Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 13913660887686523943 116 dossy the Vexing (level 5, -2/33 HPs) Began as an Octopode Hexslinger on Apr 7, 2026. Slain by a gnoll ... wielding a +0 club (7 damage) ... on level 3 of the Dungeon. The game lasted 00:05:04 (3109 turns). dossy the Vexing (Octopode Hexslinger) Turns: 3109, Time: 00:05:04 Health: -2/33 AC: 1 Str: 8 XL: 5 Next: 1% Magic: 5/8 EV: 12 Int: 15 God: Gold: 3 SH: 0 Dex: 16 Spells: 3/8 levels left rFire . . . (100%) a - +1 sling {=f} rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: weak-willed A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 105 gold pieces. You spent 102 gold pieces at shops. Inventory: Hand Weapons a - a +1 sling (weapon) {=f} Missiles b - 6 stones Magical Staves c - a staff of fire (You found it on level 1 of the Dungeon) d - a staff of conjuration (You found it on level 1 of the Dungeon) Wands c - a wand of warping (1) (You found it on level 2 of the Dungeon) Scrolls p - a scroll of poison c - 2 scrolls of fog {unknown} d - 3 scrolls of identify {unknown} e - 3 scrolls of teleportation {unknown} h - 3 scrolls of enchant armour {unknown} j - a scroll of noise {unknown} l - 2 scrolls of revelation {unknown} m - a scroll of acquirement {unknown} n - a scroll of summoning {unknown} q - a scroll of torment {unknown} u - a scroll of fear {unknown} v - a scroll of amnesia {unknown} y - a scroll of silence {unknown} z - a scroll of enchant weapon {unknown} Potions f - a potion of heal wounds {unknown} k - a potion of ambrosia {unknown} o - a potion of moonshine {unknown} p - a potion of mutation {unknown} s - a potion of resistance {unknown} Skills: - Level 1.0 Fighting - Level 2.0 Ranged Weapons - Level 2.0 Dodging - Level 2.0 Spellcasting + Level 4.1 Hexes - Level 3.0 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 28% 2d2 6% 2 b - Inner Flame Hex/Fire 12% N/A 16% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 14% N/A 12% 3 Sigil of Binding Hex 14% N/A 12% 3 Momentum Strike Conj/Tloc 2% 3d8 32% 2 Mephitic Cloud Conj/Alch/Air 1% N/A 54% 3 Cause Fear Hex 7% N/A 36% 4 Dimensional Bullseye Hex/Tloc 3% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 14856 Altars: Shops: D:2 * Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You feel your willpower being sapped. The adder barely misses you. You now have 5/7 mp. You shoot a sling bullet. The sling bullet barely misses the adder. The adder bites you. x2 You take 5 damage, and have 23/28 hp. You shoot a sling bullet. The sling bullet hits the adder. The adder is lightly wounded. A giggling sprite leaps out and makes the adder trip over its own tail. The adder is moderately wounded. The adder bites you. You shoot a sling bullet. The sling bullet hits the adder. The adder is severely wounded. A giggling sprite leaps out and smacks the adder with its own tail. The adder is almost dead. The adder barely misses you. The adder misses you. You shoot a sling bullet. The sling bullet barely misses the adder. A giggling sprite leaps out and makes the adder trip over its own tail. You kill the adder! The jinxing sprites lose interest in you. Magic restored. HP restored. You feel your willpower return. You see here an adder corpse. l - 2 scrolls labelled FOAXTI QYETU (gained 1) You now have enough gold to buy a scroll labelled QUBIEKHL GUMETO on D:2, buy a scroll labelled NOFFEL TUBI on D:2, or buy a scroll labelled RAIFEI NEME on D:2. You can access your shopping list by pressing '$'. You now have 18 gold pieces (gained 12). Health restored: 28; MP restored: 7 You now have 29 gold pieces (gained 11). You encounter a frilled lizard. You shoot a sling bullet. The sling bullet hits the frilled lizard. You kill the frilled lizard! You encounter a quokka. You shoot a sling bullet. The sling bullet misses the quokka. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The quokka barely misses you. The quokka bites you. You take 2 damage, and have 26/28 hp. You now have 5/7 mp. You shoot a sling bullet. The sling bullet misses the quokka. A giggling sprite leaps out and smacks the quokka with its own front foot. You kill the quokka! The sprites lose interest in your situation. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Magic restored. You feel your willpower return. There is an open door here. There is an entrance to Mopn's Antique Scrolls here. Health restored: 28; MP restored: 7 y - a scroll labelled NOFFEL TUBI Thank you for shopping at Mopn's Antique Scrolls! You can access your shopping list by pressing '$'. You start waiting. Done waiting. Done exploring. There is an open door here. There is a stone staircase leading down here. You climb downwards. Found a stone staircase leading up. There is a stone staircase leading up here. There is a stone staircase leading up here. You see here a +0 pair of boots. You now have enough gold to buy a scroll labelled RAIFEI NEME on D:2, or buy a scroll labelled QUBIEKHL GUMETO on D:2. You can access your shopping list by pressing '$'. You now have 20 gold pieces (gained 8). There is a stone staircase leading up here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Key pressed, stopping travel. Unknown command. Done exploring. There is an open door here. There is an entrance to Mopn's Antique Scrolls here. z - a scroll labelled QUBIEKHL GUMETO Thank you for shopping at Mopn's Antique Scrolls! You can access your shopping list by pressing '$'. There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You encounter a clockroach. You shoot a sling bullet. The sling bullet hits the clockroach. The clockroach is moderately wounded. The clockroach closely misses you. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The clockroach bites you. x2 You take 5 damage, and have 23/28 hp. You now have 5/7 mp. You shoot a sling bullet. The sling bullet hits the clockroach. The clockroach is heavily wounded. The clockroach closely misses you. You shoot a sling bullet. The sling bullet completely misses the clockroach. The clockroach barely misses you. x2 You shoot a sling bullet. The sling bullet barely misses the clockroach. A giggling sprite leaps out and makes the clockroach trip over its own legs. The clockroach is almost dead. The clockroach bites you. You take 2 damage, and have 21/28 hp. You shoot a sling bullet. The sling bullet hits the clockroach. You kill the clockroach! Your Hexes skill increases to level 4! The sprites lose interest in your situation. Magic restored. HP restored. You feel your willpower return. You see here a +0 mace. You encounter an endoplasm. Health restored: 28; MP restored: 7 You shoot a sling bullet. The sling bullet completely misses the endoplasm. The endoplasm quivers. You shoot a sling bullet. The sling bullet hits the endoplasm. You kill the endoplasm! You encounter 2 gnolls. A gnoll is quivering 2 throwing nets. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The gnoll throws a throwing net. The throwing net hits you. You become entangled in the net! You now have 5/7 mp. You struggle against the net. You struggle against the net. You struggle against the net. The gnoll hits you from afar with a +0 halberd. You take 3 damage, and have 25/28 hp. You shred the net and break free! The gnoll shouts! The gnoll barely misses you. You encounter a gnoll. It is wielding a +0 club. You encounter an adder. The gnoll hits you with a +0 halberd! The adder leaves your sight. You take 8 damage, and have 17/28 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +1 sling {=f} Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd and quivering a throwing net (chance to call a sprite on attack: 55%, 63% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. A giggling sprite leaps out and doodles on the gnoll's face. The gnoll is severely wounded. You encounter a gnoll. It is wielding a +0 club and quivering 2 throwing nets. The gnoll barely misses you. Fire: a) +1 sling {=f} Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd and quivering a throwing net (severely wounded, heavily drained, chance to call a sprite on attack: 60%, 63% to hit) You shoot a sling bullet. The sling bullet hits the gnoll! You kill the gnoll! Fire: a) +1 sling {=f} Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (chance to call a sprite on attack: 55%, 63% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is lightly wounded. A giggling sprite leaps out and bonks the gnoll with its +0 whip. The gnoll is heavily wounded. The jinxing sprites lose interest in you. The gnoll shouts! The gnoll hits you with a +0 whip. You take 1 damage, and have 17/28 hp. Fire: a) +1 sling {=f} Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (heavily wounded, heavily drained, 63% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is severely wounded. The gnoll misses you. Fire: a) +1 sling {=f} Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (severely wounded, heavily drained, 63% to hit) You shoot a sling bullet. The sling bullet barely misses the gnoll. The sling bullet hits the gnoll! The gnoll is heavily wounded. You hear a shout! The gnoll seems less drained. The gnoll hits you but does no damage. You hear an angry hiss. Fire: a) +1 sling {=f} Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (severely wounded, 63% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is almost dead. The gnoll closely misses you. The gnoll hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * You take 8 damage, and have 10/28 hp. MASSIVE DAMAGE!! Casting: Jinxbite (safe; 6% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The gnoll hits you but does no damage. You now have 4/7 mp. Fire: a) +1 sling {=f} Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (almost dead, chance to call a sprite on attack: 55%, 63% to hit) You shoot a sling bullet. The sling bullet closely misses the gnoll. The sling bullet hits the gnoll but does no damage. The gnoll is heavily wounded. The gnoll closely misses you. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 7/28 hp. Fire: a) +1 sling {=f} Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (almost dead, chance to call a sprite on attack: 55%, 63% to hit) You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is almost dead. The gnoll closely misses you. Fire: a) +1 sling {=f} Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (almost dead, chance to call a sprite on attack: 55%, 63% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. You kill the gnoll! The gnoll closely misses you. Training target 3.0 for Fire Magic reached! Your Fire Magic skill increases to level 3! You have reached level 5! You feel stronger. You regained 2 hp, and now have 9/33 hp. Fire: a) +1 sling {=f} Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (chance to call a sprite on attack: 56%, 63% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is lightly wounded. The gnoll misses you. Fire: a) +1 sling {=f} Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (lightly wounded, chance to call a sprite on attack: 56%, 63% to hit) You shoot a sling bullet. The sling bullet closely misses the gnoll. The sling bullet hits the gnoll. The gnoll is heavily wounded. A giggling sprite leaps out and makes the gnoll trip over its own feet. The gnoll is almost dead. The jinxing sprites lose interest in you. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 5/33 hp. Fire: a) +1 sling {=f} Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (lightly wounded, 63% to hit) You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is lightly wounded. The gnoll closely misses you. The gnoll hits you with a +0 club! You die... .# ##.#.##.#.## #.# ##.#.###.### #.# ##)#.## #.# #.# ##.#.## #.# #.# ##.#.## #.# #S###.#.## #j#.#.## #j#.## #.#@## ##.## ## You could see 2 gnolls and an adder. Vanquished Creatures A clockroach (D:3) 3 gnolls 2 adders 2 dart slugs A ribbon worm (D:2) 2 endoplasms (D:3) 7 hobgoblins 3 jackals (D:1) A quokka (D:3) 4 ball pythons A bat (D:1) A frilled lizard (D:3) 11 goblins 6 kobolds 4 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dossy the Octopode Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 293 | D:1 | Reached XP level 2. HP: 13/18 MP: 3/3 315 | D:1 | Learned a level 2 spell: Jinxbite 362 | D:1 | You add the spell Momentum Strike to your library. 998 | D:1 | Reached XP level 3. HP: 23/23 MP: 2/5 1125 | D:2 | HP: 8/23 [goblin/sling bullet (5)] 1268 | D:2 | Learned a level 3 spell: Inner Flame 1278 | D:2 | Reached skill level 2 in Fire Magic 1357 | D:2 | Reached skill level 2 in Spellcasting 1548 | D:2 | You add the spell Confusing Touch to your library. 1575 | D:2 | You add the spell Mephitic Cloud to your library. 1728 | D:2 | Found a faded altar of an unknown god. 1850 | D:2 | Found Mopn's Antique Scrolls. 1853 | D:2 | Identified a wand of warping (1) 1860 | D:2 | Bought a scroll labelled BOEL SUCIY for 17 gold pieces 1860 | D:2 | Bought a scroll labelled GILUSO XIMMEKAJ for 17 gold pieces 1860 | D:2 | Bought a scroll labelled GODOTZE DARO for 17 gold pieces 1860 | D:2 | Bought a scroll labelled CEGEOGAPTI for 17 gold pieces 1921 | D:2 | Reached XP level 4. HP: 28/28 MP: 7/7 2364 | D:2 | Identified the +0 robe of the Forest {rElec Will+} 2825 | D:2 | Bought a scroll labelled NOFFEL TUBI for 17 gold pieces 2993 | D:2 | Bought a scroll labelled QUBIEKHL GUMETO for 17 gold pieces 3049 | D:3 | Reached skill level 4 in Hexes 3101 | D:3 | HP: 10/28 [gnoll/+0 whip (8)] 3107 | D:3 | Reached skill level 3 in Fire Magic 3107 | D:3 | Reached XP level 5. HP: 9/33 MP: 5/8 3108 | D:3 | HP: 5/33 [gnoll/+0 club (5)] 3109 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_connections, layout_basic, minivault_11, fountainhead D:2: cheibrodos_greedy_goblins, layout_basic, hellmonk_ecumenical_altar_heavens_door, kennysheep_generic_room_9, nicolae_shop_antique_consumables D:3: minmay_inner_zag, layout_loops_ring, serial_shops, shop, minmay_misc_feat_tiny Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fire Magic | 2 3 | 3.0 Spellcasting | 2 | 2.0 Hexes | 4 | 4.1 Fighting | | 1.0 Ranged Weapons | | 2.0 Dodging | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 12 | || 12 Melee: Unarmed | 12 | || 12 Constrict | 4 | || 4 Tentacles | 1 | || 1 Fire: Sling | 72 | 34 || 106 Cast: Jinxbite | 15 | 7 || 22 Armour: None | 19 | 18 || 37 Dodge: Dodged | 29 | 19 || 48 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3142 | 2933 | 209 | 544 | 2059 | 3 | 1047.3 | Dungeon | 3142 | 2933 | 209 | 544 | 2059 | 3 | 1047.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1663 daAuts D:1: 1100 daAuts D:3: 379 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 55.7 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 55.7 +-------+-------+-------+-------+-------+----------------------