Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 1359302456678693372 478 dossy the Shield-Bearer (level 6, -6/43 (45) HPs) Began as a Draconian Hedge Wizard on Mar 27, 2026. Was a Believer of Dithmenos. Mangled by a wight ... wielding a +4 mace (9 damage) ... on level 7 of the Dungeon. The game lasted 00:12:11 (5073 turns). dossy the Shield-Bearer (Draconian Hedge Wizard) Turns: 5073, Time: 00:12:12 HP: -6/43 (45) AC: 7 Str: 12 XL: 6 Next: 86% MP: 7/10 EV: 10 Int: 16 God: Dithmenos [**....] Gold: 176 SH: 7 Dex: 11 Spells: 6/11 levels left rFire + . . (50%) j - staff of conjuration {d:5} rCold . . . (100%) i - +2 buckler {ac:3 enc:5} rNeg . . . (100%) b - +0 hat {ac:0 enc:0} rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) h - +0 pair of boots {ac:1 enc:0} SInv . (no amulet) Will ..... m - ring of protection from fire {rF+} Stlth ++ l - ring of flight {Fly} HPRegen 0.27/turn MPRegen 0.12/turn %: no passive effects @: flying, lightly drained A: AC +6, unfitting armour, cold-blooded, armoured tail 1 a: Renounce Religion (0%) You were on level 7 of the Dungeon. You worshipped Dithmenos. Dithmenos was pleased with you. You visited 2 branches of the dungeon, and saw 7 of its levels. You also visited: Sewer. You collected 176 gold pieces. Inventory: Hand Weapons a - a +0 dagger {d:4} c - a +1 short sword of draining {d:6 drain} (You took it off a kobold on level 1 of the Dungeon) d - a +0 sling {=f d:7} (You found it on level 1 of the Dungeon) Missiles e - 5 poisoned darts {d:0 poison} f - 6 javelins {d:10} g - 15 stones {d:2} Armour b - a +0 hat (worn) {ac:0 enc:0} h - a +0 pair of boots (worn) {ac:1 enc:0} (You found it on level 4 of the Dungeon) i - a +2 buckler (worn) {ac:3 enc:5} (You found it on level 1 of the Dungeon) Magical Staves j - a staff of conjuration (weapon) {d:5} (You found it on level 1 of the Dungeon) k - a staff of fire {d:5} (You found it on level 1 of the Dungeon) Jewellery l - a ring of flight (worn) {Fly} (You found it on level 4 of the Dungeon) m - a ring of protection from fire (worn) {rF+} (You found it on level 3 of the Dungeon) Talismans n - a scarab talisman (You found it on level 1 of the Dungeon) Scrolls V - 3 scrolls of vulnerability e - a scroll of fear {unknown} g - 4 scrolls of fog t - 3 scrolls of teleportation i - 3 scrolls of identify m - a scroll of enchant weapon {unknown} q - a scroll of enchant armour {unknown} u - a scroll of blinking {unknown} v - a scroll of immolation {unknown} Potions g - a potion of magic d - 3 potions of haste {unknown} f - 5 potions of curing {unknown} j - 3 potions of brilliance {unknown} l - a potion of berserk rage {unknown} n - a potion of attraction {unknown} o - a potion of heal wounds {unknown} p - 2 potions of cancellation {unknown} s - a potion of resistance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 5.7 Shields - Level 3.1 Spellcasting - Level 3.0 Conjurations - Level 3.0 Summonings - Level 1.0 Necromancy - Level 1.0 Translocations - Level 0.6 Air Magic - Level 0.5 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 7% 1 b - Call Imp Summ 24% N/A 11% 2 c - Grave Claw Necr 10% 2d7 24% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 11% 2 Apportation Tloc 10% N/A 16% 1 Blink Tloc 10% N/A 24% 2 Ensorcelled Hibernation Hex/Ice 4% N/A 36% 2 Mephitic Cloud Conj/Alch/Air 10% N/A 38% 3 Swiftness Air 4% N/A 50% 3 Passwall Erth 2% N/A 58% 3 Animate Dead Necr 5% N/A 85% 4 Anguish Hex/Necr 2% N/A 89% 4 Dimensional Bullseye Hex/Tloc 2% N/A 89% 4 Shatter Erth 1% 3d5* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Zot: 26546 Temple (1/1) D:4 Zot: 5950 Sewer (visited) The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Dithmenos Gozag Makhleb Nemelex Xobeh Okawaru Qazlal Ru Uskayaw Wu Jian Yredelemnul Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +6) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Press: ? - help, Dir - move target Aim: a scorpion (lightly wounded, ally target) You miscast Grave Claw. Nothing appears to happen. The scorpion barely misses you. Your cerulean imp barely misses the scorpion. You now have 1/10 mp. You swap places with your cerulean imp. Your cerulean imp hits the scorpion but does no damage. The scorpion stings you. You take 5 damage, and have 34/45 hp. You hit the scorpion but do no damage. The scorpion is lightly wounded. Your shadow hits the scorpion with a staff. Your cerulean imp barely misses the scorpion. The scorpion stings you but does no damage. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a scorpion (lightly wounded, ally target, 100% to hit) You feel a surge of power! The magic dart hits the scorpion. The scorpion is moderately wounded. The scorpion barely misses you. Your cerulean imp hits the scorpion but does no damage. You now have 1/10 mp. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a scorpion (moderately wounded, ally target, 100% to hit) You feel a surge of power! The magic dart hits the scorpion. The scorpion is heavily wounded. The scorpion stings you. Your cerulean imp hits the scorpion but does no damage. You take 4 damage, and have 31/45 hp. You now have 0/10 mp. You don't have enough magic to cast this spell. Unknown command. You don't have enough magic to cast this spell. Unknown command. You hit the scorpion but do no damage. The scorpion is heavily wounded. Your shadow hits the scorpion with a staff. The scorpion stings you but does no damage. Your cerulean imp closely misses the scorpion. You block the scorpion's attack. You hit the scorpion. You blast the scorpion. The scorpion is severely wounded. Your cerulean imp barely misses the scorpion. The scorpion completely misses you. Your cerulean imp hits the scorpion with a -3 spear. You hit the scorpion but do no damage. The scorpion is almost dead. You block the scorpion's attack. The scorpion barely misses you. Your cerulean imp hits the scorpion with a -3 spear. The scorpion dies! You have harvested as much death for Grave Claw as you can hold at once. Your Shields skill increases to level 5! You start resting. Your shadow fades away. Your cerulean imp disappears in a puff of smoke! Your magical contamination has completely faded away. You regained 4 hp, and now have 36/45 hp. You regained 2 mp, and now have 2/10 mp. You start resting. HP restored. You regained 4 hp, and now have 40/45 hp. You start resting. HP restored. Health restored: 45 You regained 3 mp, and now have 6/10 mp. You start resting. Magic restored. You regained 3 mp, and now have 9/10 mp. You start resting. Magic restored. MP restored: 10 You encounter an adder. A malevolent force fills the Dungeon... You are sucked into a shaft and drop 3 floors! The shaft crumbles and collapses. Found 3 scrolls labelled UKAH TOBLEIDD and a scroll labelled NUROKH HEXTI. Found a stone staircase leading up. Unknown command. There is a stone staircase leading up here. c - 4 scrolls labelled NUROKH HEXTI (gained 1) There are no items here. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. You encounter an orc priest and 2 orcs. Found 13 gold pieces. Found a stone staircase leading up. The orc shouts! The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You take 16 damage, and have 29/45 hp. MASSIVE DAMAGE!! The orc hits you from afar with a +0 trident. There is a stone staircase leading down here. The orc priest invokes the aid of Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The orc hits you from afar with a +0 trident! * * * LOW HITPOINT WARNING * * * You fly downwards. There is a stone staircase leading up here. You take 21 damage, and have 8/45 hp. MASSIVE DAMAGE!! You start resting. You encounter an orc priest. It is wielding a +0 short sword. An orc priest is nearby! You encounter a bullfrog. A bullfrog is nearby! You start resting. HP restored. You regained 27 hp, and now have 40/45 hp. There is a shaft here. You start resting. HP restored. Health restored: 45 Found a sacrificial altar of Ru. There is a sacrificial altar of Ru here. You now have 176 gold pieces (gained 15). There is a shaft here. Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Your shadow casts a spell. You now have 8/10 mp. You swap places with your cerulean imp. Something hits your cerulean imp! Something hits your cerulean imp. Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! Your shadow puppet hits the bullfrog! Your shadow puppet barely misses the bullfrog. Your shadow puppet completely misses the bullfrog. You hit the bullfrog. You tail-slap the bullfrog. The bullfrog is heavily wounded. The bullfrog closely misses you. Your shadow puppet completely misses the bullfrog. Your shadow puppet hits the bullfrog. Your shadow puppet closely misses the bullfrog. The bullfrog hits you. You take 3 damage, and have 42/45 hp. You hit the bullfrog. The bullfrog is almost dead. The bullfrog hits you. Your shadow puppet hits the bullfrog. The bullfrog dies! You take 5 damage, and have 37/45 hp. Your shadow fades away. You swap places with your shadow puppet. You start resting. HP restored. You regained 2 hp, and now have 40/45 hp. MP restored: 10 You start resting. Your shadow puppet disappears in a puff of smoke! HP restored. Health restored: 45 You start waiting. Done waiting. You start waiting. Done waiting. The orc priest shouts! You hear a shout! x2 You encounter an orc priest. It is wielding a +0 war axe. You encounter a wight. It is wielding a +0 great sword. You encounter a wight. It is wielding a +4 mace. Casting: Call Imp (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. You now have 8/10 mp. Casting: Call Imp (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (dangerous; 24% risk of failure) (3/3 uses available) Press: ? - help, Dir - move target Aim: a wight, wielding a +0 great sword and wearing a +0 robe (ally target) Okay, then. Casting: Grave Claw (dangerous; 24% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +0 great sword and wearing a +0 robe (ally target, 100% to hit) You feel a surge of power! The magic dart hits the wight. The wight is lightly damaged. The orc priest invokes the aid of Beogh against you. Beogh smites you! The wight barely misses you. You encounter a wight. It is wielding a +0 dagger. Your cerulean imp hits the wight but does no damage. You take 12 damage, and have 33/45 hp. MASSIVE DAMAGE!! You now have 7/10 mp. The wight attacks as it pursues you! The wight closely misses you. Your cerulean imp hits the wight with a -3 spear. You hit the wight. The wight is moderately damaged. Your shadow closely misses the wight. The wight hits you with a +0 great sword! Your cerulean imp hits the wight but does no damage. You take 10 damage, and have 23/45 hp. MASSIVE DAMAGE!! You hit the wight but do no damage. The wight is moderately damaged. Your cerulean imp hits the wight but does no damage. The wight hits you with a +0 great sword. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 20/45 hp. You hit the wight but do no damage. The wight is moderately damaged. Your cerulean imp hits the wight with a -3 spear. You encounter a wight. It is wielding a +1 flail. You encounter a wight. It is wielding a +0 halberd. You block the wight's attack. The orc priest miscasts a cantrip. You hit the wight. The wight is heavily damaged. Your cerulean imp barely misses the wight. The wight misses your shadow. You block the wight's attack. As you read the scroll labelled JELIUHORIU, it dissolves into smoke. It was a scroll of fog. h -> g - 4 scrolls of fog Your cerulean imp hits the wight with a -3 spear. Something hits your shadow. Something barely misses your shadow. The wight closely misses you. Your cerulean imp hits the wight with a -3 spear. The wight attacks as it pursues you! The wight closely misses you. Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +0 great sword and wearing a +0 robe (purple smoke, severely damaged, ally target, 100% to hit) You feel a surge of power! The magic dart hits the wight but does no damage. The wight is severely damaged. Your cerulean imp hits the wight with a -3 spear. You block the wight's attack. You now have 7/10 mp. You hit the wight. The wight is almost destroyed. Your cerulean imp hits the wight but does no damage. The wight hits your cerulean imp with a +4 mace! The wight barely misses you. The wight hits you with a +0 great sword! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * The wight hits your cerulean imp with a +0 dagger. Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! You take 18 damage, and have 3/43 hp. MASSIVE DAMAGE!! Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. Okay, then. Okay, then. As you read the scroll labelled NUROKH HEXTI, it crumbles to dust. It is a scroll of identify. k -> t - 3 scrolls of teleportation; c -> i - 3 scrolls of identify The wight hits you with a +4 mace! You die... ######## ##########zz@##_## #####......#z§oz####.## ....z...zz.oz####.#.#.# ...##.....o### #..##.# #.....##### ####.## ####...###### ##.## ##....../. ##^#### #..####### #.##..# ##.## #.#.#.# You could see 3 wights and an orc priest. Vanquished Creatures 2 bullfrogs (Sewer) 3 clockroaches 8 adders 2 river rats (Sewer) 4 dart slugs A ribbon worm (D:2) 5 endoplasms 2 hobgoblins A quokka (D:1) 10 ball pythons 7 bats 3 frilled lizards 6 goblins 11 kobolds 6 rats 71 creatures vanquished. Vanquished Creatures (collateral kills) A bullfrog (D:7) A scorpion (D:4) A river rat (Sewer) A dart slug (D:3) 3 ball pythons (Sewer) A frilled lizard (Sewer) 2 rats (Sewer) 10 creatures vanquished. Grand Total: 81 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dossy the Draconian Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 4/4 18 | D:1 | You add the spell Animate Dead to your library. 186 | D:1 | You add the spell Shatter to your library. 378 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/6 548 | D:1 | Learned a level 2 spell: Call Imp 658 | D:1 | Found a faded altar of an unknown god. 721 | D:1 | Prayed at the altar of an unknown god. 721 | D:1 | Became a worshipper of Dithmenos the Shrouded 721 | D:1 | Reached * piety under Dithmenos 1002 | D:1 | Learned a level 2 spell: Grave Claw 1358 | D:2 | Reached XP level 3. HP: 26/26 MP: 2/7 1698 | D:2 | As you read the scroll labelled MAEM COIPAZI, it crumbles | to dust. 1698 | D:2 | Identified 4 scrolls of vulnerability 1920 | D:2 | Reached skill level 2 in Summonings 1944 | D:2 | You add the spell Anguish to your library. 2350 | D:3 | You add the spell Dimensional Bullseye to your library. 2396 | D:3 | Reached ** piety under Dithmenos 2444 | D:3 | Reached skill level 1 in Shields 2444 | D:3 | Reached skill level 3 in Conjurations 2444 | D:3 | Reached XP level 4. HP: 33/33 MP: 8/8 2621 | D:3 | You add the spell Apportation to your library. 2640 | D:3 | You add the spells Ensorcelled Hibernation, Swiftness and | Passwall to your library. 3231 | D:4 | Reached skill level 2 in Shields 3231 | D:4 | Reached skill level 3 in Summonings 3251 | D:4 | Reached XP level 5. HP: 38/38 MP: 4/9 3253 | D:4 | Found a glowing drain. 3257 | Sewer | Entered a sewer 3389 | Sewer | Reached skill level 3 in Shields 3494 | Sewer | You add the spell Searing Ray to your library. 4013 | Sewer | Reached skill level 4 in Shields 4013 | Sewer | Reached XP level 6. HP: 33/45 MP: 4/10 4443 | D:4 | Found a statue of an orb of fire. 4446 | D:4 | Found a staircase to the Ecumenical Temple. 4448 | D:4 | Found a statue of an orb of fire. 4460 | Temple | Entered the Ecumenical Temple 4530 | D:4 | Reached skill level 5 in Shields 4611 | D:4 | You are sucked into a shaft and drop 3 floors! 4628 | D:6 | HP: 14/45 [orc priest/divine providence (15)] 4769 | D:7 | Found a sacrificial altar of Ru. 5066 | D:7 | HP: 20/45 [wight/+0 great sword (3)] 5069 | D:7 | As you read the scroll labelled JELIUHORIU, it dissolves | into smoke. 5069 | D:7 | Identified 5 scrolls of fog 5072 | D:7 | HP: 6/45 [wight/+0 great sword (16)] 5073 | D:7 | As you read the scroll labelled NUROKH HEXTI, it crumbles | to dust. 5073 | D:7 | Identified 4 scrolls of identify 5073 | D:7 | Identified 3 scrolls of teleportation 5073 | D:7 | Mangled by a wight Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_basic, nicolae_ecumenical_lake_church, minivault_24 D:2: layout_basic D:3: layout_basic D:4: layout_basic, minmay_temple_entry_slanted, gup_sewer_entry_spiral D:6: hangedman_cross_stitches, layout_loops_ring, uniq_blorkula_the_orcula D:7: layout_rooms, mainiacjoe_overflow_six_doors_small, marbit_many_paths, minitemple, nicolae_tricolors Temple: cyrus_temple_forest Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Summonings | 2 3 | 3.0 Shields | 1 2 4 5 | 5.7 Conjurations | 3 | 3.0 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 3.1 Necromancy | | 1.0 Translocations | | 1.0 Air Magic | | 0.6 Alchemy | | 0.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 31 | 49 || 80 Melee: Staff | 31 | 49 || 80 Tailslap | 5 | 9 || 14 Cast: Magic Dart | 63 | 57 || 120 Call Imp | | 13 || 13 Grave Claw | | 2 || 2 Read: Vulnerability | 1 | || 1 Identify | | 1 || 1 Fog | | 1 || 1 Stab: Sleeping | 3 | || 3 Armour: None | 24 | 65 || 89 Dodge: Dodged | 18 | 62 || 80 Block: Buckler | 4 | 36 || 40 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5187 | 5081 | 106 | 1615 | 2588 | 8 | 648.4 | Dungeon | 4010 | 3904 | 106 | 895 | 2419 | 6 | 668.3 | Temple | 50 | 50 | 0 | 0 | 0 | 1 | 50.0 | Sewer | 1126 | 1126 | 0 | 720 | 169 | 1 | 1126.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1248 daAuts Sewer: 1126 daAuts D:2: 1068 daAuts D:3: 712 daAuts D:4: 515 daAuts D:7: 458 daAuts Temple: 50 daAuts D:6: 6 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 85.5 Dungeon | 66.7 | 71.8 | 30.0 | N/A | 57.9 | 66.0 Sewer | 33.3 | 28.2 | 70.0 | N/A | 42.1 | 288.0 +-------+-------+-------+-------+-------+----------------------