dossy Level 1 of the Dungeon (0, 0, D:1) a +0 whip (2, -6, D:1) 5 poisoned darts (3, 43, D:1) a +0 dagger (7, 50, D:1) a +0 halberd (14, 14, D:1) a hobgoblin skeleton (24, -4, D:1) 6 poisoned darts (26, 4, D:1) a +0 club (26, 15, D:1) a +0 mace (30, 3, D:1) a bat skeleton (31, 35, D:1) a ball python skeleton (37, 31, D:1) a +0 dagger (41, 25, D:1) a frilled lizard skeleton (43, 50, D:1) a +0 whip (47, -5, D:1) a +0 short sword a kobold corpse (skeletalised by now) (48, 16, D:1) a quokka corpse (skeletalised by now) (49, -7, D:1) a bat corpse (skeletalised by now) (49, 1, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 short sword a kobold skeleton (7, -9, D:2) a hobgoblin corpse (skeletalised by now) (7, -8, D:2) an adder corpse (skeletalised by now) (9, 6, D:2) a +0 dagger (25, 13, D:2) the +0 scale mail "Moqysch" {Resonance, Str+3} Str+3: It affects your strength (+3). It cannot be enchanted further. (40, 29, D:2) 4 poisoned darts (46, 16, D:2) a +0 buckler (50, 27, D:2) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (53, 3, D:2) a frilled lizard skeleton (56, 20, D:2) a +0 club a +0 sling {=f} Level 3 of the Dungeon (11, 9, D:3) a +0 club (17, 1, D:3) a +0 robe (22, 8, D:3) 5 poisoned darts (29, 39, D:3) a rat skeleton (31, 39, D:3) a +2 heavy hand axe (35, 35, D:3) a parchment of Silence (42, 43, D:3) a +0 long sword (55, 34, D:3) the felid skeleton of dossy (56, 34, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. Level 4 of the Dungeon (3, -1, D:4) a parchment of Sublimation of Blood (5, 2, D:4) a hobgoblin corpse (skeletalised by now) (24, -1, D:4) a +0 dagger a +0 spear (25, -1, D:4) a +0 club a goblin corpse (skeletalised by now) (30, -5, D:4) a +0 flail (30, 26, D:4) a +0 club the felid corpse of dossy a goblin corpse (31, -11, D:4) a +0 sling (31, -1, D:4) a +0 club (31, 22, D:4) an adder corpse (skeletalised by now) (34, -4, D:4) 3 poisoned darts (35, -5, D:4) the +4 falchion of Destiny {flame, Will+ rCorr} Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (35, -3, D:4) a +0 hand axe