Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 6699828889123437936 68 dossy the Firebug (level 4, 0/39 HPs) Began as an Oni Fire Elementalist on Mar 27, 2026. Frozen to death by an endoplasm (3 damage) ... on level 2 of the Dungeon. The game lasted 00:03:56 (1865 turns). dossy the Firebug (Oni Fire Elementalist) Turns: 1865, Time: 00:03:57 Health: 0/39 AC: 3 Str: 12 XL: 4 Next: 19% Magic: 8/8 EV: 8 Int: 18 God: Gold: 142 SH: 0 Dex: 9 Spells: 0/9 levels left rFire . . . (100%) a - +0 sling {=f d:6} rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +0 robe {ac:2 enc:0} rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no amulet) SInv . (no ring) Will ..... (no ring) Stlth + HPRegen 0.26/turn MPRegen 0.11/turn %: no passive effects @: brilliant, hasted, very quick A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 142 gold pieces. Inventory: Hand Weapons a - a +0 sling (weapon) {=f d:6} (You found it on level 2 of the Dungeon) Missiles b - 2 curare-tipped darts {d:0 curare} d - 2 darts of disjunction {d:0 disjunct} e - 3 poisoned darts {d:0 poison} f - 11 stones {d:2} Armour c - a +0 robe (worn) {ac:2 enc:0} Scrolls c - a scroll of torment {unknown} d - a scroll of fear {unknown} e - a scroll of vulnerability {unknown} h - a scroll of enchant armour {unknown} l - a scroll of identify {unknown} m - 2 scrolls of teleportation {unknown} Potions g - a potion of magic c - a potion of curing k - a potion of might {unknown} b - a potion of brilliance Skills: - Level 1.7 Dodging - Level 1.4 Stealth + Level 3.1 Spellcasting + Level 1.8 Conjurations * Level 3.7 Fire Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 76% 2x1d7 5% 1 b - Scorch Fire 48% 2d7 5% 2 c - Volatile Blastmotes Fire/Tloc 28% 2d12 22% 3 i - Inner Flame Hex/Fire 14% N/A 22% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 56% 1d5 8% 1 Blink Tloc 8% N/A 24% 2 Call Imp Summ 8% N/A 24% 2 Frozen Ramparts Ice 8% 1d2 43% 3 Flame Wave Conj/Fire 19% 2d7 45% 4 Sticky Flame Fire/Alch 14% 2d5 58% 4 Petrify Alch/Erth 2% N/A 85% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16120 Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History The quokka bites you. You take 1 damage, and have 22/31 hp. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the quokka. The quokka is almost dead. The quokka's fire resistance burns away. The quokka bites you. x2 You take 2 damage, and have 20/31 hp. You now have 3/7 mp. You are too injured to fight recklessly! You are too injured to fight recklessly! The quokka barely misses you. Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The quokka is no longer more vulnerable to fire. The quokka bites you but does no damage. You now have 2/7 mp. You are too injured to fight recklessly! The foxfire burns the quokka. You kill the quokka! Your foxfire dissipates. You see here an adder corpse. Found an escape hatch in the ceiling. Health restored: 31 You regained 4 mp, and now have 6/7 mp. MP restored: 7 Found an escape hatch in the floor. n - 2 blue potions There is an escape hatch in the ceiling here. You encounter a quokka. You conjure some foxfire! You now have 6/7 mp. The foxfire burns the quokka. The quokka is heavily wounded. The foxfire burns the quokka. The quokka is severely wounded. You shoot a sling bullet. The sling bullet barely misses the quokka. The quokka barely misses you. x2 The quokka barely misses you. You conjure some foxfire! The quokka closely misses you. You now have 5/7 mp. The foxfire burns the quokka but does no damage. The quokka is severely wounded. The quokka bites you. x2 You take 6 damage, and have 25/31 hp. You shoot a sling bullet. The sling bullet barely misses the quokka. The quokka bites you but does no damage. Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Okay, then. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. Nothing appears to happen. The quokka closely misses you. You now have 3/7 mp. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the quokka but do no damage. The quokka closely misses you. x2 You now have 1/7 mp. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You shoot a sling bullet. The sling bullet closely misses the quokka. The quokka bites you. You take 1 damage, and have 25/31 hp. You shoot a sling bullet. The sling bullet misses the quokka. The quokka bites you. The quokka misses you. You shoot a sling bullet. The sling bullet hits the quokka but does no damage. The quokka is severely wounded. The quokka bites you. x2 You take 4 damage, and have 21/31 hp. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the quokka. You kill the quokka! You now have 0/7 mp. Your magical contamination has completely faded away. You encounter a frilled lizard. Health restored: 31; MP restored: 7 You shoot a sling bullet. The sling bullet hits the frilled lizard. The frilled lizard hisses angrily. The frilled lizard is severely wounded. You shoot a sling bullet. The sling bullet barely misses the frilled lizard. You shoot a sling bullet. The sling bullet hits the frilled lizard. You kill the frilled lizard! There is a stone staircase leading down here. You encounter a rat. You shoot a sling bullet. The sling bullet hits the rat. You kill the rat! You have reached level 4! Health restored: 39; MP restored: 8 Done exploring. This spell is quite dangerous to cast! You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'i'. This spell is quite dangerous to cast! You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'c'. Okay, then. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. You encounter a gnoll and an orc. Found 6 poisoned darts. Found two stone staircases leading down. There is a stone staircase leading up here. There are monsters nearby! You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll shouts! The gnoll is moderately wounded. You hear a shout! You encounter a gnoll. It is wielding a +0 club. You shoot a sling bullet. The sling bullet barely misses the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is moderately wounded. The orc shouts! You encounter a gnoll. It is wielding a +0 flail. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is moderately wounded. You encounter a gnoll. It is wielding a +0 flail. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is severely wounded. The gnoll shouts! The gnoll hits you from afar with a +0 spear. x2 You take 6 damage, and have 33/39 hp. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. The gnoll shouts! The gnoll hits you with a +0 club. The gnoll hits you from afar with a +0 spear. The orc barely misses you. You take 5 damage, and have 28/39 hp. You conjure some foxfire! The gnoll barely misses you. The gnoll hits you from afar with a +0 spear. The orc barely misses you. You take 6 damage, and have 22/39 hp. You now have 7/8 mp. The foxfire burns the gnoll. The gnoll is almost dead. The foxfire burns the gnoll. You kill the gnoll! You encounter an endoplasm. The orc hits you with a +0 hand axe. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * You climb upwards. There is a stone staircase leading down here. You take 2 damage, and have 20/39 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * The orc completely misses your foxfire. The orc hits your foxfire with a +0 hand axe. You take 3 damage, and have 17/39 hp. You now have 6/8 mp. Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire burns the orc. The orc is moderately wounded. The foxfire burns the orc. The orc is severely wounded. The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * The orc closely misses your foxfire. The orc barely misses your foxfire. You take 3 damage, and have 14/39 hp. You now have 5/8 mp. Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire burns the orc. You kill the orc! You now have 4/8 mp. Unknown command. You start resting. Your foxfire dissipates. x3 Magic restored. You regained 5 hp, and now have 20/39 hp. You regained 3 mp, and now have 7/8 mp. Unknown command. You start resting. Magic restored. You regained 2 hp, and now have 22/39 hp. MP restored: 8 You start resting. HP restored. You regained 13 hp, and now have 35/39 hp. You start resting. HP restored. Health restored: 39 You climb downwards. The gnoll hits you with a +0 flail! The gnoll hits you from afar with a +0 spear. The gnoll barely misses you. The endoplasm misses you. There is a stone staircase leading up, spattered with blood here. You take 17 damage, and have 22/39 hp. MASSIVE DAMAGE!! The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You climb upwards. There is a stone staircase leading down, spattered with blood here. You take 14 damage, and have 8/39 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Okay, then. It was a potion of brilliance. You feel clever all of a sudden. n -> b - a potion of brilliance The endoplasm closely misses you. The gnoll barely misses you. x2 You take a swig of the potion and twirl your +0 sling {=f d:6}. You clumsily bash the endoplasm but do no damage. You headbutt the endoplasm. The endoplasm is almost dead. You barely miss the gnoll. You clumsily bash the gnoll but do no damage. It was a potion of curing. You savour every drop. You feel better. j -> c - a potion of curing The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You take 6 damage, and have 2/39 hp. It was a potion of haste. You feel yourself speed up. The endoplasm freezes you. You are frozen. You die... .########......## ................### ....####......#...## ###..#...###...##..###### ###...### ###..........# ##....## #..........# #..##.# #........†.# #.###.### #.j).......# ..# #...### #.j@J......# .## ###...# ############ ># ###.##### .## #.....# ..## ####..# ...#########.## ##....#......# ####..#.###### .###.#...#...## You could see 2 gnolls and an endoplasm. Vanquished Creatures A gnoll (D:3) An adder (D:2) 3 dart slugs 3 ribbon worms (D:2) An endoplasm (D:1) 3 hobgoblins (D:1) An orc (D:2) 4 quokkas 11 ball pythons 7 bats 2 frilled lizards 4 goblins (D:1) 6 kobolds A rat (D:2) 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dossy the Oni Fire Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 105 | D:1 | Reached skill level 1 in Conjurations 196 | D:1 | You add the spell Petrify to your library. 225 | D:1 | Reached skill level 3 in Fire Magic 225 | D:1 | Reached XP level 2. HP: 15/24 MP: 2/5 261 | D:1 | Learned a level 2 spell: Scorch 628 | D:1 | You add the spell Sticky Flame to your library. 633 | D:1 | Reached XP level 3. HP: 31/31 MP: 4/7 737 | D:1 | You add the spells Magic Dart, Blink and Call Imp to your | library. 1339 | D:2 | Reached skill level 3 in Spellcasting 1448 | D:2 | You add the spell Frozen Ramparts to your library. 1739 | D:2 | Reached XP level 4. HP: 39/39 MP: 8/8 1745 | D:2 | Learned a level 3 spell: Inner Flame 1749 | D:2 | Learned a level 3 spell: Volatile Blastmotes 1762 | D:3 | HP: 19/39 [gnoll/+0 spear (2)] 1861 | D:3 | HP: 19/39 [gnoll/+0 flail (3)] 1861 | D:3 | HP: 8/39 [gnoll/+0 flail (7)] 1863 | D:2 | Identified 2 potions of brilliance 1864 | D:2 | Identified 2 potions of curing 1864 | D:2 | HP: 2/39 [gnoll/+0 flail (7)] 1865 | D:2 | Identified a potion of haste 1865 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_statuary, layout_loops_ring, st_stairs_5 D:2: layout_rooms, minmay_pentomino_pile D:3: layout_rooms, nicolae_overflow_sandstone_temple, nicolae_dithmenos_not_quite_primordial_nightfall, serial_rivers, chequers_serial_rivers_micro_a, chequers_serial_rivers_micro_b, chequers_serial_rivers_room_b, chequers_serial_rivers_large_b, chequers_serial_rivers_micro_e, chequers_serial_rivers_room_b, ebering_ecumenical_altar_box, skrybe_limestone_x Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 1 | 1.8 Fire Magic | 3 | 3.7 Spellcasting | 3 | 3.1 Dodging | | 1.7 Stealth | | 1.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 24 | || 24 Drunken Brawl | | 3 || 3 Melee: Unarmed | 24 | || 24 Headbutt | 3 | 1 || 4 Sling | | 3 || 3 Fire: Sling | 24 | 6 || 30 Cast: Foxfire | 57 | 4 || 61 Scorch | 6 | || 6 Drink: Curing | | 1 || 1 Haste | | 1 || 1 Brilliance | | 1 || 1 Stab: Sleeping | 2 | || 2 Armour: Robe | 47 | 16 || 63 Dodge: Dodged | 33 | 8 || 41 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1879 | 1818 | 61 | 125 | 1372 | 3 | 626.3 | Dungeon | 1879 | 1818 | 61 | 125 | 1372 | 3 | 626.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1047 daAuts D:2: 817 daAuts D:3: 14 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 32.7 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 32.7 +-------+-------+-------+-------+-------+----------------------