Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 17481811287767218469 91 dossy the Caller (level 4, -2/27 HPs) Began as an Octopode Summoner on Mar 23, 2026. Killed by divine providence ... invoked by an orc priest (13 damage) ... on level 3 of the Dungeon. The game lasted 00:08:51 (1990 turns). dossy the Caller (Octopode Summoner) Turns: 1990, Time: 00:08:51 Health: -2/27 AC: 1 Str: 13 XL: 4 Next: 57% Magic: 1/8 EV: 12 Int: 31 God: Gold: 127 SH: 0 Dex: 12 Spells: 2/8 levels left rFire . . . (100%) a - +0 sling {=f d:7} rCold . . . (100%) (no offhand) rNeg + . . (50%) (no helmet) rPois + (33%) (no amulet) rElec . (100%) g - ring of positive energy {rN+} rCorr . (100%) h - +6 ring of strength {Str} SInv . e - +6 ring of intelligence {Int} Will ..... f - ring of poison resistance {rPois} Stlth +++ i - +6 ring of intelligence HPRegen 0.24/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: inugami summoned A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Convert to Beogh (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 127 gold pieces. Inventory: Hand Weapons a - a +0 sling (weapon) {=f d:7} (You found it on level 2 of the Dungeon) b - a +0 dagger {d:4} (You took it off a goblin on level 1 of the Dungeon) Missiles d - 10 stones {d:2} Jewellery e - a +6 ring of intelligence (worn) {Int} (You found it on level 2 of the Dungeon) f - a ring of poison resistance (worn) {rPois} (You found it on level 2 of the Dungeon) g - a ring of positive energy (worn) {rN+} (You found it on level 2 of the Dungeon) h - a +6 ring of strength (worn) {Str} (You found it on level 1 of the Dungeon) i - a +6 ring of intelligence (worn) (You found it on level 3 of the Dungeon) Talismans c - a scarab talisman (You found it on level 1 of the Dungeon) j - an inkwell talisman (You found it on level 3 of the Dungeon) Scrolls c - 3 scrolls of teleportation {unknown} d - a scroll of fog {unknown} e - a scroll of amnesia {unknown} h - a scroll of enchant weapon {unknown} l - a scroll of butterflies {unknown} Potions g - a potion of magic f - a potion of cancellation {unknown} j - a potion of might {unknown} k - a potion of haste {unknown} n - a potion of curing {unknown} Skills: + Level 3.0 Dodging - Level 3.0 Stealth + Level 2.9 Spellcasting + Level 4.6 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 100% N/A 1% 1 b - Call Imp Summ 66% N/A 1% 2 c - Call Canine Familiar Summ 33% N/A 3% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 8% 2d2 11% 2 Sublimation of Blood Necr 4% N/A 11% 2 Eringya's Surprising Cr Summ 33% N/A 10% 4 Confusing Touch Hex 4% N/A 21% 3 Mephitic Cloud Conj/Alch/Air 4% N/A 21% 3 Vampiric Draining Necr 4% 2d6 21% 3 Summon Seismosaurus Egg Summ/Erth 18% N/A 26% 4 Alistair's Walking Alem Alch/Frge 4% N/A 88% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16007 Altars: Shops: D:1 [ Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History A bat comes into view. The bat closely misses you. You hit the bat. Your grab misses the bat. The bat is severely wounded. The bat hits you. You take 1 damage, and have 20/21 hp. The bat misses you. The bat barely misses you. Health restored: 21 You hit the bat but do no damage. Your grab misses the bat. The bat is severely wounded. The bat misses you. The bat hits you. The bat completely misses you. You take 1 damage, and have 20/21 hp. The bat misses you. Health restored: 21 You closely miss the bat. You grab the bat. The bat is severely wounded. You constrict the bat. You kill the bat! You now have 71 gold pieces (gained 9). You encounter a hobgoblin. A hobgoblin comes into view. A hobgoblin comes into view. The hobgoblin leaves your sight. A hobgoblin comes into view. The hobgoblin leaves your sight. A hobgoblin comes into view. You closely miss the hobgoblin. The hobgoblin shouts! You grab the hobgoblin. You squeeze the hobgoblin. The hobgoblin is moderately wounded. You constrict the hobgoblin. The hobgoblin hits you. You take 5 damage, and have 16/21 hp. MASSIVE DAMAGE!! You hit the hobgoblin but do no damage. The hobgoblin is almost dead. You constrict the hobgoblin. You kill the hobgoblin! You start resting. HP restored. Health restored: 21 You unwield your +0 dagger {d:4}. b - a +0 dagger (weapon) {d:4} You unwield your +0 dagger {d:4}. Adjust to which letter? (? for menu, Esc to quit) a - a +0 sling {=f d:7}; c - a scarab talisman a - a +0 sling (weapon) {=f d:7} Found a stone staircase leading up. There is a stone staircase leading up here. You now have 79 gold pieces (gained 8). k - an inky potion There is an open door here. You encounter a frilled lizard. You shoot a sling bullet. The sling bullet closely misses the frilled lizard. You shoot a sling bullet. The sling bullet closely misses the frilled lizard. A frilled lizard comes into view. There is an open door here. You shoot a sling bullet. The sling bullet closely misses the frilled lizard. The frilled lizard hisses angrily. You shoot a sling bullet. The sling bullet closely misses the frilled lizard. You shoot a sling bullet. The sling bullet hits the frilled lizard. You kill the frilled lizard! You see here a frilled lizard corpse. You encounter a frilled lizard. You shoot a sling bullet. The sling bullet hits the frilled lizard. You kill the frilled lizard! You encounter a goblin. It is wielding a +0 dagger. You shoot a sling bullet. The sling bullet hits the goblin but does no damage. You shoot a sling bullet. The sling bullet closely misses the goblin. You shoot a sling bullet. The sling bullet closely misses the goblin. You shoot a sling bullet. The sling bullet hits the goblin. You kill the goblin! You encounter a rat. You see here a scroll labelled DOUMOY RIOCSU. You unwield your +0 sling {=f d:7}. b - a +0 dagger (weapon) {d:4} You see here a scroll labelled DOUMOY RIOCSU. You see here a scroll labelled DOUMOY RIOCSU. l - a scroll labelled DOUMOY RIOCSU i - a +6 ring of intelligence There are no items here. You feel clever. i - a +6 ring of intelligence (worn) n - a murky emerald potion Okay, then. The rat squeaks loudly. You closely miss the rat. You grab the rat. You squeeze the rat. You kill the rat! You see here a rat corpse. You now have 94 gold pieces (gained 15). j - an inkwell talisman You now have 109 gold pieces (gained 15). You open the door. You encounter an endoplasm. There is an open door here. The helpless endoplasm fails to defend itself. You puncture the endoplasm! You kill the endoplasm! Found a stone staircase leading down. You encounter a quokka. The quokka bites you but does no damage. You closely miss the quokka. You grab the quokka. You squeeze the quokka. You kill the quokka! Magic restored. Found a stone staircase leading up. There is a stone staircase leading down here. MP restored: 7 You now have 127 gold pieces (gained 18). Found an escape hatch in the floor. There is an escape hatch in the floor here. You encounter a hobgoblin. The hobgoblin shouts! You hit the hobgoblin. Your grab misses the hobgoblin. You squeeze the hobgoblin. You kill the hobgoblin! You see here a hobgoblin corpse. You open the door. There is an open door here. You encounter a bombardier beetle. The helpless bombardier beetle fails to defend itself. You puncture the bombardier beetle! You grab the bombardier beetle. The bombardier beetle is heavily wounded. You constrict the bombardier beetle. The bombardier beetle bites you. You take 2 damage, and have 19/21 hp. You hit the bombardier beetle. The bombardier beetle is heavily wounded. You constrict the bombardier beetle. You hit the bombardier beetle. You squeeze the bombardier beetle, but do no damage. The bombardier beetle is severely wounded. You constrict the bombardier beetle. The bombardier beetle closely misses you. You hit the bombardier beetle but do no damage. The bombardier beetle is almost dead. You constrict the bombardier beetle. The bombardier beetle closely misses you. You hit the bombardier beetle but do no damage. You squeeze the bombardier beetle. You kill the bombardier beetle! Your Dodging skill increases to level 3! You have reached level 4! You regained 6 hp, and now have 26/27 hp. MP restored: 8 You start resting. HP restored. Health restored: 27 Okay, then. You encounter an orc. It is wielding a +0 club. You encounter an orc and an orc priest. The orc shouts! You unwield your +0 dagger {d:4}. a - a +0 sling (weapon) {=f d:7} A rat appears in a puff of smoke. The orc hits your rat with a +0 hand axe. Your rat dies! Your rat's corpse disappears in a puff of smoke! You now have 7/8 mp. A bat appears in a puff of smoke. You now have 6/8 mp. You swap places with your bat. Your bat hits the orc but does no damage. The orc misses your bat. A quokka appears in a puff of smoke. Your bat hits the orc but does no damage. The orc barely misses your bat. Your bat hits the orc but does no damage. You now have 5/8 mp. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You call for your canine familiar and it appears with a howl! Your bat hits the orc but does no damage. Your bat hits the orc. The orc hits your bat with a +0 hand axe. Your bat dies! Your bat's corpse disappears in a puff of smoke! You now have 2/8 mp. Casting: Call Canine Familiar (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Call Canine Familiar (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The orc closely misses your cerulean imp. You now have 0/8 mp. The orc misses your cerulean imp. Your cerulean imp hits the orc but does no damage. You swap places with your cerulean imp. The orc hits you with a +0 hand axe! Your cerulean imp hits the orc from afar with a -1 spear. You take 7 damage, and have 20/27 hp. MASSIVE DAMAGE!! You shoot a sling bullet. The sling bullet closely misses the orc. x2 The orc shouts! The orc barely misses you. Your cerulean imp hits the orc from afar with a -1 spear. The orc barely misses you. You shoot a sling bullet. The sling bullet closely misses the orc. The sling bullet hits the orc. The orc is heavily wounded. The orc barely misses you. You shoot a sling bullet. The sling bullet closely misses the orc. The sling bullet hits the orc. The orc is almost dead. The orc hits you with a +0 hand axe. You take 1 damage, and have 19/27 hp. You shoot a sling bullet. The sling bullet hits the orc. The orc is severely wounded. The orc misses you. The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You take 6 damage, and have 13/27 hp. MASSIVE DAMAGE!! You shoot a sling bullet. The sling bullet barely misses the orc. The sling bullet hits the orc. You kill the orc! The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 9/27 hp. You swap places with your inugami. The orc hits your inugami with a +0 club. Your inugami closely misses the orc. You swap places with your cerulean imp. Your inugami hits the orc. The orc dies! Your inugami is smitten. You swap places with your quokka. Your inugami writhes in agony! You start resting. An orc priest comes into view. The orc priest shouts, "Surrender to Beogh and we'll let you live!" (press Y on the ability menu to convert to Beogh) Fire: a) +0 sling {=f d:7} Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 club (ally target, 52% to hit) Casting: Call Imp (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A bat appears in a puff of smoke. The orc priest looks braver for a moment. You now have 1/8 mp. The orc priest closely misses your inugami. Your inugami hits the orc priest! Your cerulean imp barely misses the orc priest. The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... #.# #.# #.# #.# #.# ##'## #.# ##...## # ###.# ##.....# ##.#. ####.#.# ##....... #.....#######......###........ ......oh5rb..........'........ oo.o..#######@#...####........ ##..# #.##.## ##....... ## #####.#### ##.....# #.......# ##.†.## #.###.#.# #...... #.# #.#.# #####.#.### #.# #...# ##...#.#.# #.# ###.# #......#.### #.# #.###........... You could see an orc priest (ally target), a friendly cerulean imp (summoned), a friendly quokka (summoned), a friendly inugami (summoned) and a friendly bat (summoned). Vanquished Creatures A bombardier beetle (D:3) An adder (D:2) 4 dart slugs A ribbon worm (D:2) An orc (D:3) 5 hobgoblins 2 quokkas 2 ball pythons (D:1) 3 bats 4 endoplasms 5 frilled lizards 3 goblins 6 kobolds (D:1) 5 rats 43 creatures vanquished. Vanquished Creatures (collateral kills) An orc (D:3) An endoplasm (D:1) 2 creatures vanquished. Grand Total: 45 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dossy the Octopode Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 38 | D:1 | Found Giyrom's Antique Armour Emporium. 102 | D:1 | HP: 4/11 [dart slug/slug dart (5)] 205 | D:1 | Reached skill level 3 in Stealth 205 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 262 | D:1 | You add the spell Mephitic Cloud to your library. 415 | D:1 | You add the spell Sublimation of Blood to your library. 702 | D:2 | Reached XP level 3. HP: 21/21 MP: 6/6 757 | D:2 | Learned a level 2 spell: Call Imp 761 | D:2 | Learned a level 3 spell: Call Canine Familiar 872 | D:2 | You add the spell Alistair's Walking Alembic to your | library. 895 | D:2 | You add the spell Vampiric Draining to your library. 993 | D:2 | You add the spell Confusing Touch to your library. 1033 | D:2 | Encountered Sigmund 1087 | D:2 | You add the spell Jinxbite to your library. 1947 | D:3 | Reached skill level 3 in Dodging 1947 | D:3 | Reached XP level 4. HP: 26/27 MP: 8/8 1980 | D:3 | HP: 13/27 [orc/+0 hand axe (6)] 1990 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_hexagon, layout_loops_ring, serial_shops, nicolae_shop_dealshenge, hangedman_feature_mirror D:2: layout_loops_ring, uniq_sigmund D:3: kennysheep_goblin_castle, layout_loops_corners Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.0 Dodging | 3 | 3.0 Spellcasting | | 2.9 Summonings | | 4.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 58 | || 58 Melee: Unarmed | 14 | || 14 Constrict | 18 | || 18 Tentacles | 14 | || 14 Dagger | 44 | || 44 Fire: Sling | 10 | 5 || 15 Cast: Summon Small Mamm | 1 | 4 || 5 Call Imp | | 1 || 1 Call Canine Famil | | 1 || 1 Stab: Sleeping | 21 | || 21 Armour: None | 14 | 4 || 18 Dodge: Dodged | 17 | 4 || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1992 | 1971 | 21 | 96 | 1406 | 3 | 664.0 | Dungeon | 1992 | 1971 | 21 | 96 | 1406 | 3 | 664.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 837 daAuts D:1: 694 daAuts D:3: 461 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 43.3 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 43.3 +-------+-------+-------+-------+-------+----------------------