Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 8554250497706394720 17 dossy the Caller (level 2, -3/27 HPs) Began as an Oni Summoner on Mar 28, 2026. Slain by Terence ... wielding a +0 mace (4 damage) ... on level 2 of the Dungeon. The game lasted 00:02:34 (495 turns). dossy the Caller (Oni Summoner) Turns: 495, Time: 00:02:35 Health: -3/27 AC: 3 Str: 11 XL: 2 Next: 62% Magic: 0/5 EV: 9 Int: 16 God: Gold: 35 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no amulet) SInv . (no ring) Will ..... (no ring) Stlth ++ HPRegen 0.24/turn MPRegen 0.09/turn %: no passive effects @: no status effects A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) (You found it on level 2 of the Dungeon) Missiles c - 4 stones Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of teleportation {unknown} d - a scroll of noise {unknown} Potions g - a potion of magic Skills: + Level 1.0 Fighting + Level 2.0 Dodging * Level 1.8 Stealth + Level 2.6 Spellcasting + Level 3.7 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 56% N/A 4% 1 b - Call Imp Summ 28% N/A 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 14% N/A 13% 3 Eringya's Surprising Cr Summ 14% N/A 38% 4 Summon Seismosaurus Egg Summ/Erth 8% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 11504 Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History You now have 1/5 mp. You closely miss the kobold. The kobold is moderately wounded. The kobold hits you with a +0 short sword. Your rat misses the kobold. You take 1 damage, and have 23/26 hp. You completely miss the kobold. The kobold is moderately wounded. The kobold hits you with a +0 short sword. Your rat bites the kobold. x2 The kobold dies! You take 3 damage, and have 20/26 hp. Things that are here: a +0 short sword; a +0 dagger; a kobold corpse Okay, then. You start resting. HP restored. You regained 3 hp, and now have 23/26 hp. You start resting. HP restored. Health restored: 26 You start resting. Magic restored. Your rat disappears in a puff of smoke! You start resting. Your rat disappears in a puff of smoke! Magic restored. MP restored: 5 You start waiting. You encounter an adder. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. An adder comes into view. The adder hisses angrily. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A bat appears in a puff of smoke. The adder bites you but does no damage. You now have 4/5 mp. Your bat completely misses the adder. Your bat closely misses the adder. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A bat appears in a puff of smoke. Your bat closely misses the adder. The adder bites you. You are poisoned. The adder poisons you! The adder bites you. You take 4 damage, and have 22/26 hp. You now have 3/5 mp. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. You feel sick. Your bat hits the adder. Your bat completely misses the adder. The adder bites you. You take 5 damage, and have 17/26 hp. You now have 1/5 mp. You feel sick. Your bat closely misses the adder. Your cerulean imp closely misses the adder. You take 1 damage, and have 16/26 hp. You swap places with your cerulean imp. You feel sick. The adder bites your cerulean imp but does no damage. Your bat hits the adder. Your bat misses the adder. Your bat hits the adder. The adder barely misses your cerulean imp. Your cerulean imp misses the adder. You take 1 damage, and have 15/26 hp. You feel sick. Your bat misses the adder. Your bat closely misses the adder. Your bat barely misses the adder. The adder bites your cerulean imp. Your cerulean imp closely misses the adder. Your bat barely misses the adder. You take 1 damage, and have 14/26 hp. You feel sick. You are no longer poisoned. Your bat hits the adder but does no damage. Your bat barely misses the adder. Your bat closely misses the adder. The adder closely misses your cerulean imp. Your cerulean imp misses the adder. Your bat barely misses the adder. Your bat completely misses the adder. Your bat misses the adder. The adder barely misses your cerulean imp. Your bat barely misses the adder. Your cerulean imp barely misses the adder. Your bat closely misses the adder. Your bat misses the adder. The adder bites your cerulean imp but does no damage. Your bat hits the adder but does no damage. The adder bites your cerulean imp but does no damage. Your cerulean imp misses the adder. Your bat barely misses the adder. Your bat hits the adder. Your bat completely misses the adder. Your bat closely misses the adder. The adder bites your cerulean imp but does no damage. Your cerulean imp misses the adder. Your bat closely misses the adder. Your bat closely misses the adder. Your bat barely misses the adder. Your bat hits the adder but does no damage. The adder barely misses your bat. Your bat hits the adder but does no damage. Your cerulean imp misses the adder. Your bat completely misses the adder. Your bat misses the adder. The adder barely misses your cerulean imp. Your bat closely misses the adder. The adder misses your cerulean imp. Your cerulean imp hits the adder with a -3 spear. Your bat hits the adder. Your bat hits the adder. Your bat hits the adder but does no damage. Your bat hits the adder. The adder dies! Your Fighting skill increases to level 1! Your Dodging skill increases to level 2! You now have 35 gold pieces (gained 17). You see here a +0 mace. Your bat disappears in a puff of smoke! You see here a +0 club. Your cerulean imp disappears in a puff of smoke! You encounter Terence the Veteran. He is wielding a +0 mace. You regained 4 hp, and now have 20/27 hp. You swap places with your bat. You start resting. Your bat disappears in a puff of smoke! Magic restored. You regained 3 hp, and now have 23/27 hp. MP restored: 5 You start resting. HP restored. You start resting. HP restored. Health restored: 27 Casting: Call Imp (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A bat appears in a puff of smoke. You now have 4/5 mp. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A rat appears in a puff of smoke. Terence shouts! You now have 3/5 mp. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. You now have 1/5 mp. Your cerulean imp hits Terence but does no damage. Your bat closely misses Terence. Your rat closely misses Terence. Your cerulean imp hits Terence but does no damage. Your rat closely misses Terence. Your cerulean imp hits Terence but does no damage. Your bat misses Terence. Your cerulean imp barely misses Terence. Your bat hits Terence but does no damage. Your cerulean imp hits Terence from afar with a -3 spear. You see here a +0 club. You see here a +0 mace. Your bat barely misses Terence. x2 Terence screams, "I hate armataurs! They have no honour!" You swap places with your cerulean imp. Your cerulean imp hits Terence but does no damage. Terence screams, "Get out, before I make you get out!" You swap places with your bat. Your cerulean imp closely misses Terence. Terence misses your cerulean imp. Your bat hits Terence but does no damage. Your bat hits Terence but does no damage. Your cerulean imp hits Terence but does no damage. Terence barely misses your cerulean imp. Your bat hits Terence but does no damage. Your cerulean imp closely misses Terence. Terence hits your cerulean imp with a +0 mace. Your cerulean imp disappears in a puff of smoke! Your bat barely misses Terence. Casting: Call Imp (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. You now have 1/5 mp. You swap places with your cerulean imp. Your bat hits Terence but does no damage. Terence closely misses your cerulean imp. Your rat barely misses Terence. Your bat hits Terence. Your cerulean imp hits Terence with a -3 spear. You see here a +0 club. Terence barely misses your cerulean imp. Your bat hits Terence but does no damage. Your rat bites Terence but does no damage. Your cerulean imp hits Terence with a -3 spear. Terence barely misses your cerulean imp. Your cerulean imp hits Terence with a -3 spear. Your bat hits Terence but does no damage. Your bat closely misses Terence. Terence hits your cerulean imp with a +0 mace! Your cerulean imp barely misses Terence. Your rat barely misses Terence. Your bat hits Terence. Your bat hits Terence but does no damage. Terence hits your cerulean imp with a +0 mace. Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! Your rat bites Terence. Casting: Call Imp (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Your bat barely misses Terence. You see here a +0 mace. You barely miss Terence. Terence is heavily wounded. Your bat hits Terence but does no damage. Your bat barely misses Terence. Terence bares his teeth. Terence hits you with a +0 mace. You take 6 damage, and have 21/27 hp. MASSIVE DAMAGE!! You hit Terence but do no damage. Terence is heavily wounded. Your bat disappears in a puff of smoke! Terence closely misses you. Your rat bites Terence but does no damage. You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +0 mace. Your rat bites Terence. You take 4 damage, and have 17/27 hp. Casting: Call Imp (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Terence hits you but does no damage. Your rat bites Terence. You now have 0/5 mp. You hit Terence but do no damage. Terence is severely wounded. Terence hits you with a +0 mace. Your cerulean imp hits Terence but does no damage. Your rat barely misses Terence. You take 3 damage, and have 15/27 hp. You hit Terence but do no damage. Terence is severely wounded. Terence screams, "I hate armataurs! They have no honour!" Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * Your cerulean imp misses Terence. Your rat bites Terence but does no damage. You take 5 damage, and have 10/27 hp. You closely miss Terence. Terence is severely wounded. Your rat disappears in a puff of smoke! Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * Your cerulean imp hits Terence but does no damage. You take 3 damage, and have 7/27 hp. Casting: Call Imp (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You swap places with your cerulean imp. Your cerulean imp closely misses Terence. You swap places with your cerulean imp. Terence barely misses you. Your cerulean imp hits Terence but does no damage. You see here a +0 mace. You barely miss Terence. You headbutt Terence, but do no damage. Terence is severely wounded. Terence hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * Your cerulean imp hits Terence but does no damage. You take 7 damage, and have 1/27 hp. MASSIVE DAMAGE!! Terence looks you up and down. "You're not a real warrior! I'll show you a warrior!" Terence attacks as he pursues you! Terence hits you with a +0 mace. You die... Terence says, "Finally, peace and quiet." #...###.#...... #.............# #.########.#.#####>#.## .......##....# #...... #.......# ....... #.##...## ....... #.###.## ##....... #.###.####...$.... #...@@).......# .......###.5###...## ###.#### #..# ##.## # #.... ... ##.### .##. #.# .# .# #.# .# # #.# .# #.# You could see Terence (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures A frilled lizard (D:2) A kobold (D:2) A rat (D:2) 3 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) A dart slug (D:1) A hobgoblin (D:1) 2 ball pythons (D:1) 2 kobolds 7 creatures vanquished. Grand Total: 10 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dossy the Oni Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 227 | D:1 | You fall into a shaft and drop 1 floor! 250 | D:2 | Reached XP level 2. HP: 26/26 MP: 2/5 391 | D:2 | Learned a level 2 spell: Call Imp 406 | D:2 | Reached skill level 1 in Fighting 406 | D:2 | Reached skill level 2 in Dodging 423 | D:2 | Encountered Terence 490 | D:2 | HP: 10/27 [Terence/+0 mace (5)] 494 | D:2 | HP: 1/27 [Terence/+0 mace (7)] 495 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_clurvy, layout_loops_ring, serial_shops, nicolae_shop_back_alley_shop, kennysheep_nondescript D:2: layout_loops_ring, basic_altar, minmay_tall_x, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.0 Dodging | 2 | 2.0 Stealth | | 1.8 Spellcasting | | 2.6 Summonings | | 3.7 Action || total ---------------------------++------- Attack: Normal || 16 Melee: Unarmed || 2 Dagger || 14 Headbutt || 2 Cast: Summon Small Mamm || 15 Call Imp || 4 Armour: Robe || 21 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 495 | 495 | 0 | 141 | 209 | 2 | 247.5 | Dungeon | 495 | 495 | 0 | 141 | 209 | 2 | 247.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 268 daAuts D:1: 227 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 12.5 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 12.5 +-------+-------+-------+-------+-------+----------------------