Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 2100080138978377994 2060 dossy the Summoner (level 9, -5/39 (40) HPs) Began as a Vine Stalker Summoner on Mar 28, 2026. Was an Initiate of Vehumet. Slain by a wight ... wielding a +0 war axe of electrocution (8 damage) ... on level 6 of the Dungeon. The game lasted 00:16:40 (5882 turns). dossy the Summoner (Vine Stalker Summoner) Turns: 5882, Time: 00:16:40 HP: -5/39 (40) AC: 6 Str: 10 XL: 9 Next: 25% MP: 0/14 EV: 15 Int: 17 God: Vehumet [......] Gold: 544 SH: 0 Dex: 18 Spells: 0/14 levels left rFire . . . (100%) a - +1 short sword (elec) {d:6 elec} rCold . . . (100%) (no offhand) rNeg + . . (50%) i - +0 robe {ac:2 enc:0} rPois . (100%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will +.... k - amulet of the acrobat {Acrobat} Stlth +++ l - ring of positive energy {rN+} HPRegen 1.06/turn m - +4 ring of protection {AC} MPRegen 0.14/turn p - quill talisman %: acrobat, guardian spirit @: quill-form, lightly drained, inugami summoned A: quills, fangs 3, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: Renounce Religion (0%) You were on level 6 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 6 of its levels. You also visited: Ossuary. You collected 544 gold pieces. Inventory: Hand Weapons a - a +1 short sword of electrocution (weapon) {d:6 elec} (You took it off an orc on level 3 of the Dungeon) b - a +2 flail of protection {d:12 protect} (You took it off an orc on level 4 of the Dungeon) c - a +0 dagger {d:4} (You took it off a kobold on level 1 of the Dungeon) r - a +1 vampiric dagger (You took it off an orc wizard on level 5 of the Dungeon) s - a +0 mace of protection (You took it off an orc on level 6 of the Dungeon) Missiles d - 16 stones {d:2} e - 10 poisoned darts {d:0 poison} Armour f - a +0 leather armour {ac:3 enc:4} (You found it on level 2 of the Dungeon) g - a +0 plate armour {ac:10 enc:18} (You found it on level 2 of the Dungeon) h - a +0 ring mail {ac:5 enc:7} (You took it off an orc on level 4 of the Dungeon) i - a +0 robe (worn) {ac:2 enc:0} j - a +0 scale mail {ac:6 enc:10} (You found it on level 4 of the Dungeon) q - a +0 chain mail (You took it off an orc on level 5 of the Dungeon) Jewellery k - an amulet of the acrobat (worn) {Acrobat} (You found it on level 1 of the Dungeon) l - a ring of positive energy (worn) {rN+} (You found it on level 4 of the Dungeon) m - a +4 ring of protection (worn) {AC} (You found it on level 4 of the Dungeon) Talismans n - a maw talisman (You found it on level 3 of the Dungeon) o - a quill talisman (You found it on level 3 of the Dungeon) p - a quill talisman (worn) (You found it on level 1 of the Dungeon) Wands a - a wand of flame (4) (You took it off Ijyb on level 4 of the Dungeon) Scrolls c - 5 scrolls of teleportation {unknown} e - a scroll of noise {unknown} h - 3 scrolls of amnesia {unknown} k - 2 scrolls of identify {unknown} l - a scroll of summoning {unknown} m - a scroll of acquirement {unknown} q - 2 scrolls of immolation {unknown} u - a scroll of enchant weapon {unknown} v - a scroll of fog {unknown} B - a scroll of vulnerability {unknown} C - a scroll of silence {unknown} E - a scroll of enchant armour {unknown} F - a scroll of blinking {unknown} Potions g - a potion of magic d - 3 potions of invisibility {unknown} f - 7 potions of curing {unknown} j - 2 potions of moonshine {unknown} n - a potion of brilliance {unknown} o - 2 potions of haste {unknown} p - a potion of berserk rage {unknown} s - 3 potions of cancellation {unknown} t - 2 potions of might {unknown} x - a potion of enlightenment {unknown} y - a potion of lignification {unknown} z - a potion of mutation {unknown} D - a potion of ambrosia {unknown} Skills: + Level 0.6 Fighting + Level 7.1 Dodging - Level 3.3 Stealth - Level 3.0 Spellcasting - Level 9.0 Summonings + Level 0.7 Earth Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 100% N/A 1% 1 b - Call Imp Summ 66% N/A 1% 2 c - Call Canine Familiar Summ 33% N/A 1% 3 d - Eringya's Surprising Summ 33% N/A 4% 4 E - Summon Seismosaurus Summ/Erth 19% N/A 24% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 8% 1d3 17% 1 Ensorcelled Hibernation Hex/Ice 4% N/A 26% 2 Searing Ray Conj 4% 2d4 26% 2 Sigil of Binding Hex 2% N/A 45% 3 Rending Blade Conj/Frge 2% 2d6 86% 4 Death Channel Necr 1% N/A 100% 6 Forge Monarch Bomb Fire/Frge 1% 4d5 100% 6 Polar Vortex Ice 1% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Zot: 26193 Temple (0/1) D:5 Ossuary (visited) The Realm of Zot is guarded by orbs of entropy. Altars: Gozag Hepliaklqana Trog Vehumet Wu Jian Annotations: D:2 1 runed translucent door, exclusion: door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You have razor-sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Your bat's corpse disappears in a puff of smoke! Your cerulean imp hits the white imp from afar with a -1 spear. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A quokka appears in a puff of smoke. Your cerulean imp misses the white imp. The white imp barely misses your quokka. Your cerulean imp barely misses the white imp. Your quokka bites the white imp. The white imp closely misses your quokka. Your quokka barely misses the white imp. Your cerulean imp closely misses the white imp. The white imp hits your quokka. The white imp freezes your quokka. Unknown command. Your quokka barely misses the white imp. Your cerulean imp hits the white imp from afar with a -1 spear. The white imp gestures at you. The puff of frost hits your quokka! Your quokka dies! Your quokka's corpse disappears in a puff of smoke! Your cerulean imp hits the white imp from afar with a -1 spear. The white imp misses you. You hit the white imp. Lightning courses through the white imp! You kill the white imp! Vehumet accepts your kill. Your cerulean imp disappears in a puff of smoke! You open the door. There is an open door here. You open the door. There is an open door here. Found an ornate altar of the Wu Jian Council. There is an open door here. MP restored: 14 You encounter a scorpion. You encounter Sigmund the Dreaded. He is wielding a +0 scythe. There is an open door here. You pick up a parchment of Rending Blade and begin reading... You add the spell Rending Blade to your library. There are no items here. Sigmund shouts! Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You hear a bark! You encounter a hound. There is an open door here. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Something hits you but does no damage. You now have 12/14 mp. Casting: Call Imp (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You call for your canine familiar and it appears with a howl! You now have 9/14 mp. Casting: Call Canine Familiar (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A quokka appears in a puff of smoke. Your inugami hits something! Something hits you! You take 5 damage, and have 34/39 hp. You now have 6/14 mp. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A quokka appears in a puff of smoke. Your inugami closely misses something. Something hits you! You take 5 damage, and have 29/39 hp. You now have 4/14 mp. Your inugami hits something. The hound bites your quokka. Your inugami hits something. The hound barely misses your quokka. Your inugami barely misses something. The hound barely misses your quokka. Your inugami hits something. The hound closely misses your quokka. The hound bites your quokka but does no damage. A magic dart appears from out of thin air! The magic dart hits your cerulean imp. Your inugami hits something. The hound misses your quokka. Something closely misses you. The hound closely misses your quokka. Your inugami misses something. The hound bites your quokka but does no damage. Your inugami hits something. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits your quokka! Your quokka dies! Your quokka's corpse disappears in a puff of smoke! You regained 2 hp, and now have 36/39 hp. Your inugami hits something! Vehumet accepts your kill. Reactivating autopickup. You feel a bit more experienced. Your cerulean imp barely misses the hound. Your quokka bites the hound. The hound barely misses your cerulean imp. Training target 9.0 for Summonings reached! Your Dodging skill increases to level 7! Your Summonings skill increases to level 9! This spell is extremely dangerous to cast! The hound bites your cerulean imp. Your cerulean imp closely misses the hound. Your quokka completely misses the hound. Your inugami hits the hound. The hound bites your cerulean imp but does no damage. You start memorising the spell. You continue memorising. HP restored. Your quokka bites the hound. Your cerulean imp barely misses the hound. Your inugami hits the hound. The hound completely misses your cerulean imp. Your quokka bites the hound. You continue memorising. The hound misses your cerulean imp. Your cerulean imp hits the hound with a -1 spear. The hound dies! Vehumet accepts your kill. You continue memorising. x2 You finish memorising. Spell assigned to 'E'. Health restored: 39 Okay, then. You swap places with your inugami. Things that are here: a +0 scythe; a +0 robe; the human corpse of Sigmund There is an open door here. There is an open door here. There is an open door here. You encounter 2 wights. You encounter a wight. It is wielding a +0 war axe of electrocution. Your quokka disappears in a puff of smoke! There is an open door here. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A quokka appears in a puff of smoke. Your cerulean imp disappears in a puff of smoke! You now have 6/14 mp. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A quokka appears in a puff of smoke. You encounter a wight. It is wielding a +5 halberd. You now have 5/14 mp. You encounter a wight. It is wielding a +0 long sword of electrocution. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. You now have 4/14 mp. The wight hits your cerulean imp with a +0 falchion. The wight closely misses you. The wight barely misses your inugami. Your cerulean imp hits the wight but does no damage. Your inugami hits the wight. The wight closely misses your inugami. The wight hits you from afar with a +1 trident. Your quokka bites the wight. The wight closely misses your inugami. Your inugami hits the wight. Your cerulean imp hits the wight with a -1 spear. You take 6 damage, and have 33/39 hp. The wight hits your cerulean imp with a +0 falchion! Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! Your inugami hits the wight. The wight is destroyed! Vehumet accepts your kill. The wight completely misses you. The wight misses your quokka. The wight completely misses your inugami. The wight closely misses your quokka. Your inugami hits the wight. Your quokka bites the wight. Your quokka barely misses the wight. The wight hits your quokka with a +0 war axe of electrocution! Lightning courses through your quokka! Your quokka dies! Your quokka's corpse disappears in a puff of smoke! The wight hits your inugami but does no damage. The wight completely misses you. You hit the wight but do no damage. Your bite misses the wight. Your inugami hits the wight. The wight closely misses you. The wight completely misses you. x2 Casting: Call Imp (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Your inugami hits the wight. Your quokka bites the wight. Your inugami hits the wight. The wight is destroyed! Vehumet accepts your kill. The wight barely misses you. The wight hits you with a +0 war axe of electrocution. You partially resist. You feel drained. You are electrocuted! * * * LOW HITPOINT WARNING * * * The wight hits you with a +1 trident. * * * LOW HITPOINT WARNING * * * Your life force feels restored. You take 23 damage, and have 13/40 hp. MASSIVE DAMAGE!! You now have 1/14 mp. Your inugami hits the wight but does no damage. The wight misses you. Your cerulean imp hits the wight but does no damage. The wight hits your quokka with a +5 halberd. Your quokka dies! Your quokka's corpse disappears in a puff of smoke! Your inugami hits the wight. Your cerulean imp barely misses the wight. The wight misses you. There is an open door here. Casting: Call Imp (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A quokka appears in a puff of smoke. Your inugami hits the wight! The wight completely misses you. The wight barely misses your cerulean imp. Your inugami hits the wight but does no damage. The wight hits your cerulean imp with a +5 halberd! The wight hits you from afar with a +1 trident! * * * LOW HITPOINT WARNING * * * You partially resist. You feel drained. * * * LOW HITPOINT WARNING * * * Your cerulean imp hits the wight but does no damage. You take 8 damage, and have 7/39 hp. MASSIVE DAMAGE!! You now have 0/14 mp. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You swap places with your quokka. Something barely misses your quokka. Something closely misses your cerulean imp. Your cerulean imp barely misses the wight. Something closely misses your cerulean imp. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Your inugami hits the wight but does no damage. Your quokka bites the wight. Something hits your quokka! Lightning courses through your quokka! Your quokka dies! Your quokka's corpse disappears in a puff of smoke! Something hits your cerulean imp. Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! The wight hits your inugami with a +1 trident. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Your inugami barely misses the wight. The wight completely misses you. Your inugami hits the wight but does no damage. You hit the wight. You bite the wight, but do no damage. The wight is moderately damaged. Your inugami hits the wight but does no damage. The wight hits you with a +0 war axe of electrocution! * * * LOW HITPOINT WARNING * * * The wight closely misses you. You take 7 damage, and have 3/39 hp. You closely miss the wight. You bite the wight! You drain its power. You feel invigorated. The wight is severely damaged. Your inugami barely misses the wight. The wight hits you with a +0 war axe of electrocution. * * * LOW HITPOINT WARNING * * * You are electrocuted! You die... +..'###'###'..'....##'##..... #..#.'...+.#..#.....#..#..#.# #..#.#...#.#.. #..._. .'##'.#._.#.'##+ #..#.# #.#..#.#...#.#..# ....#รท. #.#..#.+..)'.#..# .....#.. #.'. '###'###'..+ .....#.. #.#s #.......#..# ......#.# #.# #.......#@.# ########.# #'###+###z### .......... .. #.#..zz.# .......... # #...h...# .......... ###...$.# .......... ........# #######..# ...........#####...##### ...........#............ ...........#............ You could see 2 wights and a friendly inugami (summoned). Vanquished Creatures A kobold geomancer (D:5) A sky beast (D:6) A black bear (D:4) An ogre (D:5) 2 phantoms (D:5) A bullfrog (D:6) 2 scorpions (D:5) An orc priest (D:5) A hound (D:5) A jelly (D:5) A water moccasin zombie (D:5) A clockroach (D:5) 3 orc wizards 4 mummies (Ossuary) 3 gnolls A hound zombie (D:5) 2 white imps 3 ufetubi A gnoll zombie (Ossuary) 4 endoplasms 5 hobgoblins 11 orcs A quokka (D:1) 2 ball pythons (D:3) 2 bats 3 frilled lizards 3 goblins 5 kobolds A kobold zombie (Ossuary) 2 rats 70 creatures vanquished. Vanquished Creatures (collateral kills) Sigmund (D:6) A steam dragon (D:5) A phantom (D:5) 2 bullfrogs (D:6) A scorpion (D:5) 2 wights (D:6) A hound (D:6) A jelly (D:5) A drude (D:6) An iguana (D:5) Ijyb (D:4) An orc wizard (D:6) 4 mummies (Ossuary) 4 gnolls 6 adders A shadow imp (D:6) A hound zombie (D:5) An ufetubus (D:5) 3 dart slugs 5 orcs An endoplasm (D:2) 3 hobgoblins A quokka (D:2) A ball python (D:1) 2 bats 3 frilled lizards 2 goblins 3 hobgoblin zombies (Ossuary) 3 kobolds A kobold zombie (Ossuary) 2 orc zombies (Ossuary) 4 rats 65 creatures vanquished. Vanquished Creatures (others) A rat (D:3) 1 creature vanquished. Grand Total: 136 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dossy the Vine Stalker Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 220 | D:1 | Reached XP level 2. HP: 13/13 MP: 3/6 242 | D:1 | Learned a level 2 spell: Call Imp 318 | D:1 | You add the spell Sigil of Binding to your library. 1012 | D:2 | You add the spell Ensorcelled Hibernation to your library. 1057 | D:2 | HP: 6/13 [adder (1)] 1061 | D:2 | Reached skill level 2 in Dodging 1061 | D:2 | Reached skill level 3 in Stealth 1061 | D:2 | Reached XP level 3. HP: 10/16 MP: 7/7 1107 | D:2 | Learned a level 3 spell: Call Canine Familiar 1296 | D:2 | Encountered Crazy Yiuf 1574 | D:3 | You add the spell Searing Ray to your library. 1590 | D:3 | HP: 4/16 [orc/+1 short sword of electrocution (11)] 1875 | D:3 | Reached XP level 4. HP: 21/21 MP: 9/9 1917 | D:3 | You add the spell Forge Monarch Bomb to your library. 1943 | D:3 | You add the spell Polar Vortex to your library. 2069 | D:3 | Reached skill level 3 in Spellcasting 2414 | D:4 | Found a hazy altar of Hepliaklqana. 2417 | D:4 | Encountered a black bear 2438 | D:4 | Killed a black bear 2439 | D:4 | Reached skill level 3 in Dodging 2439 | D:4 | Reached skill level 5 in Summonings 2439 | D:4 | Reached XP level 5. HP: 24/24 MP: 2/10 2547 | D:4 | Learned a level 4 spell: Eringya's Surprising Crocodile 2923 | D:4 | Identified a wand of flame (4) 2923 | D:4 | Encountered Ijyb 2940 | D:4 | Killed Ijyb 2941 | D:4 | Reached XP level 6. HP: 28/28 MP: 1/11 3517 | D:5 | Entered Level 5 of the Dungeon 3596 | D:5 | Reached skill level 4 in Dodging 3596 | D:5 | Reached skill level 6 in Summonings 3626 | D:5 | Reached XP level 7. HP: 32/32 MP: 2/12 3630 | D:5 | Found a sand-covered staircase. 3635 | Ossuary | Entered an ossuary 3725 | Ossuary | HP: 16/32 [mummy (8)] 3890 | D:5 | HP: 13/32 [phantom (4)] 3895 | D:5 | Reached skill level 5 in Dodging 3895 | D:5 | Reached skill level 7 in Summonings 3895 | D:5 | HP: 12/32 [poisoned by a scorpion] 3965 | D:5 | Gained mutation: You have razor-sharp teeth. [Vine Stalker | growth] 3965 | D:5 | Reached XP level 8. HP: 36/36 MP: 7/13 4312 | D:5 | HP: 18/36 [iguana (8)] 4493 | D:5 | Found a statue of an orb of entropy. 4496 | D:5 | Found a staircase to the Ecumenical Temple. 4515 | D:5 | Reached skill level 6 in Dodging 4515 | D:5 | Reached skill level 8 in Summonings 4937 | D:5 | You add the spell Death Channel to your library. 4945 | D:5 | Found a radiant altar of Vehumet. 4951 | D:5 | Became a worshipper of Vehumet 4951 | D:5 | Offered knowledge of Freeze by Vehumet. 4991 | D:5 | Found an opulent altar of Gozag. 5051 | D:5 | Found a statue of an orb of entropy. 5388 | D:6 | Found a bloodstained altar of Trog. 5421 | D:6 | HP: 17/36 [sky beast (7)] 5426 | D:6 | HP: 16/36 [sky beast (4)] 5430 | D:6 | Reached XP level 9. HP: 16/39 MP: 5/14 5434 | D:6 | HP: 16/39 [shadow imp (4)] 5830 | D:6 | Found an ornate altar of the Wu Jian Council. 5832 | D:6 | Encountered Sigmund 5836 | D:6 | You add the spell Rending Blade to your library. 5850 | D:6 | Killed Sigmund 5851 | D:6 | Reached skill level 7 in Dodging 5851 | D:6 | Reached skill level 9 in Summonings 5856 | D:6 | Learned a level 4 spell: Summon Seismosaurus Egg 5874 | D:6 | HP: 16/38 [wight/+0 war axe of electrocution (16)] 5877 | D:6 | HP: 7/39 [wight/+1 trident (1)] 5881 | D:6 | HP: 3/39 [wight/+0 war axe of electrocution (8)] 5882 | D:6 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: ncdulo_watergridlock, layout_loops_corners, dk_noncrumbling_4, serial_park_square3 [serial_park_minivault_5x5_2] D:2: layout_rooms, uniq_crazy_yiuf_cottage D:3: layout_basic, lemuel_flame_loot_1 D:4: layout_basic, nicolae_overflow_streaming_green_lines, grunt_ministairs_12, uniq_ijyb D:5: layout_rooms, mainiacjoe_overflow_paths, nicolae_vehumet_console_conduits, minmay_temple_entry_enclosed_plants, enter_ossuary_5, serial_undead, serial_undead_e, serial_undead_f, serial_undead_b D:6: layout_gridville, mainiacjoe_overflow_24_doors, lemuel_crystal_altar, uniq_sigmund Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Dodging | 2 3 4 5 6 7 | 7.1 Stealth | 3 | 3.3 Spellcasting | 3 | 3.0 Summonings | 5 6 7 8 9 | 9.0 Fighting | | 0.6 Earth Magic | | 0.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 38 | 75 | 106 || 219 Melee: Dagger | 29 | | || 29 Bite | 4 | 20 | 29 || 53 Short sword | 9 | 75 | 106 || 190 Cast: Summon Small Mamm | 43 | 27 | 38 || 108 Call Imp | 8 | 10 | 17 || 35 Call Canine Famil | | 1 | 11 || 12 Stab: Sleeping | 7 | 5 | || 12 Armour: Robe | 26 | 46 | 81 || 153 Dodge: Dodged | 23 | 49 | 114 || 186 Form: Quill | 1 | | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5885 | 5799 | 86 | 1579 | 3025 | 7 | 840.7 | Dungeon | 5656 | 5570 | 86 | 1568 | 2945 | 6 | 942.7 | Ossuary | 228 | 228 | 0 | 11 | 80 | 1 | 228.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1334 daAuts D:4: 1126 daAuts D:1: 1002 daAuts D:3: 891 daAuts D:6: 805 daAuts D:2: 496 daAuts Ossuary: 228 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 420.6 Dungeon | 88.1 | 91.4 | 84.6 | N/A | 94.9 | 465.5 Ossuary | 11.9 | 8.6 | 15.4 | N/A | 5.1 | 151.0 +-------+-------+-------+-------+-------+----------------------