Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 1978551949651436622 16 dossy the Firebug (level 2, 0/18 HPs) Began as an Octopode Fire Elementalist on Apr 7, 2026. Slain by a kobold ... wielding a +0 club (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:50 (1064 turns). dossy the Firebug (Octopode Fire Elementalist) Turns: 1064, Time: 00:01:51 Health: 0/18 AC: 1 Str: 7 XL: 2 Next: 58% Magic: 4/5 EV: 12 Int: 17 God: Gold: 53 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . (100%) a - +0 sling {=f} rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 53 gold pieces. Inventory: Hand Weapons a - a +0 sling (weapon) {=f} (You found it on level 1 of the Dungeon) b - a +0 dagger (You took it off a goblin on level 1 of the Dungeon) Missiles c - 4 stones Jewellery d - an amulet of regeneration (You found it on level 1 of the Dungeon) Scrolls c - a scroll of amnesia {unknown} Potions g - a potion of magic d - 3 potions of attraction {unknown} f - a potion of curing {unknown} j - a potion of mutation {unknown} Skills: * Level 1.2 Fighting + Level 2.1 Dodging - Level 2.6 Stealth + Level 2.1 Spellcasting + Level 1.2 Conjurations + Level 3.1 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 36% 2x1d5 8% 1 b - Scorch Fire 24% 2d6 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 2% 2d7 28% 2 Inner Flame Hex/Fire 7% N/A 30% 3 Volatile Blastmotes Fire/Tloc 14% 2d11 30% 3 Vampiric Draining Necr 1% 2d6 50% 3 Flame Wave Conj/Fire 9% 2d6 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10923 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History HP restored. You pick up a parchment of Vampiric Draining and begin reading... You add the spell Vampiric Draining to your library. Health restored: 12 You see here a bat corpse. You now have 22 gold pieces (gained 6). You encounter a ball python. MP restored: 3 You shoot a sling bullet. The sling bullet barely misses the ball python. You conjure some foxfire! You now have 2/3 mp. You shoot a sling bullet. The sling bullet hits the ball python. The ball python is severely wounded. The foxfire burns the ball python. You kill the ball python! Your foxfire dissipates. You encounter a kobold. It is wielding a +0 whip and quivering stones. You conjure some foxfire! You now have 1/3 mp. You shoot a sling bullet. The sling bullet hits the kobold. The kobold shouts! The kobold is moderately wounded. The foxfire burns the kobold. You kill the kobold! You have reached level 2! Health restored: 18 Your foxfire dissipates. c - a scroll labelled VEEN WABUSCH There are no items here. You start resting. Magic restored. You regained 2 mp, and now have 4/5 mp. You start resting. Magic restored. MP restored: 5 c - 4 stones Things that are here: a +0 whip; a kobold corpse d - 2 sapphire potions (gained 1) You encounter a bat. You shoot a sling bullet. The sling bullet hits the bat. You kill the bat! Found a stone staircase leading down. You now have 28 gold pieces (gained 6). You encounter a ball python. You shoot a sling bullet. The sling bullet hits the ball python. You kill the ball python! You now have 31 gold pieces (gained 3). You now have 41 gold pieces (gained 10). You encounter a quokka. You shoot a sling bullet. The sling bullet hits the quokka. The quokka is heavily wounded. You shoot a sling bullet. The sling bullet hits the quokka. You kill the quokka! Your Fighting skill increases to level 1! Found a stone staircase leading down. j - a red potion There is a stone staircase leading down here. You see here a +0 chain mail. Key pressed, stopping explore. d - 3 sapphire potions (gained 1) Key pressed, stopping explore. You encounter a frilled lizard. You shoot a sling bullet. The sling bullet hits the frilled lizard! You kill the frilled lizard! You encounter a goblin. It is wielding a +0 dagger. You shoot a sling bullet. The sling bullet hits the goblin. You kill the goblin! You open the door. There is an open door here. There is an open door here. d - an amulet of regeneration You open the door. There is an open door here. You now have 53 gold pieces (gained 12). There is an open door here. There is an open door here. You open the door. You encounter a hobgoblin. You shoot a sling bullet. The sling bullet hits the hobgoblin! You kill the hobgoblin! There is an open door here. You see here a hobgoblin corpse. You encounter a kobold. It is wielding a +0 short sword. You shoot a sling bullet. The sling bullet hits the kobold but does no damage. You shoot a sling bullet. The sling bullet misses the kobold. You conjure some foxfire! You now have 4/5 mp. You shoot a sling bullet. The sling bullet barely misses your foxfire. The sling bullet hits the kobold. You kill the kobold! Your foxfire dissipates. Your foxfire dissipates. You see here a +0 short sword. You open the door. There is an open door here. You encounter a hobgoblin. The hobgoblin shouts! MP restored: 5 You shoot a sling bullet. The sling bullet hits the hobgoblin. The hobgoblin is severely wounded. You conjure some foxfire! You now have 4/5 mp. You shoot a sling bullet. The sling bullet barely misses the hobgoblin. The foxfire burns the hobgoblin. You kill the hobgoblin! As you open the door, it creaks loudly! Your foxfire dissipates. You open the door. You open the door. You open the door. You open the door. There is an escape hatch in the floor here. You open the door. There is an open door here. There is an open door here. There is an open door here. As you open the door, it creaks loudly! MP restored: 5 There is an open door here. You enter the deep water. You open the door. There is an open door here. You enter the shallow water. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. You encounter an orc priest, 2 orcs, a kobold and a quokka. The kobold is quivering stones. There is a stone staircase leading up here. There are monsters nearby! Fire: a) +0 sling {=f} Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 flail (asleep, 98% to hit) You shoot a sling bullet. The sling bullet hits the orc priest. The orc priest shouts! The orc priest is moderately wounded. The orc shouts! The kobold shouts! The orc shouts! You hear an angry hiss. Casting: Foxfire (safe; 8% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! You now have 4/5 mp. Fire: a) +0 sling {=f} Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 flail (moderately wounded, 52% to hit) You shoot a sling bullet. The sling bullet hits your foxfire. Your foxfire is moderately damaged. The foxfire burns the orc. The orc is lightly wounded. The foxfire burns the orc. The orc is heavily wounded. You encounter a ball python. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The orc priest shouts, "Surrender to Beogh and we'll let you live!" (press Y on the ability menu to convert to Beogh) You take 9 damage, and have 9/18 hp. MASSIVE DAMAGE!! The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You climb upwards. There is a stone staircase leading down here. You take 2 damage, and have 7/18 hp. Fire: a) +0 sling {=f} Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 club (heavily wounded, 52% to hit) You shoot a sling bullet. The sling bullet closely misses the orc. The orc completely misses you. The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 5/18 hp. Casting: Foxfire (safe; 8% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate There is not enough space to conjure foxfire! Casting: Foxfire (safe; 8% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Okay, then. Fire: a) +0 sling {=f} Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 club (heavily wounded, 52% to hit) You shoot a sling bullet. The sling bullet barely misses the orc. The orc hits you but does no damage. Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Foxfire (safe; 8% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Okay, then. Fire: a) +0 sling {=f} Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 club (heavily wounded, 52% to hit) You shoot a sling bullet. The sling bullet hits the orc! You kill the orc! Things that are here: a +0 club; an orc corpse MP restored: 5 You start resting. HP restored. You regained 10 hp, and now have 16/18 hp. You start resting. HP restored. Health restored: 18 There is a stone staircase leading down here. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. You climb downwards. You encounter a kobold and an endoplasm. The kobold shouts! You hear an angry hiss. There is a stone staircase leading up here. The endoplasm closely misses you. You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm is lightly wounded. The endoplasm hits you. You encounter an endoplasm. The endoplasm closely misses you. You take 2 damage, and have 16/18 hp. The endoplasm freezes you. You are frozen. There is a stone staircase leading up here. You take 1 damage, and have 15/18 hp. Fire: a) +0 sling {=f} Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 club (43% to hit) You shoot a sling bullet. The sling bullet closely misses the kobold. You encounter an adder. The endoplasm hits you. The kobold barely misses you. You take 1 damage, and have 14/18 hp. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The kobold hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You climb upwards. There is a stone staircase leading down here. You take 8 damage, and have 6/18 hp. MASSIVE DAMAGE!! Casting: Foxfire (safe; 8% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The kobold hits you with a +0 club. You die... ..# #....# #..#^#...# #.###.# #.## #....# #..#.#...# #.##..# #..#####....####........###.##.## ##............##...............# ###..###....#.##.........##.##### # #........##.##.........#....... # #.######.##.##.........######## # #.# #.....vKJ......## #.# ####.#.@.......# #.# #.##v.......# #.# #.##........# ###.# #.##.######## ....# #.##.# ##### #....# ################################# ................................. ####...#######..####.<.'####..### You could see an endoplasm and a kobold (ally target). Vanquished Creatures An orc (D:1) 2 hobgoblins (D:1) A quokka (D:1) 3 ball pythons (D:1) 4 bats (D:1) A frilled lizard (D:1) 3 goblins (D:1) 2 kobolds (D:1) 2 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dossy the Octopode Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 145 | D:1 | You add the spell Grave Claw to your library. 211 | D:1 | You add the spell Vampiric Draining to your library. 238 | D:1 | Reached XP level 2. HP: 18/18 MP: 1/5 364 | D:1 | Reached skill level 1 in Fighting 964 | D:2 | HP: 9/18 [orc priest/divine providence (9)] 1056 | D:1 | Learned a level 2 spell: Scorch 1062 | D:2 | HP: 9/18 [frozen (5)] 1064 | D:1 | HP: 3/18 [frozen (3)] 1064 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: shiori_angband_town, layout_basic, chequers_serial_rivers_small_a, ebering_dispersal_statue_hall, chequers_serial_rivers_room_b, minmay_bisected D:2: wad_river_or_something, layout_basic, chequers_ecumenical_altar_simple, basic_altar, minmay_tromino_v7 Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.2 Dodging | | 2.1 Stealth | | 2.6 Spellcasting | | 2.1 Conjurations | | 1.2 Fire Magic | | 3.1 Action || total ---------------------------++------- Attack: Normal || 1 Melee: Unarmed || 1 Fire: Sling || 25 Cast: Foxfire || 13 Armour: None || 8 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1075 | 1013 | 62 | 89 | 743 | 2 | 537.5 | Dungeon | 1075 | 1013 | 62 | 89 | 743 | 2 | 537.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1061 daAuts D:2: 13 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 12.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 12.0 +-------+-------+-------+-------+-------+----------------------