Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 15536600270532306684 872 dossy the Covert (level 8, -3/51 HPs) Began as a Poltergeist Necromancer on Mar 22, 2026. Slain by an ice beast (4 damage) ... on level 5 of the Dungeon. The game lasted 00:33:50 (5690 turns). dossy the Covert (Poltergeist Necromancer) Turns: 5690, Time: 00:33:51 Health: -3/51 AC: 2 Str: 10 XL: 8 Next: 4% Magic: 2/20 EV: 11 Int: 19 God: Gold: 257 SH: 0 Dex: 15 Spells: 1/11 levels left rFire . . . (100%) a - +2 dagger (speed) {d:6 speed} rCold + . . (50%) (no offhand) rNeg + + + (0%) j - +1 cloak {ac:1 enc:0} rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++++ m - amulet of chemistry {Chemistry} HPRegen 0.28/turn n - ring of magical power {MP+9} MPRegen 0.17/turn o - +6 ring of strength {Str} %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 257 gold pieces. Inventory: Hand Weapons a - a +2 dagger of speed (weapon) {d:6 speed} (You took it off a goblin on level 2 of the Dungeon) b - a +0 dagger of protection {d:4 protect} (You took it off a goblin on level 1 of the Dungeon) c - a +1 dagger of venom {d:5 venom} (You took it off a goblin on level 1 of the Dungeon) d - a +2 mace of holy wrath {d:10 holy} (You found it on level 2 of the Dungeon) e - a +1 short sword of freezing {d:6 freeze} (You took it off an orc on level 4 of the Dungeon) f - a +0 spear {d:6 r:2} (You found it on level 5 of the Dungeon) g - a +0 war axe {d:11} (You found it on level 3 of the Dungeon) p - a +4 short sword of protection (You took it off an orc on level 5 of the Dungeon) Missiles h - 8 poisoned darts {d:0 poison} i - 10 stones {d:2} q - 2 boomerangs Armour j - a +1 cloak (haunted) {ac:1 enc:0} Magical Staves k - a staff of cold {d:5} (You found it on level 4 of the Dungeon) l - a staff of necromancy {d:5} (You found it on level 2 of the Dungeon) Jewellery m - an amulet of chemistry (worn) {Chemistry} (You found it on level 2 of the Dungeon) n - a ring of magical power (worn) {MP+9} (You found it on level 3 of the Dungeon) o - a +6 ring of strength (worn) {Str} (You found it on level 5 of the Dungeon) r - a +6 ring of strength (You took it off an orc on level 5 of the Dungeon) Wands e - a wand of paralysis (18) (You found it on level 4 of the Dungeon) a - a wand of flame (22) (You found it on level 5 of the Dungeon) Scrolls c - 2 scrolls of immolation {unknown} d - 2 scrolls of vulnerability {unknown} h - 2 scrolls of revelation {unknown} k - 2 scrolls of blinking {unknown} t - 3 scrolls of teleportation m - a scroll of summoning {unknown} e - a scroll of poison {unknown} j - a scroll of amnesia {unknown} o - a scroll of enchant weapon {unknown} l - a scroll of enchant armour {unknown} Potions g - a potion of magic f - 2 potions of moonshine A - 4 potions of attraction b - 3 potions of brilliance n - a potion of enlightenment {unknown} i - a potion of invisibility c - 2 potions of curing m - 2 potions of might Skills: + Level 2.8 Fighting - Level 2.1 Dodging - Level 9.0 Stealth - Level 2.0 Spellcasting - Level 8.0 Necromancy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 1% 1 b - Grave Claw Necr 64% 2d11 1% 2 c - Vampiric Draining Necr 32% 2d8 1% 3 d - Animate Dead Necr 32% N/A 6% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 4% N/A 17% 1 Curse of Agony Necr 32% N/A 17% 5 Construct Spike Launche Frge 2% 2d3 26% 2 Jinxbite Hex 2% 2d2 26% 2 Lesser Beckoning Tloc 2% N/A 26% 2 Launch Clockwork Bee Frge 1% N/A 45% 3 Volatile Blastmotes Fire/Tloc 2% 2d10 45% 3 Forge Lightning Spire Air/Frge 1% 3d4 86% 4 Leda's Liquefaction Alch/Erth 1% N/A 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Zot: 26933 Temple: D:4-7 Altars: Annotations: D:4 exclusion: staircase D:5 exclusions: clockroach, drude, ogre and shadow imp, Edmund, Menkaure D:6 exclusion: black bear Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History Your soul wisp disappears in a puff of smoke! Magic restored. MP restored: 19 There is a stone staircase leading down here. You fly downwards. You hear the hiss of flowing sand. There is an entrance to an ossuary on this level. Hurry and find it before the portal is buried! You encounter a centaur. It is carrying a +0 shortbow. There is a stone staircase leading up here. The helpless centaur fails to defend itself. You impale the centaur!! You kill the centaur! Training target 9.0 for Stealth reached! Your Stealth skill increases to level 9! You need to enable at least one skill for training. Your Fighting skill increases to level 1! Health restored: 43 Okay, then. You can't memorise that many levels of magic yet! Casting: Vampiric Draining (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Okay, then. Okay, then. Okay, then. Okay, then. Okay, then. You encounter a black bear. You encounter a hound. Press: ? - help, v - describe, . - travel Here: a black bear (asleep) The floor. The hound leaves your sight. Things that are here: a +0 shortbow {=f}; a centaur corpse The hound barks! Things that are here: a +0 shortbow {=f}; a centaur corpse Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hound (chance to affect: 60%) A fragment of the hound's soul is dislodged from its body. The hound looks weaker. You feel bolstered by spreading misfortune. The hound barely misses you. Your soul wisp closely misses the hound. You now have 18/19 mp. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You must harvest more living souls to recharge this spell. Casting: Grave Claw (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hound (weak, ally target, soul-splintered) You draw life force from the hound. The hound closely misses you. Your soul wisp closely misses the hound. The hound bites you but does no damage. You now have 15/19 mp. Casting: Vampiric Draining (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hound (moderately wounded, weak, ally target, soul-splintered) You draw life force from the hound! You kill the hound! You have harvested enough death to cast Grave Claw an additional time. Health restored: 44 You now have 12/19 mp. You start resting. A black bear comes into view. You encounter an ice beast. The black bear closely misses your soul wisp. The black bear claws your soul wisp. x2 Your soul wisp is destroyed! Your soul wisp disappears in a puff of smoke! Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a black bear (chance to affect: 50%) A fragment of the black bear's soul is dislodged from its body. The black bear looks weaker. You now have 12/19 mp. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a black bear (purple smoke, weak, ally target, soul-splintered) You draw life force from the black bear! The black bear closely misses you. The black bear claws you. The black bear closely misses you. The ice beast hits your soul wisp but does no damage. Your soul wisp closely misses the black bear. You take 1 damage, and have 43/44 hp. You now have 9/19 mp. Casting: Vampiric Draining (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a black bear (moderately wounded, weak, ally target, soul-splintered) You draw life force from the black bear! You feel life coursing into your body. The black bear bites you but does no damage. The black bear claws you. The black bear claws you but does no damage. The ice beast closely misses your soul wisp. Your soul wisp barely misses the black bear. You now have 6/19 mp. Casting: Vampiric Draining (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a black bear (severely wounded, weak, ally target, soul-splintered) You draw life force from the black bear! You feel life coursing into your body. The black bear goes berserk! The ice beast misses your soul wisp. Your soul wisp touches the black bear. The black bear dies! Your Fighting skill increases to level 2! You have reached level 8! Health restored: 51 You now have 3/20 mp. The ice beast hits your soul wisp. The ice beast freezes your soul wisp. Your soul wisp is destroyed! Your soul wisp disappears in a puff of smoke! Things that are here: a +0 shortbow {=f}; a centaur corpse Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ice beast (chance to affect: 50%) The ice beast resists with significant effort. You now have 3/20 mp. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ice beast (chance to affect: 50%) The ice beast resists with significant effort. You now have 2/20 mp. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ice beast (chance to affect: 50%) The ice beast resists with significant effort. You now have 1/20 mp. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ice beast (chance to affect: 50%) The ice beast resists with significant effort. The ice beast hits you but does no damage. You now have 0/20 mp. You hit the ice beast but do no damage. The ice beast hits you but does no damage. You hit the ice beast. The ice beast is lightly wounded. You hit the ice beast but do no damage. The ice beast is lightly wounded. The ice beast hits you. The ice beast freezes you. You resist. You take 7 damage, and have 44/51 hp. You barely miss the ice beast. The ice beast is lightly wounded. The ice beast hits you. The ice beast freezes you. You resist. You take 7 damage, and have 37/51 hp. You hit the ice beast but do no damage. The ice beast is lightly wounded. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the ice beast but do no damage. The ice beast is lightly wounded. The ice beast hits you but does no damage. You barely miss the ice beast. The ice beast is lightly wounded. The ice beast closely misses you. You hit the ice beast. The ice beast is lightly wounded. You hit the ice beast. The ice beast is moderately wounded. You feel your existence waver again. The ice beast hits you. The ice beast freezes you! You resist. You take 10 damage, and have 28/51 hp. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You barely miss the ice beast. The ice beast is moderately wounded. The ice beast hits you. The ice beast freezes you. You resist. * * * LOW HITPOINT WARNING * * * You take 6 damage, and have 22/51 hp. You closely miss the ice beast. The ice beast is moderately wounded. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you. You resist. * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 15/51 hp. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available) Press: ? - help, Dir - move target Aim: an ice beast (moderately wounded) You unleash the spiteful dead! The jagged bones skewer the ice beast. The ice beast is heavily wounded. The ice beast is pinned in place! You feel bolstered by spreading misfortune. The last of your harvested death is exhausted. The ice beast hits you but does no damage. You now have 0/20 mp. You encounter a black bear. Found a stone staircase leading up. You hear the slow hiss of a very distant avalanche of sand. The ice beast attacks as it pursues you! The ice beast misses you. There is a stone staircase leading up here. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you. You resist. * * * LOW HITPOINT WARNING * * * You fly upwards. Level annotation: exclusions: clockroach, drude, ogre and shadow imp, Edmund, Menkaure There is a stone staircase leading down here. You take 3 damage, and have 16/51 hp. Casting: Grave Claw (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Grave Claw (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (heavily wounded) You draw life force from the ice beast! You feel life coursing into your body. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you. You resist. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 15/51 hp. You now have 0/20 mp. You feel your existence waver again. The ice beast attacks as it pursues you! The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you. You resist. * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 8/51 hp. The ice beast attacks as it pursues you! The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you. You resist. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 3/51 hp. The ice beast attacks as it pursues you! The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you. You resist. You die... ##### #####...## #..#.....# ##..#....## #........# #.......## ##.@...### #.Y##..# ##..##..# ####### #..###..## ......## #..# ##..# .......## ##..# #..### ........# #..## ##..#.# ........# ##..####.....# >......## #...##....#..# You could see an ice beast. Vanquished Creatures A centaur (D:6) 2 phantoms A scorpion (D:5) 2 hounds 2 orc priests (D:5) A drude (D:5) Jessica (D:2) An iguana (D:5) 6 adders 2 shadow imps (D:5) 3 ufetubi (D:5) 3 dart slugs A ribbon worm (D:2) 6 orcs 6 endoplasms 6 hobgoblins 6 jackals 3 quokkas 3 ball pythons 2 bats (D:1) 2 frilled lizards 9 goblins 6 kobolds 3 rats A butterfly (D:2) 79 creatures vanquished. Vanquished Creatures (collateral kills) A black bear (D:6) A hound (D:5) 2 orc priests (D:5) An iguana (D:4) An adder (D:3) A shadow imp (D:5) 3 endoplasms A hobgoblin (D:3) 2 jackals (D:4) 4 orcs (D:5) 2 quokkas (D:3) A ball python (D:1) 3 bats A frilled lizard (D:1) 2 goblins 3 kobolds 3 rats 32 creatures vanquished. Grand Total: 111 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dossy the Poltergeist Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 39 | D:1 | You add the spell Launch Clockwork Bee to your library. 265 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 268 | D:1 | Learned a level 2 spell: Grave Claw 399 | D:1 | Reached skill level 5 in Necromancy 685 | D:2 | Reached XP level 3. HP: 19/21 MP: 4/6 744 | D:2 | You add the spell Forge Lightning Spire to your library. 749 | D:2 | Learned a level 3 spell: Vampiric Draining 883 | D:2 | You add the spell Construct Spike Launcher to your library. 1025 | D:2 | Encountered Jessica 1028 | D:2 | Killed Jessica 1029 | D:2 | Reached skill level 6 in Necromancy 1029 | D:2 | Reached XP level 4. HP: 27/27 MP: 7/7 1170 | D:2 | You add the spell Volatile Blastmotes to your library. 1464 | D:3 | Reached skill level 4 in Stealth 1665 | D:3 | HP: 13/27 [quokka (2)] 1843 | D:3 | Reached XP level 5. HP: 29/31 MP: 5/8 2410 | D:4 | Reached skill level 5 in Stealth 2686 | D:4 | You add the spell Jinxbite to your library. 2739 | D:4 | You add the spell Slow to your library. 2740 | D:4 | As you read the scroll labelled YZEV GIUNKU, it crumbles to | dust. 2740 | D:4 | Identified 4 scrolls of identify 2740 | D:4 | Identified 4 potions of attraction 2741 | D:4 | As you read the scroll of identify, it crumbles to dust. 2741 | D:4 | Identified 3 scrolls of teleportation 2742 | D:4 | As you read the scroll of identify, it crumbles to dust. 2742 | D:4 | Identified 3 potions of brilliance 2743 | D:4 | As you read the scroll of identify, it crumbles to dust. 2743 | D:4 | Identified 2 potions of curing 2808 | D:4 | Encountered a phantom 3030 | D:4 | You add the spell Lesser Beckoning to your library. 3061 | D:4 | Identified a wand of paralysis (10) 3487 | D:4 | Killed a phantom 3488 | D:4 | Reached skill level 6 in Stealth 3488 | D:4 | Reached skill level 7 in Necromancy 3488 | D:4 | Reached XP level 6. HP: 23/36 MP: 2/9 3589 | D:5 | Entered Level 5 of the Dungeon 3589 | D:5 | Encountered Edmund 3722 | D:5 | Encountered Menkaure 3934 | D:5 | HP: 17/36 [phantom (3)] 3945 | D:5 | HP: 12/36 [phantom (1)] 3950 | D:5 | Reached skill level 7 in Stealth 4051 | D:5 | You add the spell Leda's Liquefaction to your library. 4091 | D:5 | Identified a wand of flame (22) 4152 | D:5 | As you read the scroll of identify, it crumbles to dust. 4152 | D:5 | Identified 2 potions of moonshine 4199 | D:4 | Reached XP level 7. HP: 34/41 MP: 10/10 4687 | D:5 | HP: 16/41 [orc priest/divine providence (16)] 4692 | D:5 | HP: 17/41 [orc priest/+0 flail (1)] 4694 | D:5 | Reached skill level 8 in Stealth 4859 | D:5 | Learned a level 4 spell: Animate Dead 4896 | D:5 | As you read the scroll of identify, it crumbles to dust. 4896 | D:5 | Identified 2 potions of might 5094 | D:5 | Reached skill level 8 in Necromancy 5265 | D:5 | HP: 20/41 [drude (5)] 5274 | D:5 | HP: 14/41 [drude (2)] 5274 | D:5 | Gained bane: Bane of Electrospasm [Doom] 5280 | D:5 | HP: 6/41 [drude (3)] 5289 | D:5 | HP: 5/41 [drude (3)] 5625 | D:6 | Reached skill level 9 in Stealth 5625 | D:6 | Reached skill level 1 in Fighting 5643 | D:6 | Reached skill level 2 in Fighting 5643 | D:6 | Reached XP level 8. HP: 51/51 MP: 3/11 5659 | D:6 | HP: 22/51 [ice beast (5)] 5678 | D:6 | HP: 19/51 [ice beast (1)] 5683 | D:5 | HP: 12/51 [ice beast (3)] 5685 | D:5 | HP: 5/51 [ice beast (4)] 5690 | D:5 | HP: 1/51 [ice beast (3)] 5690 | D:5 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_short_road, layout_rooms D:2: layout_rooms, chequers_arboretum, chequers_decorated_corner, hangedman_glass_garden, minmay_pentomino_x4, uniq_jessica D:3: layout_loops_ring, nicolae_half_adder D:4: layout_gridville D:5: layout_cave_pods, minmay_temple_entry_large_hall, serial_demonic, serial_demonic_e, serial_demonic_b, serial_demonic_b, serial_demonic_a, hangedman_decor_lopped, uniq_edmund, uniq_menkaure D:6: layout_loops_ring, enter_ossuary_2 Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Necromancy | 5 6 7 8 | 8.0 Stealth | 4 6 7 9 | 9.0 Fighting | 2 | 2.8 Dodging | | 2.1 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 67 | 146 | 62 || 275 Melee: Dagger | 67 | 146 | 62 || 275 Throw: Stone | | | 4 || 4 Cast: Soul Splinter | 24 | 23 | 27 || 74 Grave Claw | | 3 | 3 || 6 Vampiric Draining | | | 15 || 15 Evoke: Wand of paralysis | | | 1 || 1 Drink: Invisibility | | | 1 || 1 Read: Identify | | 5 | 1 || 6 Stab: Sleeping | 7 | 14 | 1 || 22 Distracted | | 1 | || 1 Invisible | | | 1 || 1 Armour: None | 44 | 73 | 69 || 186 Dodge: Dodged | 55 | 79 | 73 || 207 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5629 | 5314 | 315 | 1127 | 2578 | 6 | 938.2 | Dungeon | 5629 | 5314 | 315 | 1127 | 2578 | 6 | 938.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1719 daAuts D:4: 1476 daAuts D:3: 942 daAuts D:2: 765 daAuts D:1: 671 daAuts D:6: 54 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 207.8 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 207.8 +-------+-------+-------+-------+-------+----------------------