Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 218949403453195471 44 dossy the Vexing (level 3, -5/26 HPs) Began as a Coglin Enchanter on Apr 11, 2026. Was a Follower of Uskayaw. Slain by a gnoll ... wielding a +0 flail (8 damage) ... on level 2 of the Dungeon. The game lasted 00:03:40 (926 turns). dossy the Vexing (Coglin Enchanter) Turns: 926, Time: 00:03:40 Health: -5/26 AC: 4 Str: 8 XL: 3 Next: 62% Magic: 0/6 EV: 11 Int: 14 God: Uskayaw [*.....] Gold: 27 SH: 0 Dex: 16 Spells: 4/6 levels left rFire . . . (100%) a - +1 dagger {Vojtech d:5} rCold . . . (100%) c - +0 dagger {Myungok d:4} rNeg . . . (100%) b - +0 robe {ac:2 enc:0} rPois . (100%) (no helmet) rElec . (100%) g - +0 cloak {ac:1 enc:0} rCorr . (100%) h - +0 pair of gloves {ac:1 enc:0} SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%), Renounce Religion (0%), Stomp (0%) You were on level 2 of the Dungeon. You worshipped Uskayaw. Uskayaw was noncommittal. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) {Vojtech d:5} c - a +0 dagger (offhand) {Myungok d:4} d - a +0 short sword {d:5} (You took it off a kobold on level 1 of the Dungeon) e - a +0 short sword {d:5} (You took it off a kobold on level 1 of the Dungeon) Armour b - a +0 robe (worn) {ac:2 enc:0} g - a +0 cloak (worn) {ac:1 enc:0} (You found it on level 1 of the Dungeon) h - a +0 pair of gloves (worn) {ac:1 enc:0} (You found it on level 1 of the Dungeon) Magical Staves i - a staff of necromancy {d:4} (You found it on level 1 of the Dungeon) Scrolls c - a scroll of blinking {unknown} e - a scroll of summoning {unknown} Potions i - 2 potions of invisibility d - a potion of heal wounds {unknown} f - a potion of mutation {unknown} Skills: + Level 1.5 Fighting - Level 0.8 Short Blades - Level 1.7 Dodging - Level 2.4 Stealth + Level 2.3 Spellcasting + Level 3.1 Hexes + Level 0.5 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 12% N/A 16% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 10% N/A 19% 3 Tukima's Dance Hex 10% N/A 19% 3 Gloom Hex/Necr 12% N/A 36% 3 Teleport Other Tloc 1% N/A 56% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11073 Altars: Fedhas Uskayaw Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The rat bites you but does no damage. You barely miss the rat with your +1 dagger. You hit the rat but do no damage. The rat bites you but does no damage. You hit the rat with your +1 dagger. The rat is severely wounded. You hit the rat with your +0 dagger. You kill the rat! You see here a rat corpse. You encounter a hobgoblin and an endoplasm. The hobgoblin shouts! The endoplasm quivers. You encounter an adder. Found a stone staircase leading down. The endoplasm closely misses you. You hit the endoplasm but do no damage. You hit the endoplasm with your +1 dagger. The endoplasm misses you. You completely miss the endoplasm with your +1 dagger. The endoplasm is heavily wounded. You barely miss the endoplasm with your +0 dagger. You encounter a bat. The endoplasm freezes you. You are frozen. The hobgoblin closely misses you. You encounter a gnoll. It is wielding a +0 flail. The bat leaves your sight. You take 4 damage, and have 17/21 hp. You hit the endoplasm but do no damage. The endoplasm is heavily wounded. You barely miss the endoplasm with your +0 dagger. The endoplasm freezes you. You are frozen. The hobgoblin closely misses you. You take 3 damage, and have 14/21 hp. The endoplasm attacks as it pursues you! The endoplasm misses you. The endoplasm attacks as it pursues you! The endoplasm hits you but does no damage. The endoplasm freezes you. You are frozen. You take 3 damage, and have 14/21 hp. You see here a rat corpse. The endoplasm attacks as it pursues you! The endoplasm hits you but does no damage. You hit the endoplasm but do no damage. The endoplasm is lightly wounded. You hit the endoplasm but do no damage. The endoplasm hits you but does no damage. You completely miss the endoplasm with your +1 dagger. The endoplasm is lightly wounded. You barely miss the endoplasm with your +0 dagger. The endoplasm barely misses you. You hit the endoplasm but do no damage. The endoplasm is lightly wounded. You hit the endoplasm with your +0 dagger. The endoplasm closely misses you. You hit the endoplasm with your +1 dagger. You kill the endoplasm! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2 Your brain swirls with designs for a N-30 distabiliser. You just need some more time... You regained 4 hp, and now have 19/26 hp. MP restored: 6 You hit the hobgoblin but do no damage. You hit the hobgoblin with your +1 dagger. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin is almost dead. You hit the hobgoblin with your +0 dagger. You kill the hobgoblin! You start resting. HP restored. You regained 3 hp, and now have 23/26 hp. Casting: Ensorcelled Hibernation (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You start resting. HP restored. Health restored: 26 An adder comes into view. The adder hisses angrily. You barely miss the adder with your +1 dagger. You closely miss the adder with your +0 dagger. The adder barely misses you. You hit the adder with your +0 dagger. The adder is lightly wounded. You hit the adder with your +1 dagger. The adder bites you but does no damage. You hit the adder with your +0 dagger. The adder is heavily wounded. You hit the adder with your +1 dagger. The adder closely misses you. The adder barely misses you. You can now pass through a line of other dancers. You miss the adder with your +1 dagger. The adder is severely wounded. You barely miss the adder with your +0 dagger. The adder bites you. You are poisoned. The adder poisons you! You take 1 damage, and have 25/26 hp. Casting: Ensorcelled Hibernation (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 19% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (severely wounded, chance to affect: 49%) The adder looks drowsy... You feel sick. You now have 4/6 mp. The helpless adder fails to defend itself. You puncture the adder with your +0 dagger! You kill the adder! You feel sick. You take 1 damage, and have 24/26 hp. You feel sick. You take 1 damage, and have 23/26 hp. You feel sick. You take 1 damage, and have 22/26 hp. You start resting. HP restored. You feel sick. You are no longer poisoned. You start resting. HP restored. You can no longer pass through a line of other dancers. You start resting. Magic restored. You start resting. Magic restored. You regained 2 hp, and now have 25/26 hp. MP restored: 6 HP restored. A gnoll comes into view. Health restored: 26 Unknown command. You encounter a gnoll. It is wielding a +0 mace. You encounter a gnoll. It is wielding a +4 spear of venom and quivering poisoned darts. The gnoll leaves your sight. The gnoll leaves your sight. A gnoll comes into view. Throw: stone {d:1} Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (wandering, hasn't noticed you, 60% to hit) You throw a stone. The stone barely misses the gnoll. The gnoll shouts! You see here a +0 flail. There is a stone staircase leading up here. You barely miss the gnoll with your +1 dagger. You hit the gnoll but do no damage. The gnoll hits you with a +0 mace. You take 2 damage, and have 24/26 hp. Casting: Ensorcelled Hibernation (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 17% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (chance to affect: 49%) The gnoll resists with some effort. The gnoll hits you with a +0 mace. You take 2 damage, and have 22/26 hp. You now have 4/6 mp. Casting: Ensorcelled Hibernation (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 17% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 mace (chance to affect: 49%) You miscast Ensorcelled Hibernation. Nothing appears to happen. The gnoll closely misses you. You now have 2/6 mp. Casting: Ensorcelled Hibernation (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 17% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 mace (chance to affect: 49%) You miscast Ensorcelled Hibernation. Nothing appears to happen. The gnoll closely misses you. You now have 0/6 mp. Casting: Ensorcelled Hibernation (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the gnoll but do no damage. You barely miss the gnoll with your +0 dagger. The gnoll misses you. You closely miss the gnoll with your +1 dagger. You hit the gnoll with your +0 dagger. You hit the gnoll with your +1 dagger. The gnoll is moderately wounded. You hit the gnoll with your +0 dagger. The gnoll barely misses you. You hit the gnoll but do no damage. The gnoll is moderately wounded. You barely miss the gnoll with your +1 dagger. The gnoll barely misses you. The gnoll hits you with a +0 mace. You climb upwards. There is a stone staircase leading down here. You take 4 damage, and have 19/26 hp. You barely miss the gnoll with your +0 dagger. The gnoll is moderately wounded. You hit the gnoll with your +1 dagger. The gnoll hits you with a +0 mace. You take 4 damage, and have 15/26 hp. You hit the gnoll but do no damage. The gnoll is moderately wounded. You hit the gnoll with your +1 dagger. The gnoll completely misses you. You can now pass through a line of other dancers. You hit the gnoll with your +0 dagger. The gnoll is almost dead. You hit the gnoll with your +1 dagger. You kill the gnoll! You start resting. Your magical contamination has completely faded away. You regained 2 hp, and now have 17/26 hp. You start resting. HP restored. You regained 6 hp, and now have 23/26 hp. You regained 2 mp, and now have 4/6 mp. You start resting. Magic restored. You start resting. HP restored. Health restored: 26 You start resting. Magic restored. MP restored: 6 You climb downwards. The gnoll barely misses you. The gnoll hits you with a +0 flail! There is a stone staircase leading up, spattered with blood here. You take 8 damage, and have 18/26 hp. MASSIVE DAMAGE!! Casting: Ensorcelled Hibernation (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (chance to affect: 49%) The gnoll resists with some effort. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 11/26 hp. MASSIVE DAMAGE!! You now have 4/6 mp. Casting: Ensorcelled Hibernation (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (chance to affect: 49%) The gnoll resists with some effort. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 8/26 hp. You now have 2/6 mp. Casting: Ensorcelled Hibernation (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (chance to affect: 49%) The gnoll resists with some effort. The gnoll closely misses you. You now have 0/6 mp. You closely miss the gnoll with your +1 dagger. You barely miss the gnoll with your +0 dagger. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 3/26 hp. You hit the gnoll with your +1 dagger. The gnoll is moderately wounded. You hit the gnoll with your +0 dagger. The gnoll hits you with a +0 flail! You die... Your body falls in perfect tune with the rhythm. ## .## .# ..# #.### ##. ..# .... ... ..# #... ... .##j#..# #.# .##.#j.# #.# ....j.. #j# ...>#.# ########@# ####j# #.....##.# ##....# #......#.# #..#..# #.._.....# #.....###...j.#..# ..###......).....# #.###.##...####### #.....###### ###.### You could see a gnoll. Vanquished Creatures A gnoll (D:1) An adder (D:2) A ribbon worm (D:2) 4 endoplasms 2 hobgoblins 2 jackals (D:1) 2 quokkas (D:1) A ball python (D:1) 3 bats (D:1) 3 goblins (D:1) 4 kobolds (D:1) 3 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dossy the Coglin Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 153 | D:1 | Reached skill level 2 in Spellcasting 153 | D:1 | Reached XP level 2. HP: 13/20 MP: 5/5 157 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 407 | D:1 | You add the spell Teleport Other to your library. 416 | D:1 | Reached skill level 1 in Fighting 551 | D:1 | Found a faded altar of an unknown god. 567 | D:1 | Prayed at the altar of an unknown god. 567 | D:1 | Became a worshipper of Uskayaw the Reveller 567 | D:1 | Reached * piety under Uskayaw 602 | D:1 | Reached skill level 3 in Hexes 671 | D:2 | Found a blossoming altar of Fedhas. 693 | D:2 | Reached ** piety under Uskayaw 765 | D:2 | Reached XP level 3. HP: 19/26 MP: 6/6 922 | D:2 | HP: 11/26 [gnoll/+0 flail (7)] 925 | D:2 | HP: 3/26 [gnoll/+0 flail (5)] 926 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dysonsfear_arrival_nine_rooms, layout_rooms, hellmonk_ecumenical_altar_pennies_from_heaven D:2: layout_loops_ring, basic_altar Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.3 Fighting | 1 | 1.5 Hexes | 3 | 3.1 Short Blades | | 0.8 Dodging | | 1.7 Stealth | | 2.4 Ice Magic | | 0.5 Action || total ---------------------------++------- Attack: Normal || 80 Melee: Dagger || 144 Throw: Stone || 1 Cast: Ensorcelled Hiber || 5 Stab: Sleeping || 3 Armour: Robe || 40 Dodge: Dodged || 43 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 925 | 909 | 16 | 199 | 405 | 2 | 462.5 | Dungeon | 925 | 909 | 16 | 199 | 405 | 2 | 462.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 720 daAuts D:2: 204 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 32.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 32.0 +-------+-------+-------+-------+-------+----------------------