dossy Level 1 of the Dungeon (2, -12, D:1) a ball python skeleton (3, -13, D:1) a +0 club a goblin corpse (skeletalised by now) (6, -24, D:1) a bat corpse (skeletalised by now) (8, -11, D:1) a +0 dagger (8, -8, D:1) a +0 club (8, -6, D:1) a ball python skeleton (9, -7, D:1) a ball python skeleton (10, -8, D:1) a ball python skeleton a bat skeleton a quokka skeleton (15, -2, D:1) a bat corpse (skeletalised by now) (18, 8, D:1) a frilled lizard corpse (skeletalised by now) (21, -20, D:1) a ball python skeleton (22, -40, D:1) a +0 club (31, 7, D:1) a +0 short sword (34, -7, D:1) a +0 club (36, -40, D:1) a bat skeleton (38, -40, D:1) a +0 short sword (38, -4, D:1) a ball python skeleton (38, 2, D:1) a +0 scale mail (55, -10, D:1) a +0 mace (55, -4, D:1) a +0 whip (55, -2, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (1, 26, D:2) a bat corpse (skeletalised by now) (4, 25, D:2) a +0 dagger (6, 21, D:2) a +0 dagger (7, -7, D:2) a +0 ring mail (7, 24, D:2) a +0 short sword 3 flux baubles (8, 16, D:2) a +0 dagger a kobold skeleton (12, 22, D:2) a +0 dagger (20, -6, D:2) a ball python skeleton (22, 10, D:2) a +0 robe (24, 16, D:2) an adder skeleton (26, -2, D:2) the +4 ring mail of Teizesmo {Harm rF+ rC- Str+2} Harm: It increases damage dealt and taken. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Str+2: It affects your strength (+2). It cannot be enchanted further. (26, 8, D:2) a ball python skeleton (32, 22, D:2) a +0 falchion (43, 7, D:2) a +0 hand axe (49, 6, D:2) a rat corpse Level 3 of the Dungeon (2, 1, D:3) 6 poisoned darts (3, 1, D:3) a +0 club