Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 8770477710638548525 137 dossy the Vexing (level 5, -2/33 HPs) Began as an Octopode Hexslinger on Apr 7, 2026. Slain by a gnoll ... wielding a +0 club (5 damage) ... on level 2 of the Dungeon. The game lasted 00:05:34 (3897 turns). dossy the Vexing (Octopode Hexslinger) Turns: 3897, Time: 00:05:35 Health: -2/33 AC: 1 Str: 7 XL: 5 Next: 20% Magic: 5/7 EV: 12 Int: 15 God: Gold: 162 SH: 0 Dex: 17 Spells: 2/7 levels left rFire . . . (100%) a - +1 sling {=f} rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) d - ring of resist corrosion rCorr + (50%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: weak-willed, jinxed A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 162 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) {=f} e - a +1 antimagic spear (You found it on level 2 of the Dungeon) Missiles b - 9 stones c - 2 poisoned darts f - 6 boomerangs g - 4 atropa-tipped darts Jewellery d - a ring of resist corrosion (worn) (You found it on level 2 of the Dungeon) Scrolls p - a scroll of poison c - a scroll of fear {unknown} e - a scroll of butterflies {unknown} h - a scroll of blinking {unknown} k - a scroll of enchant armour {unknown} l - 3 scrolls of revelation {unknown} m - a scroll of brand weapon {unknown} Potions d - a potion of curing {unknown} f - 2 potions of brilliance {unknown} j - 2 potions of heal wounds {unknown} n - a potion of lignification {unknown} o - a potion of attraction {unknown} Baubles g - 2 flux baubles Skills: - Level 1.0 Fighting - Level 2.0 Ranged Weapons - Level 2.0 Dodging - Level 1.5 Spellcasting + Level 4.4 Hexes + Level 3.3 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 28% 2d2 6% 2 b - Inner Flame Hex/Fire 12% N/A 14% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 22% 2d5 9% 2 Sigil of Binding Hex 14% N/A 12% 3 Cause Fear Hex 7% N/A 36% 4 Anguish Hex/Necr 3% N/A 67% 4 Dimensional Bullseye Hex/Tloc 3% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 14065 Altars: Gozag Uskayaw Shops: D:2 ( Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The sling bullet hits the bombardier beetle but does no damage. The bombardier beetle is moderately wounded. A giggling sprite leaps out and makes the bombardier beetle trip over its own legs. The bombardier beetle is heavily wounded. Fire: a) +1 sling {=f} Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (heavily wounded, heavily drained, chance to call a sprite on attack: 55%, 71% to hit) You shoot a sling bullet. The sling bullet hits the bombardier beetle. The bombardier beetle is severely wounded. Fire: a) +1 sling {=f} Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (severely wounded, heavily drained, chance to call a sprite on attack: 55%, 71% to hit) You shoot a sling bullet. The sling bullet hits the bombardier beetle. The bombardier beetle is almost dead. A giggling sprite leaps out and makes the bombardier beetle trip over its own legs. You kill the bombardier beetle! The jinxing sprites lose interest in you. Your Hexes skill increases to level 4! You start resting. Magic restored. You start resting. Magic restored. MP restored: 6 You feel your willpower return. You see here a bombardier beetle corpse. Things that are here: a +0 flail; a +0 leather armour Things that are here: a +0 flail; a +0 leather armour You see here a bombardier beetle corpse. You open the door. You encounter a bombardier beetle and a rat. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You now have 4/6 mp. You shoot a sling bullet. The sling bullet hits the bombardier beetle. The bombardier beetle is moderately wounded. A giggling sprite leaps out and smacks the bombardier beetle with its own antenna. The bombardier beetle is heavily wounded. You hear a loud squeak. You shoot a sling bullet. The sling bullet hits the bombardier beetle but does no damage. The bombardier beetle is heavily wounded. A giggling sprite leaps out and smacks the bombardier beetle with its own antenna. The bombardier beetle is almost dead. The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are covered in liquid fire! Move or burn! Fire: a) +1 sling {=f} Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (almost dead, heavily drained, chance to call a sprite on attack: 55%, 71% to hit) You shoot a sling bullet. The sling bullet completely misses the bombardier beetle. The sling bullet closely misses the rat. A giggling sprite leaps out and smacks the rat with its own front foot. You kill the rat! The liquid fire burns you! The jinxing sprites lose interest in you. You take 4 damage, and have 24/28 hp. Fire: a) +1 sling {=f} Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (almost dead, heavily drained, 71% to hit) You shoot a sling bullet. The sling bullet hits the bombardier beetle. The bombardier beetle is almost dead. The liquid fire burns you! You take 6 damage, and have 18/28 hp. MASSIVE DAMAGE!! Fire: a) +1 sling {=f} Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (almost dead, heavily drained, 71% to hit) You shoot a sling bullet. The sling bullet hits the bombardier beetle. You kill the bombardier beetle! The liquid fire burns you! Your Fire Magic skill increases to level 3! You have reached level 5! You feel agile. You shake off some of the fire as you move. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 16/33 hp. You shake off some of the fire as you move. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 15/33 hp. You shake off the liquid fire. You start resting. Magic restored. You regained 2 hp, and now have 17/33 hp. You start resting. You feel your willpower return. You regained 2 hp, and now have 19/33 hp. You start resting. Magic restored. MP restored: 7 You start resting. HP restored. You regained 9 hp, and now have 29/33 hp. You start resting. HP restored. Health restored: 33 You start waiting. Done waiting. There is an open door here. You see here a bombardier beetle corpse. You see here a rat corpse. You open the door. There is an open door here. j - 2 green potions (gained 1) You encounter a frilled lizard. You shoot a sling bullet. The sling bullet hits the frilled lizard. The frilled lizard hisses angrily. The frilled lizard is heavily wounded. You shoot a sling bullet. The sling bullet barely misses the frilled lizard. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The frilled lizard barely misses you. You now have 5/7 mp. You shoot a sling bullet. The sling bullet misses the frilled lizard. A giggling sprite leaps out and smacks the frilled lizard with its own front talon. You kill the frilled lizard! The sprites lose interest in your situation. Magic restored. You feel your willpower return. Found a stone staircase leading up. MP restored: 7 You open the door. There is an open door here. You now have 147 gold pieces (gained 12). You open the door. There is an open door here. You open the door. There is an open door here. You open the door. You encounter 4 jackals. The jackal barks! x4 You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The jackal closely misses you. The jackal bites you. You take 1 damage, and have 32/33 hp. You now have 5/7 mp. You shoot a sling bullet. The sling bullet hits the jackal. The jackal is severely wounded. A giggling sprite leaps out and makes the jackal trip over its own paws. You kill the jackal! You shoot a sling bullet. The sling bullet closely misses the jackal. x2 The jackal bites you. You take 1 damage, and have 31/33 hp. You shoot a sling bullet. The sling bullet closely misses the jackal. The sling bullet hits the jackal but does no damage. A giggling sprite leaps out and smacks the jackal with its own front paw. The jackal is almost dead. A giggling sprite leaps out and smacks the jackal with its own front paw. The jackal is heavily wounded. The jackal misses you. The jackal barely misses you. x2 You shoot a sling bullet. The sling bullet hits the jackal. You kill the jackal! The jinxing sprites lose interest in you. The jackal bites you. The jackal closely misses you. x2 The jackal completely misses you. You take 2 damage, and have 29/33 hp. You shoot a sling bullet. The sling bullet hits the jackal! You kill the jackal! The jackal misses you. The jackal barely misses you. You shoot a sling bullet. The sling bullet barely misses the jackal. The jackal bites you. The jackal misses you. You take 1 damage, and have 29/33 hp. You shoot a sling bullet. The sling bullet barely misses the jackal. The jackal closely misses you. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The jackal barely misses you. x2 You now have 4/7 mp. You shoot a sling bullet. The sling bullet hits the jackal. The jackal is moderately wounded. The jackal barely misses you. The jackal bites you. You take 2 damage, and have 27/33 hp. You shoot a sling bullet. The sling bullet misses the jackal. A giggling sprite leaps out and makes the jackal trip over its own paws. The jackal is almost dead. The jackal barely misses you. You shoot a sling bullet. The sling bullet hits the jackal. You kill the jackal! You start resting. The sprites lose interest in your situation. You start resting. HP restored. Magic restored. You feel your willpower return. There is an open door, spattered with blood here. You see here a jackal corpse. You open the door. There is an open door here. You open the door. There is an open door here. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You now have 162 gold pieces (gained 15). There is an open door here. Done exploring. Health restored: 33; MP restored: 7 Done exploring. There is an escape hatch in the ceiling here. There is an escape hatch in the ceiling here. A mysterious force pulls you upwards. The hatch slams shut behind you. You encounter a frilled lizard. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The gnoll hits you from afar with a +0 spear. The gnoll hits you with a +0 club. You take 7 damage, and have 26/33 hp. MASSIVE DAMAGE!! You now have 5/7 mp. You shoot a sling bullet. The sling bullet closely misses the gnoll. The gnoll barely misses you. The gnoll hits you from afar with a +0 spear! The gnoll hits you with a +0 club! * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. You take 22 damage, and have 4/33 hp. MASSIVE DAMAGE!! You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll barely misses you. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. You take 2 damage, and have 2/33 hp. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is lightly wounded. A giggling sprite leaps out and smacks the gnoll with its own hand. The gnoll is moderately wounded. The gnoll hits you with a +0 club. You die... #######..... .............# .............######## .......)............# ....................# ....................# .........##.........# .<.......##)...j....# .........##...l.@...# ......#..###..j#..### ###...#..# #..⌠j.## .. #####.#..###...#.####.... ..........l.>..........[# ...†#.#..#....l...##....# ###'#.#..#.#.####.# ..# .......###.#......# # .......# #.#.....j# You could see 3 gnolls and 2 frilled lizards. Vanquished Creatures 2 bombardier beetles (D:3) An adder (D:2) 3 dart slugs 2 ribbon worms An orc (D:3) 5 hobgoblins 8 jackals (D:3) 4 quokkas 8 ball pythons 5 bats 3 endoplasms 9 frilled lizards 3 goblins (D:2) 6 kobolds 5 rats 65 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dossy the Octopode Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 64 | D:1 | You add the spell Anguish to your library. 428 | D:1 | Found a faded altar of an unknown god. 515 | D:1 | HP: 5/13 [quokka (3)] 585 | D:1 | Reached XP level 2. HP: 17/18 MP: 3/3 1211 | D:1 | Learned a level 2 spell: Jinxbite 1657 | D:2 | You add the spell Scorch to your library. 1715 | D:2 | Reached XP level 3. HP: 23/23 MP: 5/5 1780 | D:2 | Reached skill level 2 in Fire Magic 1916 | D:2 | Found Waxahuas's Weapon Shop. 2277 | D:2 | HP: 5/23 [gnoll/+0 spear (10)] 2283 | D:2 | HP: 2/23 [gnoll/+0 spear (4)] 2675 | D:3 | Found a hide-covered altar of Uskayaw. 2900 | D:3 | Found an opulent altar of Gozag. 2929 | D:3 | Reached XP level 4. HP: 28/28 MP: 1/6 3047 | D:3 | Learned a level 3 spell: Inner Flame 3400 | D:3 | Reached skill level 4 in Hexes 3473 | D:3 | Reached skill level 3 in Fire Magic 3473 | D:3 | Reached XP level 5. HP: 18/33 MP: 4/7 3473 | D:3 | HP: 16/33 [burnt (2)] 3895 | D:2 | HP: 11/33 [gnoll/+0 club (8)] 3895 | D:2 | HP: 4/33 [gnoll/+0 spear (7)] 3897 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_cavernosity, layout_basic, shapermc_ecumenical_altar_ellora D:2: layout_basic, serial_shops, nicolae_shop_statue_plus, hangedman_feature_mirror, columned_hall_lemuel, kennysheep_generic_room_15, minmay_lizard_pond D:3: layout_loops_ring, nicolae_overflow_four_foyers_diagonal, grunt_gozag_breadcrumbs, minmay_stone_trees_small, nicolae_hexahallways, minmay_puff Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fire Magic | 2 3 | 3.3 Hexes | 4 | 4.4 Fighting | | 1.0 Ranged Weapons | | 2.0 Dodging | | 2.0 Spellcasting | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 36 | || 36 Melee: Unarmed | 36 | || 36 Constrict | 15 | || 15 Tentacles | 7 | || 7 Punch | 1 | || 1 Fire: Sling | 67 | 55 || 122 Cast: Jinxbite | 14 | 12 || 26 Stab: Sleeping | 11 | || 11 Armour: None | 27 | 12 || 39 Dodge: Dodged | 24 | 28 || 52 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3933 | 3773 | 160 | 601 | 2673 | 3 | 1311.0 | Dungeon | 3933 | 3773 | 160 | 601 | 2673 | 3 | 1311.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1630 daAuts D:1: 1484 daAuts D:2: 818 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 65.7 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 65.7 +-------+-------+-------+-------+-------+----------------------