Seeded DCSS version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 6654885220116991845 (custom seed) 1724 dossy the Fabricator (level 8, 0/57 HPs) Began as a Mountain Dwarf Forgewright on Apr 3, 2026. Was a Follower of Vehumet. Slain by a killer bee (4 damage) ... on level 7 of the Dungeon. The game lasted 00:19:17 (5605 turns). dossy the Fabricator (Mountain Dwarf Forgewright) Turns: 5605, Time: 00:19:18 Health: 0/57 AC: 13 Str: 13 XL: 8 Next: 75% Magic: 8/14 EV: 8 Int: 24 God: Vehumet [*.....] Gold: 211 SH: 0 Dex: 8 Spells: 11/15 levels left rFire + . . (50%) c - +0 halberd {d:13 h:2 r:2} rCold + . . (50%) [offhand occupied] rNeg . . . (100%) q - +2 scale mail of the Moon {rPois rC+ Will+, ac:6 enc:10} rPois + (33%) n - +0 helmet {ac:1 enc:0} rElec . (100%) m - +2 cloak {ac:1 enc:0} rCorr . (100%) (no gloves) SInv . z - +0 pair of boots Will +.... s - amulet of regeneration {Regen} Stlth w - ring of protection from fire {rF+} HPRegen 1.09/turn t - +6 ring of intelligence {Int} MPRegen 0.14/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: Renounce Religion (0%) You were on level 7 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 274 gold pieces. You spent 63 gold pieces at shops. Inventory: Hand Weapons a - a +2 dagger of flaming (You found it on level 6 of the Dungeon) c - a +0 halberd (weapon) {d:13 h:2 r:2} (You took it off a gnoll on level 2 of the Dungeon) d - a +2 mace of protection {d:10 protect} (You took it off an orc on level 4 of the Dungeon) e - a +2 morningstar {d:15} (You took it off a wight on level 6 of the Dungeon) x - a +2 dagger of speed (You took it off a kobold geomancer on level 6 of the Dungeon) Missiles f - 2 boomerangs {d:6} g - 6 datura-tipped darts {d:0 datura} h - 6 poisoned darts {d:0 poison} i - 5 javelins {d:10} j - 15 stones {d:2} k - a throwing net {d:0} Armour l - the +9 chain mail of Peek-a-Boo {Str+2, ac:8 enc:14} (You found it on level 3 of the Dungeon) Str+2: It affects your strength (+2). It cannot be enchanted further. m - a +2 cloak (worn) {ac:1 enc:0} (You found it on level 1 of the Dungeon) n - a +0 helmet (worn) {ac:1 enc:0} (You found it on level 1 of the Dungeon) o - a +4 ring mail {ac:5 enc:7} (You found it on level 1 of the Dungeon) p - a +2 ring mail of fire resistance {ac:5 enc:7 rF+} (You took it off Edmund on level 4 of the Dungeon) q - the +2 scale mail of the Moon (worn) {rPois rC+ Will+, ac:6 enc:10} (You found it on level 2 of the Dungeon) rPois: It protects you from poison. rC+: It protects you from cold. Will+: It increases your willpower. It can be maximally enchanted to +6. z - a +0 pair of boots (worn) (You bought it in a shop on level 7 of the Dungeon) Jewellery b - an amulet of wildshape {Wildshape} (You found it on level 6 of the Dungeon) r - an amulet of chemistry {Chemistry} (You found it on level 1 of the Dungeon) s - an amulet of regeneration (worn) {Regen} (You took it off a goblin on level 4 of the Dungeon) t - a +6 ring of intelligence (worn) {Int} (You found it on level 1 of the Dungeon) u - a ring of magical power {MP+9} (You found it on level 1 of the Dungeon) v - a ring of poison resistance {rPois} (You found it on level 6 of the Dungeon) w - a ring of protection from fire (worn) {rF+} (You found it on level 2 of the Dungeon) y - a ring of willpower (You found it on level 7 of the Dungeon) Wands f - a wand of mindburst (26) (You found it on level 4 of the Dungeon) Scrolls d - a scroll of fear {unknown} a - 2 scrolls of enchant armour p - 2 scrolls of poison m - a scroll of teleportation {unknown} q - a scroll of amnesia {unknown} u - a scroll of noise {unknown} v - a scroll of torment {unknown} Potions g - 2 potions of magic k - a potion of mutation {unknown} f - a potion of curing {unknown} j - a potion of haste {unknown} w - 4 potions of heal wounds b - 3 potions of brilliance m - 3 potions of might e - 3 potions of enlightenment p - a potion of resistance {unknown} s - a potion of ambrosia {unknown} Skills: - Level 1.3 Dodging - Level 1.4 Stealth + Level 4.3 Spellcasting - Level 13.0 Forgecraft You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 100% 1d8 1% 1 b - Launch Clockwork Bee Frge 61% N/A 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 20% 1d4 14% 1 Construct Spike Launche Frge 100% 2d7 1% 2 Forge Blazeheart Golem Fire/Frge 36% N/A 10% 4 Forge Lightning Spire Air/Frge 36% 3d6 10% 4 Apportation Tloc 10% N/A 14% 1 Ozocubu's Armour Ice 5% N/A 38% 3 Swiftness Air 5% N/A 38% 3 Dispel Undead Necr 5% 3d7 80% 4 Eringya's Surprising Cr Summ 5% N/A 80% 4 Fulminant Prism Conj/Alch 2% 3d5 80% 4 Olgreb's Toxic Radiance Alch 5% N/A 80% 4 Spellspark Servitor Conj/Frge 18% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Zot: 26428 Temple (1/1) D:6 Zot: 5933 The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Fedhas Gozag Kikubaaqudgha Nemelex Xobeh Okawaru Ru Trog Vehumet Wu Jian Xom Shops: D:7 [ Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History You now have 8/12 mp. The grapnel guides your strike. You slash the sleepcap! The sleepcap is almost destroyed. The sleepcap closely misses you. You regained 2 hp, and now have 55/57 hp. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a sleepcap (almost destroyed, 100% to hit) The kinetic grapnel hits the sleepcap but does no damage. The sleepcap is almost destroyed. The sleepcap barely misses you. You puncture the sleepcap! You destroy the sleepcap! Vehumet accepts your kill. Health restored: 57 You start resting. Magic restored. You regained 3 mp, and now have 11/13 mp. You start resting. Magic restored. MP restored: 13 There is an entrance to Ituthuel's Armour Emporium here. You encounter a hound. The hound barks! There is a stone staircase leading up here. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hound (69% to hit) The kinetic grapnel hits the hound! The hound is heavily wounded. The hound bites you but does no damage. x2 You now have 12/13 mp. The grapnel guides your strike. You puncture the hound! The hound is almost dead. The hound barely misses you. The hound bites you. You take 2 damage, and have 55/57 hp. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hound (almost dead, 69% to hit) The kinetic grapnel hits the hound! You kill the hound! Vehumet accepts your kill. You now have 11/13 mp. Health restored: 57 There is an entrance to Ituthuel's Armour Emporium here. z - a +0 pair of boots Thank you for shopping at Ituthuel's Armour Emporium! You start putting on your armour. You continue putting on your +0 pair of boots. x5 You finish putting on your +0 pair of boots. There is a stone staircase leading up here. You start resting. Magic restored. MP restored: 13 You now have 181 gold pieces (gained 12). You encounter 2 ufetubi. The ufetubus shouts! x2 Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ufetubus (63% to hit) Okay, then. Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: an ufetubus You lock target on the ufetubus and prepare to deploy your bee. (Press . to continue winding your bee.) You now have 10/13 mp. You continue winding your clockwork bee... You continue winding your clockwork bee... The ufetubus hits you but does no damage. The ufetubus closely misses you. The ufetubus slips past you! The ufetubus hits you but does no damage. x2 The ufetubus closely misses you. The ufetubus barely misses you. With a metallic buzz, your clockwork bee launches itself at the ufetubus. The ufetubus barely misses you. The ufetubus hits you but does no damage. x3 You hit the ufetubus. The ufetubus is heavily wounded. The ufetubus hits you but does no damage. The ufetubus hits you. The ufetubus slips past you! The ufetubus hits you but does no damage. The ufetubus closely misses you. Your clockwork bee misses the ufetubus. The ufetubus closely misses you. The ufetubus hits you but does no damage. x2 The ufetubus closely misses you. Your clockwork bee closely misses the ufetubus. The ufetubus closely misses you. The ufetubus barely misses you. The ufetubus hits you but does no damage. The ufetubus barely misses you. You take 2 damage, and have 55/57 hp. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ufetubus (ally target, 63% to hit) The kinetic grapnel misses the ufetubus. Your clockwork bee barely misses the ufetubus. The ufetubus hits you but does no damage. x2 The ufetubus barely misses you. The ufetubus hits you. You take 2 damage, and have 53/57 hp. You now have 9/13 mp. You closely miss the ufetubus. Your clockwork bee closely misses the ufetubus. The ufetubus hits you but does no damage. The ufetubus misses you. The ufetubus hits you but does no damage. The ufetubus closely misses you. Your clockwork bee completely misses the ufetubus. The ufetubus hits you but does no damage. The ufetubus closely misses you. The ufetubus barely misses you. The ufetubus closely misses you. Your clockwork bee stings the ufetubus but does no damage. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ufetubus (heavily wounded, 63% to hit) The kinetic grapnel hits the ufetubus. The ufetubus is almost dead. The ufetubus hits you but does no damage. x4 Your clockwork bee stings the ufetubus! The ufetubus dies! Vehumet accepts your kill. The ufetubus slips past you! The ufetubus barely misses you. The ufetubus hits you but does no damage. You now have 9/13 mp. The grapnel guides your strike. You hit the ufetubus. You kill the ufetubus! Vehumet accepts your kill. Your clockwork bee winds down and falls to the ground. Health restored: 57 You need a visible target to rewind your bee! (Use ctrl+direction or * direction to deconstruct it instead.) Your dormant clockwork bee falls apart. You now have 196 gold pieces (gained 15). You now have 211 gold pieces (gained 15). k - a purple potion MP restored: 13 You encounter an ogre. It is wielding a +0 giant club. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (89% to hit) The kinetic grapnel hits the ogre. The ogre is lightly wounded. The killer bee buzzes angrily. You hear an angry buzzing noise. The ogre barely misses you. You now have 12/13 mp. The grapnel guides your strike. You hit the ogre. The ogre is lightly wounded. The ogre closely misses you. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (lightly wounded, 89% to hit) Okay, then. The killer bee stings you. You take 1 damage, and have 56/57 hp. Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a killer bee You lock target on the killer bee and prepare to deploy your bee. (Press . to continue winding your bee.) The killer bee barely misses you. The killer bee stings you! You take 6 damage, and have 50/57 hp. You now have 9/13 mp. You continue winding your clockwork bee... The killer bee barely misses you. The killer bee stings you but does no damage. You continue winding your clockwork bee... The killer bee stings you but does no damage. The killer bee stings you. The killer bee stings you but does no damage. The killer bee completely misses you. You take 5 damage, and have 46/57 hp. With a metallic buzz, your clockwork bee launches itself at the killer bee. The killer bee barely misses you. The killer bee stings you. The killer bee stings you but does no damage. The killer bee stings you. Your clockwork bee closely misses the killer bee. You take 4 damage, and have 42/57 hp. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a killer bee (ally target, 55% to hit) Okay, then. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a killer bee (55% to hit) The kinetic grapnel hits the killer bee. The killer bee is moderately wounded. The killer bee stings you but does no damage. The killer bee barely misses you. Your clockwork bee closely misses the killer bee. The killer bee barely misses you. x2 You now have 9/13 mp. The grapnel guides your strike. You puncture the killer bee! The killer bee is severely wounded. The killer bee stings you. The killer bee stings you but does no damage. Your clockwork bee closely misses the killer bee. The killer bee barely misses you. The killer bee stings you. You are poisoned. The killer bee poisons you! Your clockwork bee closely misses the killer bee. The killer bee stings you. The killer bee closely misses you. You take 9 damage, and have 34/57 hp. You miss the killer bee. The killer bee is severely wounded. You feel very sick. Your clockwork bee stings the killer bee. The killer bee dies! Vehumet accepts your kill. You can now gain magical power from killing. The killer bee stings you. The killer bee stings you but does no damage. Your clockwork bee stings the ogre. You take 4 damage, and have 30/57 hp. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (lightly wounded, 89% to hit) The kinetic grapnel hits the ogre. The ogre is moderately wounded. You feel sick. Your clockwork bee barely misses the ogre. The ogre hits you with a +0 giant club!! * * * LOW HITPOINT WARNING * * * The killer bee leaves your sight. You take 20 damage, and have 10/57 hp. MASSIVE DAMAGE!! You now have 8/13 mp. The grapnel guides your strike. You puncture the ogre! The ogre is severely wounded. You feel sick. Your clockwork bee stings the ogre! The ogre dies! Vehumet accepts your kill. Your clockwork bee stings the killer bee! The killer bee stings you but does no damage. Your Spellcasting skill increases to level 4! Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a killer bee (heavily wounded, ally target, 55% to hit) The kinetic grapnel misses the killer bee. You feel sick. Your clockwork bee barely misses the killer bee. The killer bee stings you but does no damage. Your clockwork bee misses the killer bee. The killer bee stings you! * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 4/57 hp. You miss the killer bee. The killer bee is heavily wounded. You feel sick. You are no longer poisoned. The killer bee closely misses you. Your clockwork bee closely misses the killer bee. The killer bee stings you. You die... #...##...##..# #... #......####.# #..## ##...### #..######...# ##.## ##........... ##.## ........#.# #...######...####..#.. #...........## ##.### ##...........# #. # .##....y@#####. ## .......y## ..###........... . #.....###... #...### #.... .... ....# ....# You could see a killer bee (ally target) and a friendly clockwork bee (minion). Vanquished Creatures A kobold geomancer (D:6) 2 ice beasts (D:6) A bullfrog (D:6) 4 wights (D:6) A killer bee (D:6) 3 hounds An orc priest (D:3) A sleepcap (D:7) Robin (D:4) 5 gnolls 7 adders An ufetubus (D:7) 8 endoplasms 15 hobgoblins 5 jackals 8 orcs 8 quokkas 4 ball pythons 2 bats 4 frilled lizards 11 goblins 9 kobolds 8 rats 110 creatures vanquished. Vanquished Creatures (collateral kills) Edmund (D:4) An ice beast (D:6) 3 ogres A phantom (D:6) A scorpion (D:4) A wight (D:6) A killer bee (D:7) A jelly (D:4) Ijyb (D:4) A gnoll (D:6) An ufetubus (D:7) 6 orcs (D:4) A ribbon worm (D:4) 3 hobgoblins (D:4) A quokka (D:4) 3 goblins (D:4) 27 creatures vanquished. Grand Total: 137 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dossy the Mountain Dwarf Forgewright began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 79 | D:1 | HP: 4/14 [frozen (4)] 120 | D:1 | Reached skill level 5 in Forgecraft 150 | D:1 | Reached skill level 2 in Spellcasting 159 | D:1 | Reached XP level 2. HP: 19/20 MP: 0/5 295 | D:1 | You add the spell Dispel Undead to your library. 553 | D:1 | Found a faded altar of an unknown god. 1141 | D:2 | Reached XP level 3. HP: 26/26 MP: 6/6 1381 | D:2 | Reached skill level 6 in Forgecraft 1406 | D:2 | Identified the +2 scale mail of the Moon {rPois rC+ Will+} 1697 | D:2 | You add the spell Ozocubu's Armour to your library. 1822 | D:2 | Reached XP level 4. HP: 21/33 MP: 7/7 1830 | D:2 | HP: 15/33 [gnoll/+0 whip (8)] 2010 | D:2 | Reached skill level 7 in Forgecraft 2030 | D:2 | You add the spell Spellspark Servitor to your library. 2240 | D:3 | You add the spell Eringya's Surprising Crocodile to your | library. 2571 | D:3 | Reached XP level 5. HP: 35/38 MP: 5/8 2770 | D:3 | Learned a level 3 spell: Launch Clockwork Bee 2893 | D:3 | Identified the +9 chain mail of Peek-a-Boo {Str+2} 2987 | D:4 | Reached skill level 8 in Forgecraft 3029 | D:4 | Identified a wand of mindburst (17) 3041 | D:4 | Encountered Robin 3060 | D:4 | Killed Robin 3305 | D:4 | Encountered Edmund 3323 | D:4 | Killed Edmund 3324 | D:4 | Reached skill level 9 in Forgecraft 3324 | D:4 | Reached XP level 6. HP: 43/45 MP: 3/9 3645 | D:4 | You add the spell Swiftness to your library. 3647 | D:4 | Encountered Ijyb 3661 | D:4 | Killed Ijyb 3723 | D:4 | You add the spell Fulminant Prism to your library. 3730 | D:4 | You add the spell Olgreb's Toxic Radiance to your library. 3811 | D:4 | You fall into a shaft and drop 2 floors! 3859 | D:6 | Found a statue of an orb of entropy. 3861 | D:6 | Found a staircase to the Ecumenical Temple. 3863 | D:6 | Found a statue of an orb of entropy. 3895 | D:6 | Reached skill level 10 in Forgecraft 3895 | D:6 | Reached XP level 7. HP: 50/50 MP: 7/10 3898 | Temple | Entered the Ecumenical Temple 3941 | Temple | Became a worshipper of Vehumet 3941 | Temple | Offered knowledge of Shock by Vehumet. 4068 | D:6 | Reached skill level 11 in Forgecraft 4161 | D:6 | Reached skill level 12 in Forgecraft 4161 | D:6 | Reached XP level 8. HP: 53/57 MP: 8/11 4766 | D:6 | Reached skill level 13 in Forgecraft 4804 | D:6 | You add the spell Apportation to your library. 4805 | D:6 | As you read the scroll labelled PYSTYG CUUSSO, it crumbles | to dust. 4805 | D:6 | Identified 6 scrolls of identify 4805 | D:6 | Identified 4 potions of heal wounds 4806 | D:6 | As you read the scroll of identify, it crumbles to dust. 4806 | D:6 | Identified 3 potions of brilliance 4807 | D:6 | As you read the scroll of identify, it crumbles to dust. 4807 | D:6 | Identified 3 potions of enlightenment 4808 | D:6 | As you read the scroll of identify, it crumbles to dust. 4808 | D:6 | Identified 2 scrolls of enchant armour 4809 | D:6 | As you read the scroll of identify, it crumbles to dust. 4809 | D:6 | Identified 2 scrolls of poison 4810 | D:6 | As you read the scroll of identify, it crumbles to dust. 4810 | D:6 | Identified 2 potions of might 4919 | D:6 | Reached skill level 3 in Spellcasting 5320 | D:7 | Found Ituthuel's Armour Emporium. 5389 | D:7 | Bought a +0 pair of boots for 63 gold pieces 5601 | D:7 | Reached * piety under Vehumet 5602 | D:7 | HP: 10/57 [ogre/+0 giant club (20)] 5604 | D:7 | Reached skill level 4 in Spellcasting 5604 | D:7 | HP: 4/57 [killer bee (7)] 5605 | D:7 | Slain by a killer bee Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_settlement, layout_basic, shapermc_ecumenical_altar_totnotflames D:2: layout_basic D:3: layout_basic, grunt_decor_clamped D:4: kennysheep_big_flooded_room, layout_basic, minitemple, uniq_ijyb, uniq_robin, uniq_edmund D:6: layout_gridville, minmay_temple_entry_overgrown D:7: layout_layer_cave, chequers_temple_overflow_minitemple, serial_shops, nicolae_stop_n_shop_1, chequers_avenue Temple: grunt_temple_mini_profane Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Forgecraft | 5 6 7 9 10 12 13 | 13.0 Spellcasting | 2 4 | 4.3 Dodging | | 1.3 Stealth | | 1.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 51 | 61 | 54 || 166 Melee: Mace | 51 | 3 | || 54 Halberd | | 58 | 54 || 112 Cast: Kinetic Grapnel | 64 | 66 | 42 || 172 Launch Clockwork | | 7 | 8 || 15 Read: Identify | | | 6 || 6 Armour: Ring mail | 51 | | || 51 Scale mail | 9 | 75 | 115 || 199 Dodge: Dodged | 40 | 44 | 71 || 155 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5691 | 5459 | 232 | 1129 | 3217 | 7 | 813.0 | Dungeon | 5624 | 5439 | 185 | 1113 | 3217 | 6 | 937.3 | Temple | 66 | 19 | 47 | 16 | 0 | 1 | 66.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 1344 daAuts D:1: 1304 daAuts D:4: 899 daAuts D:2: 894 daAuts D:3: 764 daAuts D:7: 418 daAuts Temple: 66 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 352.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 410.7 +-------+-------+-------+-------+-------+----------------------