Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 137470862599906989 137 dossy the Conjurer (level 5, 0/38 HPs) Began as a Draconian Conjurer on Apr 1, 2026. Succumbed to a scorpion's poison ... on level 4 of the Dungeon. The game lasted 00:07:57 (3070 turns). dossy the Conjurer (Draconian Conjurer) Turns: 3070, Time: 00:07:57 Health: 0/38 AC: 6 Str: 11 XL: 5 Next: 0% Magic: 5/10 EV: 11 Int: 19 God: Gold: 145 SH: 0 Dex: 9 Spells: 8/11 levels left rFire . . . (100%) d - +0 short sword {d:4} rCold . . . (100%) h - orb {Energy} {ac:0 enc:0 Energy} rNeg . . . (100%) (no helmet) rPois . (100%) g - +0 cloak {ac:1 enc:0} rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . j - amulet of magic regeneration {RegenMP} Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.26/turn MPRegen 0.52/turn %: channel magic (15%) @: lethally poisoned (0 -> -11) A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 145 gold pieces. Inventory: Hand Weapons c - a +0 long sword {d:9} (You found it on level 1 of the Dungeon) d - a +0 short sword (weapon) {d:4} (You took it off a kobold on level 1 of the Dungeon) e - a +0 spear {d:6 r:2} (You found it on level 2 of the Dungeon) Missiles a - 4 stones {d:2} f - 2 boomerangs {d:6} Armour g - a +0 cloak (worn) {ac:1 enc:0} (You found it on level 2 of the Dungeon) h - an orb of energy (worn) {ac:0 enc:0 Energy} (You found it on level 2 of the Dungeon) Magical Staves i - a staff of earth {d:5} (You found it on level 2 of the Dungeon) Jewellery j - an amulet of magic regeneration (worn) {RegenMP} (You found it on level 3 of the Dungeon) Talismans b - an inkwell talisman (You found it on level 1 of the Dungeon) k - a rimehorn talisman (You found it on level 4 of the Dungeon) Scrolls c - 2 scrolls of teleportation {unknown} d - 4 scrolls of identify {unknown} e - 2 scrolls of enchant armour {unknown} h - a scroll of noise {unknown} k - a scroll of amnesia {unknown} m - 2 scrolls of immolation {unknown} q - 2 scrolls of blinking {unknown} Potions g - a potion of magic f - 2 potions of curing {unknown} j - a potion of heal wounds {unknown} l - a potion of attraction {unknown} n - a potion of moonshine {unknown} o - a potion of haste {unknown} p - a potion of brilliance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.6 Spellcasting + Level 5.3 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 7% 1 b - Searing Ray Conj 46% 2d6 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 12% 1d4 32% 1 Slow Hex 12% N/A 32% 1 Construct Spike Launche Frge 6% 2d3 43% 2 Scorch Fire 6% 2d5 43% 2 Confusing Touch Hex 3% N/A 63% 3 Sigil of Binding Hex 3% N/A 63% 3 Volatile Blastmotes Fire/Tloc 6% 2d10 63% 3 Fulminant Prism Conj/Alch 6% 3d7 65% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 65% 4 Curse of Agony Necr 3% N/A 99% 5 Ozocubu's Refrigeration Ice 1% 4d7 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 20928 Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Casting: Searing Ray (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (78% to hit) You focus your ray upon the hobgoblin. The searing ray hits the orc! You kill the orc! The searing ray hits the hobgoblin! You kill the hobgoblin! (Press . to maintain the ray.) You now have 5/9 mp. You stop channelling your searing ray. You encounter an orc. It is wielding a +0 flail. Items here: ))) [ ††. You start resting. Magic restored. You start resting. Magic restored. MP restored: 9 You start resting. Your magical contamination has completely faded away. You start resting. You hear the slow rusting of a very distant drain. You regained 6 hp, and now have 22/33 hp. You start resting. HP restored. You regained 7 hp, and now have 29/33 hp. You start resting. HP restored. Health restored: 33 You start waiting. You hear the slow rusting of a very distant drain. Items here: ))) [ ††. Okay, then. An orc comes into view. The orc shouts! You miscast Magic Dart. Nothing appears to happen. Magical energy flows into your mind! The magic dart hits the orc but does no damage. You now have 8/9 mp. The magic dart hits the orc but does no damage. The magic dart hits the orc! You kill the orc! You now have 7/9 mp. Found a stone staircase leading up. MP restored: 9 There is a stone staircase leading up here. Your magical contamination has completely faded away. You encounter an ufetubus. Found a stone staircase leading down. The magic dart hits the ufetubus. The ufetubus is heavily wounded. The ufetubus shouts! You hear a shout! x2 You now have 8/9 mp. The magic dart hits the ufetubus. The ufetubus is severely wounded. The magic dart hits the ufetubus but does no damage. The ufetubus is severely wounded. The ufetubus slips past you! The ufetubus hits you. The ufetubus hits you but does no damage. The ufetubus hits you. The ufetubus hits you but does no damage. You take 6 damage, and have 27/33 hp. You now have 7/9 mp. The magic dart hits the ufetubus. The ufetubus is almost dead. The ufetubus barely misses you. The ufetubus hits you. You take 3 damage, and have 24/33 hp. The magic dart hits the ufetubus. You kill the ufetubus! You encounter a goblin. It is wielding a +0 club. You encounter an ufetubus. You now have 6/9 mp. You see here 2 scrolls labelled XOCWAT LEMAUNK. q - 2 scrolls labelled XOCWAT LEMAUNK The magic dart hits the ufetubus but does no damage. The ufetubus shouts! You now have 7/9 mp. The magic dart hits the ufetubus. The ufetubus is moderately wounded. You encounter a scorpion. The magic dart hits the ufetubus. The ufetubus is heavily wounded. Magical energy flows into your mind! Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. There is a stone staircase leading down here. The ufetubus hits you. The ufetubus hits you but does no damage. You take 2 damage, and have 24/33 hp. Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ufetubus (heavily wounded, 63% to hit) You focus your ray upon the ufetubus. The searing ray misses the ufetubus. (Press . to maintain the ray.) The ufetubus slips past you! The ufetubus hits you but does no damage. The ufetubus barely misses you. You now have 7/9 mp. You hit the ufetubus. The ufetubus is heavily wounded. You stop channelling your searing ray. The ufetubus hits you. The ufetubus barely misses you. The ufetubus misses you. The ufetubus hits you. You take 5 damage, and have 19/33 hp. The ufetubus hits you. The ufetubus hits you but does no damage. You take 2 damage, and have 17/33 hp. The ufetubus barely misses you. x2; The ufetubus closely misses you. The ufetubus hits you. Casting: Searing Ray (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ufetubus (heavily wounded, 63% to hit) You focus your ray upon the ufetubus. The searing ray misses the ufetubus. (Press . to maintain the ray.) The ufetubus hits you but does no damage. The ufetubus hits you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 13/33 hp. You now have 7/9 mp. The searing ray hits the ufetubus. You kill the ufetubus! The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 11/33 hp. You now have 6/9 mp. Casting: Searing Ray (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (72% to hit) You focus your ray upon the goblin. The searing ray misses the goblin. (Press . to maintain the ray.) The goblin barely misses you. You now have 5/9 mp. You hit the goblin. The goblin is heavily wounded. You stop channelling your searing ray. The goblin closely misses you. You barely miss the goblin. The goblin is heavily wounded. The goblin hits you but does no damage. You are too injured to fight recklessly! Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a goblin, wielding a +0 club (heavily wounded, 100% to hit) The magic dart hits the goblin. You kill the goblin! You have reached level 5! You regained 2 hp, and now have 14/38 hp. You now have 5/10 mp. You hear the rusting of a distant drain. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. MP restored: 10 You start resting. HP restored. You regained 18 hp, and now have 34/38 hp. You start resting. HP restored. Health restored: 38 You start waiting. Done waiting. You climb downwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! You hear the brisk rusting of a distant drain. There is a stone staircase leading up here. There is an open door here. k - a rimehorn talisman There are no items here. Found a scroll labelled GAAKEM EBADY. Found a stone staircase leading down. There is an open door here. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a scorpion (100% to hit) The magic dart hits the scorpion. The scorpion is lightly wounded. You now have 9/10 mp. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a scorpion (lightly wounded, 100% to hit) You miscast Magic Dart. Nothing appears to happen. Magical energy flows into your mind! MP restored: 10 Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a scorpion (lightly wounded, 100% to hit) The magic dart hits the scorpion but does no damage. The scorpion is lightly wounded. The scorpion stings you. You take 6 damage, and have 32/38 hp. You now have 9/10 mp. Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (lightly wounded, 78% to hit) You focus your ray upon the scorpion. The searing ray hits the scorpion. The scorpion is moderately wounded. (Press . to maintain the ray.) The scorpion stings you. You take 1 damage, and have 31/38 hp. You now have 8/10 mp. The searing ray misses the scorpion. The scorpion stings you. You are poisoned. The scorpion poisons you! You take 1 damage, and have 30/38 hp. The searing ray hits the scorpion. The scorpion is heavily wounded. You feel very sick. The scorpion stings you. You are more poisoned. The scorpion poisons you! You take 6 damage, and have 24/38 hp. You now have 7/10 mp. The searing ray hits the scorpion. The scorpion is almost dead. You finish channelling your searing ray. You feel very sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * The scorpion barely misses you. You take 7 damage, and have 17/38 hp. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The scorpion poisons you! You take 6 damage, and have 11/38 hp. Casting: Searing Ray (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (almost dead, 78% to hit) You focus your ray upon the scorpion. The searing ray misses the scorpion. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion misses you. You take 4 damage, and have 7/38 hp. You now have 6/10 mp. The searing ray hits the scorpion. The scorpion is almost dead. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 2/38 hp. You now have 5/10 mp. The searing ray hits the scorpion but does no damage. The scorpion is almost dead. You die... . +## ##+ .. #.. ..# .##..# #..# .'..'###+###'..+ #..#.......#..# #..#.......#..###### #@###'###'# #....< #.>.s..#..##..# #.#### #.......#.####.###.#### #......?.. ###.....##.. ..........# #........... .##...........#####..### ##.....##### ##..>. .....## ##### # You could see a scorpion. Vanquished Creatures An orc wizard (D:4) 4 adders 2 ufetubi (D:4) 4 dart slugs 4 orcs A ribbon worm (D:2) 8 endoplasms 7 hobgoblins 4 jackals (D:2) 3 ball pythons 6 bats 6 frilled lizards 4 goblins 3 kobolds 8 rats 65 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dossy the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 343 | D:1 | You add the spell Scorch to your library. 612 | D:1 | Reached XP level 2. HP: 20/20 MP: 7/9 615 | D:1 | Learned a level 2 spell: Searing Ray 651 | D:1 | You add the spell Volatile Blastmotes to your library. 1024 | D:1 | You add the spell Ozocubu's Refrigeration to your library. 1111 | D:1 | You add the spell Construct Spike Launcher to your library. 1166 | D:1 | You add the spell Confusing Touch to your library. 1328 | D:2 | Reached XP level 3. HP: 26/26 MP: 8/11 1552 | D:2 | You add the spell Kinetic Grapnel to your library. 1643 | D:2 | Reached skill level 3 in Spellcasting 1740 | D:2 | Reached XP level 4. HP: 29/33 MP: 8/12 1744 | D:2 | You add the spell Sigil of Binding to your library. 2088 | D:2 | Found a faded altar of an unknown god. 2438 | D:3 | Reached skill level 5 in Conjurations 2567 | D:3 | You add the spell Slow to your library. 2677 | D:3 | You add the spell Curse of Agony to your library. 2698 | D:3 | You fall into a shaft and drop 1 floor! 2709 | D:4 | HP: 14/33 [orc/+0 flail (4)] 2714 | D:4 | HP: 13/33 [orc/+0 flail (1)] 2840 | D:4 | HP: 13/33 [ufetubus (4)] 2846 | D:4 | Reached XP level 5. HP: 14/38 MP: 5/10 3066 | D:4 | HP: 17/38 [scorpion (4)] 3068 | D:4 | HP: 7/38 [poisoned by a scorpion] 3069 | D:4 | HP: 3/38 [poisoned by a scorpion] 3070 | D:4 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_cross, layout_loops_ring D:2: layout_basic, shapermc_ecumenical_altar_pompeii, minmay_pentomino_z4 D:3: layout_basic, nicolae_overflow_guarded_unrand_okawaru_victory, nicolae_overflow_streaming_green_lines, serial_bayou_lagoon_b D:4: layout_rooms, grunt_temple_overflow_champion_of_chaos, mainiacjoe_overflow_24_doors, minmay_temple_entry_steel_oval, portal_sewer_entry_b, uniq_menkaure Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 | 3.6 Conjurations | 5 | 5.3 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 9 | 4 || 13 Melee: Unarmed | 9 | || 9 Short sword | | 4 || 4 Cast: Magic Dart | 82 | 43 || 125 Searing Ray | | 7 || 7 Armour: None | 11 | 32 || 43 Dodge: Dodged | 5 | 16 || 21 Form: Scroll | 2 | || 2 Default | 1 | 1 || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3071 | 3006 | 65 | 874 | 1592 | 4 | 767.8 | Dungeon | 3071 | 3006 | 65 | 874 | 1592 | 4 | 767.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1255 daAuts D:2: 1095 daAuts D:3: 533 daAuts D:4: 188 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 49.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 49.0 +-------+-------+-------+-------+-------+----------------------