Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 14531340585851789393 54 dossy the Vexing (level 3, 0/26 HPs) Began as a Barachi Hexslinger on Apr 4, 2026. Slain by a goblin ... wielding a +0 club ... led by Robin (1 damage) ... on level 2 of the Dungeon. The game lasted 00:02:10 (1510 turns). dossy the Vexing (Barachi Hexslinger) Turns: 1510, Time: 00:02:11 Health: 0/26 AC: 2 Str: 11 XL: 3 Next: 91% Magic: 0/4 EV: 11 Int: 13 God: Gold: 63 SH: 0 Dex: 14 Spells: 2/4 levels left rFire . . . (100%) a - +1 sling {=f} rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: weak-willed, unable to hop, jinxed, slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) {=f} Armour b - a +0 robe (worn) d - a +0 chain mail (You found it on level 2 of the Dungeon) Talismans c - the inkwell talisman of Ytzap {Fly Int+3} (You found it on level 1 of the Dungeon) [inkwell talisman] Fly: It grants you flight. Int+3: It affects your intelligence (+3). Scrolls p - a scroll of poison c - a scroll of identify {unknown} e - a scroll of fear {unknown} h - a scroll of teleportation {unknown} j - a scroll of enchant weapon {unknown} l - a scroll of fog {unknown} Potions d - a potion of magic {unknown} f - a potion of haste {unknown} k - a potion of heal wounds {unknown} Skills: - Level 1.2 Fighting - Level 2.0 Ranged Weapons - Level 2.1 Dodging - Level 1.1 Spellcasting + Level 5.2 Hexes - Level 1.1 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 28% 2d2 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 14% N/A 10% 3 Inner Flame Hex/Fire 8% N/A 22% 3 Cause Fear Hex 7% N/A 32% 4 Dimensional Bullseye Hex/Tloc 3% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10338 Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History You start resting. HP restored. You regained 6 hp, and now have 23/26 hp. You start resting. HP restored. Health restored: 26 You start waiting. Done waiting. Found a stone staircase leading down. There is a stone staircase leading down here. l - a scroll labelled AJEN VEIT NYR There is a stone staircase leading down here. You encounter a hobgoblin. You shoot a sling bullet. The sling bullet hits the hobgoblin. You kill the hobgoblin! You encounter a ribbon worm. You shoot a sling bullet. The sling bullet hits the ribbon worm. The ribbon worm is lightly wounded. You shoot a sling bullet. The sling bullet hits the ribbon worm. The ribbon worm is moderately wounded. You shoot a sling bullet. The sling bullet hits the ribbon worm. The ribbon worm is heavily wounded. You shoot a sling bullet. The sling bullet barely misses the ribbon worm. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You now have 2/4 mp. You shoot a sling bullet. The sling bullet completely misses the ribbon worm. A giggling sprite leaps out and smacks the ribbon worm with its own tail. The ribbon worm is heavily wounded. You shoot a sling bullet. The sling bullet hits the ribbon worm. The ribbon worm is heavily wounded. A giggling sprite leaps out and ties the ribbon worm's tail in a knot. The ribbon worm is severely wounded. The ribbon worm bites you. You take 1 damage, and have 25/26 hp. You shoot a sling bullet. The sling bullet hits the ribbon worm. The ribbon worm is severely wounded. The ribbon worm bites you but does no damage. Health restored: 26 You shoot a sling bullet. The sling bullet hits the ribbon worm. The ribbon worm is almost dead. The ribbon worm misses you. You shoot a sling bullet. The sling bullet hits the ribbon worm but does no damage. The ribbon worm is almost dead. The ribbon worm closely misses you. The ribbon worm bites you but does no damage. You shoot a sling bullet. The sling bullet hits the ribbon worm. The ribbon worm is almost dead. A giggling sprite leaps out and ties the ribbon worm's tail in a knot. You kill the ribbon worm! The jinxing sprites lose interest in you. Magic restored. You feel your willpower return. You see here a ribbon worm corpse. Found a stone staircase leading down. MP restored: 4 You encounter a dart slug and a ribbon worm. You see here a +0 chain mail. You shoot a sling bullet. The sling bullet hits the dart slug. The dart slug is heavily wounded. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The teleport trap disappears. The dart slug disappears! You now have 2/4 mp. You shoot a sling bullet. The sling bullet hits the ribbon worm. The ribbon worm is lightly wounded. A giggling sprite leaps out and makes the ribbon worm trip over its own tail. The ribbon worm is moderately wounded. You shoot a sling bullet. The sling bullet hits the ribbon worm but does no damage. The ribbon worm is lightly wounded. You shoot a sling bullet. The sling bullet hits the ribbon worm. The ribbon worm is moderately wounded. A giggling sprite leaps out and smacks the ribbon worm with its own tail. The ribbon worm is severely wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You disentangle yourself. You shoot a sling bullet. The sling bullet hits the ribbon worm! The ribbon worm is almost dead. The jinxing sprites lose interest in you. You shoot a sling bullet. The sling bullet hits the ribbon worm! You kill the ribbon worm! d - a +0 chain mail You encounter an endoplasm. MP restored: 4 You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm quivers. The endoplasm is moderately wounded. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You now have 2/4 mp. You shoot a sling bullet. The sling bullet hits the endoplasm! You kill the endoplasm! The sprites lose interest in your situation. You feel your willpower return. You now have 63 gold pieces (gained 15). You encounter an adder. MP restored: 4 You shoot a sling bullet. The sling bullet hits the adder. The adder hisses angrily. The adder is heavily wounded. You shoot a sling bullet. The sling bullet completely misses the adder. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You now have 2/4 mp. You shoot a sling bullet. The sling bullet hits the adder! You kill the adder! The sprites lose interest in your situation. You feel your willpower return. You encounter a goblin. It is wielding a +0 dagger. MP restored: 4 You shoot a sling bullet. The sling bullet hits the goblin. You kill the goblin! You encounter a goblin. It is wielding a +0 club. You see here a +0 hand axe. You shoot a sling bullet. The sling bullet hits the goblin. The goblin shouts! The goblin is moderately wounded. You encounter a hobgoblin. You shoot a sling bullet. The sling bullet hits the goblin. You kill the goblin! You encounter Robin of the Strong Arm. They are wielding a +0 short sword. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You now have 2/4 mp. You shoot a sling bullet. The sling bullet barely misses the hobgoblin. A giggling sprite leaps out and makes the hobgoblin trip over its own feet. The hobgoblin shouts! The hobgoblin is severely wounded. You hear a shout! Robin throws the goblin at you! You encounter a goblin. It is wielding a +0 club and carrying a +0 sling. You take 2 damage, and have 24/26 hp. Fire: a) +1 sling {=f} Press: ? - help, Shift-Dir - straight line Aim: Robin, wielding a +0 short sword, wearing a +0 animal skin and wearing a +0 helmet (chance to call a sprite on attack: 55%, 66% to hit) You shoot a sling bullet. The sling bullet hits Robin but does no damage. The goblin shouts! Robin roars a battlecry! The goblins go into a battle-frenzy! The goblin unwields a +0 club. The goblin wields a +0 sling. The goblin shoots a sling bullet. The sling bullet hits you. Robin throws the goblin at you! You encounter a goblin. It is wielding a +0 club. You take 2 damage, and have 22/26 hp. Fire: a) +1 sling {=f} Press: ? - help, Shift-Dir - straight line Aim: Robin, wielding a +0 short sword, wearing a +0 animal skin and wearing a +0 helmet (chance to call a sprite on attack: 55%, 66% to hit) You shoot a sling bullet. The sling bullet closely misses the hobgoblin. The sling bullet hits Robin but does no damage. A giggling sprite leaps out and smacks Robin with their own hand. Robin is lightly wounded. A giggling sprite leaps out and makes the hobgoblin trip over its own feet. You kill the hobgoblin! The jinxing sprites lose interest in you. The goblin shoots a sling bullet. The sling bullet hits you. The goblin closely misses you. The goblin shoots a sling bullet. The sling bullet closely misses you. Your Hexes skill increases to level 5! You take 3 damage, and have 19/26 hp. Fire: a) +1 sling {=f} Press: ? - help, Shift-Dir - straight line Aim: Robin, wielding a +0 short sword, wearing a +0 animal skin and wearing a +0 helmet (lightly wounded, heavily drained, 66% to hit) You shoot a sling bullet. The sling bullet hits Robin. Robin is heavily wounded. The goblin hits you but does no damage. The goblin shoots a sling bullet. The sling bullet closely misses you. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. Robin seems less drained. You encounter a goblin. It is wielding a +0 club. The goblin hits you but does no damage. You now have 0/4 mp. Fire: a) +1 sling {=f} Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 sling and carrying a +0 club (strong, chance to call a sprite on attack: 64%, 50% to hit) You shoot a sling bullet. The sling bullet completely misses the goblin. You encounter a hobgoblin. The goblin hits you but does no damage. You encounter a hobgoblin. The goblin unwields a +0 sling. The goblin wields a +0 club. The goblin barely misses you. Fire: a) +1 sling {=f} Press: ? - help, Shift-Dir - straight line Aim: Robin, wielding a +0 short sword, wearing a +0 animal skin and wearing a +0 helmet (heavily wounded, chance to call a sprite on attack: 55%, 66% to hit) You shoot a sling bullet. The sling bullet hits Robin. Robin is almost dead. The goblin shouts! The hobgoblin shouts! The goblin barely misses you. x2; The goblin hits you but does no damage. You encounter a goblin. It is wielding a +0 dagger. x2 Fire: a) +1 sling {=f} Press: ? - help, Shift-Dir - straight line Aim: Robin, wielding a +0 short sword, wearing a +0 animal skin and wearing a +0 helmet (almost dead, chance to call a sprite on attack: 55%, 66% to hit) You shoot a sling bullet. The sling bullet barely misses Robin. The goblin barely misses you. The goblin hits you but does no damage. The goblin misses you. Fire: a) +1 sling {=f} Press: ? - help, Shift-Dir - straight line Aim: Robin, wielding a +0 short sword, wearing a +0 animal skin and wearing a +0 helmet (almost dead, chance to call a sprite on attack: 55%, 66% to hit) You shoot a sling bullet. The sling bullet hits Robin. Robin is almost dead. A giggling sprite leaps out and doodles on Robin's face. You kill Robin! The goblin hits you with a +0 club. x2 * * * LOW HITPOINT WARNING * * * You take 11 damage, and have 9/26 hp. MASSIVE DAMAGE!! Hop to where? Press: ? - help, Dir - move target Boing! The goblin unwields a +0 club. The goblin wields a +0 sling. The goblin shoots a sling bullet. The sling bullet hits you but does no damage. The goblin shouts! The goblin no longer looks unusually strong. The goblin attacks as it pursues you! The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 6/26 hp. The jinxing sprites lose interest in you. The goblin no longer looks unusually strong. The goblin shoots a sling bullet. The sling bullet hits you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 6/26 hp. You don't have enough magic to cast this spell. Unknown command. The hobgoblin no longer looks unusually strong. x2 The goblin attacks as it pursues you! The goblin hits you but does no damage. The goblin no longer looks unusually strong. x2 The goblin shoots a sling bullet. The sling bullet hits you. * * * LOW HITPOINT WARNING * * * The goblin hits you but does no damage. You take 5 damage, and have 1/26 hp. The goblin no longer looks unusually strong. The goblin attacks as it pursues you! The goblin barely misses you. Casting: Jinxbite (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Okay, then. Casting: Jinxbite (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The goblin hits you with a +0 club. You die... #..# #.......# # ####..# ### #######.# # #...... ..# #.# # ####.##..# #.# #.# # #........# #.# #.# ##........####.### #.# .........g#ggg...# #.# .........g..##.#g# #.# .........g..##.#@###########.# $........##.##.#.##..........# ..†.))...##.##.#.##>#####...##### .......#.##.##.#.##.#####........ ...:...........#.##.##.........## #.#.####.##....................# # #. #.##.####.##.##.........# #. #.##.# #....#####...#### . ... .# ###### #...# You could see a goblin. Vanquished Creatures Robin (D:2) An adder (D:2) A dart slug (D:1) 2 ribbon worms (D:2) 4 hobgoblins 4 jackals (D:2) 2 quokkas A bat (D:1) 6 endoplasms 5 goblins 3 kobolds (D:1) 2 rats (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dossy the Barachi Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 112 | D:1 | Identified the inkwell talisman of Ytzap {Fly Int+3} 240 | D:1 | HP: 6/15 [hobgoblin (4)] 242 | D:1 | Reached XP level 2. HP: 9/21 MP: 3/3 697 | D:1 | Learned a level 2 spell: Jinxbite 715 | D:1 | Reached skill level 4 in Hexes 1066 | D:2 | HP: 10/21 [frozen (3)] 1068 | D:2 | Reached XP level 3. HP: 13/26 MP: 0/4 1078 | D:2 | HP: 11/26 [jackal (3)] 1489 | D:2 | Encountered Robin 1494 | D:2 | Reached skill level 5 in Hexes 1499 | D:2 | Killed Robin 1499 | D:2 | HP: 9/26 [goblin/+0 club[Robin] (5)] 1505 | D:2 | HP: 6/26 [goblin/sling bullet[Robin] (1)] 1507 | D:2 | HP: 1/26 [goblin/sling bullet[Robin] (6)] 1510 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_quiet, layout_basic, wad_floor_pattern_untrapped D:2: layout_loops_ring, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Hexes | 4 5 | 5.2 Fighting | | 1.2 Ranged Weapons | | 2.0 Dodging | | 2.1 Spellcasting | | 1.1 Fire Magic | | 1.1 Action || total ---------------------------++------- Fire: Sling || 90 Cast: Jinxbite || 11 Ability: Hop || 1 Armour: Robe || 36 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1660 | 1640 | 20 | 621 | 820 | 2 | 830.0 | Dungeon | 1660 | 1640 | 20 | 621 | 820 | 2 | 830.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1154 daAuts D:2: 506 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 39.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 39.0 +-------+-------+-------+-------+-------+----------------------