Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 3282579758328586395 129 dossy the Vexing (level 5, -1/37 HPs) Began as a Barachi Hexslinger on Apr 4, 2026. Slain by a ribbon worm (4 damage) ... on level 3 of the Dungeon. The game lasted 00:03:45 (1680 turns). dossy the Vexing (Barachi Hexslinger) Turns: 1680, Time: 00:03:46 Health: -1/37 AC: 4 Str: 11 XL: 5 Next: 12% Magic: 2/6 EV: 11 Int: 14 God: Gold: 182 SH: 0 Dex: 14 Spells: 1/6 levels left rFire . . . (100%) a - +1 sling {=f d:9} rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe {ac:2 enc:0} rPois . (100%) g - +0 helmet {ac:1 enc:0} rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . e - +0 pair of boots {ac:1 enc:0} Will ..... (no amulet) Stlth + (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.10/turn %: no passive effects @: weak-willed, jinxed, slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 182 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) {=f d:9} Missiles c - 5 javelins {d:10} d - 6 poisoned darts Armour b - a +0 robe (worn) {ac:2 enc:0} e - a +0 pair of boots (worn) {ac:1 enc:0} (You found it on level 2 of the Dungeon) g - a +0 helmet (worn) {ac:1 enc:0} (You found it on level 1 of the Dungeon) h - a +0 leather armour {ac:3 enc:4} (You found it on level 1 of the Dungeon) i - a +0 ring mail {ac:5 enc:7} (You found it on level 1 of the Dungeon) Scrolls p - a scroll of poison c - a scroll of revelation {unknown} e - 2 scrolls of teleportation {unknown} h - a scroll of torment {unknown} j - 2 scrolls of enchant weapon {unknown} l - 3 scrolls of identify {unknown} m - a scroll of fear {unknown} q - a scroll of amnesia {unknown} Potions d - a potion of attraction {unknown} f - a potion of mutation {unknown} k - 2 potions of invisibility {unknown} n - a potion of ambrosia {unknown} o - a potion of enlightenment {unknown} p - a potion of heal wounds {unknown} Skills: - Level 1.2 Fighting - Level 2.0 Ranged Weapons - Level 2.1 Dodging - Level 1.1 Spellcasting + Level 6.2 Hexes - Level 1.1 Fire Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 36% 2d2 3% 2 b - Inner Flame Hex/Fire 11% N/A 17% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 8% 2x1d4 22% 1 Sigil of Binding Hex 18% N/A 6% 3 Cause Fear Hex 9% N/A 21% 4 Momentum Strike Conj/Tloc 0% 3d8 36% 2 Static Discharge Conj/Air 0% 3-3/arc 36% 2 Dimensional Bullseye Hex/Tloc 4% N/A 58% 4 Launch Clockwork Bee Frge 0% N/A 61% 3 Summon Ice Beast Ice/Summ 0% N/A 61% 3 Flame Wave Conj/Fire 2% 2d4 91% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16050 Altars: Ashenzari Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History n - a fizzy purple potion MP restored: 5 Found a stone staircase leading down. You pick up a parchment of Foxfire and begin reading... You add the spell Foxfire to your library. You now have 112 gold pieces (gained 9). o - a clear potion You encounter a goblin. It is wielding a +0 dagger. The goblin shouts! You shoot a sling bullet. The sling bullet hits the goblin. The goblin is severely wounded. You shoot a sling bullet. The sling bullet barely misses the goblin. You shoot a sling bullet. The sling bullet closely misses the goblin. You encounter an endoplasm. You shoot a sling bullet. The sling bullet hits the goblin. You kill the goblin! The endoplasm quivers. You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm is moderately wounded. You shoot a sling bullet. The sling bullet hits the endoplasm. You kill the endoplasm! There is nobody nearby that the sprites are interested in. Found an escape hatch in the ceiling. l - 2 scrolls labelled FEAG KOXKAIPAR (gained 1) m - a scroll labelled DUBYF AGONO k - 2 purple potions (gained 1) You pick up a parchment of Momentum Strike and begin reading... You add the spell Momentum Strike to your library. q - a scroll labelled SAUSEAMUJU You now have 129 gold pieces (gained 17). You now have 139 gold pieces (gained 10). There is an escape hatch in the floor here. You open the large door. You encounter a ball python. You shoot a sling bullet. The sling bullet hits the ball python! You kill the ball python! There is a large open door here. There is a large open door here. You see here a +0 pair of boots of rampaging. You encounter a rat. You shoot a sling bullet. The sling bullet hits the rat. You kill the rat! You now have 146 gold pieces (gained 7). There is an open door here. You open the door. There is an open door here. There is an open door here. You see here a +0 mace. You see here a +0 short sword. You see here a hobgoblin skeleton. You see here a ball python skeleton. There is an open door here. Found a stone staircase leading up. l - 3 scrolls labelled FEAG KOXKAIPAR (gained 1) There is a stone staircase leading up here. You encounter a bat. You shoot a sling bullet. The sling bullet hits the bat. The bat is moderately wounded. The bat hits you. You take 1 damage, and have 31/32 hp. You shoot a sling bullet. The sling bullet barely misses the bat. The bat closely misses you. The bat barely misses you. The bat hits you but does no damage. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The bat closely misses you. The bat hits you but does no damage. You now have 3/5 mp. You shoot a sling bullet. The sling bullet hits the bat! You kill the bat! Health restored: 32 The sprites lose interest in your situation. You feel your willpower return. You now have 161 gold pieces (gained 15). Done exploring. MP restored: 5 Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Found an escape hatch in the ceiling. You now have 175 gold pieces (gained 14). p - a fizzy sapphire potion You now have 182 gold pieces (gained 7). You open the door. Found a broken altar of Ashenzari. There is an open door here. There is an open door here. You encounter a hobgoblin. You encounter an adder. You shoot a sling bullet. The sling bullet barely misses the adder. The adder hisses angrily. You shoot a sling bullet. The sling bullet hits the adder. The adder is moderately wounded. The adder bites you. You are poisoned. The adder poisons you! You take 4 damage, and have 28/32 hp. You shoot a sling bullet. The sling bullet barely misses the adder. You feel sick. The adder closely misses you. The adder misses you. You take 2 damage, and have 26/32 hp. You shoot a sling bullet. The sling bullet closely misses the adder. You feel sick. The adder closely misses you. You take 1 damage, and have 25/32 hp. You shoot a sling bullet. The sling bullet barely misses the adder. You feel sick. The adder barely misses you. The adder closely misses you. You take 1 damage, and have 24/32 hp. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You feel sick. The adder misses you. You take 1 damage, and have 23/32 hp. You now have 3/5 mp. You shoot a sling bullet. The sling bullet hits the adder. The adder is severely wounded. You feel sick. You are no longer poisoned. The adder closely misses you. The adder misses you. You take 1 damage, and have 22/32 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +1 sling {=f d:9} Press: ? - help, Shift-Dir - straight line Aim: an adder (severely wounded, chance to call a sprite on attack: 59%, 37% to hit) You shoot a sling bullet. The sling bullet misses the adder. The adder misses you. The adder barely misses you. You shoot a sling bullet. The sling bullet misses the adder. A giggling sprite leaps out and ties the adder's tail in a knot. The adder is almost dead. The adder barely misses you. You shoot a sling bullet. The sling bullet misses the adder. The adder bites you. x2 You are poisoned. The adder poisons you! You take 3 damage, and have 20/32 hp. You shoot a sling bullet. The sling bullet misses the adder. A giggling sprite leaps out and makes the adder trip over its own tail. You kill the adder! The jinxing sprites lose interest in you. You feel sick. You take 1 damage, and have 19/32 hp. You feel sick. You see here an adder corpse. You take 1 damage, and have 18/32 hp. You start resting. You feel sick. You are no longer poisoned. You take 1 damage, and have 17/32 hp. You start resting. Magic restored. You start resting. You encounter an iguana. An iguana is nearby! An iguana is nearby! You are too injured to fight recklessly! Casting: Jinxbite (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You now have 2/5 mp. Fire: a) +1 sling {=f d:9} Press: ? - help, Shift-Dir - straight line Aim: an iguana (wandering, hasn't noticed you, chance to call a sprite on attack: 59%, 62% to hit) You shoot a sling bullet. The sling bullet hits the iguana but does no damage. The iguana hisses angrily. Fire: a) +1 sling {=f d:9} Press: ? - help, Shift-Dir - straight line Aim: an iguana (chance to call a sprite on attack: 59%, 62% to hit) You shoot a sling bullet. The sling bullet hits the iguana. The iguana is moderately wounded. You encounter a ribbon worm. Fire: a) +1 sling {=f d:9} Press: ? - help, Shift-Dir - straight line Aim: an iguana (moderately wounded, chance to call a sprite on attack: 59%, 62% to hit) You shoot a sling bullet. The sling bullet hits the iguana. The iguana is heavily wounded. The iguana bites you! * * * LOW HITPOINT WARNING * * * You take 8 damage, and have 12/32 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +1 sling {=f d:9} Press: ? - help, Shift-Dir - straight line Aim: an iguana (heavily wounded, chance to call a sprite on attack: 59%, 62% to hit) You shoot a sling bullet. The sling bullet hits the iguana. The iguana is severely wounded. The iguana closely misses you. Fire: a) +1 sling {=f d:9} Press: ? - help, Shift-Dir - straight line Aim: an iguana (severely wounded, chance to call a sprite on attack: 59%, 62% to hit) You shoot a sling bullet. The sling bullet barely misses the iguana. The sling bullet hits the ribbon worm but does no damage. A giggling sprite leaps out and ties the ribbon worm's tail in a knot. The ribbon worm is lightly wounded. The iguana bites you! * * * LOW HITPOINT WARNING * * * The iguana barely misses you. You take 9 damage, and have 4/32 hp. MASSIVE DAMAGE!! Fire: a) +1 sling {=f d:9} Press: ? - help, Shift-Dir - straight line Aim: an iguana (severely wounded, chance to call a sprite on attack: 59%, 62% to hit) You shoot a sling bullet. The sling bullet hits the iguana. You kill the iguana! Your Hexes skill increases to level 6! You have reached level 5! Fire: a) +1 sling {=f d:9} Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (lightly wounded, heavily drained, chance to call a sprite on attack: 64%, 78% to hit) You shoot a sling bullet. The sling bullet hits the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm seems less drained. The ribbon worm bites you but does no damage. Fire: a) +1 sling {=f d:9} Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (moderately wounded, chance to call a sprite on attack: 60%, 78% to hit) You shoot a sling bullet. The sling bullet hits the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm bites you but does no damage. Unknown command. Fire: a) +1 sling {=f d:9} Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (moderately wounded, chance to call a sprite on attack: 60%, 78% to hit) You shoot a sling bullet. The sling bullet barely misses the ribbon worm. The jinxing sprites lose interest in you. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 2/37 hp. Fire: a) +1 sling {=f d:9} Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (moderately wounded, 78% to hit) Casting: Jinxbite (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The ribbon worm misses you. You now have 1/6 mp. Fire: a) +1 sling {=f d:9} Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (moderately wounded, chance to call a sprite on attack: 60%, 78% to hit) You shoot a sling bullet. The sling bullet hits the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm bites you. You die... ##..##'##..### #...........## ###.........## .............# ###..........##### ######.........# #...<.....# #.........####..# ###.#####@w.....# #.# #.#####..# #.# #.# #.. ... ## #.# #.# #.# #.# #.. You could see a ribbon worm. Vanquished Creatures An iguana (D:3) A gnoll (D:2) 5 adders A dart slug (D:2) 6 endoplasms 8 hobgoblins 4 quokkas 6 ball pythons 2 bats (D:2) 5 frilled lizards 10 goblins 5 kobolds 3 rats 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dossy the Barachi Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 135 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 138 | D:1 | Learned a level 2 spell: Jinxbite 164 | D:1 | You add the spell Static Discharge to your library. 202 | D:1 | Reached skill level 4 in Hexes 338 | D:1 | You add the spell Flame Wave to your library. 636 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/4 911 | D:2 | Reached skill level 5 in Hexes 975 | D:2 | Reached XP level 4. HP: 28/32 MP: 1/5 1122 | D:2 | You add the spell Summon Ice Beast to your library. 1190 | D:2 | Learned a level 3 spell: Inner Flame 1295 | D:2 | You add the spell Launch Clockwork Bee to your library. 1334 | D:2 | You add the spell Foxfire to your library. 1376 | D:2 | You add the spell Momentum Strike to your library. 1635 | D:3 | Found a broken altar of Ashenzari. 1672 | D:3 | HP: 12/32 [iguana (8)] 1674 | D:3 | HP: 4/32 [iguana (9)] 1676 | D:3 | Reached skill level 6 in Hexes 1676 | D:3 | Reached XP level 5. HP: 5/37 MP: 3/6 1680 | D:3 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_d, layout_loops_ring D:2: layout_basic, minmay_joined_circles D:3: layout_basic, nicolae_overflow_streaming_green_lines, nicolae_ashenzari_skybound Skill XL: | 1 2 3 4 | ---------------+-------------+----- Hexes | 4 5 6 | 6.2 Fighting | | 1.2 Ranged Weapons | | 2.0 Dodging | | 2.1 Spellcasting | | 1.1 Fire Magic | | 1.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 121 | 58 || 179 Cast: Jinxbite | 6 | 9 || 15 Armour: Robe | 29 | 19 || 48 Dodge: Dodged | 27 | 37 || 64 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1948 | 1835 | 113 | 74 | 1298 | 3 | 649.3 | Dungeon | 1948 | 1835 | 113 | 74 | 1298 | 3 | 649.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1056 daAuts D:1: 815 daAuts D:3: 75 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 61.7 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 61.7 +-------+-------+-------+-------+-------+----------------------