Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 3290048911336164498 30 dossy the Vexing (level 3, -28/23 HPs) Began as an Octopode Hexslinger on Apr 7, 2026. Killed by an exploding kobold (41 damage) ... ignited by their inner flame ... on level 1 of the Dungeon. The game lasted 00:02:14 (915 turns). dossy the Vexing (Octopode Hexslinger) Turns: 915, Time: 00:02:14 Health: -28/23 AC: 1 Str: 7 XL: 3 Next: 18% Magic: 4/5 EV: 12 Int: 21 God: Gold: 47 SH: 0 Dex: 16 Spells: 0/5 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) e - +6 ring of intelligence rCorr . (100%) d - ring of wizardry SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: wizardry (x1) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 47 gold pieces. Inventory: Hand Weapons a - a +1 sling {=f} Missiles b - 5 stones c - 3 poisoned darts Jewellery d - a ring of wizardry (worn) (You found it on level 1 of the Dungeon) e - a +6 ring of intelligence (worn) (You found it on level 2 of the Dungeon) Talismans f - an inkwell talisman (You found it on level 2 of the Dungeon) Scrolls p - a scroll of poison c - a scroll of fog {unknown} e - a scroll of identify {unknown} h - a scroll of revelation {unknown} Potions d - a potion of cancellation {unknown} f - a potion of curing {unknown} Skills: - Level 1.0 Fighting - Level 2.0 Ranged Weapons - Level 2.0 Dodging - Level 1.5 Spellcasting + Level 3.5 Hexes + Level 2.0 Fire Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 32% 2d2 2% 2 b - Inner Flame Hex/Fire 13% N/A 6% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 16% N/A 4% 3 Cause Fear Hex 8% N/A 16% 4 Dimensional Bullseye Hex/Tloc 4% N/A 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11067 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You shoot a sling bullet. The sling bullet hits the hobgoblin. You kill the hobgoblin! Training target 1.5 for Spellcasting reached! You encounter an endoplasm. You shoot a sling bullet. The sling bullet hits the endoplasm. You kill the endoplasm! You encounter a kobold. It is wielding a +0 dagger. You shoot a sling bullet. The sling bullet hits the kobold. You kill the kobold! Found a stone staircase leading down. You encounter a kobold. It is wielding a +0 whip. You shoot a sling bullet. The sling bullet hits the kobold but does no damage. The kobold shouts! You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You now have 2/4 mp. You shoot a sling bullet. The sling bullet closely misses the kobold. The kobold hits you but does no damage. You shoot a sling bullet. The sling bullet hits the kobold. You kill the kobold! The sprites lose interest in your situation. You feel your willpower return. You encounter a dart slug. MP restored: 4 You shoot a sling bullet. The sling bullet hits the dart slug but does no damage. You shoot a sling bullet. The sling bullet hits the dart slug. The dart slug is moderately wounded. You shoot a sling bullet. The sling bullet hits the dart slug but does no damage. The dart slug is moderately wounded. The dart slug launches a dart at you. The slug dart hits you. You take 2 damage, and have 16/18 hp. You shoot a sling bullet. The sling bullet hits the dart slug! You kill the dart slug! There is a stone staircase leading down here. Things that are here: a +0 dagger; a kobold corpse You see here a +0 ring mail. You encounter 2 jackals. Health restored: 18 You shoot a sling bullet. The sling bullet hits the jackal. The jackal is heavily wounded. You shoot a sling bullet. The sling bullet hits the jackal. You kill the jackal! The jackal barks! You shoot a sling bullet. The sling bullet closely misses the jackal. You shoot a sling bullet. The sling bullet closely misses the jackal. You shoot a sling bullet. The sling bullet misses the jackal. The jackal bites you. You encounter an endoplasm. The jackal barely misses you. You take 3 damage, and have 15/18 hp. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The jackal barely misses you. The jackal bites you. You take 1 damage, and have 14/18 hp. You now have 2/4 mp. You shoot a sling bullet. The sling bullet hits the jackal. The jackal is severely wounded. The endoplasm quivers. The jackal completely misses you. You shoot a sling bullet. The sling bullet hits the jackal. You kill the jackal! You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm is almost dead. A giggling sprite leaps out and smacks the endoplasm with its own pseudopod. You kill the endoplasm! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2 You regained 5 hp, and now have 20/23 hp. The sprites lose interest in your situation. You feel your willpower return. You see here a jackal corpse. d - a ring of wizardry Health restored: 23 You regained 2 mp, and now have 4/5 mp. d - a ring of wizardry (worn) MP restored: 5 This spell is quite dangerous to cast! You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'b'. You start waiting. Done waiting. You now have 38 gold pieces (gained 9). There is a stone staircase leading down here. You see here a +0 leather armour. Things that are here: a +0 club; a goblin skeleton Things that are here: a +0 club; a goblin skeleton Things that are here: a +0 dagger; a kobold skeleton Things that are here: a +0 club; a goblin skeleton Done exploring. Done exploring. Things that are here: a +0 club; a goblin skeleton There is a staircase leading out of the dungeon here. There is a stone staircase leading down here. You climb downwards. You encounter a rat and a bat. There is a stone staircase leading up here. There are monsters nearby! You shoot a sling bullet. The sling bullet hits the bat. The bat is severely wounded. The bat closely misses you. You shoot a sling bullet. The sling bullet hits the bat. You kill the bat! You shoot a sling bullet. The sling bullet hits the rat. You kill the rat! Found a stone staircase leading down. You encounter a bat. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You now have 3/5 mp. You shoot a sling bullet. The sling bullet hits the bat. You kill the bat! The sprites lose interest in your situation. Magic restored. You feel your willpower return. e - a +6 ring of intelligence MP restored: 5 You feel clever. e - a +6 ring of intelligence (worn) h - a scroll labelled KENLYT EF HOHO You now have 47 gold pieces (gained 9). f - an inkwell talisman You begin transforming. You continue transforming. x3 You turn into a walking scroll. Your +1 sling {=f} melds into your body. Okay, then. You begin untransforming. You continue untransforming. x3 You encounter a hobgoblin. Your transformation has ended. Your +1 sling {=f} unmelds from your body. The hobgoblin shouts! You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You now have 3/5 mp. You shoot a sling bullet. The sling bullet hits the hobgoblin but does no damage. A giggling sprite leaps out and smacks the hobgoblin with its own hand. The hobgoblin is severely wounded. You shoot a sling bullet. The sling bullet closely misses the hobgoblin. A giggling sprite leaps out and doodles on the hobgoblin's face. You kill the hobgoblin! The sprites lose interest in your situation. You feel your willpower return. You encounter a ribbon worm. MP restored: 5 You shoot a sling bullet. The sling bullet hits the ribbon worm. The ribbon worm is moderately wounded. You shoot a sling bullet. The sling bullet hits the ribbon worm. The ribbon worm is moderately wounded. Casting: Jinxbite (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (quite dangerous; 6% risk of failure) Press: ? - help, Dir - move target Aim: a ribbon worm (moderately wounded, chance to affect: 72%) The ribbon worm is filled with an inner flame. You now have 2/5 mp. Fire: a) +1 sling {=f} Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (moderately wounded, inner flame, 79% to hit) You shoot a sling bullet. The sling bullet hits the ribbon worm. Flame seeps out of the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm is engulfed in blazing flames. The ribbon worm explodes! Your Fire Magic skill increases to level 2! You start resting. Magic restored. You regained 2 mp, and now have 4/5 mp. You start resting. Magic restored. You encounter a kobold. It is wielding a +0 whip. MP restored: 5 Casting: Inner Flame (quite dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Inner Flame (quite dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (quite dangerous; 6% risk of failure) Press: ? - help, Dir - move target Aim: a kobold, wielding a +0 whip (chance to affect: 80%) The kobold is filled with an inner flame. You now have 2/5 mp. Fire: a) +1 sling {=f} Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 whip (inner flame, 51% to hit) You shoot a sling bullet. The sling bullet closely misses the kobold. You encounter a bat. The bat leaves your sight. Fire: a) +1 sling {=f} Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 whip (inner flame, 51% to hit) You shoot a sling bullet. The sling bullet closely misses the kobold. Fire: a) +1 sling {=f} Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 whip (inner flame, 51% to hit) You shoot a sling bullet. The sling bullet hits the kobold but does no damage. Fire: a) +1 sling {=f} Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 whip (inner flame, 51% to hit) You shoot a sling bullet. The sling bullet misses the kobold. Fire: a) +1 sling {=f} Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 whip (inner flame, 51% to hit) The kobold attacks as it pursues you! The kobold hits you with a +0 whip. You take 4 damage, and have 19/23 hp. The kobold attacks as it pursues you! The kobold hits you but does no damage. The kobold attacks as it pursues you! The kobold hits you with a +0 whip. You take 4 damage, and have 16/23 hp. The kobold attacks as it pursues you! The kobold hits you with a +0 whip. The kobold attacks as it pursues you! The kobold hits you with a +0 whip. You take 3 damage, and have 13/23 hp. The kobold attacks as it pursues you! The kobold barely misses you. There is a stone staircase leading up here. The kobold hits you with a +0 whip. You climb upwards. There is a stone staircase leading down here. You take 3 damage, and have 12/23 hp. Fire: a) +1 sling {=f} Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 whip (inner flame, 51% to hit) You shoot a sling bullet. The sling bullet closely misses the kobold. The kobold closely misses you. Fire: a) +1 sling {=f} Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 whip (inner flame, 51% to hit) You unwield your +1 sling {=f}. The kobold barely misses you. The kobold attacks as it pursues you! The kobold barely misses you. You tentacle-slap the kobold. The kobold explodes! The fiery explosion engulfs you!!! Ouch! That really hurt! You die... ...# #..## ####[#..........###. ...# #.## #......#.##.....# #. ...###.# ##.##.##.........# #. ....)).## ##..##.##.#.#..######. ........####..................... ................#........#######. ...#############§>############ #[ ...####.........§§...........# #. ......#.##..##..@...##..##...# #. .##...#......................###† ####..#.######......######...#... #..#......................#... #..#.####################.#... #....# #.# #..... # ###### #.# #..... ######## #.# #..... .......####.######## #..... There were no monsters in sight! Vanquished Creatures A ribbon worm (D:2) A dart slug (D:1) 3 endoplasms (D:1) 5 hobgoblins 2 ball pythons (D:1) 2 bats (D:2) 4 goblins (D:1) 2 jackals (D:1) 5 kobolds (D:1) 6 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dossy the Octopode Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 163 | D:1 | Reached XP level 2. HP: 12/18 MP: 3/3 166 | D:1 | Learned a level 2 spell: Jinxbite 242 | D:1 | HP: 9/18 [hobgoblin (2)] 491 | D:1 | Reached XP level 3. HP: 20/23 MP: 2/5 524 | D:1 | Learned a level 3 spell: Inner Flame 857 | D:2 | Reached skill level 2 in Fire Magic 915 | D:1 | Killed by an exploding kobold... ignited by their inner | flame Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_line_fractal, layout_rooms, minivault_14, minmay_door_square, minmay_misc_feat_pillars D:2: layout_loops_cross, angelslayer_ecumenical_altar_muddy, st_stairs_1 Skill XL: | 1 2 3 | ---------------+----------+----- Fire Magic | 2 | 2.0 Fighting | | 1.0 Ranged Weapons | | 2.0 Dodging | | 2.0 Spellcasting | | 1.5 Hexes | | 3.5 Action || total ---------------------------++------- Attack: Normal || 4 Melee: Unarmed || 4 Tentacles || 3 Constrict || 2 Punch || 1 Fire: Sling || 64 Cast: Jinxbite || 7 Inner Flame || 2 Armour: None || 16 Dodge: Dodged || 8 Form: Default || 1 Scroll || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 932 | 899 | 33 | 162 | 546 | 2 | 466.0 | Dungeon | 932 | 899 | 33 | 162 | 546 | 2 | 466.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 770 daAuts D:2: 161 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 22.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 22.0 +-------+-------+-------+-------+-------+----------------------