Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 15216419590396091450 30 dossy the Conjurer (level 3, 0/24 HPs) Began as a Demonspawn Hedge Wizard on Mar 28, 2026. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:04:29 (1386 turns). dossy the Conjurer (Demonspawn Hedge Wizard) Turns: 1386, Time: 00:04:30 Health: 0/24 AC: 5 Str: 10 XL: 3 Next: 3% Magic: 0/7 EV: 10 Int: 14 God: Gold: 117 SH: 0 Dex: 14 Spells: 5/8 levels left rFire . . . (100%) a - +0 dagger {d:4} rCold . . . (100%) (no offhand) rNeg . . . (100%) d - +0 leather armour {ac:3 enc:4} rPois . (100%) c - +0 hat {ac:0 enc:0} rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ g - ring of flight {Fly} HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -10), flying A: icy blue scales 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 117 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) {d:4} Armour b - a +0 robe {ac:2 enc:0} c - a +0 hat (worn) {ac:0 enc:0} d - a +0 leather armour (worn) {ac:3 enc:4} (You found it on level 1 of the Dungeon) Magical Staves f - a staff of alchemy {d:5} (You found it on level 2 of the Dungeon) Jewellery g - a ring of flight (worn) {Fly} (You found it on level 1 of the Dungeon) Talismans h - an inkwell talisman (You found it on level 1 of the Dungeon) Scrolls c - a scroll of amnesia {unknown} Potions g - a potion of magic d - a potion of heal wounds {unknown} f - a potion of mutation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 3.0 Spellcasting * Level 3.3 Conjurations + Level 1.4 Summonings - Level 1.1 Necromancy - Level 0.8 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 44% 1d5 8% 1 b - Call Imp Summ 12% N/A 24% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 8% N/A 21% 1 Grave Claw Necr 10% 2d7 28% 2 Blink Tloc 8% N/A 30% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 50% 3 Iskenderun's Mystic Bla Conj/Tloc 7% 2d4 (+2d1 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10615 Altars: Shops: D:2 [ Innate Abilities, Weirdness & Mutations You are partially covered in icy blue scales. (AC +2) Message History You now have 3/6 mp. The hobgoblin closely misses you. You see here a +0 club. You completely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin misses you. You hit the hobgoblin. You kill the hobgoblin! Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Okay, then. As you open the door, it creaks loudly! You see here a hobgoblin corpse. There is an open door here. Found a stone staircase leading down. There is a stone staircase leading down here. You encounter a goblin. It is wielding a +0 club. MP restored: 6 The goblin shouts! Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a goblin, wielding a +0 club (100% to hit) The magic dart hits the goblin. The goblin is moderately wounded. You now have 5/6 mp. You barely miss the goblin. The goblin is moderately wounded. The goblin hits you but does no damage. You hit the goblin. The goblin is severely wounded. The goblin hits you but does no damage. You barely miss the goblin. The goblin is severely wounded. The goblin hits you but does no damage. You barely miss the goblin. The goblin is severely wounded. The goblin misses you. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line The magic dart hits the goblin. You kill the goblin! You now have 4/6 mp. Things that are here: a +0 club; a goblin corpse You see here a hobgoblin corpse. You see here a +0 club. You open the door. There is an open door here. You pick up a parchment of Iskenderun's Mystic Blast and begin reading... You add the spell Iskenderun's Mystic Blast to your library. MP restored: 6 You pick up a parchment of Apportation and begin reading... You add the spell Apportation to your library. There is an open door here. You open the door. There is an open door here. There is an open door here. You see here a frilled lizard skeleton. You open the door. There is an open door here. You now have 90 gold pieces (gained 13). You now have 103 gold pieces (gained 13). You now have 110 gold pieces (gained 7). You open the door. There is an open door here. There is an open door here. You open the door. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. Found 7 gold pieces. Found a faded altar of an unknown god. There is a stone staircase leading up here. You now have 117 gold pieces (gained 7). g - a staff of alchemy There is a faded altar of an unknown god here. This altar belongs to (a) Ashenzari, (b) Qazlal or (c) Yredelemnul, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Okay, then. You encounter a bat. You see here a +0 short sword. You encounter a ball python. The ball python hisses angrily. You encounter a goblin. It is wielding a +0 dagger. The bat hits you but does no damage. The ball python barely misses you. You hit the ball python. The ball python is moderately wounded. The bat hits you but does no damage. The ball python bites you but does no damage. The ball python closely misses you. You hit the ball python. The ball python is severely wounded. The goblin shouts! The ball python barely misses you. The ball python misses you. The bat hits you but does no damage. You hit the ball python. You kill the ball python! The bat completely misses you. The goblin hits you but does no damage. You closely miss the bat. The bat closely misses you. The bat hits you but does no damage. The bat misses you. The goblin hits you but does no damage. You barely miss the bat. The bat hits you but does no damage. The goblin barely misses you. The bat misses you. You miss the goblin. The bat hits you but does no damage. The goblin hits you with a +0 dagger. You take 3 damage, and have 16/19 hp. You closely miss the goblin. The bat hits you but does no damage. The goblin hits you but does no damage. The bat hits you but does no damage. You barely miss the goblin. The bat closely misses you. The goblin hits you but does no damage. You hit the goblin. You kill the goblin! The bat closely misses you. You hit the bat. The bat is severely wounded. The bat hits you. You take 1 damage, and have 16/19 hp. You closely miss the bat. The bat is severely wounded. The bat barely misses you. You miss the bat. The bat is severely wounded. The bat closely misses you. You hit the bat. You kill the bat! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2 You regained 5 hp, and now have 22/24 hp. MP restored: 7 HP restored. f - a red potion You see here a +0 dagger. Health restored: 24 You encounter a quokka. Found three leather armours and a ring mail. Found Rughuc's Armour Emporium. Hit: a) +0 dagger {d:4} Press: ? - help, Dir - move target Okay, then. The magic dart hits the quokka. The quokka is severely wounded. You now have 6/7 mp. The magic dart hits the quokka. The quokka is almost dead. You now have 5/7 mp. The magic dart hits the quokka. You kill the quokka! You now have 4/7 mp. h - a -2 ring mail You start resting. Magic restored. You regained 2 mp, and now have 6/7 mp. You see here a -3 leather armour. You see here a -1 leather armour. You see here a -2 leather armour. There is an entrance to Rughuc's Armour Emporium here. You can access your shopping list by pressing '$'. e - a -2 ring mail {ac:5 enc:7}; h - a ring of flight f - a staff of alchemy {d:5}; g - an inkwell talisman g - a ring of flight {Fly}; h - an inkwell talisman MP restored: 7 You drop a -2 ring mail {ac:5 enc:7}. You see here a -3 leather armour. You fly up into the air. g - a ring of flight (worn) {Fly} You encounter a ribbon worm. You encounter an adder. The ribbon worm bites you but does no damage. You hit the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The magic dart hits the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm bites you. You take 2 damage, and have 22/24 hp. You now have 6/7 mp. The magic dart hits the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm bites you. You take 4 damage, and have 18/24 hp. You now have 5/7 mp. The magic dart hits the ribbon worm. The ribbon worm is moderately wounded. You now have 4/7 mp. The magic dart hits the ribbon worm but does no damage. The ribbon worm is moderately wounded. The adder hisses angrily. The ribbon worm bites you but does no damage. You now have 3/7 mp. The magic dart hits the ribbon worm. The ribbon worm is severely wounded. The ribbon worm bites you. You take 2 damage, and have 16/24 hp. You now have 2/7 mp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You struggle to detach yourself from the web. The ribbon worm barely misses you. You disentangle yourself. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You struggle to detach yourself from the web. The adder bites you but does no damage. The adder bites you. You are poisoned. The adder poisons you! You take 1 damage, and have 15/24 hp. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a ribbon worm (heavily wounded, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is heavily wounded. You feel sick. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! You take 3 damage, and have 12/24 hp. You now have 1/7 mp. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a ribbon worm (heavily wounded, catching its breath, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is heavily wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! The ribbon worm barely misses you. You take 4 damage, and have 8/24 hp. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a ribbon worm (heavily wounded, catching its breath, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The adder bites you but does no damage. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 3/24 hp. MASSIVE DAMAGE!! You now have 0/7 mp. You don't have enough magic to cast this spell. Unknown command. You don't have enough magic to cast this spell. Unknown command. You don't have enough magic to cast this spell. You disentangle yourself. You die... ####.#..# #.# #.## #.#..# #.# #..#### #.#..# #.# #†....# #.#..# #.# #.[.[.# #.#..# #.# #..∩..## ...####... #.[.[..# ...#....# #......# .#....####.###..# ......w@........# .#.#!###S##.##### #.##.# #.##.. #.##### #.# #.# #.# #.# You could see a ribbon worm (catching breath) and an adder. Vanquished Creatures 5 endoplasms (D:1) 3 hobgoblins (D:1) 4 jackals (D:1) 4 quokkas A ball python (D:2) 4 bats A frilled lizard (D:1) 4 goblins A kobold (D:1) A rat (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dossy the Demonspawn Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 48 | D:1 | HP: 6/13 [endoplasm (1)] 231 | D:1 | Gained mutation: You are partially covered in icy blue | scales. (AC +2) [demonic ancestry] 231 | D:1 | Reached XP level 2. HP: 15/19 MP: 1/6 391 | D:1 | Learned a level 2 spell: Call Imp 456 | D:1 | Reached skill level 3 in Conjurations 587 | D:1 | HP: 9/19 [frozen (5)] 1077 | D:1 | You add the spell Iskenderun's Mystic Blast to your | library. 1088 | D:1 | You add the spell Apportation to your library. 1258 | D:2 | Found a faded altar of an unknown god. 1309 | D:2 | Reached XP level 3. HP: 22/24 MP: 7/7 1329 | D:2 | Found Rughuc's Armour Emporium. 1383 | D:2 | HP: 12/24 [adder (3)] 1385 | D:2 | HP: 5/24 [poisoned by an adder] 1386 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_spirals, layout_basic, minmay_misc_feat_tiny D:2: layout_loops_ring, serial_shops, shop, nicolae_shop_behind_doors, nicolae_shop_scrapyard, chequers_ecumenical_altar_simple_redux, grunt_decor_fettered Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 3 | 3.3 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 3.0 Summonings | | 1.4 Necromancy | | 1.1 Translocations | | 0.8 Action || total ---------------------------++------- Attack: Normal || 74 Melee: Dagger || 74 Cast: Magic Dart || 54 Stab: Sleeping || 1 Armour: Leather armour || 80 Dodge: Dodged || 83 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1385 | 1373 | 12 | 279 | 763 | 2 | 692.5 | Dungeon | 1385 | 1373 | 12 | 279 | 763 | 2 | 692.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1257 daAuts D:2: 128 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 21.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 21.5 +-------+-------+-------+-------+-------+----------------------