Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 14305378594739325317 15 dossy the Caller (level 2, -4/13 HPs) Began as a Vine Stalker Summoner on Mar 31, 2026. Slain by Jessica ... wielding a +6 devious dagger (6 damage) ... on level 2 of the Dungeon. The game lasted 00:04:00 (917 turns). dossy the Caller (Vine Stalker Summoner) Turns: 917, Time: 00:04:01 Health: -4/13 AC: 2 Str: 10 XL: 2 Next: 50% Magic: 0/6 EV: 11 Int: 15 God: Gold: 42 SH: 0 Dex: 14 Spells: 3/6 levels left rFire . . . (100%) a - +2 dagger (freeze) {d:6 freeze} rCold . . . (100%) (no offhand) rNeg . . . (100%) e - +0 robe {ac:2 enc:0} rPois . (100%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.02/turn (no ring) MPRegen 0.10/turn b - quill talisman %: guardian spirit @: quill-form A: quills, fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 2 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 42 gold pieces. Inventory: Hand Weapons a - a +2 dagger of freezing (weapon) {d:6 freeze} (You took it off a goblin on level 1 of the Dungeon) Missiles c - 4 stones {d:2} Armour d - a +0 ring mail {ac:5 enc:7} (You found it on level 1 of the Dungeon) e - a +0 robe (worn) {ac:2 enc:0} Talismans b - a quill talisman (worn) (You found it on level 1 of the Dungeon) Scrolls c - a scroll of identify {unknown} e - a scroll of blinking {unknown} Potions g - a potion of magic d - a potion of cancellation {unknown} f - a potion of brilliance {unknown} Skills: - Level 1.5 Dodging - Level 2.4 Stealth + Level 2.7 Spellcasting + Level 4.3 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 60% N/A 3% 1 b - Call Imp Summ 30% N/A 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 15% N/A 11% 3 Grave Claw Necr 4% 2d7 30% 2 Ozocubu's Armour Ice 2% N/A 52% 3 Eringya's Surprising Cr Summ 15% N/A 34% 4 Summon Seismosaurus Egg Summ/Erth 8% N/A 63% 4 Anguish Hex/Necr 1% N/A 90% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11082 Altars: Shops: D:1 [ Annotations: D:2 Jessica Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Your bat hits the endoplasm. The endoplasm quivers. The endoplasm hits your bat. You now have 2/6 mp. Your bat hits the endoplasm but does no damage. The endoplasm barely misses your bat. Your cerulean imp hits the endoplasm but does no damage. Your bat hits the endoplasm. The endoplasm hits your bat. Your bat dies! Your bat's corpse disappears in a puff of smoke! Your cerulean imp hits the endoplasm with a -3 spear. Your bat hits the endoplasm but does no damage. Your cerulean imp hits the endoplasm but does no damage. Your bat hits the endoplasm but does no damage. Your cerulean imp hits the endoplasm but does no damage. Your bat hits the endoplasm. The endoplasm dies! You swap places with your bat. You see here a +0 hand axe. You now have 42 gold pieces (gained 2). You swap places with your bat. Your bat disappears in a puff of smoke! Your cerulean imp disappears in a puff of smoke! You encounter a quokka. MP restored: 6 Casting: Call Imp (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A quokka appears in a puff of smoke. You now have 5/6 mp. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A bat appears in a puff of smoke. You now have 4/6 mp. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. You now have 2/6 mp. The quokka misses your bat. Your bat misses the quokka. Your bat hits the quokka but does no damage. x2 Your quokka closely misses the quokka. The quokka bites your bat. Your bat closely misses the quokka. Your bat closely misses the quokka. Your quokka misses the quokka. Your cerulean imp hits the quokka from afar with a -3 spear. Your quokka misses the quokka. Your bat closely misses the quokka. Your bat hits the quokka. The quokka closely misses your bat. Your cerulean imp misses the quokka. Your quokka misses the quokka. Your bat hits the quokka. Your cerulean imp hits the quokka but does no damage. Your quokka bites the quokka. The quokka dies! You swap places with your cerulean imp. You swap places with your quokka. Your bat disappears in a puff of smoke! You encounter a goblin. It is wielding a +0 club. You regained 3 mp, and now have 5/6 mp. Casting: Call Imp (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A bat appears in a puff of smoke. Your quokka disappears in a puff of smoke! You now have 4/6 mp. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A bat appears in a puff of smoke. The goblin shouts! Your cerulean imp hits the goblin with a -3 spear. The goblin dies! You now have 3/6 mp. You swap places with your bat. You swap places with your cerulean imp. Things that are here: a +0 club; a goblin corpse You swap places with your bat. Your cerulean imp disappears in a puff of smoke! Your bat disappears in a puff of smoke! There is an entrance to Zood's Armour Shop here. Your bat disappears in a puff of smoke! e - a +0 ring mail You see here a +0 dagger. Done exploring. MP restored: 6 Done exploring. c - 4 stones {d:2}; d - a +0 robe (worn) {ac:2 enc:0} d - a +0 ring mail {ac:5 enc:7}; e - a +0 robe (worn) {ac:2 enc:0} Done exploring. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Found a stone staircase leading down. Found a stone staircase leading up. e - a scroll labelled AFYW RIHITU There is a stone staircase leading down here. There is a stone staircase leading down here. There is a stone staircase leading up here. You encounter a goblin, a kobold and a ball python. Sorry, you're not good enough to have a special ability. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A rat appears in a puff of smoke. The ball python hisses angrily. You hear a shout! You encounter Jessica the Apprentice Sorceress. She is wielding a +6 devious dagger. You hear a shout! The goblin shouts! You now have 5/6 mp. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A quokka appears in a puff of smoke. The kobold shouts! The goblin hits your quokka with a +0 dagger. You now have 4/6 mp. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Your quokka completely misses the goblin. The goblin closely misses your quokka. You encounter a goblin. It is wielding a +0 club. You now have 2/6 mp. Your quokka misses the goblin. The goblin closely misses your quokka. You swap places with your cerulean imp. Something barely misses your quokka. Something barely misses your quokka. Something misses your quokka. Something hits your quokka. Your quokka dies! Your quokka's corpse disappears in a puff of smoke! Your rat bites the goblin. Your cerulean imp barely misses the goblin. The goblin closely misses your cerulean imp. Your rat bites the goblin. Casting: Call Imp (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A quokka appears in a puff of smoke. Your cerulean imp barely misses the goblin. The goblin hits your cerulean imp with a +0 dagger. Your rat bites the goblin. The goblin dies! You now have 2/6 mp. Your rat bites the goblin. Your cerulean imp closely misses the goblin. The goblin misses your cerulean imp. Your rat completely misses the goblin. Your rat disappears in a puff of smoke! Your cerulean imp closely misses the goblin. The goblin hits your cerulean imp with a +0 club. You swap places with your quokka. Your cerulean imp barely misses the goblin. Your quokka misses the goblin. Your cerulean imp closely misses the goblin. Your quokka barely misses the goblin. The goblin hits your quokka with a +0 club. The ball python closely misses your cerulean imp. The ball python misses your cerulean imp. Your quokka bites the goblin. The goblin dies! Your cerulean imp closely misses the ball python. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A bat appears in a puff of smoke. Your quokka bites the ball python. The ball python bites your quokka. The ball python closely misses your quokka. Your cerulean imp hits the ball python but does no damage. You now have 1/6 mp. Your quokka barely misses the ball python. The ball python bites your quokka but does no damage. The ball python grabs your quokka. The ball python constricts your quokka. Your cerulean imp barely misses the ball python. You swap places with your bat. Your quokka bites the ball python. The ball python dies! You start resting. Your quokka disappears in a puff of smoke! Your cerulean imp disappears in a puff of smoke! Your bat disappears in a puff of smoke! Magic restored. You regained 3 mp, and now have 5/6 mp. You start resting. Magic restored. MP restored: 6 Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A quokka appears in a puff of smoke. You now have 5/6 mp. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A quokka appears in a puff of smoke. You now have 4/6 mp. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. You now have 2/6 mp. You swap places with your cerulean imp. Things that are here: a +0 club; a goblin corpse Jessica gestures wildly. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target Aim: Jessica, wielding a +6 devious dagger and wearing a +0 robe (ally target) Attack! Jessica hits your quokka with a +6 devious dagger! Your quokka dies! Your quokka's corpse disappears in a puff of smoke! Casting: Call Imp (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A quokka appears in a puff of smoke. Jessica shouts, "You are a ghastly nuisance!" Jessica hits your quokka with a +6 devious dagger. Your quokka dies! Your quokka's corpse disappears in a puff of smoke! You now have 2/6 mp. Your cerulean imp completely misses Jessica. You swap places with your quokka. Your cerulean imp barely misses Jessica. Jessica barely misses your cerulean imp. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Summon Small Mammal. Nothing appears to happen. Your cerulean imp closely misses Jessica. Your quokka closely misses Jessica. Jessica hits your cerulean imp with a +6 devious dagger! Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! You now have 1/6 mp. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A bat appears in a puff of smoke. Your quokka closely misses Jessica. You now have 0/6 mp. Your quokka closely misses Jessica. Your bat hits Jessica but does no damage. Your quokka misses Jessica. Jessica hits you with a +6 devious dagger! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You take 12 damage, and have 1/13 hp. MASSIVE DAMAGE!! You hit Jessica. You freeze Jessica. You bite Jessica. Jessica's magic leaks into the air. You drain her magic. You feel invigorated. Jessica is severely wounded. Your bat closely misses Jessica. Your quokka bites Jessica but does no damage. Jessica hits you with a +6 devious dagger. * * * LOW HITPOINT WARNING * * * You regained 4 mp, and now have 4/6 mp. You hit Jessica. You freeze Jessica. Your bite misses Jessica. Jessica is almost dead. Your quokka closely misses Jessica. Your bat hits Jessica but does no damage. Jessica hits you with a +6 devious dagger! You die... #....## #.#.## #.### ####)##### # #....)...## .. #.##.##...#~~. # #.#.......~ #.........~ #.@b....... ##@......# #....r###..## ......## ## .#..#. #.... #...? ..... .#. You could see Jessica (ally target, magic disrupted), a friendly quokka (summoned) and a friendly bat (summoned). Vanquished Creatures An endoplasm (D:1) A quokka (D:1) A kobold (D:1) A rat (D:1) 4 creatures vanquished. Vanquished Creatures (collateral kills) A quokka (D:1) A ball python (D:2) A bat (D:1) 4 endoplasms (D:1) 5 goblins 2 rats (D:1) 14 creatures vanquished. Grand Total: 18 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dossy the Vine Stalker Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 91 | D:1 | Found Zood's Armour Shop. 209 | D:1 | You add the spell Anguish to your library. 267 | D:1 | You add the spell Grave Claw to your library. 316 | D:1 | Reached XP level 2. HP: 13/13 MP: 2/6 321 | D:1 | Learned a level 2 spell: Call Imp 336 | D:1 | You add the spell Ozocubu's Armour to your library. 836 | D:2 | Encountered Jessica 915 | D:2 | HP: 1/13 [Jessica/+6 devious dagger (12)] 917 | D:2 | Slain by Jessica Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_diagonal_passages, layout_loops_cross, serial_shops, shop, nicolae_the_louvre, kennysheep_flooded_box, minmay_stone_trees_medium D:2: layout_loops_cross, serial_rivers, chequers_serial_rivers_micro_e, chequers_serial_rivers_room_b, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_a, shapermc_ecumenical_altar_mp_vishouse, uniq_natasha, uniq_jessica Action || total ---------------------------++------- Attack: Normal || 6 Melee: Dagger || 6 Bite || 1 Cast: Summon Small Mamm || 25 Call Imp || 4 Armour: Robe || 5 Dodge: Dodged || 1 Form: Quill || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 917 | 877 | 40 | 37 | 651 | 2 | 458.5 | Dungeon | 917 | 877 | 40 | 37 | 651 | 2 | 458.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 785 daAuts D:2: 131 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 11.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 11.0 +-------+-------+-------+-------+-------+----------------------