Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 2872562541660196781 630 dossy the Magician (level 7, -5/48 HPs) Began as a Djinni Fire Elementalist on Apr 11, 2026. Slain by Edmund ... wielding a +2 flail of protection (12 damage) ... on level 4 of the Dungeon. The game lasted 00:13:33 (3768 turns). dossy the Magician (Djinni Fire Elementalist) Turns: 3768, Time: 00:13:33 Health: -5/48 AC: 4 Str: 7 XL: 7 Next: 77% Gold: 228 EV: 10 Int: 19 God: SH: 0 Dex: 13 rFire + + . (33%) a - +0 shortbow {=f d:8 h:2} rCold x . . (150%) [offhand occupied] rNeg . . . (100%) k - +0 leather armour {ac:3 enc:4} rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) j - +0 pair of gloves {ac:1 enc:0} SInv . (no amulet) Will ..... m - +4 ring of slaying {Slay} Stlth ++ (no ring) HPRegen 0.28/turn %: infuse magic (-6 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 228 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) {=f d:8 h:2} (You found it on level 2 of the Dungeon) b - a +1 whip of freezing {d:6 freeze} (You found it on level 1 of the Dungeon) c - a +2 antimagic dagger {d:6 antimagic} (You found it on level 2 of the Dungeon) d - the +4 mace "Ylesuaf" {heavy, rElec rPois rF+++ Str-5, d:17 heavy} (You found it on level 3 of the Dungeon) rElec: It insulates you from electricity. rPois: It protects you from poison. rF+++: It renders you almost immune to fire. Str-5: It affects your strength (-5). It cannot be enchanted further. e - a +0 heavy sling {=f d:13 heavy} (You took it off a goblin on level 3 of the Dungeon) Missiles f - 6 boomerangs {d:5} g - 14 poisoned darts {d:0 poison} h - 10 stones {d:1} Armour i - a +0 chain mail {ac:8 enc:14} (You found it on level 1 of the Dungeon) j - a +0 pair of gloves (worn) {ac:1 enc:0} (You found it on level 3 of the Dungeon) k - a +0 leather armour (worn) {ac:3 enc:4} (You found it on level 1 of the Dungeon) l - a +0 ring mail {ac:5 enc:7} (You took it off an orc on level 3 of the Dungeon) n - a +0 scale mail (You took it off an orc on level 4 of the Dungeon) Jewellery m - a +4 ring of slaying (worn) {Slay} (You found it on level 2 of the Dungeon) Scrolls p - a scroll of poison e - a scroll of teleportation {unknown} i - a scroll of identify W - a scroll of brand weapon m - a scroll of amnesia {unknown} o - a scroll of enchant weapon {unknown} c - a scroll of revelation {unknown} Potions d - 2 potions of attraction {unknown} w - 3 potions of heal wounds j - 2 potions of might {unknown} k - 5 potions of curing {unknown} e - 3 potions of enlightenment f - a potion of lignification {unknown} l - a potion of magic {unknown} n - 2 potions of haste {unknown} Skills: + Level 1.8 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 6.4 Spellcasting + Level 6.4 Conjurations + Level 6.4 Hexes + Level 6.4 Summonings + Level 6.4 Necromancy + Level 6.4 Translocations + Level 6.4 Forgecraft + Level 6.4 Fire Magic + Level 6.4 Ice Magic + Level 6.4 Air Magic + Level 6.4 Earth Magic + Level 6.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 60% 2d7 1% 2 c - Volatile Blastmotes Fire/Tloc 60% 2d15 3% 3 d - Flame Wave Conj/Fire 30% 2d9 12% 4 e - Kinetic Grapnel Frge 100% 1d8 1% 1 h - Ensorcelled Hibernat Hex/Ice 60% N/A 1% 2 i - Inner Flame Hex/Fire 30% N/A 3% 3 I - Call Imp Summ 60% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 20435 Sewer (visited) Temple: D:4-7 Altars: Elyvilon Yredelemnul The Shining One Shops: D:4 * Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Found a stone staircase leading up. There is a stone staircase leading up here. You see here a parchment of Summon Seismosaurus Egg. You now have 208 gold pieces (gained 6). You encounter an adder. You conjure some foxfire! You take 1 damage, and have 47/48 hp. You conjure some foxfire! The foxfire burns the adder. The adder is moderately wounded. The foxfire burns the adder. The adder is severely wounded. You conjure some foxfire! The foxfire burns the adder. The adder is severely wounded. The adder closely misses you. The adder barely misses you. You take 1 damage, and have 46/48 hp. You conjure some foxfire! The foxfire burns the adder! You kill the adder! You take 1 damage, and have 45/48 hp. Your foxfire dissipates. Your foxfire dissipates. You encounter an adder. You shoot an arrow. The arrow closely misses the adder. You conjure some foxfire! You take 1 damage, and have 46/48 hp. The foxfire burns the adder! The adder is severely wounded. You shoot an arrow. The arrow closely misses the adder. The adder bites you but does no damage. The adder bites you. You take 1 damage, and have 45/48 hp. You conjure some foxfire! The adder misses you. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the adder. You kill the adder! Your foxfire dissipates. You take 2 damage, and have 43/48 hp. Your foxfire dissipates. HP restored. You encounter an ufetubus. Health restored: 48 You shoot an arrow. The arrow hits the ufetubus. The ufetubus shouts! The ufetubus is heavily wounded. You encounter an ufetubus. You conjure some foxfire! The ufetubus shouts! You take 1 damage, and have 47/48 hp. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You shoot an arrow. The arrow hits the ufetubus! You kill the ufetubus! The foxfire burns the ufetubus! The ufetubus is burned terribly! You kill the ufetubus! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your foxfire dissipates. l - a puce potion Health restored: 48 You encounter a kobold. It is wielding a +0 sling, quivering stones and carrying a +0 short sword. You shoot an arrow. The arrow barely misses the kobold. The kobold shouts! The kobold throws a stone. The stone hits you but does no damage. You conjure some foxfire! You take 1 damage, and have 47/48 hp. You shoot an arrow. The arrow barely misses the kobold. The foxfire burns the kobold. The kobold is heavily wounded. The kobold shoots a sling bullet. The sling bullet hits you but does no damage. The kobold unwields a +0 sling. The kobold wields a +0 short sword. The kobold hits you but does no damage. Health restored: 48 You shoot an arrow. The arrow hits the kobold! You kill the kobold! Your foxfire dissipates. h - 10 stones {d:1} (gained 3) Things that are here: a +0 short sword; a +0 sling {=f} There is a stone staircase leading down here. You encounter an orc. It is wielding a +0 club. The orc shouts! You shoot an arrow. The arrow hits the orc. The orc is severely wounded. You shoot an arrow. The arrow hits the orc. You kill the orc! You conjure some foxfire! Your foxfire dissipates. x2 n - 2 lumpy dark potions You see here a +0 leather armour. You encounter 3 orcs. The orc shouts! x2 You encounter an orc. It is wielding a +0 club. You encounter a hobgoblin. You encounter an orc. It is wielding a +0 club and quivering boomerangs. You conjure some foxfire! The hobgoblin shouts! The orc shouts! The orc throws a boomerang. The boomerang completely misses you. Your foxfire dissipates! The foxfire burns the hobgoblin. The hobgoblin is heavily wounded. You see here a +0 leather armour. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (quite dangerous; 12% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the hobgoblin! You kill the hobgoblin! (Press . to intensify the flame waves.) You take 4 damage, and have 44/48 hp. A wave of flame ripples out! The flame wave engulfs the orc! You kill the orc! A wave of flame ripples out! The flame wave engulfs the orc. The orc is moderately wounded. Your wave of flame reaches its maximum intensity and dissipates. You take 1 damage, and have 43/48 hp. Casting: Flame Wave (quite dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (quite dangerous; 12% risk of failure) Press: ? - help, Dir - look around, f - activate You miscast Flame Wave. Nothing appears to happen. The orc hits you with a +0 club. You take 6 damage, and have 37/48 hp. Casting: Flame Wave (quite dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (quite dangerous; 12% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the orc! You kill the orc! The flame wave engulfs the orc! You kill the orc! (Press . to intensify the flame waves.) You take 4 damage, and have 33/48 hp. A wave of flame ripples out! The flame wave engulfs the orc. The orc is moderately wounded. The flame wave engulfs the orc. The orc is moderately wounded. The orc barely misses you. You take 1 damage, and have 32/48 hp. A wave of flame ripples out! The flame wave engulfs the orc! You kill the orc! The flame wave engulfs the orc but does no damage. The orc is moderately wounded. Your wave of flame reaches its maximum intensity and dissipates. You take 1 damage, and have 31/48 hp. The orc hits you with a +0 falchion! You take 6 damage, and have 25/48 hp. Casting: Flame Wave (quite dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc. You kill the orc! * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 23/48 hp. You start resting. Your magical contamination has completely faded away. You regained 2 hp, and now have 25/48 hp. You start resting. You start resting. HP restored. You regained 18 hp, and now have 43/48 hp. n - a +0 scale mail; f - 6 boomerangs {d:5} (gained 3) Items here: ))) [[ †††. You see here a +0 morningstar. You now have 216 gold pieces (gained 8). You see here a +0 morningstar. Items here: ))) [[ †††. Things that are here: a +0 club; an orc corpse There is a stone staircase leading up here. There is a stone staircase leading up here. Things that are here: a +0 club; an orc corpse You encounter an orc. It is wielding a +0 hand axe. Health restored: 48 You shoot an arrow. The arrow hits the orc! You kill the orc! You see here a +0 hand axe. Found a stone staircase leading down. You now have 228 gold pieces (gained 12). There is an escape hatch in the floor here. You encounter Edmund the Younger. He is wielding a +2 flail of protection. You shoot an arrow. The arrow hits Edmund but does no damage. Edmund shouts! You encounter an orc. It is wielding a +0 mace. You shoot an arrow. The arrow hits the orc. The orc shouts! The orc is moderately wounded. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Edmund. Edmund is lightly wounded. Edmund's fire resistance burns away. You take 1 damage, and have 47/48 hp. You conjure some foxfire! The foxfire burns Edmund but does no damage. Edmund is lightly wounded. You take 1 damage, and have 46/48 hp. Edmund is no longer more vulnerable to fire. The foxfire burns Edmund but does no damage. Edmund is lightly wounded. Edmund attacks as he pursues you! Edmund hits you with a +2 flail of protection! You take 9 damage, and have 37/48 hp. You conjure some foxfire! Edmund hits you with a +2 flail of protection. You take 2 damage, and have 36/48 hp. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Edmund but do no damage. The foxfire burns Edmund but does no damage. Edmund is lightly wounded. The foxfire burns Edmund. Edmund is lightly wounded. Edmund barely misses you. You take 2 damage, and have 34/48 hp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc. You kill the orc! Edmund hits you with a +2 flail of protection! You take 9 damage, and have 25/48 hp. You are too injured to fight recklessly! Casting: Foxfire (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! * * * LOW HITPOINT WARNING * * * Edmund hits you with a +2 flail of protection. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 20/48 hp. Casting: Foxfire (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! * * * LOW HITPOINT WARNING * * * Edmund hits you with a +2 flail of protection! * * * LOW HITPOINT WARNING * * * You take 13 damage, and have 7/48 hp. MASSIVE DAMAGE!! The foxfire burns Edmund but does no damage. Edmund is lightly wounded. The foxfire burns Edmund. Edmund is lightly wounded. The foxfire burns Edmund but does no damage. Edmund is lightly wounded. The foxfire burns Edmund but does no damage. Edmund is lightly wounded. Edmund attacks as he pursues you! Edmund hits you with a +2 flail of protection! You die... Edmund whines, "They better pay attention to me now!" ### ######..... #.)..o..... ###.####..#.. #§§§# .o. #.@§# # #.@.# ##.## #.# #.# #.# #.# #.## ##..##### #.......# You could see Edmund. Vanquished Creatures Sigmund (D:4) Menkaure (D:4) A kobold brigand (Sewer) An orc priest (D:3) 3 clockroaches (D:4) A river rat (Sewer) 3 adders 2 ufetubi (D:4) 13 dart slugs 4 ribbon worms 12 orcs 11 endoplasms 9 hobgoblins 3 quokkas 9 ball pythons 5 bats 3 frilled lizards 5 goblins A jackal (Sewer) 10 kobolds 14 rats 112 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Reached skill level 3 in Spellcasting 0 | D:1 | Reached skill level 3 in Conjurations 0 | D:1 | Reached skill level 3 in Hexes 0 | D:1 | Reached skill level 3 in Summonings 0 | D:1 | Reached skill level 3 in Necromancy 0 | D:1 | Reached skill level 3 in Translocations 0 | D:1 | Reached skill level 3 in Forgecraft 0 | D:1 | Reached skill level 3 in Fire Magic 0 | D:1 | Reached skill level 3 in Ice Magic 0 | D:1 | Reached skill level 3 in Air Magic 0 | D:1 | Reached skill level 3 in Earth Magic 0 | D:1 | Reached skill level 3 in Alchemy 0 | D:1 | dossy the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | dossy set off with the following spells memorised: Foxfire, | Scorch, Volatile Blastmotes, Inner Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 47 | D:1 | HP: 7/15 [quokka (3)] 49 | D:1 | HP: 3/15 [quokka (4)] 141 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 708 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 708 | D:1 | The power to cast Kinetic Grapnel wells up from within. 708 | D:1 | Learned a level 1 spell: Kinetic Grapnel 836 | D:2 | HP: 12/25 [ribbon worm (4)] 1154 | D:2 | Found a glowing golden altar of the Shining One. 1357 | D:2 | Reached XP level 4. HP: 26/31 MP: 0/0 1600 | D:3 | Reached skill level 4 in Spellcasting 1600 | D:3 | Reached skill level 4 in Conjurations 1600 | D:3 | Reached skill level 4 in Hexes 1600 | D:3 | Reached skill level 4 in Summonings 1600 | D:3 | Reached skill level 4 in Necromancy 1600 | D:3 | Reached skill level 4 in Translocations 1600 | D:3 | Reached skill level 4 in Forgecraft 1600 | D:3 | Reached skill level 4 in Fire Magic 1600 | D:3 | Reached skill level 4 in Ice Magic 1600 | D:3 | Reached skill level 4 in Air Magic 1600 | D:3 | Reached skill level 4 in Earth Magic 1600 | D:3 | Reached skill level 4 in Alchemy 1656 | D:3 | HP: 15/31 [orc/+0 falchion (6)] 1662 | D:3 | HP: 6/31 [orc priest/nerve-wracking pain (6)] 2031 | D:3 | Reached XP level 5. HP: 32/36 MP: 0/0 2031 | D:3 | The power to cast Call Imp wells up from within. 2031 | D:3 | Learned a level 2 spell: Call Imp 2154 | D:3 | Found a basalt altar of Yredelemnul. 2305 | D:3 | Identified the +4 mace "Ylesuaf" {heavy, rElec rPois rF+++ | Str-5} 2322 | D:3 | HP: 17/36 [dart slug/slug dart (3)] 2331 | D:3 | Reached skill level 1 in Fighting 2565 | D:3 | Found a white marble altar of Elyvilon. 2767 | D:3 | As you read the scroll labelled WAPTOE VUACKUA, it crumbles | to dust. 2767 | D:3 | Identified 2 scrolls of identify 2767 | D:3 | Identified a scroll of poison 2768 | D:3 | As you read the scroll labelled NUDAYNK DURGH, it crumbles | to dust. 2768 | D:3 | Identified 2 scrolls of brand weapon 2797 | D:4 | Found Guory's Lightly-Used Armoury. 2843 | D:4 | Encountered Menkaure 2849 | D:4 | Killed Menkaure 2850 | D:4 | Reached skill level 5 in Spellcasting 2850 | D:4 | Reached skill level 5 in Conjurations 2850 | D:4 | Reached skill level 5 in Hexes 2850 | D:4 | Reached skill level 5 in Summonings 2850 | D:4 | Reached skill level 5 in Necromancy 2850 | D:4 | Reached skill level 5 in Translocations 2850 | D:4 | Reached skill level 5 in Forgecraft 2850 | D:4 | Reached skill level 5 in Fire Magic 2850 | D:4 | Reached skill level 5 in Ice Magic 2850 | D:4 | Reached skill level 5 in Air Magic 2850 | D:4 | Reached skill level 5 in Earth Magic 2850 | D:4 | Reached skill level 5 in Alchemy 2850 | D:4 | Reached XP level 6. HP: 38/42 MP: 0/0 2850 | D:4 | Encountered Sigmund 2855 | D:4 | Killed Sigmund 2856 | D:4 | Reached XP level 7. HP: 24/47 MP: 0/0 2856 | D:4 | The power to cast Ensorcelled Hibernation wells up from | within. 2856 | D:4 | Learned a level 2 spell: Ensorcelled Hibernation 3017 | D:4 | Found a glowing drain. 3025 | D:4 | Reached skill level 6 in Spellcasting 3025 | D:4 | Reached skill level 6 in Conjurations 3025 | D:4 | Reached skill level 6 in Hexes 3025 | D:4 | Reached skill level 6 in Summonings 3025 | D:4 | Reached skill level 6 in Necromancy 3025 | D:4 | Reached skill level 6 in Translocations 3025 | D:4 | Reached skill level 6 in Forgecraft 3025 | D:4 | Reached skill level 6 in Fire Magic 3025 | D:4 | Reached skill level 6 in Ice Magic 3025 | D:4 | Reached skill level 6 in Air Magic 3025 | D:4 | Reached skill level 6 in Earth Magic 3025 | D:4 | Reached skill level 6 in Alchemy 3078 | Sewer | Entered a sewer 3274 | Sewer | Found a white marble altar of Elyvilon. 3754 | D:4 | Encountered Edmund 3765 | D:4 | HP: 20/48 [Edmund/+2 flail of protection (5)] 3766 | D:4 | HP: 7/48 [Edmund/+2 flail of protection (12)] 3768 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_shortcut, layout_basic D:2: layout_loops_ring, basic_altar, minmay_pentomino_o4 D:3: kennysheep_slugbush, layout_basic, kennysheep_ying_yang D:4: layout_loops_cross, portal_sewer_entry_f, minmay_shop_damaged, uniq_edmund, uniq_menkaure, uniq_sigmund, uniq_ijyb Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 4 5 6 | 6.4 Conjurations | 4 5 6 | 6.4 Hexes | 4 5 6 | 6.4 Summonings | 4 5 6 | 6.4 Necromancy | 4 5 6 | 6.4 Translocations | 4 5 6 | 6.4 Forgecraft | 4 5 6 | 6.4 Fire Magic | 4 5 6 | 6.4 Ice Magic | 4 5 6 | 6.4 Air Magic | 4 5 6 | 6.4 Earth Magic | 4 5 6 | 6.4 Alchemy | 4 5 6 | 6.4 Fighting | 1 | 1.8 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 5 | | || 5 Melee: Unarmed | 1 | | || 1 Whip | 4 | | || 4 Fire: Shortbow | 6 | 48 | 23 || 77 Cast: Foxfire | 56 | 46 | 27 || 129 Scorch | 10 | 9 | 17 || 36 Flame Wave | | | 2 || 2 Read: Identify | | 1 | || 1 Brand weapon | | 1 | || 1 Armour: Robe | 7 | | || 7 Leather armour | 14 | 18 | 21 || 53 Dodge: Dodged | 20 | 9 | 10 || 39 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3802 | 3769 | 33 | 756 | 2289 | 5 | 760.4 | Dungeon | 3563 | 3530 | 33 | 720 | 2182 | 4 | 890.8 | Sewer | 239 | 239 | 0 | 36 | 107 | 1 | 239.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1214 daAuts D:2: 801 daAuts D:1: 781 daAuts D:4: 765 daAuts Sewer: 239 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 180.2 Dungeon | 89.3 | 89.3 | N/A | N/A | 86.6 | 195.0 Sewer | 10.7 | 10.7 | N/A | N/A | 13.4 | 121.0 +-------+-------+-------+-------+-------+----------------------