Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 14581929627547497199 239 dossy the Magician (level 6, -1/42 HPs) Began as a Djinni Fire Elementalist on Apr 11, 2026. Slain by an orc wizard ... wielding a +0 dagger (3 damage) ... on level 4 of the Dungeon. The game lasted 00:07:37 (3174 turns). dossy the Magician (Djinni Fire Elementalist) Turns: 3174, Time: 00:07:38 Health: -1/42 AC: 2 Str: 7 XL: 6 Next: 29% Gold: 119 EV: 11 Int: 18 God: SH: 0 Dex: 14 rFire + + . (33%) c - +1 dagger (drain) {d:5 drain} rCold x . . (150%) (no offhand) rNeg + . . (50%) a - +0 robe {ac:2 enc:0} rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... f - ring of positive energy {rN+} Stlth ++ (no ring) HPRegen 0.27/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 119 gold pieces. Inventory: Hand Weapons b - a +0 short sword {d:5} (You took it off a kobold on level 1 of the Dungeon) c - a +1 dagger of draining (weapon) {d:5 drain} (You took it off a goblin on level 3 of the Dungeon) h - a +2 hand axe of freezing (You found it on level 4 of the Dungeon) Missiles d - 8 stones {d:1} Armour a - a +0 robe (worn) {ac:2 enc:0} e - a +0 ring mail {ac:5 enc:7} (You found it on level 2 of the Dungeon) g - a +0 leather armour (You took it off an orc on level 3 of the Dungeon) Jewellery f - a ring of positive energy (worn) {rN+} (You found it on level 2 of the Dungeon) Wands c - a wand of roots (13) (You found it on level 4 of the Dungeon) Scrolls c - 3 scrolls of identify {unknown} e - 2 scrolls of fog {unknown} h - a scroll of enchant weapon {unknown} Potions d - a potion of haste {unknown} f - 2 potions of mutation {unknown} j - 2 potions of enlightenment {unknown} k - 2 potions of curing {unknown} l - 2 potions of heal wounds {unknown} n - a potion of brilliance {unknown} Baubles g - 2 flux baubles Skills: + Level 1.2 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 5.1 Spellcasting + Level 5.1 Conjurations + Level 5.1 Hexes + Level 5.1 Summonings + Level 5.1 Necromancy + Level 5.1 Translocations + Level 5.1 Forgecraft + Level 5.1 Fire Magic + Level 5.1 Ice Magic + Level 5.1 Air Magic + Level 5.1 Earth Magic + Level 5.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 92% 2x1d8 1% 1 b - Scorch Fire 46% 2d6 2% 2 c - Volatile Blastmotes Fire/Tloc 46% 2d13 4% 3 d - Flame Wave Conj/Fire 23% 2d8 16% 4 g - Grave Claw Necr 46% 2d10 2% 2 i - Inner Flame Hex/Fire 23% N/A 4% 3 F - Freeze Ice 92% 1d9 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 20824 Temple: D:4-7 Altars: Cheibriados Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You conjure some foxfire! The foxfire burns the goblin. The goblin is moderately wounded. The foxfire burns the goblin. You kill the goblin! There is an open door here. You encounter an adder zombie. You miscast Foxfire. Nothing appears to happen. You take 1 damage, and have 36/37 hp. You conjure some foxfire! The foxfire burns the adder zombie. The adder zombie is lightly damaged. The foxfire burns the adder zombie. The adder zombie is moderately damaged. The adder zombie bites you. The adder zombie closely misses you. You take 1 damage, and have 35/37 hp. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the adder zombie. The adder zombie is almost destroyed. The adder zombie's fire resistance burns away. The adder zombie completely misses you. You encounter a scorpion zombie. You take 2 damage, and have 33/37 hp. You hit the adder zombie. You destroy the adder zombie! You conjure some foxfire! You take 1 damage, and have 33/37 hp. The foxfire burns the scorpion zombie. The scorpion zombie is lightly damaged. The foxfire burns the scorpion zombie. The scorpion zombie is moderately damaged. The scorpion zombie hits you. You take 1 damage, and have 32/37 hp. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. Nothing appears to happen. The scorpion zombie barely misses you. You take 2 damage, and have 30/37 hp. Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the scorpion zombie. The scorpion zombie is heavily damaged. The scorpion zombie's fire resistance burns away. The scorpion zombie closely misses you. You take 1 damage, and have 29/37 hp. Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the scorpion zombie. The scorpion zombie is burned terribly! The scorpion zombie is severely damaged. The scorpion zombie closely misses you. You take 2 damage, and have 27/37 hp. Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the scorpion zombie. The scorpion zombie is burned terribly! You destroy the scorpion zombie! You have reached level 6! You regained 2 hp, and now have 29/42 hp. You start resting. Your magical contamination has completely faded away. You regained 3 hp, and now have 32/42 hp. You start resting. You encounter an adder zombie. You regained 2 hp, and now have 35/42 hp. You encounter an endoplasm. The endoplasm quivers. An endoplasm is nearby! You conjure some foxfire! You take 1 damage, and have 35/42 hp. The foxfire burns the adder zombie. The adder zombie is lightly damaged. The foxfire burns the adder zombie. The adder zombie is moderately damaged. You conjure some foxfire! You take 1 damage, and have 35/42 hp. The foxfire burns the adder zombie. The adder zombie is severely damaged. The foxfire burns the adder zombie. The adder zombie is severely damaged. The adder zombie misses you. The adder zombie bites you. You take 2 damage, and have 33/42 hp. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the adder zombie. You destroy the adder zombie! You take 2 damage, and have 31/42 hp. You conjure some foxfire! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the endoplasm. You kill the endoplasm! Your Spellcasting skill increases to level 5! Your Conjurations skill increases to level 5! Your Hexes skill increases to level 5! Your Summonings skill increases to level 5! Your Necromancy skill increases to level 5! Your Translocations skill increases to level 5! Your Forgecraft skill increases to level 5! Your Fire Magic skill increases to level 5! Your Ice Magic skill increases to level 5! Your Air Magic skill increases to level 5! Your Earth Magic skill increases to level 5! Your Alchemy skill increases to level 5! You take 2 damage, and have 29/42 hp. Your foxfire dissipates. x2 n - a lumpy white potion You conjure some foxfire! You take 1 damage, and have 31/42 hp. Your foxfire dissipates! Your foxfire dissipates. You start resting. HP restored. You regained 4 hp, and now have 37/42 hp. e - 2 scrolls labelled XEZOIZ MURGHO (gained 1) As you open the door, it creaks loudly! Health restored: 42 There is an open door here. You reach down and open the door. There is an open door here. As you open the door, it creaks loudly! Found a stone staircase leading up. You reach down and open the door. You encounter a jackal. Found a stone staircase leading down. There is an open door here. You conjure some foxfire! The foxfire burns the jackal. The jackal is heavily wounded. Your foxfire dissipates. You conjure some foxfire! You take 1 damage, and have 41/42 hp. The foxfire burns the jackal. You kill the jackal! Your foxfire dissipates. You encounter a jackal. Health restored: 42 You conjure some foxfire! The foxfire burns the jackal. The jackal is almost dead. The jackal barks! The foxfire burns the jackal. You kill the jackal! You hear a shout! Something unseen opens the door. You encounter a goblin. It is wielding a +0 club. You conjure some foxfire! You take 1 damage, and have 41/42 hp. The foxfire burns the goblin. The goblin is heavily wounded. The foxfire burns the goblin. You kill the goblin! Health restored: 42 You encounter an orc wizard. It is wielding a +0 dagger. You encounter an orc wizard. It is wielding a +0 dagger. The orc wizard shouts! You hear a shout! The orc wizard casts a spell at you. You resist with some effort. You encounter an orc. It is wielding a +0 mace. The orc wizard gestures at you while chanting. The magic dart hits you. You take 3 damage, and have 39/42 hp. You encounter a centaur zombie. You encounter an adder zombie. You see here a jackal corpse. You conjure some foxfire! The orc wizard gestures at you while chanting. The magic dart hits you! The orc wizard hits the withered plant with a +0 dagger. The withered plant begins to crumble. The withered plant begins to die. You take 9 damage, and have 31/42 hp. MASSIVE DAMAGE!! The foxfire burns the adder zombie. The adder zombie is moderately damaged. The foxfire burns the orc wizard. The orc wizard is moderately wounded. The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The orc leaves your sight. There is a stone staircase leading up here. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (quite dangerous; 17% risk of failure) Press: ? - help, Dir - look around, f - activate You miscast Flame Wave. You feel uncomfortably hot. You resist. The centaur zombie leaves your sight. You take 7 damage, and have 26/42 hp. Casting: Flame Wave (quite dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (quite dangerous; 17% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! (Press . to intensify the flame waves.) You take 4 damage, and have 22/42 hp. A wave of flame ripples out! The flame wave engulfs the adder zombie! You destroy the adder zombie! * * * LOW HITPOINT WARNING * * * You hear a shout! You encounter an orc. It is wielding a +0 whip. You take 1 damage, and have 21/42 hp. A wave of flame ripples out! The flame wave engulfs the orc wizard. The orc wizard is severely wounded. * * * LOW HITPOINT WARNING * * * Your wave of flame reaches its maximum intensity and dissipates. The orc wizard casts a spell at you. The puff of flame hits you. You resist. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 19/42 hp. The orc wizard casts a spell at you. The puff of flame hits you. You resist. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 17/42 hp. Casting: Flame Wave (quite dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (quite dangerous; 17% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! (Press . to intensify the flame waves.) * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 13/42 hp. A wave of flame ripples out! The flame wave engulfs the orc wizard! You kill the orc wizard! The flame wave engulfs something. The flame wave engulfs the orc. The orc is heavily wounded. * * * LOW HITPOINT WARNING * * * Something hits you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 10/42 hp. A wave of flame ripples out! The flame wave engulfs the orc! You kill the orc! The flame wave engulfs something but does no damage. The flame wave engulfs the centaur zombie. The centaur zombie is lightly damaged. The flame wave engulfs the orc! You kill the orc! * * * LOW HITPOINT WARNING * * * Your wave of flame reaches its maximum intensity and dissipates. Something hits you. * * * LOW HITPOINT WARNING * * * The centaur zombie hits you. * * * LOW HITPOINT WARNING * * * The centaur zombie kicks you. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 5/42 hp. Casting: Flame Wave (quite dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A cloud of volatile blastmotes flares up around you! Run! * * * LOW HITPOINT WARNING * * * Something hits you. You die... ...# #....##..##..##+##..##.... #....##..##..##.##..##.... #........#.......#........ #........'.......'........ #...###'################## #...#..................# #...#..................# #...#......>...........# ....#....@Z.)..........# ######.............†....# ....#+#######+#......# .... #..{..)# .... #.Z....'.. #......#.. #.....P... #.....~... #..!P~~~~P You could see a centaur zombie. Vanquished Creatures A phantom (D:3) An orc wizard (D:4) A scorpion zombie (D:4) 4 adders 3 adder zombies (D:4) 7 endoplasms 4 hobgoblins 13 jackals 9 orcs 3 quokkas (D:1) 6 ball pythons 7 bats 4 frilled lizards 10 goblins 7 kobolds 9 rats 89 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Reached skill level 3 in Spellcasting 0 | D:1 | Reached skill level 3 in Conjurations 0 | D:1 | Reached skill level 3 in Hexes 0 | D:1 | Reached skill level 3 in Summonings 0 | D:1 | Reached skill level 3 in Necromancy 0 | D:1 | Reached skill level 3 in Translocations 0 | D:1 | Reached skill level 3 in Forgecraft 0 | D:1 | Reached skill level 3 in Fire Magic 0 | D:1 | Reached skill level 3 in Ice Magic 0 | D:1 | Reached skill level 3 in Air Magic 0 | D:1 | Reached skill level 3 in Earth Magic 0 | D:1 | Reached skill level 3 in Alchemy 0 | D:1 | dossy the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | dossy set off with the following spells memorised: Foxfire, | Scorch, Volatile Blastmotes, Inner Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 32 | D:1 | HP: 7/15 [constriction (1)] 229 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 432 | D:1 | HP: 9/21 [jackal (2)] 438 | D:1 | HP: 3/21 [rat (1)] 600 | D:1 | Reached XP level 3. HP: 15/25 MP: 0/0 600 | D:1 | The power to cast Freeze wells up from within. 600 | D:1 | Learned a level 1 spell: Freeze 828 | D:1 | Found a faded altar of an unknown god. 1456 | D:2 | Reached XP level 4. HP: 28/31 MP: 0/0 1622 | D:2 | Reached skill level 4 in Spellcasting 1622 | D:2 | Reached skill level 4 in Conjurations 1622 | D:2 | Reached skill level 4 in Hexes 1622 | D:2 | Reached skill level 4 in Summonings 1622 | D:2 | Reached skill level 4 in Necromancy 1622 | D:2 | Reached skill level 4 in Translocations 1622 | D:2 | Reached skill level 4 in Forgecraft 1622 | D:2 | Reached skill level 4 in Fire Magic 1622 | D:2 | Reached skill level 4 in Ice Magic 1622 | D:2 | Reached skill level 4 in Air Magic 1622 | D:2 | Reached skill level 4 in Earth Magic 1622 | D:2 | Reached skill level 4 in Alchemy 1934 | D:3 | HP: 9/31 [orc/+0 mace (7)] 2094 | D:3 | Encountered a phantom 2112 | D:3 | Killed a phantom 2113 | D:3 | Reached skill level 1 in Fighting 2113 | D:3 | Reached XP level 5. HP: 30/37 MP: 0/0 2113 | D:3 | The power to cast Grave Claw wells up from within. 2113 | D:3 | Learned a level 2 spell: Grave Claw 2817 | D:4 | Found a snail-covered altar of Cheibriados. 2851 | D:4 | Identified a wand of roots (13) 2985 | D:4 | Reached XP level 6. HP: 29/42 MP: 0/0 3020 | D:4 | Reached skill level 5 in Spellcasting 3020 | D:4 | Reached skill level 5 in Conjurations 3020 | D:4 | Reached skill level 5 in Hexes 3020 | D:4 | Reached skill level 5 in Summonings 3020 | D:4 | Reached skill level 5 in Necromancy 3020 | D:4 | Reached skill level 5 in Translocations 3020 | D:4 | Reached skill level 5 in Forgecraft 3020 | D:4 | Reached skill level 5 in Fire Magic 3020 | D:4 | Reached skill level 5 in Ice Magic 3020 | D:4 | Reached skill level 5 in Air Magic 3020 | D:4 | Reached skill level 5 in Earth Magic 3020 | D:4 | Reached skill level 5 in Alchemy 3169 | D:4 | HP: 19/42 [orc wizard/puff of flame (1)] 3173 | D:4 | HP: 8/42 [something (2)] 3174 | D:4 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_rooms, serial_forest, infiniplex_forest_clump_long, infiniplex_forest_end_2, infiniplex_forest_3_way, infiniplex_forest_straight_2, infiniplex_forest_corner_1, infiniplex_forest_lined_1, infiniplex_forest_clump_curved, infiniplex_forest_clump_long, shapermc_ecumenical_altar_acropolis D:2: layout_loops_cross D:3: layout_basic, nicolae_concentric_dashed_squares_mild D:4: layout_gridville, nicolae_cheibriados_dopplering, serial_undead, serial_undead_d, serial_undead_b, serial_undead_c, serial_undead_f Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 4 5 | 5.1 Conjurations | 4 5 | 5.1 Hexes | 4 5 | 5.1 Summonings | 4 5 | 5.1 Necromancy | 4 5 | 5.1 Translocations | 4 5 | 5.1 Forgecraft | 4 5 | 5.1 Fire Magic | 4 5 | 5.1 Ice Magic | 4 5 | 5.1 Air Magic | 4 5 | 5.1 Earth Magic | 4 5 | 5.1 Alchemy | 4 5 | 5.1 Fighting | 1 | 1.2 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 4 | 2 || 6 Melee: Unarmed | 2 | || 2 Short sword | 2 | 1 || 3 Dagger | | 1 || 1 Cast: Foxfire | 56 | 71 || 127 Scorch | 12 | 14 || 26 Flame Wave | | 2 || 2 Volatile Blastmot | | 1 || 1 Armour: Robe | 33 | 23 || 56 Dodge: Dodged | 40 | 15 || 55 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3174 | 3125 | 49 | 407 | 2053 | 4 | 793.5 | Dungeon | 3174 | 3125 | 49 | 407 | 2053 | 4 | 793.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1069 daAuts D:3: 783 daAuts D:2: 713 daAuts D:4: 608 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 85.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 85.5 +-------+-------+-------+-------+-------+----------------------