Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 6883148118617714613 4074 dossy the Thaumaturge (level 10, -2/56 HPs) Began as a Kobold Enchanter on Mar 25, 2026. Was a Follower of Uskayaw. Succumbed to barbed spike wounds ... on level 9 of the Dungeon. The game lasted 00:30:24 (7451 turns). dossy the Thaumaturge (Kobold Enchanter) Turns: 7451, Time: 00:30:24 Health: -2/56 AC: 3 Str: 5 XL: 10 Next: 49% Magic: 20/22 EV: 14 Int: 17 God: Uskayaw [*.....] Gold: 339 SH: 0 Dex: 20 Spells: 3/25 levels left rFire + . . (50%) a - +5 dagger (drain) {d:10 drain} rCold . . . (100%) p - orb {Guile} {ac:0 enc:0 Guile} rNeg . . . (100%) r - +2 robe {rF+} {ac:2 enc:0 rF+} rPois + (33%) (no helmet) rElec . (100%) m - +0 cloak {Stlth+} {ac:1 enc:0 Stlth+} rCorr . (100%) n - +0 pair of gloves {ac:1 enc:0} SInv + k - +0 pair of boots {ac:1 enc:0} Will ..... v - amulet of chemistry {Chemistry} Stlth +++++ z - ring of see invisible {sInv} HPRegen 0.29/turn x - ring of poison resistance {rPois} MPRegen 0.18/turn %: no passive effects @: spiked, corroded (-4) A: small, no large weapons, nightstalker 3 a: Renounce Religion (0%), Stomp (0%) You were on level 9 of the Dungeon. You worshipped Uskayaw. Uskayaw was noncommittal. You visited 2 branches of the dungeon, and saw 10 of its levels. You collected 339 gold pieces. Inventory: Hand Weapons a - a +5 dagger of draining (weapon) {d:10 drain} (You took it off Sprozz on level 7 of the Dungeon) b - the +10 sling of Poci {elec, Fly, =f d:19 elec} (You found it on level 4 of the Dungeon) Fly: It grants you flight. It cannot be enchanted further. c - a +0 broad axe {d:12 h:2} (You found it on level 3 of the Dungeon) d - a +0 dagger of distortion {d:5 distort} (You took it off an orc priest on level 8 of the Dungeon) B - a +2 quarterstaff of rebuke (You found it on level 8 of the Dungeon) Missiles e - 12 datura-tipped darts {d:0 datura} f - 18 poisoned darts {d:0 poison} g - 5 atropa-tipped darts {d:0 atropa} h - 5 darts of disjunction {d:0 disjunct} i - 5 stones {d:1} j - a throwing net {d:0} Armour k - a +0 pair of boots (worn) {ac:1 enc:0} (You found it on level 3 of the Dungeon) l - a +0 chain mail {ac:8 enc:14} (You took it off an orc warrior on level 6 of the Dungeon) m - a +0 cloak of stealth (worn) {ac:1 enc:0 Stlth+} (You took it off Crazy Yiuf on level 7 of the Dungeon) n - a +0 pair of gloves (worn) {ac:1 enc:0} (You found it on level 6 of the Dungeon) o - a +2 leather armour of cold resistance {ac:3 enc:4 rC+} (You took it off Sprozz on level 7 of the Dungeon) p - an orb of guile (worn) {ac:0 enc:0 Guile} (You found it on level 3 of the Dungeon) q - an orb of stardust {ac:0 enc:0 Stardust} (You found it on level 5 of the Dungeon) r - a +2 robe of fire resistance (worn) {ac:2 enc:0 rF+} (You took it off a wight on level 6 of the Dungeon) s - a +0 robe of positive energy {ac:2 enc:0 rN+} (You took it off a kobold geomancer on level 7 of the Dungeon) Magical Staves t - the alchemy staff "Bung" {rPois rC++ Fire Alch, d:4} (You found it on level 2 of the Dungeon) [staff of alchemy] rPois: It protects you from poison. rC++: It greatly protects you from cold. Fire: It increases the power of your Fire spells. Alch: It increases the power of your Alchemy spells. u - a staff of cold {d:4} (You found it on level 7 of the Dungeon) Jewellery v - an amulet of chemistry (worn) {Chemistry} (You found it on level 7 of the Dungeon) w - a ring of flight {Fly} (You found it on level 6 of the Dungeon) x - a ring of poison resistance (worn) {rPois} (You found it on level 8 of the Dungeon) y - a ring of positive energy {rN+} (You found it on level 1 of the Dungeon) z - a ring of see invisible (worn) {sInv} (You found it on level 5 of the Dungeon) A - a ring of wizardry {Wiz} (You found it on level 8 of the Dungeon) Wands p - a wand of polymorph (9) (You took it off Ijyb on level 5 of the Dungeon) f - a wand of mindburst (18) (You found it on level 7 of the Dungeon) b - a wand of light (11) (You took it off Maurice on level 7 of the Dungeon) Scrolls t - 3 scrolls of teleportation e - a scroll of acquirement {unknown} h - 4 scrolls of noise {unknown} j - 2 scrolls of enchant weapon {unknown} c - a scroll of revelation {unknown} m - 2 scrolls of blinking {unknown} o - 2 scrolls of enchant armour {unknown} q - a scroll of immolation {unknown} u - a scroll of fog {unknown} v - a scroll of fear {unknown} Potions i - 2 potions of invisibility c - 5 potions of curing L - 3 potions of lignification k - a potion of berserk rage {unknown} A - 2 potions of attraction p - 2 potions of enlightenment {unknown} s - a potion of moonshine {unknown} t - a potion of might {unknown} x - 2 potions of haste {unknown} d - a potion of magic {unknown} Skills: + Level 3.9 Fighting - Level 6.2 Short Blades - Level 2.5 Dodging - Level 4.0 Stealth + Level 8.1 Spellcasting * Level 5.3 Conjurations - Level 8.0 Hexes * Level 5.3 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 40% N/A 3% 2 b - Tukima's Dance Hex 34% N/A 1% 3 c - Confusing Touch Hex 34% N/A 1% 3 d - Gloom Hex/Necr 40% N/A 6% 3 f - Fireball Conj/Fire 12% 3d7 32% 5 h - Hoarfrost Cannonade Ice/Frge 3% 3d6/3d12 96% 5 t - Apportation Tloc 12% N/A 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 15% 3d6 11% 3 Call Imp Summ 12% N/A 16% 2 Construct Spike Launche Frge 12% 2d3 16% 2 Frozen Ramparts Ice 12% 1d2 30% 3 Launch Clockwork Bee Frge 6% N/A 30% 3 Ozocubu's Armour Ice 6% N/A 30% 3 Teleport Other Tloc 6% N/A 30% 3 Cause Fear Hex 17% N/A 3% 4 Forge Blazeheart Golem Fire/Frge 15% N/A 34% 4 Iskenderun's Battlesphe Conj/Frge 15% 2d8 34% 4 Forge Lightning Spire Air/Frge 6% 3d4 71% 4 Maxwell's Capacitive Co Air 3% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Zot: 26989 Temple (1/1) D:5 Zot: 5958 Lair: D:8-11 Orc: D:9-12 The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Vehumet Wu Jian Xom Zin The Shining One Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History You encounter an orc and an orc priest. The orc completely misses you. You puncture the orc! You kill the orc! You encounter an orc. It is wielding a +2 whip of draining. You see here a +0 antimagic trident. The orc wizard shouts! The orc shouts! The orc priest shouts! The orc wizard points at you and mumbles some strange words. The puff of flame hits you. You resist. You take 1 damage, and have 55/56 hp. You hit the orc wizard. You drain the orc wizard. The orc wizard is moderately wounded. The orc wizard points at you and mumbles some strange words. You resist with significant effort. The orc priest hits you but does no damage. You hit the orc wizard. The orc wizard is heavily wounded. You can now pass through a line of other dancers. You barely miss the orc wizard. The orc wizard is heavily wounded. The orc wizard hits you but does no damage. The orc hits you but does no damage. Health restored: 56 You puncture the orc wizard! You drain the orc wizard. You kill the orc wizard! The orc misses you. The orc priest closely misses you. The orc barely misses you. You hit the orc. You drain the orc. You kill the orc! The orc priest closely misses you. The orc hits you with a +0 whip. You take 3 damage, and have 53/56 hp. You hit the orc priest. You drain the orc priest. The orc priest is heavily wounded. Uskayaw will force your foes to helplessly watch your dance. Uskayaw prepares the audience for your solo! The helpless orc priest fails to defend itself. You spit the orc priest like a pig!!! You kill the orc priest! The helpless orc fails to defend itself. You perforate the orc like a sieve!!! You kill the orc! d - a +2 whip of draining I - a +0 antimagic trident You start resting. HP restored. Health restored: 56 d - a +0 dagger of distortion {d:5 distort} e - a +2 whip of draining {d:7 drain} e - a +2 flail of holy wrath {d:11 holy} f - a +2 whip of draining {d:7 drain} f - a +1 hand axe of flaming {d:7 flame} g - a +2 whip of draining {d:7 drain} g - a +4 quarterstaff of chaos {d:13 h:2 chaos} h - a +2 whip of draining {d:7 drain} h - a +0 rapier of electrocution {d:10 elec} j - a +2 whip of draining {d:7 drain} j - a +0 antimagic trident {d:8 h:2 r:2 antimagic} I - a +2 whip of draining {d:7 drain}; k - a +2 whip of draining {d:7 drain} I - a +2 whip of venom {d:7 venom}; l - a +2 whip of venom {d:7 venom} I - 12 datura-tipped darts {d:0 datura} m - 12 datura-tipped darts {d:0 datura}; I - 18 poisoned darts {d:0 poison} n - 18 poisoned darts {d:0 poison}; I - 5 atropa-tipped darts {d:0 atropa} o - 5 atropa-tipped darts {d:0 atropa} I - 5 darts of disjunction {d:0 disjunct} p - 5 darts of disjunction {d:0 disjunct} I - 5 stones {d:1}; q - 5 stones {d:1}; I - a throwing net {d:0} r - a throwing net {d:0} I - a +0 pair of boots (worn) {ac:1 enc:0} s - a +0 pair of boots (worn) {ac:1 enc:0} I - a +0 chain mail {ac:8 enc:14}; t - a +0 chain mail {ac:8 enc:14} I - a +0 cloak of stealth (worn) {ac:1 enc:0 Stlth+} u - a +0 cloak of stealth (worn) {ac:1 enc:0 Stlth+} I - a +0 pair of gloves (worn) {ac:1 enc:0} v - a +0 pair of gloves (worn) {ac:1 enc:0} I - a +2 leather armour of cold resistance {ac:3 enc:4 rC+} w - a +2 leather armour of cold resistance {ac:3 enc:4 rC+} I - an orb of guile (worn) {ac:0 enc:0 Guile} x - an orb of guile (worn) {ac:0 enc:0 Guile} I - an orb of stardust {ac:0 enc:0 Stardust} y - an orb of stardust {ac:0 enc:0 Stardust} I - a +2 robe of fire resistance (worn) {ac:2 enc:0 rF+} z - a +2 robe of fire resistance (worn) {ac:2 enc:0 rF+} I - a +0 robe of positive energy {ac:2 enc:0 rN+} A - a +0 robe of positive energy {ac:2 enc:0 rN+} I - the alchemy staff "Bung" {rPois rC++ Fire Alch, d:4} B - the alchemy staff "Bung" {rPois rC++ Fire Alch, d:4} I - a staff of cold {d:4}; C - a staff of cold {d:4} I - an amulet of chemistry (worn) {Chemistry} D - an amulet of chemistry (worn) {Chemistry} I - a ring of flight {Fly}; E - a ring of flight {Fly} I - a ring of poison resistance {rPois} F - a ring of poison resistance {rPois} I - a ring of positive energy (worn) {rN+} G - a ring of positive energy (worn) {rN+} I - a ring of see invisible (worn) {sInv} H - a ring of see invisible (worn) {sInv} I - a ring of wizardry {Wiz} Okay, then. Char dumped successfully. Things that are here: a +0 dagger; a +0 robe; an orc corpse You open the door. There is an open door here. Key pressed, stopping travel. You drop a +2 flail of holy wrath {d:11 holy}. You drop a +1 hand axe of flaming {d:7 flame}. You drop a +0 antimagic trident {d:8 h:2 r:2 antimagic}. You drop a +2 whip of draining {d:7 drain}. You drop a +2 whip of venom {d:7 venom}. You drop a +4 quarterstaff of chaos {d:13 h:2 chaos}. You drop a +0 rapier of electrocution {d:10 elec}. You drop a +4 scimitar {d:20}. Okay, then. You remove your ring of positive energy {rN+}. F - a ring of poison resistance (worn) {rPois} e - 12 datura-tipped darts {d:0 datura}; f - 18 poisoned darts {d:0 poison} g - 5 atropa-tipped darts {d:0 atropa} h - 5 darts of disjunction {d:0 disjunct} i - 5 stones {d:1}; j - a throwing net {d:0} k - a +0 pair of boots (worn) {ac:1 enc:0} l - a +0 chain mail {ac:8 enc:14} m - a +0 cloak of stealth (worn) {ac:1 enc:0 Stlth+} n - a +0 pair of gloves (worn) {ac:1 enc:0} o - a +2 leather armour of cold resistance {ac:3 enc:4 rC+} p - an orb of guile (worn) {ac:0 enc:0 Guile} q - an orb of stardust {ac:0 enc:0 Stardust} r - a +2 robe of fire resistance (worn) {ac:2 enc:0 rF+} s - a +0 robe of positive energy {ac:2 enc:0 rN+} t - the alchemy staff "Bung" {rPois rC++ Fire Alch, d:4} u - a staff of cold {d:4} v - an amulet of chemistry (worn) {Chemistry} w - a ring of flight {Fly} x - a ring of poison resistance (worn) {rPois} y - a ring of positive energy {rN+} z - a ring of see invisible (worn) {sInv} A - a ring of wizardry {Wiz} There is an open door here. You pick up a parchment of Maxwell's Capacitive Coupling and begin reading... You add the spell Maxwell's Capacitive Coupling to your library. You open the door. You see here a bullfrog corpse. You open the door. There is an open door, spattered with blood here. You open the door. You encounter a rock fish. There is an open door here. The rock fish bites you! You take 7 damage, and have 49/56 hp. You hit the rock fish but do no damage. The rock fish bites you. You take 2 damage, and have 47/56 hp. You hit the rock fish but do no damage. Casting: Confusing Touch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rock fish (chance to affect: 70%) The rock fish looks drowsy... You now have 20/22 mp. The helpless rock fish fails to defend itself. You skewer the rock fish like a kebab!!! You kill the rock fish! Magic restored. You encounter a rock fish. Health restored: 56; MP restored: 22 You see here a +0 short sword. The helpless rock fish fails to defend itself. You spit the rock fish like a pig!!! You kill the rock fish! B - a +2 quarterstaff of rebuke You see here a +0 short sword. You see here a +0 short sword. There is an open door here. There is an open door here. Things that are here: a +0 dagger; a +0 robe Found a stone staircase leading down. There is an open door here. You open the door. Found a stone staircase leading up. There is an open door here. Done exploring. Done exploring. There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You encounter a red devil. It is wielding a +0 trident. You encounter a rust devil. You encounter a drude and a red devil. The rust devil screeches! The drude shouts! You hear a bellow! You hear a shout! x2; You hear a bellow! You hear a shout! x2 The red devil hits you from afar with a +0 trident! Barbed spikes become lodged in your body. You take 12 damage, and have 44/56 hp. MASSIVE DAMAGE!! You hit the rust devil but do no damage. Casting: Ensorcelled Hibernation (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rust devil (not susceptible) Okay, then. Casting: Ensorcelled Hibernation (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Gloom (dangerous; 6% risk of failure) Press: ? - help, Dir - look around, f - activate Look: a red devil, wielding a +0 trident (chance to blind: 51%) Okay, then. Press: ? - help, v - describe, . - travel Here: a red devil, wielding a +0 trident The floor. Okay, then. Okay, then. Press: ? - help, v - describe, . - travel Here: a rust devil The floor. Press: ? - help, v - describe, . - travel The floor, spattered with blood. Okay, then. Casting: Gloom (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Gloom (dangerous; 6% risk of failure) Press: ? - help, Dir - look around, f - activate The rust devil is enveloped in gloom. The drude is enveloped in gloom. The red devil is enveloped in gloom. You encounter a ynoxinul. x2 The red devil hits you from afar with a +0 trident! More barbed spikes become lodged in your body. The rust devil hits you. The rust devil corrodes you! The drude barely misses you. The drude misses you. You take 12 damage, and have 32/56 hp. MASSIVE DAMAGE!! You now have 19/22 mp. The barbed spikes dig painfully into your body as you move. * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 25/56 hp. The barbed spikes dig painfully into your body as you move. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 23/56 hp. The barbed spikes dig painfully into your body as you move. * * * LOW HITPOINT WARNING * * * The red devil is no longer blind. The drude leaves your sight. There is a stone staircase leading up here. You take 6 damage, and have 17/56 hp. The ynoxinul gestures. The red devil hits you from afar with a +0 trident! * * * LOW HITPOINT WARNING * * * More barbed spikes become lodged in your body. The barbed spikes dig painfully into your body as you move. You die... Your body falls in perfect tune with the rhythm. #..# #..# #..# #..# . #@.# .. #..# ...##4.## $§..44.... §§..5535.. §§........ ...###.### ... 3. You could see a rust devil, a ynoxinul, 2 red devils, a drude and 2 ufetubi. Vanquished Creatures Sprozz (D:7) Maurice (D:7) Edmund (D:5) A water moccasin (D:6) Duvessa (D:4) A kobold geomancer (D:7) A sky beast (D:6) An orc warrior (D:6) A black bear (D:8) 2 centaurs A phantom (D:5) A kobold brigand (D:6) A bullfrog (D:8) A scorpion (D:6) 6 rock fish 10 wights Dowan (D:4) 3 killer bees (D:7) 2 bombardier beetles 3 jellies Crazy Yiuf (D:7) 6 hounds 3 orc priests A gnoll bouda (D:8) 2 clockroaches A drude (D:5) 4 iguanas Ijyb (D:5) 7 orc wizards 3 gnolls (D:8) 2 adders 22 orcs 2 ribbon worms 7 endoplasms 6 hobgoblins 5 quokkas 6 ball pythons 2 bats (D:2) 3 frilled lizards 5 goblins 8 kobolds 3 rats 140 creatures vanquished. Vanquished Creatures (collateral kills) Sigmund (D:4) A wight (D:7) 2 creatures vanquished. Grand Total: 142 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dossy the Kobold Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 110 | D:1 | You add the spell Construct Spike Launcher to your library. 165 | D:1 | HP: 4/10 [quokka (4)] 201 | D:1 | You add the spell Hoarfrost Cannonade to your library. 208 | D:1 | You add the spell Forge Lightning Spire to your library. 261 | D:1 | HP: 5/10 [hobgoblin (3)] 316 | D:1 | HP: 5/10 [goblin/+0 club (2)] 368 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/5 371 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 657 | D:1 | Reached skill level 2 in Short Blades 1084 | D:2 | Identified the alchemy staff "Bung" {rPois rC++ Fire Alch} 1088 | D:2 | You add the spell Frozen Ramparts to your library. 1093 | D:2 | You add the spell Call Imp to your library. 1128 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/6 1290 | D:2 | You add the spell Fireball to your library. 1741 | D:3 | Found a snail-covered altar of Cheibriados. 1873 | D:3 | Found a faded altar of an unknown god. 2216 | D:3 | You add the spell Ozocubu's Armour to your library. 2277 | D:3 | Reached XP level 4. HP: 24/24 MP: 8/8 2312 | D:3 | Reached skill level 3 in Short Blades 2312 | D:3 | Reached skill level 3 in Spellcasting 2316 | D:3 | Learned a level 3 spell: Confusing Touch 2320 | D:3 | Learned a level 3 spell: Tukima's Dance 2592 | D:4 | Encountered Sigmund 2600 | D:4 | Killed Sigmund 2601 | D:4 | Reached skill level 4 in Short Blades 2601 | D:4 | Reached skill level 4 in Hexes 2601 | D:4 | Reached XP level 5. HP: 27/28 MP: 3/10 2601 | D:4 | Reached XP level 6. HP: 31/32 MP: 3/11 2766 | D:4 | Reached skill level 4 in Spellcasting 2939 | D:4 | Encountered Duvessa 2939 | D:4 | Encountered Dowan 2943 | D:4 | Killed Duvessa 2944 | D:4 | Reached skill level 5 in Short Blades 2944 | D:4 | Reached XP level 7. HP: 36/36 MP: 13/13 2947 | D:4 | Killed Dowan 2948 | D:4 | Reached skill level 5 in Hexes 3030 | D:4 | Identified the +10 sling of Poci {elec, Fly} 3085 | D:4 | Found a broken altar of Ashenzari. 3261 | D:5 | Entered Level 5 of the Dungeon 3325 | D:5 | Identified a wand of polymorph (9) 3325 | D:5 | Encountered Ijyb 3329 | D:5 | Killed Ijyb 3479 | D:5 | Reached skill level 5 in Spellcasting 3647 | D:5 | Found a statue of an orb of fire. 3647 | D:5 | Found a staircase to the Ecumenical Temple. 3648 | D:5 | Encountered Edmund 3649 | D:5 | Found a statue of an orb of fire. 3656 | D:5 | Killed Edmund 3657 | D:5 | Reached XP level 8. HP: 30/41 MP: 10/16 3667 | Temple | Entered the Ecumenical Temple 3688 | Temple | Became a worshipper of Uskayaw the Reveller 3830 | D:5 | Reached * piety under Uskayaw 3831 | D:5 | Reached skill level 6 in Hexes 3905 | D:5 | Reached skill level 6 in Short Blades 3910 | D:5 | Reached ** piety under Uskayaw 4152 | D:5 | Reached skill level 6 in Spellcasting 4364 | D:5 | Learned a level 3 spell: Gloom 4370 | D:5 | Learned a level 5 spell: Hoarfrost Cannonade 4651 | D:6 | Reached skill level 7 in Hexes 4652 | D:6 | Reached *** piety under Uskayaw 4654 | D:6 | Reached **** piety under Uskayaw 4660 | D:6 | Reached XP level 9. HP: 45/45 MP: 18/18 4785 | D:6 | Reached skill level 7 in Spellcasting 4785 | D:6 | Reached skill level 8 in Hexes 4811 | D:6 | Reached skill level 1 in Conjurations 4811 | D:6 | Reached skill level 1 in Fire Magic 4818 | D:6 | Found a shadowy altar of Dithmenos. 4884 | D:6 | You add the spell Forge Blazeheart Golem to your library. 4924 | D:6 | Reached skill level 1 in Fighting 5100 | D:6 | Reached skill level 2 in Conjurations 5100 | D:6 | Reached skill level 2 in Fire Magic 5567 | D:7 | Identified a wand of mindburst (18) 5590 | D:7 | Reached skill level 2 in Fighting 5635 | D:7 | Found a radiant altar of Vehumet. 5647 | D:7 | You add the spell Teleport Other to your library. 5654 | D:7 | Learned a level 5 spell: Fireball 5665 | D:7 | Reached skill level 3 in Conjurations 5665 | D:7 | Reached skill level 3 in Fire Magic 5715 | D:7 | You add the spell Apportation to your library. 5747 | D:7 | Encountered Sprozz 5751 | D:7 | HP: 23/46 [Sprozz/+5 dagger of draining (10)] 5752 | D:7 | HP: 10/43 [Sprozz/+5 dagger of draining (3)] 5753 | D:7 | HP: 1/42 [Sprozz/+5 dagger of draining (9)] 5757 | D:7 | Killed Sprozz 5758 | D:7 | Reached XP level 10. HP: 3/54 MP: 12/21 5935 | D:7 | You add the spells Launch Clockwork Bee and Iskenderun's | Battlesphere to your library. 5935 | D:7 | Got Sprozz's Writings on the Servo 5958 | D:7 | HP: 23/53 [wight (4)] 5963 | D:7 | HP: 19/54 [wight (4)] 5967 | D:7 | Reached skill level 4 in Conjurations 5967 | D:7 | Reached skill level 4 in Fire Magic 6095 | D:7 | Learned a level 1 spell: Apportation 6139 | D:7 | As you read the scroll labelled CAOSOZ BE ZEQ, it crumbles | to dust. 6139 | D:7 | Identified 4 scrolls of teleportation 6144 | D:7 | As you read the scroll labelled XIEGITS ANYBB, it crumbles | to dust. 6144 | D:7 | Identified 3 scrolls of identify 6144 | D:7 | Identified 5 potions of curing 6145 | D:7 | As you read the scroll of identify, it crumbles to dust. 6145 | D:7 | Identified 3 potions of lignification 6146 | D:7 | As you read the scroll of identify, it crumbles to dust. 6146 | D:7 | Identified 2 potions of attraction 6167 | D:7 | Reached skill level 3 in Fighting 6315 | D:7 | Found a hazy altar of Hepliaklqana. 6319 | D:7 | Identified a wand of light (11) 6319 | D:7 | Encountered Maurice 6321 | D:7 | Found a stormy altar of Qazlal. 6322 | D:7 | Maurice stole the +10 sling of Poci {elec, Fly, =f d:18 | elec} 6324 | D:7 | Killed Maurice 6342 | D:7 | Found a blossoming altar of Fedhas. 6352 | D:7 | Found a shimmering altar of Xom. 6364 | D:7 | Found a bloodstained altar of Trog. 6429 | D:7 | Encountered Crazy Yiuf 6434 | D:7 | Killed Crazy Yiuf 6596 | D:8 | You add the spell Cause Fear to your library. 6769 | D:8 | Reached skill level 5 in Conjurations 6769 | D:8 | Reached skill level 5 in Fire Magic 6770 | D:8 | Reached skill level 8 in Spellcasting 6874 | D:8 | You add the spell Hailstorm to your library. 7163 | D:8 | You add the spell Maxwell's Capacitive Coupling to your | library. 7443 | D:9 | Encountered a rust devil 7447 | D:9 | HP: 24/56 [barbs] 7450 | D:9 | HP: 6/56 [red devil/+0 trident (12)] 7451 | D:9 | Succumbed to barbed spike wounds Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_houses, layout_loops_cross, serial_aquarium, aquarium_bridge_square [aquarium_subvault_window, aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_bridge], aquarium_bridge_long_joined [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_wall, aquarium_subvault_balcony, aquarium_subvault_window, aquarium_subvault_window], aquarium_window_2, aquarium_window_fake, aquarium_window_fake, aquarium_window_fake, aquarium_view_2e, aquarium_balcony_double_4, aquarium_pool_double D:2: minmay_inner_zag, layout_basic D:3: layout_loops_cross, overflow_temple_1_default, chequers_ecumenical_altar_twisty D:4: layout_basic, nicolae_overflow_streaming_green_lines, chequers_jeans, uniq_duvessa, uniq_sigmund D:5: layout_basic, minmay_temple_entry_arrows, nrook_mini_vaults, uniq_edmund, uniq_ijyb D:6: layout_loops_ring, nicolae_overflow_hidden_temple D:7: layout_basic, vehumet_altar_wand_db, minmay_overflow_temple_star_hex, nicolae_letterblocks [nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock], uniq_sprozz, uniq_maurice, uniq_crazy_yiuf_cottage D:8: layout_gridville D:9: minmay_the_grid_plus [minmay_the_grid_diamond_grid, minmay_the_grid_pillar_ring, minmay_the_grid_plusring, minmay_the_grid_zigzag_pyramid, minmay_the_grid_prize_four_corners_diamond_a], layout_stronghold, overflow_temple_1_default, serial_demonic, serial_demonic_a, serial_demonic_e, serial_demonic_a, serial_demonic_d, nicolae_nh_oracle_at_delphi Temple: jpeg_temple_clearing Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Short Blades | 2 4 5 6 | 6.2 Spellcasting | 3 4 5 6 7 8 | 8.1 Hexes | 4 5 7 8 | 8.0 Conjurations | 3 5 | 5.3 Fire Magic | 3 5 | 5.3 Fighting | 2 3 | 3.9 Dodging | | 2.5 Stealth | | 4.0 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Attack: Normal | 73 | 15 | 144 | 59 || 291 Melee: Dagger | 73 | 15 | 123 | 16 || 227 Rapier | | | 21 | 43 || 64 Cast: Ensorcelled Hiber | 2 | 2 | 26 | 9 || 39 Tukima's Dance | | 1 | 2 | 5 || 8 Confusing Touch | | | 2 | 3 || 5 Gloom | | | 1 | 1 || 2 Read: Identify | | | | 3 || 3 Teleportation | | | | 1 || 1 Stab: Sleeping | 26 | 7 | 55 | 14 || 102 Confused | | | 1 | 2 || 3 Paralysed | | | 1 | 3 || 4 Blind | | | 1 | || 1 Armour: Robe | 21 | 3 | 46 | 38 || 108 Dodge: Dodged | 23 | 11 | 66 | 31 || 131 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7388 | 7161 | 227 | 474 | 5586 | 10 | 738.8 | Dungeon | 7346 | 7132 | 214 | 474 | 5574 | 9 | 816.2 | Temple | 41 | 28 | 13 | 0 | 12 | 1 | 41.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1239 daAuts D:8: 962 daAuts D:6: 960 daAuts D:1: 937 daAuts D:7: 926 daAuts D:2: 797 daAuts D:3: 757 daAuts D:4: 755 daAuts Temple: 41 daAuts D:9: 10 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 582.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 646.7 +-------+-------+-------+-------+-------+----------------------