Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 14330038810911347345 207 dossy the Conjurer (level 5, -8/31 HPs) Began as a Gargoyle Hedge Wizard on Apr 7, 2026. Mangled by Edmund ... wielding a +0 flail of holy wrath (10 damage) ... on level 3 of the Dungeon on Apr 8, 2026. The game lasted 00:25:10 (5726 turns). dossy the Conjurer (Gargoyle Hedge Wizard) Turns: 5726, Time: 00:25:10 Health: -8/31 AC: 11 Str: 13 XL: 5 Next: 85% Magic: 9/9 EV: 10 Int: 17 God: Gold: 156 SH: 0 Dex: 9 Spells: 5/10 levels left rFire . . . (100%) a - +0 trident {d:9 r:2} rCold . . . (100%) (no offhand) rNeg + . . (50%) k - +0 leather armour {ac:3 enc:4} rPois ∞ (0%) j - +0 hat {ac:0 enc:0} rElec + (33%) h - +0 cloak {ac:1 enc:0} rCorr . (100%) i - +2 pair of gloves {Stlth+} {ac:1 enc:0 Stlth+} SInv . (no boots) Will ..... o - amulet of the acrobat {Acrobat} Stlth +++ q - ring of wizardry {Wiz} HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: acrobat, wizardry (x1) @: no status effects A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 186 gold pieces. You spent 30 gold pieces at shops. Inventory: Hand Weapons a - a +0 trident (weapon) {d:9 r:2} (You took it off an orc on level 3 of the Dungeon) b - a +4 dagger of flaming {d:8 flame} (You took it off a goblin on level 2 of the Dungeon) c - a +0 hand axe {d:7} (You took it off a kobold on level 1 of the Dungeon) d - a +0 sling {=f d:6} (You found it on level 1 of the Dungeon) Missiles f - 18 stones {d:2} Armour g - a +0 chain mail {ac:8 enc:14} (You took it off an orc on level 2 of the Dungeon) h - a +0 cloak (worn) {ac:1 enc:0} (You found it on level 4 of the Dungeon) i - a +2 pair of gloves of stealth (worn) {ac:1 enc:0 Stlth+} (You found it on level 1 of the Dungeon) j - a +0 hat (worn) {ac:0 enc:0} k - a +0 leather armour (worn) {ac:3 enc:4} (You took it off an orc on level 4 of the Dungeon) l - a +0 ring mail {ac:5 enc:7} (You found it on level 1 of the Dungeon) m - a +0 robe {ac:2 enc:0} Magical Staves n - a staff of earth {d:5} (You found it on level 1 of the Dungeon) Jewellery o - an amulet of the acrobat (worn) {Acrobat} (You found it on level 3 of the Dungeon) p - an amulet of wildshape {Wildshape} (You found it on level 2 of the Dungeon) q - a ring of wizardry (worn) {Wiz} (You found it on level 1 of the Dungeon) Talismans r - a quill talisman (You found it on level 1 of the Dungeon) s - a spider talisman (You found it on level 3 of the Dungeon) Scrolls c - a scroll of fear {unknown} e - 2 scrolls of enchant weapon {unknown} a - 2 scrolls of enchant armour h - a scroll of noise {unknown} l - a scroll of identify {unknown} m - a scroll of amnesia {unknown} o - a scroll of brand weapon {unknown} Potions d - 3 potions of enlightenment {unknown} f - 2 potions of might {unknown} c - a potion of curing j - a potion of resistance {unknown} k - 2 potions of attraction {unknown} n - a potion of lignification {unknown} p - a potion of heal wounds {unknown} Skills: + Level 2.3 Fighting - Level 1.5 Dodging - Level 3.0 Stealth - Level 3.0 Spellcasting * Level 4.4 Conjurations + Level 2.2 Summonings - Level 0.7 Necromancy - Level 0.8 Translocations - Level 1.1 Fire Magic - Level 0.6 Earth Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 1% 1 b - Call Imp Summ 20% N/A 5% 2 c - Scorch Fire 12% 2d5 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 10% N/A 10% 2 Grave Claw Necr 10% 2d7 11% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 16% 3 Martyr's Knell Necr/Summ 7% N/A 41% 4 Magnavolt Erth/Air 1% 4d9 100% 7 Sphinx Sisters Hex/Summ 3% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 24083 Temple: D:4-7 Altars: Ashenzari Uskayaw Shops: D:2 * Annotations: D:3 Edmund D:4 Dowan, Duvessa Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +4) Message History There is a stone staircase leading down here. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a killer bee (wandering, hasn't noticed you, 100% to hit) The magic dart hits the killer bee but does no damage. The killer bee buzzes angrily. You now have 8/9 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the killer bee. The killer bee is heavily wounded. The killer bee's fire resistance burns away. The killer bee stings you. The killer bee stings you but does no damage. You take 1 damage, and have 29/30 hp. You now have 6/9 mp. Casting: Scorch (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the killer bee. The killer bee is burned terribly! You kill the killer bee! You now have 4/9 mp. Health restored: 31 An endoplasm is nearby! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Okay, then. The endoplasm leaves your sight. The killer bee leaves your sight. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Okay, then. The killer bee leaves your sight. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm but does no damage. You now have 4/9 mp. There is a stone staircase leading up here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the endoplasm. The endoplasm is almost dead. The endoplasm's fire resistance burns away. You now have 3/9 mp. Casting: Scorch (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. Nothing appears to happen. You now have 1/9 mp. Casting: Scorch (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an endoplasm (almost dead, more vulnerable to fire, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! You now have 0/9 mp. You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. You regained 7 mp, and now have 8/9 mp. You start resting. Magic restored. MP restored: 9 Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an iguana (wandering, hasn't noticed you, 100% to hit) The magic dart hits the iguana but does no damage. You now have 8/9 mp. Edmund shouts! MP restored: 9 There is a stone staircase leading up here. Edmund hits you but does no damage. You climb upwards. There is a stone staircase leading down here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Edmund. Edmund is lightly wounded. Edmund's fire resistance burns away. Edmund closely misses you. You now have 7/9 mp. Casting: Scorch (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Edmund but do no damage. Edmund closely misses you. You now have 5/9 mp. Casting: Scorch (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Edmund. Edmund is burned terribly! Edmund is lightly wounded. Edmund barely misses you. You now have 3/9 mp. Casting: Scorch (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Edmund but do no damage. Edmund hits you but does no damage. You now have 1/9 mp. Casting: Scorch (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Edmund, wielding a +0 flail of holy wrath, wearing a +0 ring mail and wearing a ring of wizardry (lightly wounded, more vulnerable to fire, 100% to hit) Okay, then. Edmund asks, "Have you met my wondrous brother?" Edmund attacks as he pursues you! Edmund closely misses you. Edmund is no longer more vulnerable to fire. Edmund attacks as he pursues you! Edmund closely misses you. There is an escape hatch in the ceiling here. Edmund attacks as he pursues you! Edmund hits you with a +0 flail of holy wrath. You take 5 damage, and have 26/31 hp. Edmund attacks as he pursues you! Edmund misses you. You hit Edmund. Edmund is moderately wounded. Edmund barely misses you. You hit Edmund but do no damage. Edmund is moderately wounded. Edmund clears his throat. Edmund hits you with a +0 flail of holy wrath. Edmund completely misses you. You take 2 damage, and have 26/31 hp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Edmund hits you but does no damage. You now have 1/9 mp. You closely miss Edmund. Edmund is moderately wounded. Edmund hits you with a +0 flail of holy wrath. Your cerulean imp hits Edmund with a -3 spear. You take 2 damage, and have 25/31 hp. You hit Edmund. Edmund is moderately wounded. Edmund hits you with a +0 flail of holy wrath! * * * LOW HITPOINT WARNING * * * Your cerulean imp closely misses Edmund. You take 10 damage, and have 15/31 hp. MASSIVE DAMAGE!! You completely miss Edmund. Edmund is moderately wounded. Edmund barely misses you. Your cerulean imp hits Edmund but does no damage. Edmund closely misses you. You closely miss Edmund. Edmund is moderately wounded. Your cerulean imp hits Edmund with a -3 spear. Edmund barely misses you. Your cerulean imp barely misses Edmund. You hit Edmund. Edmund is moderately wounded. Edmund clears his throat. Edmund barely misses you. Your cerulean imp barely misses Edmund. Press: ? - help, v - describe, . - travel Here: Edmund, wielding a +0 flail of holy wrath, wearing a +0 ring mail and wearing a ring of wizardry (moderately wounded, ally target) The floor. Okay, then. Okay, then. You aren't carrying any items that you can evoke. Throw: 4 darts (poison) {d:0 poison} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Edmund, wielding a +0 flail of holy wrath, wearing a +0 ring mail and wearing a ring of wizardry (moderately wounded, ally target, 54% to hit) You throw a dart. The dart hits Edmund. Edmund is poisoned. Edmund is moderately wounded. Edmund barely misses you. Your cerulean imp hits Edmund with a -3 spear. Throw: 3 darts (poison) {d:0 poison} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Edmund, wielding a +0 flail of holy wrath, wearing a +0 ring mail and wearing a ring of wizardry (heavily wounded, poisoned, ally target, 54% to hit) You throw a dart. The dart hits Edmund. Edmund looks even sicker. Edmund is heavily wounded. Edmund clears his throat. Edmund barely misses you. Your cerulean imp hits Edmund but does no damage. Throw: 2 darts (poison) {d:0 poison} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Edmund, wielding a +0 flail of holy wrath, wearing a +0 ring mail and wearing a ring of wizardry (heavily wounded, very poisoned, ally target, 54% to hit) You throw a dart. The dart hits Edmund. Edmund looks even sicker. Edmund is heavily wounded. Edmund hits you but does no damage. Your cerulean imp misses Edmund. Throw: dart (poison) {d:0 poison} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Edmund, wielding a +0 flail of holy wrath, wearing a +0 ring mail and wearing a ring of wizardry (heavily wounded, very poisoned, ally target, 54% to hit) You throw a dart. The dart barely misses Edmund. Edmund hits you but does no damage. Your cerulean imp closely misses Edmund. Unknown command. Press: ? - help, v - describe, . - travel, g - get item Here: Edmund, wielding a +0 flail of holy wrath, wearing a +0 ring mail and wearing a ring of wizardry (heavily wounded, very poisoned, ally target) Item here: 3 poisoned darts {d:0 poison}. The floor. Unknown command. Casting: Scorch (safe; 9% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Look: Edmund, wielding a +0 flail of holy wrath, wearing a +0 ring mail and wearing a ring of wizardry (heavily wounded, very poisoned, ally target) Flames lash Edmund. Edmund is heavily wounded. Edmund's fire resistance burns away. Edmund hits you but does no damage. Your cerulean imp closely misses Edmund. You now have 0/9 mp. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You barely miss Edmund. Edmund is heavily wounded. Edmund hits you with a +0 flail of holy wrath. Your cerulean imp barely misses Edmund. You take 1 damage, and have 16/31 hp. You hit Edmund but do no damage. Edmund is heavily wounded. Edmund hits you but does no damage. Your cerulean imp hits Edmund with a -3 spear. Edmund hits you but does no damage. Your cerulean imp closely misses Edmund. You hit Edmund. Edmund is severely wounded. Edmund is no longer more vulnerable to fire. Edmund closely misses you. Your cerulean imp hits Edmund but does no damage. You hit Edmund but do no damage. Edmund is severely wounded. Edmund hits you but does no damage. Your cerulean imp hits Edmund but does no damage. You puncture Edmund! Edmund is almost dead. Edmund hits you but does no damage. Your cerulean imp hits Edmund with a -3 spear. Edmund hits you with a +0 flail of holy wrath. * * * LOW HITPOINT WARNING * * * Your cerulean imp misses Edmund. You take 4 damage, and have 13/31 hp. You hit Edmund. Edmund is almost dead. Edmund hits you with a +0 flail of holy wrath. * * * LOW HITPOINT WARNING * * * Your cerulean imp hits Edmund but does no damage. You take 3 damage, and have 10/31 hp. You barely miss Edmund. Edmund is almost dead. Edmund barely misses you. Your cerulean imp misses Edmund. You closely miss Edmund. Edmund is almost dead. Edmund completely misses you. Your cerulean imp hits Edmund with a -3 spear. Edmund hits you with a +0 flail of holy wrath! * * * LOW HITPOINT WARNING * * * You take 9 damage, and have 2/31 hp. MASSIVE DAMAGE!! You don't have enough magic to cast this spell. Unknown command. Magic courses through your body. Your cerulean imp disappears in a puff of smoke! Edmund hits you with a +0 flail of holy wrath! You die... Edmund says, "I'd like to see a scythe do that!" .........###.#...#.############.# .........###...⌠...### #####..# .........#.#.⌠...⌠.#.### #.....## .........'....._.......###.##### .........#.#.⌠...⌠.#.#.........# .........###..)⌠...###.........# .#####'#####.#.§.#.#...........# .# #.## #..##@##.............# .# #..######..@#...<.........# .# ##..# #########.........# .# ##.######### ##.........# .# #.........####..........# ## #########...#...........# ###.>.#.........# ##.############ #.# #.# You could see Edmund (poisoned). Vanquished Creatures 2 killer bees 5 adders A white imp (D:3) 2 dart slugs 4 orcs 7 endoplasms 7 hobgoblins 2 jackals (D:3) A quokka (D:1) 3 ball pythons (D:3) 9 bats 4 frilled lizards 11 goblins 12 kobolds 7 rats 77 creatures vanquished. Vanquished Creatures (collateral kills) An orc (D:3) A hobgoblin (D:3) 2 creatures vanquished. Grand Total: 79 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dossy the Gargoyle Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 43 | D:1 | HP: 5/10 [hobgoblin (2)] 45 | D:1 | HP: 1/10 [hobgoblin (4)] 47 | D:1 | Reached skill level 1 in Summonings 198 | D:1 | You add the spell Scorch to your library. 263 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/6 270 | D:1 | Learned a level 2 spell: Call Imp 273 | D:1 | Learned a level 2 spell: Scorch 883 | D:1 | Reached skill level 3 in Stealth 1403 | D:1 | You add the spell Magnavolt to your library. 1616 | D:1 | Reached XP level 3. HP: 19/19 MP: 1/7 1789 | D:2 | Found Dyeng's General Store. 1796 | D:2 | Bought a potion of curing for 30 gold pieces 2282 | D:2 | You add the spell Sphinx Sisters to your library. 2338 | D:2 | You fall into a shaft and drop 2 floors! 2349 | D:4 | Reached skill level 1 in Fire Magic 2350 | D:4 | Encountered Edmund 2352 | D:4 | As you read the scroll labelled PUODAPNIDE, it crumbles to | dust. 2352 | D:4 | Identified 2 scrolls of enchant armour 2353 | D:4 | As you read the scroll labelled MOWEAS PEKLIUS, it crumbles | to dust. 2353 | D:4 | Identified a scroll of teleportation 2523 | D:4 | Encountered Dowan 2635 | D:5 | Entered Level 5 of the Dungeon 2929 | D:3 | Reached XP level 4. HP: 24/24 MP: 1/8 3317 | D:2 | You add the spell Martyr's Knell to your library. 3327 | D:2 | Reached skill level 3 in Conjurations 3548 | D:3 | Reached skill level 1 in Fighting 3708 | D:3 | Found a broken altar of Ashenzari. 4002 | D:3 | HP: 12/25 [orc/+0 flail (2)] 4387 | D:3 | Found a hide-covered altar of Uskayaw. 5041 | D:3 | Reached XP level 5. HP: 17/30 MP: 2/9 5325 | D:3 | Reached skill level 2 in Fighting 5325 | D:3 | Reached skill level 4 in Conjurations 5325 | D:3 | Reached skill level 2 in Summonings 5470 | D:4 | Identified a wand of flame (22) 5470 | D:4 | Encountered Duvessa 5709 | D:3 | HP: 15/31 [Edmund/+0 flail of holy wrath (10)] 5722 | D:3 | HP: 13/31 [Edmund/+0 flail of holy wrath (4)] 5725 | D:3 | HP: 2/31 [Edmund/+0 flail of holy wrath (9)] 5726 | D:3 | Mangled by Edmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_oval, layout_basic D:2: layout_basic, serial_shops, nicolae_shop's_first_dollar D:3: layout_basic, nicolae_overflow_sandstone_temple, mainiacjoe_overflow_surrounded_room D:4: layout_basic, lemuel_coloured_pillars_altar, uniq_duvessa, uniq_sigmund, uniq_edmund D:5: layout_cave_pools, gammafunk_temple_overflow_wave, serial_shops, shop, gup_sewer_entry_pipe, grunt_decor_clamped, uniq_blorkula_the_orcula Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Summonings | 1 2 | 2.2 Stealth | 3 | 3.0 Fire Magic | 1 | 1.1 Conjurations | 3 4 | 4.4 Fighting | 1 2 | 2.3 Dodging | | 1.5 Spellcasting | | 3.0 Necromancy | | 0.7 Translocations | | 0.8 Earth Magic | | 0.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 19 | 48 || 67 Melee: Staff | 19 | 6 || 25 Dagger | | 13 || 13 Spear | | 8 || 8 Trident | | 21 || 21 Throw: Dart | | 4 || 4 Cast: Magic Dart | 109 | 42 || 151 Scorch | 3 | 23 || 26 Call Imp | 2 | 8 || 10 Ability: Jump | | 1 || 1 Drink: Magic | | 1 || 1 Read: Teleportation | 1 | || 1 Enchant armour | 1 | || 1 Stab: Sleeping | | 1 || 1 Armour: Robe | 29 | || 29 Leather armour | | 65 || 65 Dodge: Dodged | 32 | 86 || 118 Form: Default | | 2 || 2 Spider | | 2 || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5740 | 5535 | 205 | 2223 | 2045 | 5 | 1148.0 | Dungeon | 5740 | 5535 | 205 | 2223 | 2045 | 5 | 1148.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1892 daAuts D:1: 1701 daAuts D:2: 1218 daAuts D:4: 925 daAuts D:5: 2 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 59.2 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 59.2 +-------+-------+-------+-------+-------+----------------------