Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 18370104759922522388 244 dossy the Digger (level 6, -5/40 HPs) Began as an Octopode Earth Elementalist on Apr 7, 2026. Was a Believer of Uskayaw. Killed by divine providence ... invoked by an orc priest (11 damage) ... on level 3 of the Dungeon. The game lasted 00:09:21 (2977 turns). dossy the Digger (Octopode Earth Elementalist) Turns: 2977, Time: 00:09:22 Health: -5/40 AC: 1 Str: 8 XL: 6 Next: 10% Magic: 5/10 EV: 13 Int: 17 God: Uskayaw [**....] Gold: 198 SH: 0 Dex: 14 Spells: 3/11 levels left rFire . . . (100%) a - +0 sling {=f d:7} rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) g - amulet of dissipation {Dissipate} rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion (0%), Stomp (0%), Line Pass (0%) You were on level 3 of the Dungeon. You worshipped Uskayaw. Uskayaw was noncommittal. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 226 gold pieces. You spent 28 gold pieces at shops. Inventory: Hand Weapons a - a +0 sling (weapon) {=f d:7} (You found it on level 1 of the Dungeon) b - a +0 long sword {d:11} (You found it on level 2 of the Dungeon) c - a +0 short sword {d:5} (You took it off a kobold on level 2 of the Dungeon) Missiles d - 5 poisoned darts {d:0 poison} e - 3 stones {d:1} Magical Staves f - a staff of cold {d:4} (You found it on level 2 of the Dungeon) Jewellery g - an amulet of dissipation (worn) {Dissipate} (You found it on level 2 of the Dungeon) Wands d - a wand of digging (3) (You found it on level 2 of the Dungeon) Scrolls i - 2 scrolls of identify c - 2 scrolls of teleportation {unknown} e - 2 scrolls of amnesia {unknown} N - 5 scrolls of noise m - a scroll of silence {unknown} n - 2 scrolls of summoning {unknown} Potions g - a potion of magic d - a potion of heal wounds {unknown} f - a potion of brilliance {unknown} j - a potion of curing {unknown} k - a potion of invisibility {unknown} l - a potion of attraction {unknown} n - a potion of moonshine e - 3 potions of enlightenment Skills: + Level 2.3 Fighting + Level 3.2 Dodging - Level 2.6 Stealth - Level 3.0 Spellcasting + Level 2.6 Conjurations + Level 4.0 Earth Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 32% 2d9 3% 1 b - Stone Arrow Conj/Erth 26% 3d8 14% 3 r - Brom's Barrelling Bo Conj/Erth 13% 2d5 41% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 16% N/A 10% 3 Call Imp Summ 4% N/A 26% 2 Grave Claw Necr 4% 2d7 26% 2 Petrify Alch/Erth 4% N/A 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 15561 Sewer (visited) Altars: Fedhas Qazlal Uskayaw Shops: D:1 * D:2 ( Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You start resting. HP restored. Health restored: 34 You start resting. Magic restored. You regained 3 mp, and now have 8/9 mp. You start resting. Magic restored. MP restored: 9 There is a large open door here. You open the large door. There is a large open door here. You now have 134 gold pieces (gained 5). You now have 140 gold pieces (gained 6). You now have 150 gold pieces (gained 10). You now have 156 gold pieces (gained 6). There is a large open door here. Found two gates leading back out of this place. You open the large door. You encounter a brain worm. The blast of sand hits the brain worm! The brain worm is heavily wounded. The brain worm's bulging head throbs. Something gnaws on your mind! You feel your power leaking away. You take 8 damage, and have 26/34 hp. MASSIVE DAMAGE!! You now have 7/9 mp. You shoot a sling bullet. The sling bullet barely misses the brain worm. The brain worm misses you. The blast of sand hits the brain worm. The brain worm is heavily wounded. The brain worm bites you. x2 You take 8 damage, and have 18/34 hp. MASSIVE DAMAGE!! You now have 6/9 mp. You are too injured to fight recklessly! Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a brain worm (moderately wounded, 94% to hit) Okay, then. You shoot a sling bullet. The sling bullet hits the brain worm. The brain worm is heavily wounded. The brain worm barely misses you. You can now pass through a line of other dancers. You unwield your +0 sling {=f d:7}. b - a +0 long sword (weapon) {d:11} The brain worm bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 15/34 hp. You slash the brain worm! You grab the brain worm. You squeeze the brain worm. You kill the brain worm! Training target 3.0 for Spellcasting reached! Your Spellcasting skill increases to level 3! Your Earth Magic skill increases to level 4! You have reached level 6! You regained 3 hp, and now have 18/39 hp. You start resting. Magic restored. You regained 5 hp, and now have 23/39 hp. You regained 3 mp, and now have 9/10 mp. You start resting. Magic restored. You regained 2 hp, and now have 25/39 hp. MP restored: 10 You start resting. HP restored. You regained 10 hp, and now have 35/39 hp. You start resting. HP restored. Health restored: 39 You open the large door. You learned that your 3 scrolls labelled LUHAEVUMIOSS are actually 3 scrolls of noise. h -> N - 3 scrolls of noise There is a large open door here. You see here a scroll of noise. You see here a +0 barding. You see here a scroll of noise. You see here a potion of moonshine. You see here a scroll of noise. You see here a potion of moonshine. You see here a scroll of noise. N - 4 scrolls of noise (gained 1) You see here a potion of moonshine. You see here a scroll of noise. N - 5 scrolls of noise (gained 1) You see here a potion of moonshine. You see here a potion of moonshine. n - a potion of moonshine There is a large open door here. Okay, then. There is a gate leading back out of this place here. You enter the shallow water. You see here a ball python skeleton. You encounter a bat. You enter the deep water. The helpless bat fails to defend itself. You slash the bat! You kill the bat! You encounter a jackal. You unwield your +0 long sword {d:11}. a - a +0 sling (weapon) {=f d:7} You shoot a sling bullet. The sling bullet hits the jackal. The jackal barks! The jackal is severely wounded. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You shoot a sling bullet. The sling bullet closely misses the jackal. You shoot a sling bullet. The sling bullet closely misses the jackal. The blast of sand hits the jackal. You kill the jackal! You now have 9/10 mp. You see here a jackal corpse. Magic restored. You now have 174 gold pieces (gained 18). You now have 188 gold pieces (gained 14). e - a potion of enlightenment MP restored: 10 e - 3 potions of enlightenment (gained 2) Done exploring. Done exploring. Sorry, you can't auto-travel out of here. You can't go down here! Done exploring. Sorry, you can't auto-travel out of here. You can't go down here! You enter the shallow water. You enter the shallow water. You see here a jackal corpse. There is a gate leading back out of this place here. Welcome back to the Dungeon! There is a collapsed entrance here. You enter the shallow water. There is an open door here. You see here an adder skeleton. Found a stone staircase leading down. You encounter a kobold. It is wielding a +0 short sword. You shoot a sling bullet. The sling bullet hits the kobold. You kill the kobold! Found a stormy altar of Qazlal. There is a stone staircase leading down here. You encounter a kobold. It is wielding a +0 short sword. The kobold leaves your sight. A kobold comes into view. You shoot a sling bullet. The sling bullet hits the kobold but does no damage. The kobold shouts! You shoot a sling bullet. The sling bullet barely misses the kobold. You encounter a ball python. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You shoot a sling bullet. The sling bullet barely misses the kobold. The sling bullet hits the plant. The plant begins to die. The plant is lightly damaged. The ball python bites something but does no damage. The blast of sand hits the kobold. You kill the kobold! You now have 9/10 mp. Found a blossoming altar of Fedhas. A nearby plant withers and dies. You pick up a parchment of Call Imp and begin reading... You add the spell Call Imp to your library. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. A ball python comes into view. MP restored: 10 You shoot a sling bullet. The sling bullet barely misses the ball python. A ball python comes into view. You shoot a sling bullet. The sling bullet hits the ball python. You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading down. There is a stone staircase leading down here. n - 2 scrolls labelled QILEAM XUOMM (gained 1) You encounter a frilled lizard. You shoot a sling bullet. The sling bullet hits the frilled lizard. You kill the frilled lizard! Health restored: 40 Found a stone staircase leading up. You now have 198 gold pieces (gained 10). You see here a +0 pair of gloves. You encounter an orc. It is wielding a +0 mace. You shoot a sling bullet. The sling bullet hits the orc. The orc shouts! The orc is moderately wounded. You hear a shout! x4 You encounter an orc. It is wielding a +0 short sword. The blast of sand hits the orc! You kill the orc! You encounter an orc. It is wielding a +0 flail. You now have 9/10 mp. The blast of sand misses the orc. You now have 8/10 mp. The blast of sand hits the orc. The orc is moderately wounded. You encounter an orc priest. It is wielding a +0 club. The orc barely misses you. You now have 7/10 mp. You shoot a sling bullet. The sling bullet hits the orc. The orc is severely wounded. The orc priest shouts! The orc hits you with a +0 flail. You encounter an orc. It is wielding a +0 club. The orc completely misses you. The orc priest calls upon Beogh to heal the orc. The orc is healed somewhat. You take 1 damage, and have 39/40 hp. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc priest, wielding a +0 club (82% to hit) The blast of sand hits the orc but does no damage. The orc is lightly wounded. The orc hits you with a +0 flail. You take 2 damage, and have 37/40 hp. You now have 6/10 mp. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc priest, wielding a +0 club (82% to hit) The blast of sand misses the orc. The blast of sand hits the orc priest. The orc priest is heavily wounded. The orc hits you with a +0 flail. The orc hits you with a +0 flail! The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * You can now pass through a line of other dancers. You take 29 damage, and have 8/40 hp. MASSIVE DAMAGE!! Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc priest, wielding a +0 club (heavily wounded, 82% to hit) The blast of sand hits the orc but does no damage. The orc hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 5/40 hp. You now have 5/10 mp. Okay, then. Okay, then. Okay, then. Okay, then. Okay, then. Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The orc priest looks encouraged for a moment. The orc attacks as it pursues you! The orc barely misses you. You see here a +0 pair of gloves. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... Your body falls in perfect tune with the rhythm. ##...## #############.###.# ####...##........# #.# #....#....####...###># #.##...##.# #......... #.###.###.# ##...##### #.# #.# #.# ##.## # #.###.###.# #.# # #....@....# #.# # #####[##### #+# # #o# # #.# # #o# # oo. ## ..... +. ##...## ## ##.## # You could see an orc priest and 3 orcs. Vanquished Creatures A brain worm (Sewer) 2 clockroaches (D:3) A river rat (Sewer) 3 adders A dart slug (D:3) 6 orcs (D:3) 6 ribbon worms 6 endoplasms 6 hobgoblins 6 jackals 4 quokkas 16 ball pythons 15 bats 4 frilled lizards 6 goblins 6 kobolds 4 rats 93 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dossy the Octopode Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 103 | D:1 | Found Qagidosu's General Store. 117 | D:1 | Reached XP level 2. HP: 18/18 MP: 1/5 178 | D:1 | Bought a scroll of identify for 28 gold pieces 615 | D:1 | You add the spell Grave Claw to your library. 993 | D:2 | Identified a wand of digging (3) 1025 | D:2 | Found a faded altar of an unknown god. 1028 | D:2 | Reached skill level 1 in Fighting 1028 | D:2 | Reached XP level 3. HP: 23/23 MP: 4/6 1034 | D:2 | Prayed at the altar of an unknown god. 1034 | D:2 | Became a worshipper of Uskayaw the Reveller 1034 | D:2 | Reached * piety under Uskayaw 1105 | D:2 | HP: 8/23 [ribbon worm (5)] 1251 | D:2 | Encountered Terence 1345 | D:2 | HP: 11/23 [quokka (5)] 1613 | D:2 | HP: 11/23 [hobgoblin (1)] 1691 | D:2 | Found Bobam's Antique Weapon Emporium. 1977 | D:3 | Reached XP level 4. HP: 28/28 MP: 5/7 1983 | D:3 | Found a glowing drain. 2022 | D:3 | Reached ** piety under Uskayaw 2136 | D:3 | Learned a level 3 spell: Stone Arrow 2141 | D:3 | Learned a level 4 spell: Brom's Barrelling Boulder 2160 | D:3 | Reached skill level 2 in Conjurations 2161 | D:3 | Reached *** piety under Uskayaw 2163 | D:3 | HP: 14/29 [dart slug/slug dart (4)] 2168 | D:3 | HP: 12/29 [clockroach (2)] 2169 | D:3 | Reached **** piety under Uskayaw 2171 | D:3 | Reached XP level 5. HP: 15/34 MP: 1/9 2253 | Sewer | Entered a sewer 2341 | Sewer | Reached skill level 3 in Dodging 2497 | Sewer | Reached skill level 2 in Fighting 2610 | Sewer | HP: 15/34 [brain worm (3)] 2612 | Sewer | Reached skill level 3 in Spellcasting 2612 | Sewer | Reached skill level 4 in Earth Magic 2612 | Sewer | Reached XP level 6. HP: 18/39 MP: 6/10 2878 | D:3 | Found a stormy altar of Qazlal. 2887 | D:3 | Found a blossoming altar of Fedhas. 2890 | D:3 | You add the spell Call Imp to your library. 2973 | D:3 | HP: 8/40 [orc priest/divine providence (17)] 2977 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_abandoned_market, layout_loops_ring, serial_shops, nicolae_shop_flopsided, st_stairs_5, amcnicky_mini_pool_small D:2: layout_basic, serial_shops, nicolae_shop_real_fake_doors, hellmonk_ecumenical_altar_crossroads, uniq_terence D:3: layout_loops_corners, grunt_temple_overflow_forces_of_nature, gup_sewer_entry_glass, kennysheep_generic_room_14, kennysheep_generic_room_13, kennysheep_crisscross, dk_noncrumbling_3, st_stairs_9, kennysheep_orc_chapel Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 | 2.3 Conjurations | 2 | 2.6 Dodging | 3 | 3.2 Spellcasting | 3 | 3.0 Earth Magic | 4 | 4.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 1 | 7 || 8 Melee: Tentacles | 1 | 2 || 3 Unarmed | 1 | || 1 Long sword | | 7 || 7 Constrict | | 2 || 2 Fire: Sling | 61 | 60 || 121 Cast: Sandblast | 45 | 42 || 87 Stab: Sleeping | | 1 || 1 Armour: None | 23 | 27 || 50 Dodge: Dodged | 17 | 37 || 54 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3073 | 2923 | 150 | 553 | 1700 | 4 | 768.2 | Dungeon | 2437 | 2287 | 150 | 445 | 1411 | 3 | 812.3 | Sewer | 635 | 635 | 0 | 108 | 289 | 1 | 635.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 996 daAuts D:2: 958 daAuts Sewer: 635 daAuts D:3: 483 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 87.2 Dungeon | 69.9 | 69.9 | N/A | N/A | 59.0 | 68.7 Sewer | 30.1 | 30.1 | N/A | N/A | 41.0 | 143.0 +-------+-------+-------+-------+-------+----------------------