp touches the endoplasm but does no damage. The endoplasm barely misses your soul wisp. Your soul wisp touches the endoplasm. The endoplasm freezes you. You are frozen. You resist. You barely miss the endoplasm. The endoplasm is lightly wounded. Your soul wisp touches the endoplasm. The endoplasm freezes you. You are frozen. You resist. You take 1 damage, and have 23/24 hp. You hit the endoplasm but do no damage. The endoplasm is heavily wounded. Your soul wisp touches the endoplasm. The endoplasm dies! Your soul wisp disappears in a puff of smoke! You feel your existence waver again. d - 18 stones {d:1} (gained 5) You see here a +0 short sword. d - 23 stones {d:1} (gained 5) You see here a +0 club. g - 2 potions of magic (gained 1) You see here a +0 club. m - a scroll labelled LODITS OCECIOPP Health restored: 24; MP restored: 6 You now have enough gold to buy 2 scrolls of poison on D:1. You can access your shopping list by pressing '$'. You now have 81 gold pieces (gained 6). You encounter a ball python. Found Cazi's Jewellery Shop. A fragment of the ball python's soul is dislodged from its body. The ball python looks weaker. You feel bolstered by spreading misfortune. You now have 5/6 mp. You hit the ball python. You kill the ball python! You see here a ball python corpse. You swap places with your soul wisp. There is an entrance to Cazi's Jewellery Shop here. You can access your shopping list by pressing '$'. Found a stone staircase leading up. MP restored: 6 Found a stone staircase leading up. You feel your existence waver again. Your soul wisp disappears in a puff of smoke! You encounter a dart slug. You hit the dart slug. The dart slug is moderately wounded. The dart slug bites you but does no damage. You hit the dart slug. The dart slug is severely wounded. The dart slug misses you. You hit the dart slug. You kill the dart slug! k - 2 scrolls labelled CEIK DYSCHADYFAR (gained 1) You encounter a ball python. You hit the ball python. You kill the ball python! You see here a ball python corpse. You see here a +0 ring mail. You encounter a kobold. It is wielding a +0 club and quivering stones. The kobold hits you with a +0 club. You take 1 damage, and have 23/24 hp. You hit the kobold. You kill the kobold! d - 24 stones {d:1} (gained 1) Things that are here: a +0 club; a kobold corpse Found a stone staircase leading down. Health restored: 24 You encounter a ribbon worm. You puncture the ribbon worm! The ribbon worm is heavily wounded. The ribbon worm bites you! You take 7 damage, and have 17/24 hp. MASSIVE DAMAGE!! The ribbon worm resists with significant effort. The ribbon worm bites you. You take 4 damage, and have 13/24 hp. You now have 5/6 mp. You are too injured to fight recklessly! Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a ribbon worm (moderately wounded, chance to affect: 58%) A fragment of the ribbon worm's soul is dislodged from its body. The ribbon worm looks weaker. You feel bolstered by spreading misfortune. Your soul wisp barely misses the ribbon worm. You now have 4/6 mp. You are too injured to fight recklessly! You hit the ribbon worm. The ribbon worm is severely wounded. The ribbon worm bites you but does no damage. Your soul wisp touches the ribbon worm. You puncture the ribbon worm! You kill the ribbon worm! You start resting. You feel your existence waver again. Your soul wisp disappears in a puff of smoke! Magic restored. HP restored. Health restored: 24; MP restored: 6 You encounter an adder. You see here a ribbon worm corpse. The adder hisses angrily. You hit the adder. The adder is lightly wounded. The adder bites you. The adder bites you but does no damage. You take 2 damage, and have 22/24 hp. You see here a ribbon worm corpse. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (lightly wounded, chance to affect: 58%) A fragment of the adder's soul is dislodged from its body. The adder looks weaker. You feel bolstered by spreading misfortune. The adder bites you but does no damage. Your soul wisp touches the adder. You now have 5/6 mp. You barely miss the adder. The adder is lightly wounded. The adder bites you but does no damage. Your soul wisp barely misses the adder. You barely miss the adder. The adder is lightly wounded. The adder closely misses you. The adder bites you but does no damage. Your soul wisp barely misses the adder. You hit the adder. The adder is heavily wounded. The adder bites you but does no damage. Your soul wisp misses the adder. Health restored: 24 You miss the adder. The adder is heavily wounded. The adder misses you. Your soul wisp barely misses the adder. You closely miss the adder. The adder is moderately wounded. The adder barely misses you. The adder bites you but does no damage. Your soul wisp completely misses the adder. You barely miss the adder. The adder is moderately wounded. The adder bites you but does no damage. Your soul wisp closely misses the adder. You puncture the adder! You kill the adder! Your Fighting skill increases to level 2! You start resting. Magic restored. MP restored: 6 You feel your existence waver again. You swap places with your soul wisp. Your soul wisp disappears in a puff of smoke! You encounter an orc. It is wielding a +0 hand axe. You encounter an orc. It is wielding a +0 flail. The helpless orc fails to defend itself. You puncture the orc! You kill the orc! You have reached level 4! Health restored: 29; MP restored: 7 You encounter an orc. It is wielding a +0 hand axe. You see here a +0 hand axe. The helpless orc fails to defend itself. You puncture the orc! You kill the orc! You encounter an orc priest and an orc. The orc priest is wielding a +0 hand axe of pain. The orc shouts! The orc priest shouts! Things that are here: a +0 flail; a +0 ring mail The orc priest closely misses you. The orc closely misses you. You hit the orc priest. The orc priest is heavily wounded. The orc priest hits you with a +0 hand axe of pain! The orc closely misses you. You take 7 damage, and have 22/29 hp. MASSIVE DAMAGE!! You barely miss the orc priest. The orc priest is heavily wounded. The orc priest hits you with a +0 hand axe of pain. The orc misses you. The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" (press Y on the ability menu to convert to Beogh) You take 3 damage, and have 19/29 hp. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc priest, wielding a +0 hand axe of pain and wearing a +0 leather armour (heavily wounded, not susceptible) There's no room for the soul wisp to form! The orc priest is unaffected. The orc priest shouts, "Surrender to Beogh and we'll let you live!" The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!" The orc priest hits you with a +0 hand axe of pain. The orc hits you but does no damage. You take 4 damage, and have 15/29 hp. You now have 6/7 mp. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc priest, wielding a +0 hand axe of pain and wearing a +0 leather armour (heavily wounded, not susceptible) There's no room for the soul wisp to form! The orc priest is unaffected. The orc priest hits you with a +0 hand axe of pain. * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 8/29 hp. MASSIVE DAMAGE!! You now have 5/7 mp. The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Things that are here: a +0 flail; a +0 ring mail You take 6 damage, and have 2/29 hp. MASSIVE DAMAGE!! Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc priest, wielding a +0 hand axe of pain and wearing a +0 leather armour (moderately wounded, not susceptible) There's no room for the soul wisp to form! The orc priest is unaffected. The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!" The orc barely misses you. You now have 4/7 mp. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc priest, wielding a +0 hand axe of pain and wearing a +0 leather armour (moderately wounded, not susceptible) Okay, then. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 hand axe (not susceptible) The orc struggles to resist. The orc priest hits you but does no damage. The orc hits you with a +0 hand axe. You die... ####.## #.....#.#. .....# #.....##.# ##...## ####...... #.....# #.##### #.....######.##### # #...............†. #.##)...#.#####.##.#. #.......#.# #.##.#. ####@####.# #...... #ooo...# #.####. ######## #.####. #...... ####### You could see an orc priest and 2 orcs. Vanquished Creatures An adder (D:2) 3 dart slugs 2 orcs (D:2) A ribbon worm (D:2) A hobgoblin (D:1) 3 jackals (D:1) A quokka (D:1) 7 ball pythons 2 bats 3 endoplasms 2 goblins (D:1) 6 kobolds 4 rats 36 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) An endoplasm (D:2) A hobgoblin (D:1) A jackal (D:1) 2 quokkas A kobold (D:1) A rat (D:2) 8 creatures vanquished. Grand Total: 44 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dossy the Poltergeist Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 18 | D:1 | Identified the inkwell talisman "Icsuw" {rElec Will- Str+3 | Int+2} 52 | D:1 | Found Daolumo Zikk's Magic Scroll Shoppe. 130 | D:1 | Reached XP level 2. HP: 16/18 MP: 3/5 133 | D:1 | Learned a level 2 spell: Grave Claw 141 | D:1 | Reached skill level 1 in Fighting 380 | D:1 | Reached XP level 3. HP: 23/23 MP: 3/6 542 | D:1 | Reached skill level 5 in Necromancy 1218 | D:2 | You add the spell Hailstorm to your library. 1251 | D:2 | Learned a level 3 spell: Vampiric Draining 1298 | D:2 | Found Ycepuywkuc's Jewellery Shop. 1393 | D:2 | Found Cazi's Jewellery Shop. 1604 | D:2 | Reached skill level 2 in Fighting 1630 | D:2 | Reached XP level 4. HP: 29/29 MP: 7/7 1638 | D:2 | HP: 13/29 [orc priest/+0 hand axe of pain (2)] 1639 | D:2 | HP: 2/29 [orc/+0 hand axe (6)] 1641 | D:2 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_pentagon, layout_basic, serial_shops, nicolae_shop_glassy D:2: layout_loops_cross, serial_shops, shop, shop, hex_tiny Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.1 Necromancy | 5 | 5.2 Dodging | | 2.1 Stealth | | 3.0 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 82 | 3 || 85 Melee: Dagger | 82 | 3 || 85 Cast: Soul Splinter | 20 | 4 || 24 Stab: Sleeping | 12 | 1 || 13 Armour: None | 49 | 9 || 58 Dodge: Dodged | 42 | 5 || 47 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1642 | 1496 | 146 | 191 | 957 | 2 | 821.0 | Dungeon | 1642 | 1496 | 146 | 191 | 957 | 2 | 821.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1016 daAuts D:2: 625 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 43.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 43.0 +-------+-------+-------+-------+-------+----------------------