Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 17718437356241997851 1033 dossy the Reanimator (level 8, -20/52 HPs) Began as a Poltergeist Necromancer on Mar 27, 2026. Was an Initiate of Jiyva. Demolished by a shadowghast (28 damage) ... created by the anger of Yredelemnul ... on level 5 of the Dungeon. The game lasted 00:19:19 (5492 turns). dossy the Reanimator (Poltergeist Necromancer) Turns: 5492, Time: 00:19:20 Health: -20/52 AC: 4 Str: 4 XL: 8 Next: 24% Magic: 1/12 EV: 14 Int: 22 God: Jiyva [......] Gold: 115 SH: 0 Dex: 15 Spells: 3/13 levels left rFire . . . (100%) b - +0 spear {d:9 r:2} rCold + . . (50%) (no offhand) rNeg + + + (0%) j - +1 cloak {ac:1 enc:0} rPois ∞ (0%) i - +0 pair of boots {ac:1 enc:0} rElec . (100%) k - +0 helmet {Int+3} {ac:1 enc:0 Int+3} rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.28/turn m - +4 ring of slaying {Slay} MPRegen 0.13/turn (no ring) %: no passive effects @: animating dead, flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: Renounce Religion (0%) You were on level 5 of the Dungeon. You worshipped Jiyva. Jiyva was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You also visited: Sewer. You collected 283 gold pieces. You spent 168 gold pieces at shops. Inventory: Hand Weapons a - a +0 sling {=f d:11} (You found it on level 1 of the Dungeon) b - a +0 spear (weapon) {d:9 r:2} (You found it on level 3 of the Dungeon) d - a +2 dagger of venom {d:10 venom} (You took it off Robin on level 2 of the Dungeon) e - a +0 war axe {d:13} (You found it on level 3 of the Dungeon) Missiles c - a throwing net {d:4} f - 4 boomerangs {d:9} g - 10 poisoned darts {d:4 poison} h - 13 stones {d:5} Armour i - a +0 pair of boots (haunted) {ac:1 enc:0} (You found it on level 3 of the Dungeon) j - a +1 cloak (haunted) {ac:1 enc:0} k - a +0 helmet of intelligence (haunted) {ac:1 enc:0 Int+3} (You took it off Robin on level 2 of the Dungeon) Magical Staves l - a staff of alchemy {d:8} (You found it on level 3 of the Dungeon) Jewellery m - a +4 ring of slaying (worn) {Slay} (You found it on level 1 of the Dungeon) Scrolls c - 2 scrolls of enchant armour {unknown} e - 2 scrolls of poison {unknown} h - a scroll of vulnerability {unknown} m - a scroll of amnesia {unknown} n - a scroll of acquirement {unknown} q - 3 scrolls of blinking {unknown} u - 2 scrolls of teleportation {unknown} v - 3 scrolls of identify {unknown} j - a scroll of immolation {unknown} y - a scroll of fear {unknown} z - a scroll of noise {unknown} Potions g - 2 potions of magic d - 2 potions of brilliance {unknown} f - a potion of ambrosia {unknown} c - 6 potions of curing k - a potion of lignification {unknown} o - 3 potions of invisibility {unknown} p - 2 potions of resistance {unknown} n - a potion of moonshine l - a potion of attraction {unknown} s - a potion of haste {unknown} t - a potion of mutation {unknown} Skills: - Level 3.0 Fighting + Level 6.0 Dodging - Level 4.0 Stealth - Level 3.0 Spellcasting - Level 8.0 Necromancy - Level 0.5 Invocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 1% 1 b - Grave Claw Necr 76% 2d12 1% 2 c - Vampiric Draining Necr 38% 2d8 1% 3 d - Animate Dead Necr 38% N/A 4% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 6% N/A 19% 2 Mercury Arrow Conj/Alch 6% 2d5 19% 2 Hailstorm Conj/Ice 3% 3d5 36% 3 Curse of Agony Necr 38% N/A 13% 5 Summon Seismosaurus Egg Summ/Erth 3% N/A 77% 4 Freezing Cloud Conj/Ice/Air 1% 6-21 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 24670 Temple (1/1) D:5 Zot: 5997 Sewer (visited) The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Shops: D:1 = D:3 [! Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History Aim: a shadowghast (heavily damaged, unrewarding, 62% to hit) You throw a boomerang. The boomerang barely misses the shadowghast. The shadowghast closely misses you. Throw: 5 boomerangs {d:9} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a shadowghast (heavily damaged, unrewarding, 62% to hit) You throw a boomerang. The boomerang hits the shadowghast but does no damage. The shadowghast is heavily damaged. The shadowghast claws you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 12/51 hp. Throw: 5 boomerangs {d:9} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a shadowghast (heavily damaged, unrewarding, 62% to hit) You throw a boomerang. The boomerang hits the shadowghast. The shadowghast is heavily damaged. The shadowghast barely misses you. The shadowghast claws you! * * * LOW HITPOINT WARNING * * * You take 10 damage, and have 2/51 hp. You hit the shadowghast but do no damage. The shadowghast is heavily damaged. The shadowghast closely misses you. You feel much better. The shadowghast misses you. You regained 20 hp, and now have 23/51 hp. You hit the shadowghast. The shadowghast is heavily damaged. The shadowghast claws you. You hit the shadowghast but do no damage. The shadowghast is heavily damaged. The shadowghast claws you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 19/51 hp. Throw: 5 boomerangs {d:9} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a shadowghast (heavily damaged, unrewarding, 62% to hit) You throw a boomerang. The boomerang barely misses the shadowghast. The shadowghast claws you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 15/51 hp. Throw: 5 boomerangs {d:9} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a shadowghast (heavily damaged, unrewarding, 62% to hit) You throw a boomerang. The boomerang hits the shadowghast. The shadowghast is severely damaged. The shadowghast closely misses you. The shadowghast claws you! * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 8/51 hp. A shadowghast is nearby! You feel better. The shadowghast slips into darkness. The shadowghast flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You regained 10 hp, and now have 18/51 hp. Throw: 10 darts (poison) {d:4 poison} Press: ? - help, Shift-Dir - straight line That would be overly suicidal. Okay, then. Throw: 5 boomerangs {d:9} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Okay, then. Throw: 5 boomerangs {d:9} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line You throw a boomerang. The shadowghast strikes at you from the darkness! * * * LOW HITPOINT WARNING * * * Reactivating autopickup. You take 17 damage, and have 1/51 hp. MASSIVE DAMAGE!! Throw: 4 boomerangs {d:9} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a shadowghast (severely damaged, unrewarding, 62% to hit) Okay, then. You feel much better. The shadowghast claws you. * * * LOW HITPOINT WARNING * * * You regained 21 hp, and now have 22/51 hp. Throw: 4 boomerangs {d:9} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a shadowghast (severely damaged, unrewarding, 62% to hit) You throw a boomerang. The boomerang hits the shadowghast. You destroy the shadowghast! You start resting. You hear a series of splatters. You hear a distant slurping noise. x8 HP restored. You hear a distant slurping noise. You regained 22 hp, and now have 45/51 hp. You start resting. You hear a slurping noise. x2 You hear a distant slurping noise. x6 HP restored. Health restored: 51 You start waiting. You hear a distant slurping noise. x4 You hear a squelching noise. You hear a distant slurping noise. x25 You hear a squelching noise. You hear a distant slurping noise. x2 Done waiting. You hear a distant slurping noise. There is an open door here. There is an open door here. You encounter a hound. Throw: 4 boomerangs {d:9} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hound (asleep, 98% to hit) You throw a boomerang. The boomerang hits the hound. The hound barks! The hound is moderately wounded. The hound bites you. You take 3 damage, and have 48/51 hp. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hound (moderately wounded, chance to affect: 60%) A fragment of the hound's soul is dislodged from its body. The hound looks weaker. You feel bolstered by spreading misfortune. The hound barely misses you. The hound misses you. Your soul wisp barely misses the hound. You now have 11/12 mp. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hound (moderately wounded, weak, ally target, soul-splintered) You draw life force from the hound. You feel life coursing into your body. The hound closely misses you. Your soul wisp touches the hound but does no damage. You regained 2 hp, and now have 50/51 hp. You now have 8/12 mp. Casting: Vampiric Draining (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Animate Dead. Nothing appears to happen. The hound bites you but does no damage. The hound closely misses you. Your soul wisp touches the hound but does no damage. You now have 4/12 mp. Casting: Animate Dead (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You call upon the dead to rise. The hound barely misses you. You hear a distant slurping noise. You hear a squelching noise. Your soul wisp misses the hound. You now have 0/12 mp. Reach: b) +0 spear {d:9 r:2} Press: ? - help, Dir - move target Aim: a hound (moderately wounded, weak, ally target, soul-splintered, 57% to hit) You closely miss the hound. The hound is moderately wounded. The hound misses you. The hound bites you but does no damage. Your soul wisp touches the hound. Reach: b) +0 spear {d:9 r:2} Press: ? - help, Dir - move target Aim: a hound (severely wounded, weak, ally target, soul-splintered, 57% to hit) You completely miss the hound. The hound is severely wounded. The hound bites you. Your soul wisp barely misses the hound. You take 1 damage, and have 49/51 hp. Reach: b) +0 spear {d:9 r:2} Press: ? - help, Dir - move target Aim: a hound (severely wounded, weak, ally target, soul-splintered, 57% to hit) You hit the hound but do no damage. The hound is severely wounded. The hound bites you but does no damage. The hound closely misses you. Your soul wisp barely misses the hound. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Reach: b) +0 spear {d:9 r:2} Press: ? - help, Dir - move target Aim: a hound (severely wounded, weak, ally target, soul-splintered, 57% to hit) You hit the hound. The hound is almost dead. The hound misses you. Your soul wisp closely misses the hound. The hound bites you but does no damage. Reach: b) +0 spear {d:9 r:2} Press: ? - help, Dir - move target Aim: a hound (almost dead, weak, ally target, soul-splintered, 57% to hit) You miss the hound. The hound is almost dead. The hound closely misses you. Your soul wisp touches the hound. The hound dies! The dead are walking! Training target 3.0 for Fighting reached! Your Fighting skill increases to level 3! You need to enable at least one skill for training. You regained 2 hp, and now have 51/52 hp. HP restored. You hear a distant slurping noise. Your magical contamination has completely faded away. Your soul wisp disappears in a puff of smoke! You feel your existence waver again. Your reaping aura is weakening. Your reaping aura expires. Yredelemnul sends servants to punish you. You encounter a shadowghast, a marrowcuda and a wraith. Health restored: 52 You regained 5 mp, and now have 6/12 mp. Your hound zombie bites the marrowcuda. The marrowcuda bites your hound zombie. Another marrowcuda is drawn to the feast! Reach: b) +0 spear {d:9 r:2} Press: ? - help, Dir - move target Aim: a shadowghast (unrewarding, 67% to hit) Okay, then. Casting: Animate Dead (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your hound zombie crumbles into dust! You dismiss your zombies and call upon the dead to rise afresh. You now have 2/12 mp. Casting: Animate Dead (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Animate Dead (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a marrowcuda (lightly damaged, unrewarding, not susceptible) The marrowcuda is unaffected. The marrowcuda bites you. Another marrowcuda is drawn to the feast! You take 5 damage, and have 47/52 hp. You now have 1/12 mp. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a shadowghast (unrewarding, not susceptible) The shadowghast is unaffected. The marrowcuda closely misses you. The shadowghast claws you! You take 8 damage, and have 39/52 hp. You now have 0/12 mp. You don't have enough magic to cast this spell. You barely miss the shadowghast. The marrowcuda barely misses you. The shadowghast claws you! The marrowcuda closely misses you. The shadowghast claws you! * * * LOW HITPOINT WARNING * * * You take 19 damage, and have 20/52 hp. MASSIVE DAMAGE!! You closely miss the shadowghast. The marrowcuda bites you. * * * LOW HITPOINT WARNING * * * Another marrowcuda is drawn to the feast! The shadowghast claws you! * * * LOW HITPOINT WARNING * * * The jelly leaves your sight. You take 12 damage, and have 8/52 hp. MASSIVE DAMAGE!! You barely miss the shadowghast. A wraith opens the door. The shadowghast slips into darkness. The shadowghast flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You miss something. The shadowghast strikes at you from the darkness! Ouch! That really hurt! You die... Jiyva sends a jelly to digest your remains. ..####+###......####.# #ß.J#...ß#........... #....#...#..J........ #...#....#.##........ ##.#.#.#.'.##........ +.#.#.#.##.##........ #..FF#...#..#........ #.F{#....#........... #ßF.@#..ß#.#......... #...###W####....######## #.. ... ...## #. ..... ...# # ####### #### You could see a wraith and 3 marrowcudas. Vanquished Creatures 2 shadowghasts (D:5) A kobold geomancer (D:5) A black bear (D:4) A phantom (D:4) A kobold brigand (D:4) 3 scorpions (D:4) 2 wights A bombardier beetle (D:3) A hound (D:5) An orc priest (D:4) 2 clockroaches 2 iguanas Robin (D:2) 2 gnolls (D:3) 4 adders An ufetubus (D:5) 6 dart slugs 2 ribbon worms (D:2) An orc (D:5) 6 endoplasms 3 jackals (D:4) A quokka (D:2) 10 ball pythons 4 bats 6 frilled lizards 9 goblins 6 hobgoblins 5 kobolds 6 rats 91 creatures vanquished. Vanquished Creatures (collateral kills) A hound (D:5) 2 jellies (Sewer) 2 iguanas A gnoll (D:3) An adder (D:4) A river rat (Sewer) An ufetubus (D:5) A dart slug (Sewer) 3 endoplasms 3 hobgoblins 2 orcs (D:4) A quokka (D:1) 3 ball pythons 3 bats (D:1) 6 goblins A kobold (D:1) 3 rats 35 creatures vanquished. Vanquished Creatures (others) Sigmund (D:5) A black bear (D:5) A jelly (D:5) A bombardier beetle (D:5) An iguana (D:5) A sleepcap (D:5) A gnoll (D:5) 2 orcs (D:5) A ribbon worm (D:5) 10 creatures vanquished. Grand Total: 136 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dossy the Poltergeist Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 146 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 190 | D:1 | Learned a level 2 spell: Grave Claw 330 | D:1 | You add the spell Summon Seismosaurus Egg to your library. 560 | D:1 | Reached skill level 4 in Stealth 561 | D:1 | Found Muekaurr's Jewellery Emporium. 599 | D:1 | You add the spell Ensorcelled Hibernation to your library. 979 | D:2 | Reached XP level 3. HP: 21/21 MP: 4/6 1208 | D:2 | Reached skill level 5 in Necromancy 1418 | D:2 | Encountered Robin 1483 | D:2 | Killed Robin 1491 | D:2 | Reached skill level 3 in Dodging 1500 | D:2 | Reached XP level 4. HP: 27/27 MP: 2/7 1504 | D:2 | Learned a level 3 spell: Vampiric Draining 1983 | D:3 | Found Yworifuaxi's Distillery. 2004 | D:3 | Bought a potion of moonshine for 14 gold pieces 2004 | D:3 | Bought a potion of curing for 42 gold pieces 2004 | D:3 | Bought a potion of heal wounds for 112 gold pieces 2173 | D:3 | HP: 13/27 [gnoll/+0 club (3)] 2256 | D:3 | You add the spell Mercury Arrow to your library. 2298 | D:3 | Found Foliseph's Antique Armour Emporium. 2354 | D:3 | Reached XP level 5. HP: 31/31 MP: 8/8 2683 | D:3 | You add the spell Freezing Cloud to your library. 2867 | D:4 | Encountered a phantom 2872 | D:4 | Killed a phantom 2873 | D:4 | Reached skill level 4 in Dodging 2873 | D:4 | Reached skill level 3 in Spellcasting 2873 | D:4 | Reached skill level 6 in Necromancy 2873 | D:4 | Reached XP level 6. HP: 36/36 MP: 5/10 2878 | D:4 | Learned a level 4 spell: Animate Dead 2952 | D:4 | HP: 17/36 [iguana (3)] 3209 | D:4 | Reached skill level 5 in Dodging 3209 | D:4 | Reached skill level 7 in Necromancy 3209 | D:4 | Reached XP level 7. HP: 41/41 MP: 4/11 3380 | D:4 | Found a shimmering blue altar of Sif Muna. 3393 | D:4 | Found a basalt altar of Yredelemnul. 3397 | D:4 | Became a worshipper of Yredelemnul the Fallen 3402 | D:4 | Found a broken altar of Ashenzari. 4018 | D:5 | Entered Level 5 of the Dungeon 4079 | D:5 | Reached skill level 8 in Necromancy 4185 | D:5 | Reached skill level 6 in Dodging 4191 | D:5 | Encountered Sigmund 4202 | D:5 | Found a glowing drain. 4206 | Sewer | Entered a sewer 4310 | Sewer | Reached skill level 1 in Fighting 4310 | Sewer | Reached XP level 8. HP: 48/48 MP: 12/12 4364 | Sewer | Found a viscous altar of Jiyva. 4441 | Sewer | Fell from the grace of Yredelemnul 4441 | Sewer | Became a worshipper of Jiyva Jirann the Shapeless 4541 | D:5 | Reached skill level 2 in Fighting 4549 | D:5 | Found a statue of an orb of fire. 4560 | D:5 | Found a statue of an orb of fire. 4560 | D:5 | Found a staircase to the Ecumenical Temple. 4571 | Temple | Entered the Ecumenical Temple 4596 | D:5 | You add the spell Hailstorm to your library. 4617 | D:4 | HP: 21/51 [wight/+2 dagger[the anger of Yredelemnul] (6)] 4618 | D:4 | HP: 10/51 [wight/+2 dagger[the anger of Yredelemnul] (4)] 5025 | D:5 | HP: 22/51 [shadowghast[the anger of Yredelemnul] (5)] 5185 | D:5 | HP: 18/51 [something (33)] 5193 | D:5 | HP: 15/51 [shadowghast[the anger of Yredelemnul] (2)] 5193 | D:5 | Killed Sigmund 5198 | D:5 | HP: 2/51 [shadowghast[the anger of Yredelemnul] (10)] 5203 | D:5 | HP: 15/51 [shadowghast[the anger of Yredelemnul] (5)] 5206 | D:5 | HP: 1/51 [something (17)] 5448 | D:5 | Reached skill level 3 in Fighting 5489 | D:5 | HP: 20/52 [shadowghast[the anger of Yredelemnul] (10)] 5490 | D:5 | HP: 8/52 [shadowghast[the anger of Yredelemnul] (8)] 5492 | D:5 | Demolished by a shadowghast Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_subterranean_lakeside_camping, layout_loops_ring, serial_shops, shop_fountains D:2: layout_basic, serial_bayou_pond_c, mrwooster_statue_mirror, palyth_stone_intersect, uniq_robin D:3: layout_loops_ring, serial_shops, shop, nicolae_shop_temple_entry_statues_fountains D:4: layout_basic, grunt_temple_overflow_diamond, serial_bayou, serial_bayou_pond_e, serial_bayou_shore_a, serial_bayou_lagoon_a, serial_bayou_pond_e D:5: minmay_polygon_palace, layout_basic, minmay_temple_entry_stoned_glass, gup_sewer_entry_bowl, minivault_1, due_unseen_surprise, uniq_sigmund Temple: nicolae_temple_bog_church Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 4 | 4.0 Necromancy | 5 6 7 8 | 8.0 Dodging | 3 4 5 6 | 6.0 Spellcasting | 3 | 3.0 Fighting | 1 3 | 3.0 Invocations | | 0.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 30 | | 112 || 142 Melee: Dagger | 30 | | || 30 Spear | | | 112 || 112 Fire: Sling | 60 | 101 | 25 || 186 Throw: Boomerang | | | 9 || 9 Cast: Soul Splinter | 26 | 22 | 9 || 57 Grave Claw | 4 | 7 | 6 || 17 Animate Dead | | 2 | 3 || 5 Vampiric Draining | | | 3 || 3 Drink: Curing | | | 2 || 2 Heal wounds | | | 2 || 2 Stab: Sleeping | | | 9 || 9 Armour: None | 39 | 33 | 61 || 133 Dodge: Dodged | 49 | 40 | 85 || 174 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5584 | 5339 | 245 | 984 | 3214 | 7 | 797.7 | Dungeon | 5328 | 5083 | 245 | 984 | 3102 | 5 | 1065.6 | Temple | 2 | 2 | 0 | 0 | 0 | 1 | 2.0 | Sewer | 253 | 253 | 0 | 0 | 112 | 1 | 253.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1589 daAuts D:2: 1166 daAuts D:5: 926 daAuts D:1: 845 daAuts D:3: 801 daAuts Sewer: 253 daAuts Temple: 2 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 211.0 Dungeon | 86.1 | 87.4 | 82.9 | N/A | 91.1 | 269.0 Sewer | 13.9 | 12.6 | 17.1 | N/A | 8.9 | 132.0 +-------+-------+-------+-------+-------+----------------------