Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 16533939966658813885 81 dossy the Caller (level 4, -10/24 HPs) Began as a Gargoyle Summoner on Apr 3, 2026. Mangled by a gnoll ... wielding a +3 halberd (15 damage) ... on level 2 of the Dungeon. The game lasted 00:09:12 (2452 turns). dossy the Caller (Gargoyle Summoner) Turns: 2452, Time: 00:09:13 Health: -10/24 AC: 5 Str: 11 XL: 4 Next: 40% Magic: 5/8 EV: 11 Int: 18 God: Gold: 76 SH: 0 Dex: 10 Spells: 6/9 levels left rFire . . . (100%) d - +0 spear {d:6 r:2} rCold . . . (100%) (no offhand) rNeg + . . (50%) a - +0 robe {ac:2 enc:0} rPois ∞ (0%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 76 gold pieces. Inventory: Hand Weapons c - a +0 short sword {d:5} (You took it off a kobold on level 1 of the Dungeon) d - a +0 spear (weapon) {d:6 r:2} (You took it off a gnoll on level 2 of the Dungeon) Armour a - a +0 robe (worn) {ac:2 enc:0} e - a +0 ring mail {ac:5 enc:7} (You found it on level 1 of the Dungeon) Scrolls c - a scroll of noise {unknown} d - a scroll of identify {unknown} e - a scroll of teleportation {unknown} h - a scroll of enchant armour {unknown} k - a scroll of enchant weapon {unknown} Potions g - a potion of magic f - 3 potions of lignification {unknown} j - a potion of heal wounds {unknown} l - a potion of curing {unknown} Skills: - Level 1.5 Dodging - Level 2.1 Stealth + Level 3.2 Spellcasting + Level 4.5 Summonings You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 76% N/A 2% 1 b - Call Imp Summ 38% N/A 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 19% N/A 8% 3 Construct Spike Launche Frge 4% 2d3 24% 2 Eringya's Surprising Cr Summ 19% N/A 26% 4 Fugue of the Fallen Necr 2% N/A 43% 3 Launch Clockwork Bee Frge 2% N/A 43% 3 Mephitic Cloud Conj/Alch/Air 2% N/A 43% 3 Summon Seismosaurus Egg Summ/Erth 11% N/A 54% 4 Forge Blazeheart Golem Fire/Frge 2% N/A 85% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 9545 Altars: Yredelemnul Shops: D:1 * Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +3) Message History You swap places with your quokka. Your cerulean imp disappears in a puff of smoke! Your quokka disappears in a puff of smoke! Magic restored. l - a viscous cyan potion MP restored: 7 You now have 76 gold pieces (gained 16). Found a stone staircase leading down. You encounter 3 gnolls. The gnoll shouts! x3 The gnoll attacks as it pursues you! The gnoll hits you but does no damage. The gnoll barely misses you. You encounter a gnoll. It is wielding a +0 spear. The gnoll attacks as it pursues you! The gnoll barely misses you. The gnoll attacks as it pursues you! The gnoll hits you but does no damage. Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A rat appears in a puff of smoke. The gnoll closely misses you. You now have 6/7 mp. You swap places with your rat. Your rat barely misses the gnoll. The gnoll barely misses your rat. Your rat bites the gnoll but does no damage. The gnoll hits your rat with a +0 club. Your rat dies! Your rat's corpse disappears in a puff of smoke! Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A quokka appears in a puff of smoke. You now have 5/7 mp. You swap places with your quokka. Your quokka barely misses the gnoll. The gnoll closely misses your quokka. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Your quokka barely misses the gnoll. The gnoll hits your quokka with a +0 club. You now have 4/7 mp. Your quokka bites the gnoll. The gnoll closely misses your quokka. Your quokka bites the gnoll. You swap places with your cerulean imp. Your quokka barely misses the gnoll. The gnoll hits your quokka with a +0 club. Your quokka dies! Your quokka's corpse disappears in a puff of smoke! Your cerulean imp hits the gnoll but does no damage. Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A quokka appears in a puff of smoke. Your cerulean imp barely misses the gnoll. The gnoll hits your cerulean imp with a +0 club! You now have 3/7 mp. Your cerulean imp hits the gnoll but does no damage. The gnoll closely misses your cerulean imp. Your cerulean imp closely misses the gnoll. The gnoll barely misses your cerulean imp. Your cerulean imp closely misses the gnoll. The gnoll closely misses your cerulean imp. Your cerulean imp hits the gnoll but does no damage. The gnoll hits your cerulean imp with a +0 club. Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! The gnoll shouts! The gnoll closely misses your quokka. Your quokka barely misses the gnoll. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The gnoll completely misses your quokka. Your quokka bites the gnoll. You now have 2/7 mp. Your quokka bites the gnoll. The gnoll dies! You have reached level 4! You feel clever. Health restored: 24 You swap places with your cerulean imp. Your quokka bites the gnoll. You swap places with your cerulean imp. Your quokka barely misses the gnoll. The gnoll hits your quokka with a +0 spear! Your quokka dies! Your quokka's corpse disappears in a puff of smoke! Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A bat appears in a puff of smoke. You now have 1/8 mp. Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A quokka appears in a puff of smoke. Your cerulean imp hits the gnoll but does no damage. You now have 0/8 mp. The gnoll completely misses your cerulean imp. Your cerulean imp hits the gnoll but does no damage. The gnoll misses your cerulean imp. Your cerulean imp hits the gnoll with a -3 spear. You swap places with your bat. The gnoll hits your cerulean imp with a +0 spear. Your cerulean imp hits the gnoll with a -3 spear. The gnoll hits your cerulean imp with a +0 spear. Your cerulean imp hits the gnoll but does no damage. The gnoll completely misses your cerulean imp. Your cerulean imp hits the gnoll with a -3 spear. The gnoll closely misses your cerulean imp. Your cerulean imp closely misses the gnoll. The gnoll hits your cerulean imp with a +0 spear. Your cerulean imp hits the gnoll with a -3 spear. The gnoll dies! Your cerulean imp hits the gnoll but does no damage. The gnoll hits your cerulean imp with a +3 halberd! Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Something misses your quokka. The gnoll misses your quokka. Your quokka barely misses the gnoll. Something hits your quokka. The gnoll hits your quokka with a +3 halberd. Your quokka dies! Your quokka's corpse disappears in a puff of smoke! You hear a shout! Your bat hits the gnoll but does no damage. x2 The gnoll hits your bat with a +3 halberd! Your bat dies! Your bat's corpse disappears in a puff of smoke! Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A rat appears in a puff of smoke. You now have 3/8 mp. Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A bat appears in a puff of smoke. Your rat barely misses the gnoll. You now have 2/8 mp. You swap places with your bat. The gnoll hits your rat with a +3 halberd! Your rat dies! Your rat's corpse disappears in a puff of smoke! Your bat barely misses the gnoll. The gnoll misses your bat. Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Your bat hits the gnoll but does no damage. You now have 0/8 mp. Your bat hits the gnoll but does no damage. Your cerulean imp barely misses the gnoll. Your bat hits the gnoll but does no damage. The gnoll hits your bat with a +3 halberd! Your bat dies! Your bat's corpse disappears in a puff of smoke! Your cerulean imp closely misses the gnoll. Your cerulean imp disappears in a puff of smoke! You start resting. Magic restored. You regained 2 mp, and now have 7/8 mp. You start resting. Magic restored. MP restored: 8 Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A quokka appears in a puff of smoke. You now have 7/8 mp. Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A quokka appears in a puff of smoke. You now have 6/8 mp. Your quokka disappears in a puff of smoke! A gnoll comes into view. The gnoll shouts! The gnoll barely misses you. MP restored: 8 Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The gnoll hits you from afar with a +0 spear. You take 2 damage, and have 22/24 hp. You now have 6/8 mp. You swap places with your quokka. Your quokka disappears in a puff of smoke! You swap places with your cerulean imp. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear. Your cerulean imp barely misses the gnoll. You take 4 damage, and have 18/24 hp. Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A quokka appears in a puff of smoke. The gnoll barely misses you. Your cerulean imp hits the gnoll with a -3 spear. You now have 5/8 mp. You swap places with your quokka. The gnoll hits your cerulean imp with a +0 spear. Your cerulean imp hits the gnoll with a -3 spear. The gnoll hits your cerulean imp with a +0 spear. Your cerulean imp barely misses the gnoll. The gnoll hits your cerulean imp with a +0 spear. Your cerulean imp hits the gnoll but does no damage. The gnoll completely misses your cerulean imp. Your cerulean imp hits the gnoll with a -3 spear. The gnoll hits your cerulean imp with a +0 spear. Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! The gnoll closely misses your quokka. Your quokka barely misses the gnoll. Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A quokka appears in a puff of smoke. The gnoll hits your quokka with a +0 spear. Your quokka barely misses the gnoll. You now have 5/8 mp. You swap places with your quokka. Your quokka barely misses the gnoll. The gnoll closely misses your quokka. Your quokka bites the gnoll. The gnoll hits your quokka with a +0 spear. Your quokka dies! Your quokka's corpse disappears in a puff of smoke! Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A quokka appears in a puff of smoke. Your quokka bites the gnoll. The gnoll dies! You now have 4/8 mp. You swap places with your quokka. You swap places with your quokka. You see here a +0 spear. e - a +0 spear d - a +0 spear {d:6 r:2}; e - a +0 ring mail You unwield your +0 short sword {d:5}. d - a +0 spear (weapon) {d:6 r:2} You drop a +0 club {d:5}. HP restored. A gnoll comes into view. Health restored: 24 Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The gnoll shouts! The gnoll hits you from afar with a +3 halberd! You take 10 damage, and have 14/24 hp. MASSIVE DAMAGE!! You now have 4/8 mp. The gnoll hits you from afar with a +3 halberd. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 11/24 hp. Reach: d) +0 spear {d:6 r:2} Press: ? - help, Dir - move target Aim: a gnoll, wielding a +3 halberd (ally target, 62% to hit) You reach to attack! You hit the gnoll but do no damage. Your quokka bites the gnoll. Your cerulean imp hits the gnoll from afar with a -3 spear. Your quokka bites the gnoll. The gnoll hits you from afar with a +3 halberd. * * * LOW HITPOINT WARNING * * * You take 6 damage, and have 5/24 hp. MASSIVE DAMAGE!! Reach: d) +0 spear {d:6 r:2} Press: ? - help, Dir - move target Aim: a gnoll, wielding a +3 halberd (severely wounded, ally target, 62% to hit) You fail to reach past your quokka. Your cerulean imp hits the gnoll but does no damage. The gnoll hits you from afar with a +3 halberd! Ouch! That really hurt! You die... #.# #. ##.## #. ####...#### #. #....)....################ #.##...##.##.....5.jj...# # ##.###.##.##########.# #.# #.#j..## #.# #.###r.r...#### #.# #....@.5......# #.# #####......##.#####.# #.#...###......j# #.##.## ######>.# #.##.# #..## #.##.#########.... ..##.....)......## ################# You could see a gnoll (ally target), a friendly cerulean imp (summoned) and 2 friendly quokkas. Vanquished Creatures An adder (D:2) A quokka (D:1) A ball python (D:2) A bat (D:1) A rat (D:2) 5 creatures vanquished. Vanquished Creatures (collateral kills) 3 gnolls (D:2) An adder (D:2) 3 dart slugs (D:1) 5 endoplasms 5 hobgoblins A quokka (D:2) A ball python (D:1) 2 bats 3 frilled lizards (D:1) 2 goblins (D:1) A kobold (D:1) 3 rats 30 creatures vanquished. Grand Total: 35 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dossy the Gargoyle Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 222 | D:1 | HP: 4/10 [dart slug/slug dart (6)] 319 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/5 322 | D:1 | Learned a level 2 spell: Call Imp 1168 | D:1 | Reached skill level 4 in Summonings 1221 | D:1 | Found Jimuph's Assorted Antiques. 1279 | D:1 | You add the spell Fugue of the Fallen to your library. 1292 | D:1 | You add the spell Mephitic Cloud to your library. 1300 | D:1 | Reached XP level 3. HP: 15/19 MP: 3/6 1579 | D:2 | Found a basalt altar of Yredelemnul. 1602 | D:2 | You add the spells Construct Spike Launcher, Launch | Clockwork Bee and Forge Blazeheart Golem to your library. 1926 | D:2 | HP: 7/19 [adder (4)] 1931 | D:2 | HP: 4/19 [adder (2)] 1933 | D:2 | HP: 1/19 [adder (2)] 1946 | D:2 | Reached skill level 3 in Spellcasting 2283 | D:2 | Reached XP level 4. HP: 24/24 MP: 2/8 2450 | D:2 | HP: 11/24 [gnoll/+3 halberd (3)] 2451 | D:2 | HP: 5/24 [gnoll/+3 halberd (6)] 2452 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dysonsfear_arrival_nine_rooms, layout_loops_ring, serial_shops, nicolae_shop_pleasant_corner_grove, serial_aquarium, aquarium_bridge_long_separate [aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_window, aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_bridge], aquarium_window_corner, aquarium_window_fake, aquarium_window_fake, aquarium_window_corner, aquarium_view_2a, aquarium_view_2c, aquarium_balcony_double_1, aquarium_pool_1, roderic_serpentine_path, minmay_pentomino_v2 D:2: minmay_evil_eye, layout_loops_ring, basic_altar Skill XL: | 1 2 3 | ---------------+----------+----- Summonings | 4 | 4.5 Spellcasting | 3 | 3.2 Dodging | | 1.5 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 45 | 1 || 46 Melee: Unarmed | 20 | || 20 Short sword | 25 | || 25 Spear | | 1 || 1 Cast: Summon Small Mamm | 47 | 9 || 56 Call Imp | 10 | 3 || 13 Armour: Robe | 45 | 6 || 51 Dodge: Dodged | 50 | 2 || 52 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2453 | 2434 | 19 | 598 | 1311 | 2 | 1226.5 | Dungeon | 2453 | 2434 | 19 | 598 | 1311 | 2 | 1226.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1468 daAuts D:2: 985 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 58.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 58.0 +-------+-------+-------+-------+-------+----------------------