Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 426226853197064121 383 dossy the Vexing (level 6, -10/38 HPs) Began as an Octopode Hexslinger on Apr 7, 2026. Mangled by Crazy Yiuf ... wielding a +4 quarterstaff of chaos (24 damage) ... while put to sleep... on level 3 of the Dungeon. The game lasted 00:06:14 (3181 turns). dossy the Vexing (Octopode Hexslinger) Turns: 3181, Time: 00:06:15 Health: -10/38 AC: 3 Str: 8 XL: 6 Next: 76% Magic: 6/8 EV: 2 Int: 15 God: Gold: 144 SH: 0 Dex: 16 Spells: 3/8 levels left rFire . . . (100%) a - +1 sling {=f d:9} rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +2 hat {ac:0 enc:0} rPois . (100%) f - amulet of reflection {Reflect} rElec . (100%) g - ring of resist corrosion {rCorr} rCorr + (50%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: reflection @: sleeping, weak-willed, weakened, jinxed, studying Throwing A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 144 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) {=f d:9} Missiles c - a boomerang {d:5} d - 2 poisoned darts {d:0 poison} e - 7 stones {d:1} Armour b - a +2 hat (worn) {ac:0 enc:0} (You found it on level 1 of the Dungeon) Jewellery f - an amulet of reflection (worn) {Reflect} (You found it on level 2 of the Dungeon) g - a ring of resist corrosion (worn) {rCorr} (You found it on level 1 of the Dungeon) Wands a - a wand of flame (17) (You took it off Jessica on level 3 of the Dungeon) Scrolls p - 3 scrolls of poison c - a scroll of identify {unknown} e - a scroll of enchant weapon {unknown} h - a scroll of enchant armour {unknown} m - a scroll of fog {unknown} Potions d - 2 potions of enlightenment {unknown} f - 2 potions of moonshine {unknown} j - a potion of ambrosia {unknown} k - 2 potions of curing {unknown} l - a potion of attraction {unknown} n - 2 potions of mutation {unknown} o - a potion of berserk rage {unknown} Skills: - Level 1.0 Fighting - Level 2.0 Ranged Weapons - Level 2.0 Dodging - Level 1.5 Spellcasting + Level 6.6 Hexes - Level 3.0 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 40% 2d2 2% 2 b - Inner Flame Hex/Fire 15% N/A 10% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 20% N/A 4% 3 Swiftness Air 1% N/A 56% 3 Cause Fear Hex 10% N/A 16% 4 Dimensional Bullseye Hex/Tloc 5% N/A 52% 4 Ignite Poison Fire/Alch 5% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 14770 Altars: Makhleb Annotations: D:2 Sigmund D:3 Crazy Yiuf Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The puff of flame hits you! * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 12/33 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! Casting: Jinxbite (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You now have 4/7 mp. Fire: a) +1 sling {=f d:9} Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 dagger (chance to call a sprite on attack: 66%, 59% to hit) You shoot a sling bullet. The sling bullet hits the orc. The orc is almost dead. A giggling sprite leaps out and makes the orc trip over its own feet. You kill the orc! Something hits you but does no damage. x2 Fire: a) +1 sling {=f d:9} Press: ? - help, Shift-Dir - straight line That would be overly suicidal. Fire: a) +1 sling {=f d:9} Press: ? - help, Shift-Dir - straight line You shoot a sling bullet. Something barely misses you. Fire: a) +1 sling {=f d:9} Press: ? - help, Shift-Dir - straight line You shoot a sling bullet. The sprites lose interest in your situation. Something hits you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 10/33 hp. Fire: a) +1 sling {=f d:9} Press: ? - help, Shift-Dir - straight line You shoot a sling bullet. Reactivating autopickup. You feel a bit more experienced. Your Hexes skill increases to level 5! You start resting. You feel your willpower return. You regained 2 hp, and now have 16/33 hp. You start resting. Magic restored. MP restored: 7 You start resting. HP restored. You regained 12 hp, and now have 29/33 hp. You start resting. HP restored. Health restored: 33 You start waiting. Done waiting. You encounter a kobold. It is wielding a +0 whip and quivering stones. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You now have 5/7 mp. You shoot a sling bullet. The sling bullet hits the kobold. The kobold shouts! The kobold is heavily wounded. The kobold throws a stone. The stone hits you but does no damage. You shoot a sling bullet. The sling bullet misses the kobold. A giggling sprite leaps out and doodles on the kobold's face. You kill the kobold! The sprites lose interest in your situation. You encounter Grinder. Casting: Jinxbite (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You now have 3/7 mp. Fire: a) +1 sling {=f d:9} Press: ? - help, Shift-Dir - straight line That would be overly suicidal. You start resting. The sprites lose interest in your situation. You start resting. Magic restored. You regained 2 mp, and now have 6/7 mp. You start resting. You feel your willpower return. You start resting. Magic restored. MP restored: 7 You start waiting. Done waiting. Found a burning altar of Makhleb. Unknown command. e - 7 stones {d:1} (gained 1) You see here a +0 whip. Found an escape hatch in the ceiling. Found a stone staircase leading down. d - 2 bubbling golden potions (gained 1) You now have 140 gold pieces (gained 11). You pick up a parchment of Ignite Poison and begin reading... You add the spell Ignite Poison to your library. You encounter an adder. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You now have 5/7 mp. You shoot a sling bullet. The sling bullet hits the adder. The adder hisses angrily. The adder is heavily wounded. A giggling sprite leaps out and ties the adder's tail in a knot. The adder is almost dead. You shoot a sling bullet. The sling bullet closely misses the adder. A giggling sprite leaps out and makes the adder trip over its own tail. You kill the adder! The sprites lose interest in your situation. Magic restored. You feel your willpower return. There is a stone staircase leading up, spattered with blood here. Items here: ))) [[ รทรท. You see here a bat skeleton. You see here a +0 long sword. Found a runed translucent door. MP restored: 7 You encounter Crazy Yiuf the Enlightened. He is wielding a +4 quarterstaff of chaos. There is a stone staircase leading down here. There is a stone staircase leading down here. An orc comes into view. The orc leaves your sight. An orc comes into view. The orc leaves your sight. Unknown command. An orc comes into view. The orc leaves your sight. An orc comes into view. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You now have 5/7 mp. You shoot a sling bullet. The sling bullet hits the orc but does no damage. The orc shouts! You shoot a sling bullet. The sling bullet hits the orc but does no damage. You shoot a sling bullet. The sling bullet hits the orc. The orc is lightly wounded. A giggling sprite leaps out and makes the orc trip over its own feet. The orc is heavily wounded. You shoot a sling bullet. The sling bullet barely misses the orc. A giggling sprite leaps out and bonks the orc with its +0 trident. You kill the orc! The sprites lose interest in your situation. You feel your willpower return. Things that are here: a +0 trident; a +0 leather armour; an orc corpse You now have 144 gold pieces (gained 4). You see here a +0 robe. h - a scroll labelled ZUUXZU FEWKOE; m - a scroll labelled JOHEKUZUUTAQ MP restored: 7 There is a stone staircase leading down here. There is a stone staircase leading down here. You see here a ball python skeleton. Grinder comes into view. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You now have 5/7 mp. You shoot a sling bullet. The sling bullet hits Grinder. Grinder shouts! Grinder is lightly wounded. A giggling sprite leaps out and smacks Grinder with her own claw. Grinder is moderately wounded. Grinder gestures at you. You suddenly lose the ability to move! You can act again. You shoot a sling bullet. The sling bullet hits Grinder! Grinder is heavily wounded. A giggling sprite leaps out and smacks Grinder with her own claw. Grinder is heavily wounded. You shoot a sling bullet. The sling bullet hits Grinder! Grinder is severely wounded. Grinder barely misses you. You shoot a sling bullet. The sling bullet hits Grinder! Grinder is almost dead. Grinder gestures at you. Pain shoots through your body! You take 2 damage, and have 31/33 hp. You shoot a sling bullet. The sling bullet hits Grinder. Grinder is almost dead. The jinxing sprites lose interest in you. Grinder seems less drained. Grinder barely misses you. x2 You shoot a sling bullet. The sling bullet hits Grinder! You kill Grinder! Your Hexes skill increases to level 6! You have reached level 6! You regained 5 hp, and now have 36/38 hp. HP restored. You feel your willpower return. You see here a frilled lizard skeleton. Things that are here: a +0 trident; a +0 leather armour; an orc corpse Health restored: 38; MP restored: 8 Casting: Jinxbite (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate There is nobody nearby that the sprites are interested in. You open the door. Fire: a) +1 sling {=f d:9} Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +0 cloak (asleep, 98% to hit) You shoot a sling bullet. The sling bullet hits Crazy Yiuf but does no damage. Crazy Yiuf shouts! Fire: a) +1 sling {=f d:9} Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +0 cloak (63% to hit) You shoot a sling bullet. The sling bullet hits Crazy Yiuf. Crazy Yiuf is lightly wounded. Crazy Yiuf says, "Cards spinner sing-song!" Fire: a) +1 sling {=f d:9} Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +0 cloak (lightly wounded, 63% to hit) You shoot a sling bullet. The sling bullet hits Crazy Yiuf but does no damage. Crazy Yiuf is lightly wounded. Crazy Yiuf flaps his cloak. Crazy Yiuf closely misses you. Fire: a) +1 sling {=f d:9} Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +0 cloak (lightly wounded, 63% to hit) Casting: Jinxbite (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. Crazy Yiuf hits you with a +4 quarterstaff of chaos! You feel your attacks grow feeble. You take 9 damage, and have 29/38 hp. MASSIVE DAMAGE!! You now have 6/8 mp. Fire: a) +1 sling {=f d:9} Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +0 cloak (lightly wounded, chance to call a sprite on attack: 62%, 63% to hit) You shoot a sling bullet. The sling bullet hits Crazy Yiuf. Crazy Yiuf is lightly wounded. A giggling sprite leaps out and smacks Crazy Yiuf with his own hand. Crazy Yiuf is moderately wounded. Crazy Yiuf hits you with a +4 quarterstaff of chaos. You take 4 damage, and have 25/38 hp. Fire: a) +1 sling {=f d:9} Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +0 cloak (moderately wounded, heavily drained, chance to call a sprite on attack: 67%, 63% to hit) You shoot a sling bullet. The sling bullet closely misses Crazy Yiuf. A giggling sprite leaps out and doodles on Crazy Yiuf's face. Crazy Yiuf is severely wounded. Crazy Yiuf hits you with a +4 quarterstaff of chaos! * * * LOW HITPOINT WARNING * * * You fall asleep. Crazy Yiuf hits you with a +4 quarterstaff of chaos!! Ouch! That really hurt! You die... ### ###### #)..### ##....####### #...j@####...........# #...##..#.......####.# ### ###.#....### #.# ######## #.# #.# ### ##########.# #.# ####........... ## ###.# #.......###.... .#########.#.######)#####.# #.... You could see Crazy Yiuf (very drained). Vanquished Creatures Grinder (D:3) A hound (D:3) Jessica (D:3) An iguana (D:2) An orc wizard (D:3) 3 adders A dart slug (D:1) 6 endoplasms 8 hobgoblins 2 jackals (D:2) 7 orcs (D:3) 2 quokkas (D:1) 7 ball pythons 6 bats 5 frilled lizards 4 goblins 3 kobolds 4 rats 63 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dossy the Octopode Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 69 | D:1 | HP: 6/13 [quokka (1)] 119 | D:1 | Reached XP level 2. HP: 17/18 MP: 3/3 122 | D:1 | Learned a level 2 spell: Jinxbite 575 | D:1 | Reached XP level 3. HP: 23/23 MP: 2/5 897 | D:1 | Reached skill level 2 in Fire Magic 943 | D:2 | HP: 11/23 [jackal (3)] 1035 | D:2 | Reached XP level 4. HP: 28/28 MP: 3/6 1043 | D:2 | Learned a level 3 spell: Inner Flame 1117 | D:2 | Identified a wand of warping (9) 1117 | D:2 | Encountered Sigmund 1258 | D:2 | Reached skill level 4 in Hexes 1466 | D:2 | You add the spell Swiftness to your library. 1805 | D:3 | Identified a wand of flame (17) 1805 | D:3 | Encountered Jessica 1808 | D:3 | Killed Jessica 1817 | D:3 | HP: 12/28 [orc/+0 flail (8)] 1818 | D:3 | Reached skill level 3 in Fire Magic 2064 | D:3 | Reached XP level 5. HP: 33/33 MP: 4/7 2357 | D:3 | HP: 12/33 [orc wizard/puff of flame (7)] 2363 | D:3 | Reached skill level 5 in Hexes 2596 | D:3 | Encountered Grinder 2735 | D:3 | Found a burning altar of Makhleb. 2792 | D:3 | You add the spell Ignite Poison to your library. 2894 | D:3 | Encountered Crazy Yiuf 3075 | D:3 | Paralysed by Grinder for 3.5 turns 3083 | D:3 | Killed Grinder 3084 | D:3 | Reached skill level 6 in Hexes 3084 | D:3 | Reached XP level 6. HP: 36/38 MP: 6/8 3180 | D:3 | HP: 14/38 [Crazy Yiuf/+4 quarterstaff of chaos (11)] 3181 | D:3 | Mangled by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: noname_arrival_rooms_in_the_neighbourhood, layout_basic, minmay_pentomino_v4 D:2: layout_basic, uniq_sigmund D:3: layout_loops_ring, mainiacjoe_overflow_small_starburst, hangedman_decor_clover_reticule, uniq_jessica, uniq_crazy_yiuf_cottage, uniq_grinder Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fire Magic | 2 3 | 3.0 Hexes | 4 6 | 6.6 Fighting | | 1.0 Ranged Weapons | | 2.0 Dodging | | 2.0 Spellcasting | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 7 | || 7 Melee: Unarmed | 7 | || 7 Constrict | 2 | || 2 Tentacles | 1 | || 1 Fire: Sling | 77 | 94 || 171 Cast: Jinxbite | 10 | 20 || 30 Armour: None | 19 | 28 || 47 Dodge: Dodged | 15 | 28 || 43 Block: Other | | 13 || 13 Reflection | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3229 | 3190 | 39 | 605 | 2144 | 3 | 1076.3 | Dungeon | 3229 | 3190 | 39 | 605 | 2144 | 3 | 1076.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1212 daAuts D:2: 1064 daAuts D:1: 952 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 182.7 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 182.7 +-------+-------+-------+-------+-------+----------------------