Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 4953939173848054175 795 dossy the Vexing (level 7, -1/47 HPs) Began as an Octopode Hexslinger on Apr 7, 2026. Slain by a drude (8 damage) ... on level 5 of the Dungeon. The game lasted 00:10:57 (4596 turns). dossy the Vexing (Octopode Hexslinger) Turns: 4596, Time: 00:10:58 Health: -1/47 AC: -3 Str: 8 XL: 7 Next: 89% Magic: 27/27 EV: 13 Int: 15 God: Gold: 254 SH: 0 Dex: 16 Spells: 4/9 levels left rFire . . . (100%) b - +2 whip (elec) {d:13 elec} rCold . . . (100%) (no offhand) rNeg + . . (50%) (helmet unavailable) rPois . (100%) (no amulet) rElec . (100%) k - ring of positive energy {rN+} rCorr . (100%) i - ring of magical power {MP+9} SInv . j - ring of magical power {MP+9} Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.20/turn (no ring) (no ring) l - quill talisman of Ashenzari's Favour {*Silence Slay+6} %: no passive effects @: quill-form, weak-willed, corroded (-4) A: quills, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 5 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 254 gold pieces. Inventory: Hand Weapons a - a +0 arbalest {=f d:25 h:2} (You found it on level 4 of the Dungeon) b - a +2 whip of electrocution (weapon) {d:13 elec} (You found it on level 1 of the Dungeon) c - a +1 sling {=f d:15} d - a +0 hand axe of electrocution {d:12 elec} (You found it on level 2 of the Dungeon) n - a +1 spear of venom (You found it on level 5 of the Dungeon) Missiles e - 6 poisoned darts {d:6 poison} f - 5 javelins {d:15} g - 9 stones {d:7} Magical Staves h - a staff of alchemy {d:10} (You found it on level 2 of the Dungeon) Jewellery i - a ring of magical power (worn) {MP+9} (You found it on level 1 of the Dungeon) j - a ring of magical power (worn) {MP+9} (You found it on level 2 of the Dungeon) k - a ring of positive energy (worn) {rN+} (You found it on level 1 of the Dungeon) Talismans l - the quill talisman of Ashenzari's Favour (worn) {*Silence Slay+6} (You found it on level 3 of the Dungeon) [quill talisman] *Silence: It may silence you when you take damage. Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). m - the spore talisman of Dithmenos's Whim {*Corrode +Inv rC+ rN++ Str-4} (You found it on level 3 of the Dungeon) [spore talisman] *Corrode: It may corrode you when you take damage. +Inv: It lets you turn invisible. rC+: It protects you from cold. rN++: It greatly protects you from negative energy. Str-4: It affects your strength (-4). Wands d - a wand of digging (6) (You found it on level 4 of the Dungeon) Scrolls p - a scroll of poison c - a scroll of immolation {unknown} e - 4 scrolls of teleportation {unknown} h - 2 scrolls of noise {unknown} j - a scroll of silence {unknown} m - a scroll of vulnerability {unknown} n - 2 scrolls of amnesia {unknown} o - 3 scrolls of identify {unknown} Potions d - 4 potions of curing {unknown} f - 2 potions of lignification {unknown} k - 2 potions of enlightenment {unknown} l - a potion of experience {unknown} p - a potion of mutation {unknown} q - a potion of attraction {unknown} Baubles g - 3 flux baubles Skills: * Level 3.7 Fighting + Level 3.2 Ranged Weapons + Level 3.2 Dodging - Level 2.0 Stealth - Level 1.5 Spellcasting + Level 5.6 Hexes - Level 4.0 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 36% 2d2 3% 2 b - Inner Flame Hex/Fire 15% N/A 10% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 26% 2d6 7% 2 Sigil of Binding Hex 18% N/A 7% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 11% 2 Cause Fear Hex 9% N/A 22% 4 Freeze Ice 4% 1d3 24% 1 Shock Conj/Air 4% 1d3 24% 1 Soul Splinter Necr 4% N/A 24% 1 Passwall Erth 1% N/A 56% 3 Swiftness Air 1% N/A 56% 3 Dimensional Bullseye Hex/Tloc 4% N/A 58% 4 Forge Blazeheart Golem Fire/Frge 7% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 25305 Temple: D:4-7 Altars: Ashenzari Wu Jian Xom Shops: D:3 [ Annotations: D:5 2 transporters Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History There is a cache of baked goods here. You reach down and sample some spriggan rock buns. Delicious. There is a broken door here. There is a broken floral vase here. You enter the shallow water. You enter the shallow water. There is a broken floral vase here. You see here a +0 ring mail. You encounter a hobgoblin. You shoot a bolt. The bolt hits the hobgoblin! You kill the hobgoblin! d - 4 smoky puce potions (gained 2) Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. You encounter a scorpion. There is a stone staircase leading up here. A scorpion is nearby! You shoot a bolt. The bolt hits the scorpion!! You kill the scorpion! Your Fighting skill increases to level 2! You encounter 2 fire bats. You encounter a howler monkey. You shoot a bolt. The bolt hits the howler monkey! The howler monkey is almost dead. The howler monkey hoots and howls with incredible vigour! You hear a bark! You shoot a bolt. The bolt barely misses the howler monkey. You shoot a bolt. The bolt hits the howler monkey. You kill the howler monkey! Training target 2.0 for Stealth reached! Your Stealth skill increases to level 2! You have reached level 7! Health restored: 45; MP restored: 27 You see here a howler monkey corpse. You encounter a black bear. You shoot a bolt. The bolt hits the black bear! The black bear growls angrily. The black bear is moderately wounded. The black bear bites you. The black bear claws you but does no damage. x2 You take 3 damage, and have 42/45 hp. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The black bear barely misses you. The black bear claws you. x2 You take 4 damage, and have 38/45 hp. You now have 25/27 mp. You shoot a bolt. The bolt closely misses the black bear. A giggling sprite leaps out and smacks the black bear with its own front paw. The black bear is heavily wounded. The black bear barely misses you. The black bear claws you. The black bear claws you but does no damage. The black bear closely misses you. The black bear claws you but does no damage. The black bear claws you. You take 2 damage, and have 36/45 hp. You shoot a bolt. The bolt hits the black bear!! You kill the black bear! The sprites lose interest in your situation. Magic restored. HP restored. You encounter a hound. You regained 4 hp, and now have 40/45 hp. MP restored: 27 You shoot a bolt. The bolt hits the hound! The hound barks! The hound is severely wounded. You shoot a bolt. The bolt misses the hound. You shoot a bolt. The bolt closely misses the hound. The hound bites you. x2 You take 5 damage, and have 36/45 hp. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The hound bites you. The hound is struck by your quills. The hound bites you. You take 4 damage, and have 32/45 hp. You now have 25/27 mp. You shoot a bolt. The bolt closely misses the hound. The hound barely misses you. The hound closely misses you. You shoot a bolt. The bolt hits the hound. The hound is severely wounded. A giggling sprite leaps out and makes the hound trip over its own paws. You kill the hound! The sprites lose interest in your situation. You feel your willpower return. You see here a hound corpse. "WORSHIP ME, MORTAL," Xom booms, "AND I SHALL GRANT YOU THE GREATEST GIFT OF ALL." Found a shimmering altar of Xom. Health restored: 45; MP restored: 27 You encounter a hound. You shoot a bolt. The bolt hits the hound. The hound is moderately wounded. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You now have 25/27 mp. You shoot a bolt. The bolt hits the hound. The hound is heavily wounded. A giggling sprite leaps out and smacks the hound with its own front paw. The hound is severely wounded. You shoot a bolt. The bolt hits the hound. You kill the hound! Your Fighting skill increases to level 3! Health restored: 46 The sprites lose interest in your situation. You feel your willpower return. You encounter a clockroach. MP restored: 27 You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The clockroach bites you. You take 2 damage, and have 44/46 hp. You now have 25/27 mp. You shoot a bolt. The bolt hits the clockroach! You kill the clockroach! The sprites lose interest in your situation. You feel your willpower return. You see here a clockroach corpse. o - 3 scrolls labelled MYDYFUL COXIA (gained 1) n - 2 scrolls labelled OMEOLE YMAEVEA (gained 1) q - a ruby potion Health restored: 46; MP restored: 27 Found a stone staircase leading up. Okay, then. You encounter a black bear. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You now have 25/27 mp. You shoot a bolt. The bolt hits the black bear. The black bear is moderately wounded. You shoot a bolt. The bolt hits the black bear! The black bear is severely wounded. You shoot a bolt. The bolt hits the black bear! You kill the black bear! Your Ranged Weapons skill increases to level 3! Your Dodging skill increases to level 3! The sprites lose interest in your situation. You feel your willpower return. n - a +1 spear of venom MP restored: 27 Found a stone staircase leading down. You encounter a drude. You shoot a bolt. The bolt hits the drude. The drude is lightly wounded. The drude closely misses you. The drude hits you. Your doom draws closer. The drude hits you. Your doom draws closer. The drude barely misses you. You take 9 damage, and have 37/46 hp. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The drude closely misses you. The drude misses you. You now have 25/27 mp. You shoot a bolt. The bolt misses the drude. The drude hits you. Your doom draws closer. The drude misses you. The drude hits you. Your doom draws closer. The drude hits you! Your doom draws closer. You take 11 damage, and have 26/46 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! Unknown command. You unwield your +0 arbalest {=f d:25 h:2}. You hear the crackle of electricity. b - a +2 whip of electrocution (weapon) {d:13 elec} The drude hits you but does no damage. The drude closely misses you. The drude hits you! * * * LOW HITPOINT WARNING * * * Your doom draws closer. The drude barely misses you. You take 6 damage, and have 20/46 hp. You flog the drude! Lightning courses through the drude! You kill the drude! The sprites lose interest in your situation. You start resting. Magic restored. MP restored: 27 You start resting. You feel your willpower return. You regained 5 hp, and now have 26/46 hp. You start resting. HP restored. You regained 15 hp, and now have 41/46 hp. You start resting. HP restored. Health restored: 46 You start waiting. Done waiting. You unwield your +2 whip of electrocution {d:13 elec}. Your +2 whip of electrocution {d:13 elec} stops crackling. a - a +0 arbalest (weapon) {=f d:25 h:2} You now have 254 gold pieces (gained 14). You encounter a jelly. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The jelly quivers. You now have 25/27 mp. You shoot a bolt. The bolt completely misses the jelly. A giggling sprite leaps out and makes the jelly trip over its own pseudopods. The jelly is lightly wounded. You hear an angry hiss. The jelly hits you but does no damage. You hear a shout! You shoot a bolt. The bolt completely misses the jelly. A giggling sprite leaps out and makes the jelly trip over its own pseudopods. The jelly is heavily wounded. You encounter an adder. The jelly closely misses you. The jelly hits you but does no damage. The adder leaves your sight. You shoot a bolt. The bolt completely misses the jelly. A giggling sprite leaps out and makes the jelly trip over its own pseudopods. The jelly is severely wounded. The jinxing sprites lose interest in you. You hear an angry hiss. The jelly closely misses you. The jelly hits you. An unnatural silence engulfs you. You are splashed with acid! The acid corrodes you! The adder leaves your sight. You take 9 damage, and have 37/46 hp. You shoot a bolt. The bolt hits the jelly! You kill the jelly! The adder is struck by your quills. The adder bites you. You take 1 damage, and have 36/47 hp. You shoot a bolt. The bolt misses the adder. The adder barely misses you. The adder bites you. You are poisoned. The adder poisons you! You take 1 damage, and have 35/47 hp. MP restored: 27 Your hearing returns. You feel sick. You encounter a drude. The adder misses you. You take 2 damage, and have 33/47 hp. You shoot a bolt. The bolt hits the adder! The adder is almost dead. You feel sick. The adder bites you. The adder barely misses you. You take 4 damage, and have 29/47 hp. You unwield your +0 arbalest {=f d:25 h:2}. You hear the crackle of electricity. b - a +2 whip of electrocution (weapon) {d:13 elec} You feel sick. The adder bites you. You take 3 damage, and have 26/47 hp. You hit the adder. You kill the adder! You feel sick. The drude closely misses you. The drude hits you. * * * LOW HITPOINT WARNING * * * Your doom draws closer. You take 6 damage, and have 20/47 hp. You closely miss the drude. You grab the drude. You constrict the drude! You feel sick. You are no longer poisoned. The drude hits you! * * * LOW HITPOINT WARNING * * * Your doom draws closer. The drude hits you. * * * LOW HITPOINT WARNING * * * Your doom draws closer. You take 14 damage, and have 6/47 hp. MASSIVE DAMAGE!! You hit the drude. Your squeeze misses the drude. The drude is heavily wounded. You constrict the drude. The drude hits you! You die... ..# .## # ## ### ###. ### .... ... ..# ##..# #..#.# # ....# ##.#..#.##.# ##..# ...........# # ... #5# # # #@# # #.# # #.# # #.# ## #.# .# #.# .# #.## .# #..# .# ##.# You could see a drude. Vanquished Creatures 2 black bears (D:5) An ogre (D:4) A scorpion (D:5) A howler monkey (D:5) A bombardier beetle (D:4) A jelly (D:5) 2 hounds (D:5) A drude (D:5) 5 clockroaches Robin (D:3) 6 adders A white imp (D:4) 2 ribbon worms 3 dart slugs 5 orcs (D:3) 8 endoplasms 6 hobgoblins 5 jackals 5 quokkas 9 ball pythons 5 bats 3 frilled lizards 19 goblins 5 kobolds 10 rats 108 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dossy the Octopode Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 120 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/3 123 | D:1 | Learned a level 2 spell: Jinxbite 159 | D:1 | You add the spell Forge Blazeheart Golem to your library. 743 | D:1 | You add the spell Scorch to your library. 855 | D:2 | Found an ornate altar of the Wu Jian Council. 864 | D:2 | Reached skill level 2 in Fire Magic 864 | D:2 | Reached XP level 3. HP: 23/23 MP: 5/5 1206 | D:2 | You fall into a shaft and drop 1 floor! 1207 | D:3 | Found an ornate altar of the Wu Jian Council. 1289 | D:3 | Reached XP level 4. HP: 28/28 MP: 6/6 1342 | D:3 | Encountered Robin 1396 | D:3 | Killed Robin 1399 | D:3 | Reached skill level 4 in Hexes 1423 | D:3 | Learned a level 3 spell: Inner Flame 1502 | D:3 | Identified the spore talisman of Dithmenos's Whim {*Corrode | +Inv rC+ rN++ Str-4} 1785 | D:2 | You add the spells Ensorcelled Hibernation, Swiftness and | Passwall to your library. 1982 | D:2 | You add the spell Shock to your library. 2084 | D:3 | Found Neiteov's Armour Emporium. 2147 | D:3 | HP: 13/28 [clockroach/blast of sand (15)] 2311 | D:3 | Reached skill level 3 in Fire Magic 2311 | D:3 | Reached XP level 5. HP: 33/33 MP: 7/7 2402 | D:3 | Identified the quill talisman of Ashenzari's Favour | {*Silence Slay+6} 2821 | D:4 | Encountered an ogre 2827 | D:4 | Killed an ogre 2828 | D:4 | Reached skill level 5 in Hexes 2828 | D:4 | Reached skill level 4 in Fire Magic 2828 | D:4 | Reached XP level 6. HP: 38/38 MP: 8/8 2875 | D:4 | Identified a wand of digging (6) 2889 | D:4 | Found a broken altar of Ashenzari. 3074 | D:4 | You add the spell Freeze to your library. 3238 | D:4 | Reached skill level 1 in Stealth 3240 | D:4 | HP: 10/38 [clockroach/blast of sand (10)] 3578 | D:4 | HP: 19/39 [clockroach/blast of sand (11)] 3580 | D:4 | HP: 7/39 [clockroach/blast of sand (10)] 3820 | D:4 | You add the spell Soul Splinter to your library. 4005 | D:5 | Entered Level 5 of the Dungeon 4007 | D:5 | Reached skill level 2 in Fighting 4007 | D:5 | Found a transporter. 4008 | D:5 | Encountered a fire bat 4008 | D:5 | Encountered a fire bat 4018 | D:5 | Reached skill level 2 in Stealth 4018 | D:5 | Reached XP level 7. HP: 45/45 MP: 9/9 4103 | D:5 | Found a shimmering altar of Xom. 4123 | D:5 | Reached skill level 3 in Fighting 4184 | D:5 | Found a transporter. 4230 | D:5 | Reached skill level 3 in Ranged Weapons 4230 | D:5 | Reached skill level 3 in Dodging 4299 | D:5 | HP: 20/46 [drude (7)] 4594 | D:5 | HP: 20/47 [drude (5)] 4595 | D:5 | HP: 6/47 [drude (6)] 4596 | D:5 | Slain by a drude Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_estate, layout_basic, grunt_decor_one_mirror D:2: layout_basic, basic_altar, minmay_crystal_room, minmay_quantized D:3: kennysheep_goblin_castle, layout_rooms, nicolae_wu_jian_immortal_techniques, serial_shops, shop, minmay_misc_feat_nine_boxes D:4: minmay_chambers_of_twos, layout_loops_ring, nicolae_ashenzari_skychains, minmay_misc_feat_encased, darby_scavenged_remnants D:5: gammafunk_cloud_chamber, layout_loops_cross, brannock_xom_greatest_gift Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fire Magic | 2 3 4 | 4.0 Hexes | 4 5 | 5.6 Stealth | 2 | 2.0 Fighting | 2 3 | 3.7 Ranged Weapons | 3 | 3.2 Dodging | 3 | 3.2 Spellcasting | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 9 | 1 | 4 || 14 Melee: Unarmed | 9 | | || 9 Tentacles | 3 | 1 | || 4 Constrict | 2 | 1 | 1 || 4 Whip | | 1 | 4 || 5 Fire: Sling | 78 | 124 | || 202 Arbalest | | 24 | 23 || 47 Cast: Jinxbite | 16 | 25 | 7 || 48 Armour: None | 8 | 31 | 32 || 71 Dodge: Dodged | 12 | 43 | 18 || 73 Form: Quill | | 2 | || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4693 | 4587 | 106 | 980 | 2772 | 5 | 938.6 | Dungeon | 4693 | 4587 | 106 | 980 | 2772 | 5 | 938.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1209 daAuts D:3: 1032 daAuts D:2: 1028 daAuts D:1: 811 daAuts D:5: 612 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 227.2 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 227.2 +-------+-------+-------+-------+-------+----------------------