Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 8898998429625243683 94 dossy the Caller (level 4, -1/29 HPs) Began as an Octopode Summoner on Apr 8, 2026. Slain by an adder (4 damage) ... in a sewer. The game lasted 00:05:10 (2820 turns). dossy the Caller (Octopode Summoner) Turns: 2820, Time: 00:05:11 Health: -1/29 AC: 1 Str: 7 XL: 4 Next: 63% Magic: 6/7 EV: 12 Int: 17 God: Gold: 153 SH: 4 Dex: 14 Spells: 1/7 levels left rFire . . . (100%) a - +0 trident {d:8 r:2} rCold . . . (100%) e - +0 buckler {ac:3 enc:5} rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) f - ring of flight rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: flying A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 153 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) {d:8 r:2} (You found it on level 1 of the Dungeon) c - a +0 dagger {d:4} (You took it off a kobold on level 1 of the Dungeon) Missiles d - 2 poisoned darts {d:0 poison} g - 2 javelins Armour e - a +0 buckler (worn) {ac:3 enc:5} (You found it on level 2 of the Dungeon) Jewellery f - a ring of flight (worn) (You found it on level 3 of the Dungeon) Talismans b - a sanguine talisman (You found it on level 1 of the Dungeon) Scrolls V - a scroll of vulnerability w - a scroll of enchant weapon h - a scroll of immolation {unknown} l - a scroll of enchant armour {unknown} m - a scroll of blinking {unknown} q - a scroll of fear {unknown} u - a scroll of fog {unknown} v - a scroll of teleportation {unknown} i - 2 scrolls of identify Potions g - a potion of magic c - 2 potions of curing f - a potion of lignification {unknown} a - a potion of ambrosia k - a potion of brilliance {unknown} n - a potion of resistance {unknown} o - 3 potions of moonshine p - a potion of might {unknown} Skills: + Level 2.2 Fighting + Level 3.1 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting + Level 4.6 Summonings You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 68% N/A 4% 1 b - Call Imp Summ 34% N/A 7% 2 c - Call Canine Familiar Summ 17% N/A 14% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Ice Beast Ice/Summ 9% N/A 36% 3 Lesser Beckoning Tloc 2% N/A 43% 2 Eringya's Surprising Cr Summ 17% N/A 43% 4 Summon Seismosaurus Egg Summ/Erth 9% N/A 77% 4 Ignite Poison Fire/Alch 1% N/A 97% 4 Summon Cactus Giant Summ 8% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 21155 Sewer (1/1) Zot: 5987 Temple: D:4-7 Altars: Shops: D:1 ? Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Your bat hits the ribbon worm but does no damage. x2 The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. The ribbon worm misses you. You hit the ribbon worm but do no damage. You squeeze the ribbon worm, but do no damage. The ribbon worm is almost dead. You constrict the ribbon worm. You kill the ribbon worm! You have reached level 4! You regained 4 hp, and now have 23/29 hp. You start resting. Magic restored. You start resting. HP restored. You regained 2 hp, and now have 26/29 hp. This spell is quite dangerous to cast! You start memorising the spell. You continue memorising. Your bat disappears in a puff of smoke! You continue memorising. x2 Magic restored. You finish memorising. Spell assigned to 'c'. MP restored: 7 Okay, then. You start resting. HP restored. Health restored: 29 You open the door. There is an open door here. There is an open door here. You open the door. There is an open door here. You encounter a goblin. It is wielding a +0 dagger. The goblin shouts! You hit the goblin. You kill the goblin! You see here a +0 dagger. Found a stone staircase leading down. There is a stone staircase leading down here. There is an open door here. There is an open door here. f - a ring of flight You fly up into the air. f - a ring of flight (worn) You encounter a kobold. It is wielding a +0 dagger. You reach to attack! The helpless kobold fails to defend itself. You hit the kobold but do no damage. You hit the kobold. You kill the kobold! You encounter a goblin. It is wielding a +0 club. A quokka appears in a puff of smoke. You now have 6/7 mp. You reach to attack! The helpless goblin fails to defend itself. You puncture the goblin! You kill the goblin! You see here a +0 club. Magic restored. Your quokka disappears in a puff of smoke! Found a stone staircase leading up. MP restored: 7 You now have 153 gold pieces (gained 8). Key pressed, stopping explore. Key pressed, stopping explore. You see here a +0 club. There is an open door here. You reach down and open the door. Found a stone staircase leading down. There is an open door here. You encounter a ball python. You reach to attack! The helpless ball python fails to defend itself. You hit the ball python. You kill the ball python! Your Fighting skill increases to level 2! You encounter a hobgoblin. You barely miss the hobgoblin. You grab the hobgoblin. You squeeze the hobgoblin. You kill the hobgoblin! You pick up a parchment of Summon Ice Beast and begin reading... You add the spell Summon Ice Beast to your library. g - 2 javelins Found a stone staircase leading up. o - 4 coppery potions (gained 1) You see here a +0 dagger. There is an open door here. You reach down and open the door. There is an open door here. As you open the door, it creaks loudly! There is an open door here. p - a fizzy purple potion You encounter a ball python. You reach to attack! The helpless ball python fails to defend itself. You hit the ball python. You kill the ball python! You see here a ball python corpse. You reach down and open the door. You encounter a goblin. It is wielding a +0 dagger. There is an open door here. You reach to attack! The helpless goblin fails to defend itself. You hit the goblin. You kill the goblin! There is an open door here. You reach down and open the door. There is an open door here. As you open the door, it creaks loudly! There is an open door here. Done exploring. Done exploring. There is a stone staircase leading down here. As you read the scroll labelled CIKYJUUDOH, it crumbles to dust. It is a scroll of identify. e -> w - a scroll of enchant weapon; y -> i - 2 scrolls of identify It was a potion of curing. You feel better. d -> c - 2 potions of curing It was a potion of ambrosia. You are confused. You feel invigorated. j -> a - a potion of ambrosia You start waiting. You feel less invigorated. You feel less confused. It was a potion of moonshine. You feel tipsy. Unknown command. You start waiting. The world stops spinning. Okay, then. As you read the scroll labelled USANAA TEXKAU, it crumbles to dust. A wave of despondency washes over your surroundings. It was a scroll of vulnerability. c -> V - a scroll of vulnerability Okay, then. Unknown command. You start waiting. You feel your willpower return. You fly downwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! There is a stone staircase leading up here. You encounter a kobold. It is wielding a +0 club. A quokka appears in a puff of smoke. You now have 6/7 mp. A bat appears in a puff of smoke. You now have 5/7 mp. The helpless kobold fails to defend itself. You hit the kobold. You kill the kobold! You swap places with your bat. Found a glowing drain. You encounter a ribbon worm, a clockroach and a ball python. Your bat leaves your sight. Reach: a) +0 trident {d:8 r:2} Press: ? - help, Dir - move target Aim: a ribbon worm (ally target, 78% to hit and 79% to hit with your grab and squeeze) You reach to attack! You hit the ribbon worm. The ribbon worm is lightly wounded. Your bat hits the ribbon worm. Your quokka bites the ribbon worm. Your quokka splashes around in the water. Your quokka bites the ribbon worm. The ribbon worm bites your quokka. Your quokka dies! Your quokka's corpse disappears in a puff of smoke! Reach: a) +0 trident {d:8 r:2} Press: ? - help, Dir - move target Aim: a ribbon worm (moderately wounded, ally target, 78% to hit and 79% to hit with your grab and squeeze) You reach to attack! You barely miss the ribbon worm. The ribbon worm is moderately wounded. Your bat hits the ribbon worm but does no damage. Reach: a) +0 trident {d:8 r:2} Press: ? - help, Dir - move target Aim: a ribbon worm (moderately wounded, ally target, 78% to hit and 79% to hit with your grab and squeeze) You hit the ribbon worm. You grab the ribbon worm. The ribbon worm is moderately wounded. You constrict the ribbon worm. Your bat hits the ribbon worm but does no damage. The ribbon worm misses you. Reach: a) +0 trident {d:8 r:2} Press: ? - help, Dir - move target Aim: a ribbon worm (heavily wounded, constricted by you, ally target, 98% to hit and 100% to hit with your grab and squeeze) You hit the ribbon worm. You squeeze the ribbon worm. The ribbon worm is almost dead. You constrict the ribbon worm. You kill the ribbon worm! Your bat hits the clockroach. Your bat leaves your sight. You barely miss the clockroach. Your grab misses the clockroach. The clockroach is lightly wounded. Your bat hits the clockroach but does no damage. The clockroach misses you. You barely miss the clockroach. You grab the clockroach. The clockroach is lightly wounded. You constrict the clockroach! Your bat hits the clockroach but does no damage. The clockroach bites you. x2 You take 7 damage, and have 22/29 hp. MASSIVE DAMAGE!! MP restored: 7 You hit the clockroach. You kill the clockroach! Your Dodging skill increases to level 3! Your bat disappears in a puff of smoke! A ball python is nearby! A quokka appears in a puff of smoke. You now have 6/7 mp. A rat appears in a puff of smoke. You now have 5/7 mp. Your quokka bites the ball python. The ball python dies! There is a glowing drain here. The world spins around you as you enter the gateway. You enter a sewer! Your summoned allies are left behind. You encounter an adder and an endoplasm. Found a gate leading back out of this place. There is an empty arch of ancient stone here. The endoplasm quivers. You reach to attack! The helpless adder fails to defend itself. You hit the adder. The adder is moderately wounded. The adder bites you but does no damage. The adder bites you. You are poisoned. The adder poisons you! You feel sick. You take 2 damage, and have 24/29 hp. You feel sick. There is an empty arch of ancient stone here. You take 1 damage, and have 23/29 hp. A quokka appears in a puff of smoke. You feel sick. The adder bites you. x2 You take 6 damage, and have 17/29 hp. MASSIVE DAMAGE!! You hit the adder. Your grab misses the adder. The adder is severely wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 13/29 hp. You miss the adder. Your grab misses the adder. Your squeeze misses the adder. The adder is severely wounded. You feel sick. You are no longer poisoned. The adder bites you. * * * LOW HITPOINT WARNING * * * Your quokka barely misses the adder. The adder bites you but does no damage. Your quokka completely misses the adder. The endoplasm closely misses you. You take 5 damage, and have 8/29 hp. You hit the adder. Your grab misses the adder. The adder is almost dead. The adder barely misses you. Your quokka closely misses the adder. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The adder bites you. You die... #### #∩~.#### #~..rJ######## #.@S.~~~..~. #####.~~~~~~ ####### You could see an adder (ally target), an endoplasm and a friendly quokka (summoned). Vanquished Creatures A clockroach (D:4) 2 adders 3 dart slugs 2 ribbon worms 8 hobgoblins 4 ball pythons 3 bats 4 endoplasms (D:1) 2 frilled lizards (D:1) 9 goblins 4 kobolds 6 rats A spectral kobold (D:2) 49 creatures vanquished. Vanquished Creatures (collateral kills) A ball python (D:4) 1 creature vanquished. Grand Total: 50 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dossy the Octopode Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 179 | D:1 | You add the spell Lesser Beckoning to your library. 292 | D:1 | Reached XP level 2. HP: 18/18 MP: 5/5 295 | D:1 | Learned a level 2 spell: Call Imp 434 | D:1 | Reached skill level 1 in Fighting 803 | D:1 | Found Oggyivef's Magic Scroll Boutique. 1135 | D:2 | You add the spell Summon Cactus Giant to your library. 1278 | D:2 | Reached XP level 3. HP: 23/23 MP: 6/6 1328 | D:2 | Found a faded altar of an unknown god. 1409 | D:2 | Encountered Terence 1440 | D:2 | You add the spell Ignite Poison to your library. 2107 | D:3 | Found the +2 ratskin cloak {*Rats rPois rN+ Str-1 Int-1 | Dex+1} 2120 | D:3 | Got the +2 ratskin cloak {*Rats rPois rN+ Str-1 Int-1 | Dex+1} 2153 | D:3 | Reached XP level 4. HP: 23/29 MP: 5/7 2168 | D:3 | Learned a level 3 spell: Call Canine Familiar 2412 | D:3 | Reached skill level 2 in Fighting 2431 | D:3 | You add the spell Summon Ice Beast to your library. 2712 | D:3 | As you read the scroll labelled CIKYJUUDOH, it crumbles to | dust. 2712 | D:3 | Identified 3 scrolls of identify 2712 | D:3 | Identified a scroll of enchant weapon 2713 | D:3 | Identified 3 potions of curing 2714 | D:3 | Identified 2 potions of ambrosia 2719 | D:3 | Identified 4 potions of moonshine 2739 | D:3 | As you read the scroll labelled USANAA TEXKAU, it crumbles | to dust. 2739 | D:3 | Identified 2 scrolls of vulnerability 2783 | D:4 | Found a glowing drain. 2797 | D:4 | Reached skill level 3 in Dodging 2811 | Sewer | Entered a sewer 2818 | Sewer | HP: 13/29 [adder (4)] 2820 | Sewer | HP: 3/29 [frozen (5)] 2820 | Sewer | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_linesprint, layout_basic, serial_shops, shop D:2: layout_loops_ring, dreamdust_ecumenical_altar_drowned_temple, uniq_terence D:3: layout_basic D:4: layout_loops_corners, mainiacjoe_overflow_catwalk_spiral, serial_shops, nicolae_shop_just_a_little_nook, cheibrodos_sewer_entry_drain, chequers_serial_rivers_room_b, chequers_decorated_corner Sewer: sewer_frog_island_02 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.2 Dodging | 3 | 3.1 Stealth | | 2.6 Spellcasting | | 2.0 Summonings | | 4.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 82 | 20 || 102 Melee: Trident | 82 | 20 || 102 Constrict | 14 | 3 || 17 Tentacles | 10 | 2 || 12 Cast: Summon Small Mamm | 1 | 6 || 7 Drink: Curing | | 1 || 1 Ambrosia | | 1 || 1 Moonshine | | 1 || 1 Read: Identify | | 1 || 1 Vulnerability | | 1 || 1 Stab: Sleeping | 15 | 7 || 22 Armour: None | 10 | 10 || 20 Dodge: Dodged | 40 | 4 || 44 Block: Buckler | 2 | || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2855 | 2752 | 103 | 76 | 2229 | 5 | 571.0 | Dungeon | 2844 | 2741 | 103 | 76 | 2229 | 4 | 711.0 | Sewer | 10 | 10 | 0 | 0 | 0 | 1 | 10.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1121 daAuts D:3: 897 daAuts D:2: 785 daAuts D:4: 39 daAuts Sewer: 10 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 27.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 33.8 +-------+-------+-------+-------+-------+----------------------