Seeded DCSS version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 661146786198466798 (custom seed) 2 dossy the Ducker (level 1, 12/12 HPs) Began as a Felid Fighter on Mar 23, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:35 (78 turns). dossy the Ducker (Felid Fighter) Turns: 78, Time: 00:00:35 Health: 12/12 AC: 1 Str: 12 XL: 1 Next: 25% Magic: 2/2 EV: 17 Int: 11 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left Lives: 0 Deaths: 1 rFire . . . (100%) (no amulet) rCold . . . (100%) (no ring) rNeg . . . (100%) (no ring) rPois . (100%) rElec . (100%) rCorr . (100%) SInv + Will ..... Stlth + HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions m - 2 potions of might Skills: * Level 3.0 Fighting + Level 4.0 Dodging * Level 0.2 Stealth * Level 4.0 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 11922 Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Welcome, dossy the Felid Fighter. Game seed: 661146786198466798 (custom seed) Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You encounter a ball python. You encounter a hobgoblin. The ball python hisses angrily. You claw the ball python! You kill the ball python! The hobgoblin misses you. You claw the hobgoblin! You kill the hobgoblin! You open the door. There is an open door here. There is an open door here. Found an escape hatch in the floor. You encounter a rat. Found a stone staircase leading down. The rat squeaks loudly. You encounter a jackal. You encounter a jackal. There is an escape hatch in the floor here. You barely miss the rat. The rat bites you. You take 2 damage, and have 10/12 hp. You barely miss the rat. The rat barely misses you. You barely miss the rat. Your bite misses the rat. The rat closely misses you. The jackal bites you. You take 2 damage, and have 8/12 hp. The jackal bites you but does no damage. You closely miss the jackal. The rat closely misses you. The jackal bites you. The jackal attacks as it pursues you! The jackal barely misses you. The rat attacks as it pursues you! The rat bites you but does no damage. You encounter a jackal. The jackal attacks as it pursues you! The jackal bites you. The jackal barely misses you. You take 1 damage, and have 7/12 hp. The jackal barks! The jackal misses you. The rat attacks as it pursues you! The rat closely misses you. The rat attacks as it pursues you! The rat bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You take 2 damage, and have 6/12 hp. The jackal attacks as it pursues you! The jackal completely misses you. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 4/12 hp. The jackal misses you. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The rat attacks as it pursues you! The rat closely misses you. You take 1 damage, and have 3/12 hp. The rat twitches its whiskers. The jackal attacks as it pursues you! The jackal barely misses you. The jackal closely misses you. The jackal attacks as it pursues you! The jackal misses you. The jackal attacks as it pursues you! The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 2/12 hp. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 1/12 hp. The jackal attacks as it pursues you! The jackal barely misses you. The jackal attacks as it pursues you! The jackal completely misses you. The jackal bites you. You die... You rejoin the land of the living... Health restored: 12 Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ###### ############ ...... .......@...# ...... ...........# ...... ...........# ...... ...........# ...... ............. ...... .............. ......#####+###.#....... #######.....###. ....... #######.......# There were no monsters in sight! Vanquished Creatures A hobgoblin (D:1) A ball python (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dossy the Felid Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 61 | D:1 | HP: 6/12 [rat (2)] 66 | D:1 | HP: 3/12 [jackal (1)] 71 | D:1 | HP: 2/12 [jackal (2)] 77 | D:1 | Slain by a jackal 77 | D:1 | Lost a life (0 lives remaining) 78 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden, layout_basic, serial_shops, shop, minivault_19, minmay_misc_feat_x Action || total ---------------------------++------- Attack: Normal || 6 Melee: Unarmed || 6 Armour: None || 13 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 77 | 77 | 0 | 0 | 29 | 1 | 77.0 | Dungeon | 77 | 77 | 0 | 0 | 29 | 1 | 77.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 77 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 +-------+-------+-------+-------+-------+----------------------