Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 5606722000535488707 33 dossy the Magician (level 3, -2/19 HPs) Began as a Gargoyle Hedge Wizard on Apr 7, 2026. Killed from afar by Sigmund (9 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:03:43 (1541 turns). dossy the Magician (Gargoyle Hedge Wizard) Turns: 1541, Time: 00:03:43 Health: -2/19 AC: 5 Str: 13 XL: 3 Next: 29% Magic: 7/7 EV: 10 Int: 16 God: Gold: 89 SH: 5 Dex: 9 Spells: 5/8 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg + . . (50%) b - +0 robe rPois ∞ (0%) c - +0 hat rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... f - amulet of reflection Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: reflection @: no status effects A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 89 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles d - a stone Armour b - a +0 robe (worn) c - a +0 hat (worn) e - a +0 chain mail (You found it on level 2 of the Dungeon) Jewellery f - an amulet of reflection (worn) (You found it on level 2 of the Dungeon) Scrolls c - a scroll of noise {unknown} d - a scroll of identify {unknown} e - a scroll of amnesia {unknown} Potions g - a potion of magic f - 2 potions of might {unknown} j - a potion of enlightenment {unknown} k - a potion of attraction {unknown} Skills: - Level 1.5 Dodging - Level 2.1 Stealth + Level 3.4 Spellcasting - Level 2.1 Conjurations * Level 2.2 Summonings - Level 0.7 Necromancy - Level 0.8 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 8% 1 b - Call Imp Summ 18% N/A 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 8% 1d3 19% 1 Blink Tloc 10% N/A 19% 2 Grave Claw Necr 10% 2d7 21% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 36% 3 Irradiate Conj/Alch 3% 3d12 97% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10458 Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +3) Message History The dart slug is severely wounded. The dart slug launches a dart at you. The slug dart hits you but does no damage. You now have 1/6 mp. The magic dart hits the dart slug. You kill the dart slug! You now have 0/6 mp. Your magical contamination has completely faded away. j - a fizzy golden potion You regained 5 mp, and now have 5/6 mp. Okay, then. You encounter a bat. MP restored: 6 The magic dart hits the bat. The bat is moderately wounded. The bat hits you but does no damage. You now have 5/6 mp. The magic dart hits the bat. You kill the bat! You now have 4/6 mp. You now have 47 gold pieces (gained 3). You now have 62 gold pieces (gained 15). You see here a frilled lizard skeleton. Done exploring. MP restored: 6 Done exploring. Okay, then. Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Found a stone staircase leading down. You now have 78 gold pieces (gained 16). You pick up a parchment of Freeze and begin reading... You add the spell Freeze to your library. You now have 89 gold pieces (gained 11). You open the door. You encounter a shadow imp. Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. You now have 4/6 mp. The shadow imp shouts! You miscast Magic Dart. Nothing appears to happen. You now have 3/6 mp. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a shadow imp (100% to hit) The magic dart hits the shadow imp. The shadow imp is lightly wounded. You now have 2/6 mp. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Okay, then. Your cerulean imp barely misses the shadow imp. Your cerulean imp hits the shadow imp with a -4 spear. The shadow imp hits your cerulean imp. Your cerulean imp closely misses the shadow imp. The shadow imp hits your cerulean imp but does no damage. Your cerulean imp barely misses the shadow imp. The shadow imp completely misses your cerulean imp. Your cerulean imp hits the shadow imp with a -4 spear. The shadow imp grinds its teeth. The shadow imp misses your cerulean imp. Your cerulean imp hits the shadow imp but does no damage. The shadow imp closely misses your cerulean imp. Your cerulean imp barely misses the shadow imp. The shadow imp barely misses your cerulean imp. Your cerulean imp closely misses the shadow imp. The shadow imp hits your cerulean imp but does no damage. Your cerulean imp hits the shadow imp but does no damage. The shadow imp barely misses your cerulean imp. Your cerulean imp hits the shadow imp but does no damage. Your magical contamination has completely faded away. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Okay, then. Your cerulean imp disappears in a puff of smoke! The shadow imp gestures at you. Pain shoots through your body! You take 4 damage, and have 11/15 hp. MASSIVE DAMAGE!! The shadow imp barely misses you. There is an open door here. You hit the shadow imp but do no damage. The shadow imp is severely wounded. The shadow imp barely misses you. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a shadow imp (severely wounded, 100% to hit) The magic dart hits the shadow imp. The shadow imp is almost dead. The shadow imp gestures at you. Pain shoots through your body! You take 4 damage, and have 8/15 hp. MASSIVE DAMAGE!! You now have 2/6 mp. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a shadow imp (almost dead, 100% to hit) The magic dart hits the shadow imp. You kill the shadow imp! Your Summonings skill increases to level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You regained 2 hp, and now have 10/19 hp. You start resting. HP restored. You regained 7 hp, and now have 17/19 hp. You regained 2 mp, and now have 4/7 mp. You start resting. HP restored. Health restored: 19 You start resting. Magic restored. You start resting. Magic restored. MP restored: 7 There is an open door here. f - 2 sapphire potions (gained 1) There is an open door here. e - a +0 chain mail Found a stone staircase leading down. There is a stone staircase leading down here. You encounter an endoplasm. The magic dart hits the endoplasm. The endoplasm is heavily wounded. The endoplasm quivers. You now have 6/7 mp. The magic dart hits the endoplasm. The endoplasm is heavily wounded. You now have 5/7 mp. The magic dart hits the endoplasm but does no damage. The endoplasm is heavily wounded. You now have 4/7 mp. Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Imp. Nothing appears to happen. The endoplasm misses you. You now have 2/7 mp. Casting: Call Imp (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Your cerulean imp says, "I give in to your service, my magnificent and god-like voivode!" The endoplasm barely misses you. You now have 0/7 mp. You hit the endoplasm. You kill the endoplasm! You start resting. Your magical contamination has completely faded away. You start resting. Your cerulean imp disappears in a puff of smoke! Magic restored. You regained 5 mp, and now have 6/7 mp. You start resting. Magic restored. MP restored: 7 You open the door. You encounter a hobgoblin. Casting: Call Imp (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The hobgoblin shouts! You now have 5/7 mp. You swap places with your cerulean imp. Your cerulean imp hits the hobgoblin with a -4 spear. The hobgoblin completely misses your cerulean imp. Your cerulean imp hits the hobgoblin with a -4 spear. The hobgoblin barely misses your cerulean imp. Your cerulean imp misses the hobgoblin. The hobgoblin barely misses your cerulean imp. Your cerulean imp hits the hobgoblin but does no damage. The hobgoblin hits your cerulean imp. Your cerulean imp hits the hobgoblin but does no damage. The hobgoblin barely misses your cerulean imp. Your cerulean imp hits the hobgoblin but does no damage. The hobgoblin closely misses your cerulean imp. Your cerulean imp barely misses the hobgoblin. The hobgoblin closely misses your cerulean imp. Your cerulean imp barely misses the hobgoblin. The hobgoblin completely misses your cerulean imp. Your cerulean imp misses the hobgoblin. The hobgoblin barely misses your cerulean imp. Your cerulean imp misses the hobgoblin. The hobgoblin closely misses your cerulean imp. Your cerulean imp hits the hobgoblin but does no damage. The hobgoblin barely misses your cerulean imp. Your cerulean imp misses the hobgoblin. The hobgoblin closely misses your cerulean imp. Your cerulean imp hits the hobgoblin with a -4 spear. The hobgoblin dies! You start resting. Magic restored. MP restored: 7 You swap places with your cerulean imp. There is an open door here. k - a ruby potion You open the door. Your cerulean imp disappears in a puff of smoke! There is an open door here. e - a scroll labelled ALAEGAREU You open the door. There is an open door here. There is a stone staircase leading down here. f - an amulet of reflection You start putting on your amulet. You continue putting on your amulet of reflection. x5 You finish putting on your amulet of reflection. You feel a shielding aura gather around you. f - an amulet of reflection (worn) You encounter a dart slug. The magic dart hits the dart slug. The dart slug is lightly wounded. You now have 6/7 mp. The magic dart hits the dart slug. The dart slug is moderately wounded. You now have 5/7 mp. The magic dart hits the dart slug. The dart slug is heavily wounded. You now have 4/7 mp. You miscast Magic Dart. Nothing appears to happen. You now have 3/7 mp. The magic dart hits the dart slug. The dart slug is almost dead. You now have 2/7 mp. The magic dart hits the dart slug. You kill the dart slug! You now have 1/7 mp. You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. You regained 4 mp, and now have 6/7 mp. You encounter Sigmund the Dreaded. He is wielding a +0 scythe and wearing a +2 robe of willpower. Sigmund shouts! Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. MP restored: 7 A puff of flame appears from out of thin air! The puff of flame hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You take 13 damage, and have 6/19 hp. MASSIVE DAMAGE!! There is an open door here. A puff of flame appears from out of thin air! The puff of flame hits you! You die... # #.####.#.# #.# # # #.####.#.# #.# ## # #........# ######.## ##. # ######'### #.......# #.. # ##### ##...## #.####..# ##. ####...###.....## #.####..# ##@# .....#.##.......###.##.#..# #.## #......#.........##.#.....####.# .......'........@'.....{.......# #...#.##.........##.#...#.#####.# ##.#...##.......###.##..#.# #. ##.....##.....## #.......# # ##.......##...## #####.### #.........##'## #.# ..........##.# #.# #............# #.# ##.......###.# There were no monsters in sight! Vanquished Creatures A shadow imp (D:2) 2 dart slugs 5 endoplasms A hobgoblin (D:1) 2 ball pythons (D:1) 4 bats (D:1) 3 frilled lizards (D:1) 2 kobolds (D:1) 4 rats (D:1) 24 creatures vanquished. Vanquished Creatures (collateral kills) A hobgoblin (D:2) 1 creature vanquished. Grand Total: 25 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dossy the Gargoyle Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 10 | D:1 | You add the spell Irradiate to your library. 52 | D:1 | Reached skill level 1 in Summonings 177 | D:1 | HP: 4/10 [frozen (5)] 179 | D:1 | Reached XP level 2. HP: 6/15 MP: 1/6 219 | D:1 | Learned a level 2 spell: Call Imp 1072 | D:2 | You add the spell Freeze to your library. 1122 | D:2 | Reached skill level 2 in Summonings 1122 | D:2 | Reached XP level 3. HP: 10/19 MP: 2/7 1522 | D:2 | Encountered Sigmund 1539 | D:2 | HP: 6/19 [something/puff of flame (13)] 1541 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_3fold, layout_basic D:2: layout_loops_corners, minmay_cupped, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Summonings | 1 2 | 2.2 Dodging | | 1.5 Stealth | | 2.1 Spellcasting | | 3.4 Conjurations | | 2.1 Necromancy | | 0.7 Translocations | | 0.8 Action || total ---------------------------++------- Attack: Normal || 9 Melee: Dagger || 9 Cast: Magic Dart || 45 Call Imp || 3 Stab: Sleeping || 2 Armour: Robe || 15 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1540 | 1510 | 30 | 218 | 1097 | 2 | 770.0 | Dungeon | 1540 | 1510 | 30 | 218 | 1097 | 2 | 770.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1008 daAuts D:2: 532 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 24.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 24.0 +-------+-------+-------+-------+-------+----------------------