Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 17295474741791962299 379 dossy the Vexing (level 6, -4/43 HPs) Began as a Coglin Enchanter on Apr 11, 2026. Slain by an iguana (10 damage) ... on level 4 of the Dungeon. The game lasted 00:08:44 (3123 turns). dossy the Vexing (Coglin Enchanter) Turns: 3123, Time: 00:08:45 Health: -4/43 AC: 2 Str: 8 XL: 6 Next: 74% Magic: 7/9 EV: 11 Int: 17 God: Gold: 924 SH: 0 Dex: 14 Spells: 3/9 levels left rFire . . . (100%) a - +1 dagger {Nodoka} rCold . . . (100%) c - +0 dagger {Ming} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.27/turn MPRegen 0.11/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 924 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) {Nodoka} c - a +0 dagger (offhand) {Ming} i - a +0 sling {=f} (You found it on level 3 of the Dungeon) Missiles f - a throwing net g - 3 poisoned darts j - 3 boomerangs Armour b - a +0 robe (worn) d - a +0 leather armour (You found it on level 1 of the Dungeon) e - a +0 ring mail (You found it on level 1 of the Dungeon) h - a +0 plate armour (You found it on level 2 of the Dungeon) Wands e - a wand of paralysis (9) (You found it on level 3 of the Dungeon) Scrolls f - 4 scrolls of fear c - a scroll of fog {unknown} a - a scroll of enchant armour b - a scroll of blinking q - a scroll of teleportation {unknown} Potions i - 2 potions of invisibility h - a potion of haste r - a potion of resistance c - a potion of curing A - a potion of attraction o - a potion of moonshine {unknown} Skills: - Level 1.0 Fighting - Level 1.0 Short Blades - Level 2.0 Dodging - Level 3.0 Stealth - Level 2.0 Spellcasting * Level 6.0 Hexes - Level 1.0 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 26% N/A 7% 2 c - Confusing Touch Hex 22% N/A 4% 3 s - Slow Hex 88% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 22% N/A 4% 3 Gloom Hex/Necr 24% N/A 17% 3 Lesser Beckoning Tloc 2% N/A 28% 2 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 20900 Temple: D:4-7 Altars: Kikubaaqudgha Trog The Shining One Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Your graspers begin to glow red. The phantom barely misses you. You now have 2/8 mp. You hit the phantom but do no damage. x2; The phantom appears confused. The phantom barely misses you. The phantom hits itself. You hit the phantom but do no damage. The phantom is lightly damaged. You barely miss the phantom with your +1 dagger. You barely miss the phantom with your +0 dagger. The phantom is lightly damaged. You hit the phantom but do no damage. You hit the phantom with your +0 dagger. The phantom is lightly damaged. You catch the helpless phantom completely off-guard! You puncture the phantom with your +1 dagger! The phantom barely misses you. The phantom hits itself. You catch the helpless phantom completely off-guard! You puncture the phantom with your +1 dagger! The phantom is severely damaged. You catch the helpless phantom completely off-guard! You puncture the phantom with your +0 dagger! You destroy the phantom! You have reached level 6! Health restored: 43 You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. You regained 5 mp, and now have 8/9 mp. You start resting. Magic restored. MP restored: 9 A jackal comes into view. There is an open door here. You encounter a scorpion. You see here 2 gold pieces. You now have 914 gold pieces (gained 2). You encounter a goblin. It is wielding a +0 dagger. Casting: Confusing Touch (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Aiming: Ensorcelled Hibernation (safe; 8% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a scorpion (chance to affect: 46%) The scorpion resists with some effort. The goblin shouts! You now have 7/9 mp. Aiming: Ensorcelled Hibernation (safe; 8% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a scorpion (chance to affect: 46%) The scorpion resists with some effort. The scorpion closely misses you. You now have 5/9 mp. Unknown command. Casting: Ensorcelled Hibernation (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your graspers begin to glow red. The scorpion stings you. You take 1 damage, and have 42/43 hp. You now have 2/9 mp. You hit the scorpion but do no damage. The scorpion appears confused. You barely miss the scorpion with your +0 dagger. The scorpion barely misses you. You hit the scorpion but do no damage. You hit the scorpion with your +1 dagger. The scorpion misses you. Health restored: 43 You strike the helpless scorpion from behind! You puncture the scorpion with your +1 dagger! The scorpion is severely wounded. You hit the scorpion with your +0 dagger. The scorpion stings you. You take 2 damage, and have 41/43 hp. You hit the scorpion with your +1 dagger. You kill the scorpion! You hit the goblin with your +1 dagger. You kill the goblin! Things that are here: a +0 dagger; a goblin corpse; a scorpion corpse A jackal is nearby! Health restored: 43 The jackal looks drowsy... You now have 1/9 mp. The helpless jackal fails to defend itself. You puncture the jackal with your +0 dagger! You kill the jackal! You start resting. Magic restored. You regained 7 mp, and now have 8/9 mp. Things that are here: a +0 dagger; a goblin corpse; a scorpion corpse You now have 924 gold pieces (gained 10). You encounter a hobgoblin. MP restored: 9 You encounter a ball python. The hobgoblin shouts! The ball python hisses angrily. You encounter an adder. The hobgoblin struggles to resist. The adder hisses angrily. You now have 7/9 mp. The hobgoblin looks drowsy... You now have 5/9 mp. The helpless hobgoblin fails to defend itself. You puncture the hobgoblin with your +1 dagger! You kill the hobgoblin! The ball python struggles to resist. The ball python bites you but does no damage. The ball python closely misses you. You now have 3/9 mp. The adder looks drowsy... You now have 1/9 mp. The helpless adder fails to defend itself. You puncture the adder with your +0 dagger! You kill the adder! Your Hexes skill increases to level 6! You closely miss the ball python with your +0 dagger. You closely miss the ball python with your +1 dagger. The ball python closely misses you. You don't have enough magic to cast this spell. You barely miss the ball python with your +1 dagger. You hit the ball python with your +0 dagger. The ball python barely misses you. The ball python closely misses you. The ball python bites you but does no damage. You closely miss the ball python with your +1 dagger. The ball python is moderately wounded. You hit the ball python with your +0 dagger. The ball python closely misses you. You hit the ball python with your +0 dagger. You kill the ball python! You start resting. You encounter a quokka. You regained 2 mp, and now have 4/9 mp. A quokka is nearby! The quokka struggles to resist. You now have 3/9 mp. The quokka struggles to resist. The quokka barely misses you. You now have 1/9 mp. You barely miss the quokka with your +1 dagger. You hit the quokka but do no damage. The quokka completely misses you. Casting: Ensorcelled Hibernation (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Ensorcelled Hibernation (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (chance to affect: 71%) The quokka seems to slow down. The quokka bites you. You take 2 damage, and have 41/43 hp. You now have 0/9 mp. You hit the quokka but do no damage. You hit the quokka with your +0 dagger. The quokka bites you. You take 2 damage, and have 39/43 hp. You barely miss the quokka with your +1 dagger. The quokka is moderately wounded. You barely miss the quokka with your +0 dagger. You hit the quokka with your +1 dagger. The quokka is almost dead. You closely miss the quokka with your +0 dagger. The quokka bites you. You take 4 damage, and have 35/43 hp. You hit the quokka but do no damage. The quokka is almost dead. You closely miss the quokka with your +0 dagger. The quokka bites you but does no damage. You hit the quokka but do no damage. The quokka is almost dead. You closely miss the quokka with your +1 dagger. The quokka bites you. You barely miss the quokka with your +0 dagger. The quokka is almost dead. You barely miss the quokka with your +1 dagger. You hit the quokka with your +1 dagger. You kill the quokka! You start resting. HP restored. You regained 3 hp, and now have 38/43 hp. You start resting. HP restored. Health restored: 43 You regained 2 mp, and now have 4/9 mp. You start resting. Magic restored. You regained 4 mp, and now have 8/9 mp. You start resting. Magic restored. MP restored: 9 You see here a ball python corpse. There is a shaft here. You encounter a goblin. It is wielding a +0 dagger. You encounter an adder. You open the door. You encounter an endoplasm, an iguana and a kobold. You encounter a bombardier beetle. There is an open door here. The helpless kobold fails to defend itself. You puncture the kobold with your +1 dagger! You kill the kobold! The adder hisses angrily. The endoplasm quivers. You close the door. The adder looks drowsy... You now have 7/9 mp. The helpless adder fails to defend itself. You puncture the adder with your +1 dagger! You kill the adder! The goblin looks drowsy... You now have 5/9 mp. The helpless goblin fails to defend itself. You puncture the goblin with your +0 dagger! You kill the goblin! You start resting. Magic restored. You regained 3 mp, and now have 8/9 mp. You start resting. Magic restored. MP restored: 9 You open the door. The iguana hisses angrily. There is an open door here. You see here a +0 short sword. The endoplasm quivers. There is an open door here. Aiming: Ensorcelled Hibernation (safe; 7% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an iguana (chance to affect: 55%) The iguana looks drowsy... You now have 7/9 mp. The helpless iguana fails to defend itself. You puncture the iguana with your +0 dagger! The iguana is almost dead. You hit the iguana but do no damage. The iguana bites you! You take 8 damage, and have 35/43 hp. You hit the iguana but do no damage. The iguana is almost dead. You barely miss the iguana with your +0 dagger. The iguana bites you! The bombardier beetle waves its antennae. You take 9 damage, and have 26/43 hp. MASSIVE DAMAGE!! You hit the iguana but do no damage. The iguana is almost dead. You hit the iguana but do no damage. The iguana bites you! * * * LOW HITPOINT WARNING * * * You take 14 damage, and have 12/43 hp. MASSIVE DAMAGE!! You hit the iguana but do no damage. The iguana is almost dead. You hit the iguana but do no damage. The iguana bites you. * * * LOW HITPOINT WARNING * * * You take 6 damage, and have 6/43 hp. You barely miss the iguana with your +1 dagger. The iguana is almost dead. You closely miss the iguana with your +0 dagger. The iguana bites you! You die... #.# ##...##...##...## ..# ##.##.....##.## ### #.#.......#.# #.#...:...#.# #.#..?....#†# ##.##..B..##.## ##... #.J.##...## #.....##l##.....# #.....).@....^..# #.....#####.....# ##... ##...## ### ##### ##### ....# ....# .<..+ ....# You could see a bombardier beetle, an iguana and an endoplasm. Vanquished Creatures A phantom (D:4) A scorpion (D:4) A bombardier beetle (D:4) 2 hounds (D:4) A sleepcap (D:4) An orc wizard (D:3) 5 adders 2 ribbon worms 5 orcs (D:3) 5 endoplasms 6 hobgoblins 4 jackals 5 quokkas 3 ball pythons 3 bats 2 frilled lizards (D:3) 4 goblins 5 kobolds 9 rats 65 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dossy the Coglin Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 40 | D:1 | Reached skill level 1 in Short Blades 79 | D:1 | HP: 5/13 [hobgoblin (5)] 83 | D:1 | Reached skill level 3 in Hexes 124 | D:1 | Reached XP level 2. HP: 19/20 MP: 4/4 135 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 493 | D:1 | Reached skill level 1 in Fighting 887 | D:2 | Found a faded altar of an unknown god. 960 | D:2 | Reached XP level 3. HP: 25/26 MP: 5/5 972 | D:2 | Learned a level 3 spell: Confusing Touch 1579 | D:3 | Reached skill level 1 in Ice Magic 1755 | D:3 | Identified a wand of paralysis (9) 1799 | D:3 | Found a glowing golden altar of the Shining One. 1852 | D:3 | You add the spell Slow to your library. 1978 | D:3 | Reached XP level 4. HP: 32/32 MP: 6/6 1980 | D:3 | Learned a level 1 spell: Slow 2000 | D:3 | You add the spell Lesser Beckoning to your library. 2088 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 2096 | D:3 | Found a bloodstained altar of Trog. 2133 | D:3 | Reached skill level 3 in Stealth 2137 | D:3 | Reached skill level 4 in Hexes 2308 | D:3 | As you read the scroll labelled GAR KIBRUGUCIM, it crumbles | to dust. 2308 | D:3 | Identified 5 scrolls of fear 2309 | D:3 | As you read the scroll labelled ROLIOSKOIDDU, it crumbles | to dust. 2309 | D:3 | Identified 4 scrolls of identify 2309 | D:3 | Identified a scroll of acquirement 2310 | D:3 | As you read the scroll labelled LEATZU JEAVEHA, it crumbles | to dust. 2310 | D:3 | Identified 2 scrolls of blinking 2311 | D:3 | Identified 2 potions of haste 2311 | D:3 | You feel yourself speed up. 2312 | D:3 | Identified 2 potions of resistance 2312 | D:3 | You feel protected. 2313 | D:3 | Identified 2 potions of curing 2314 | D:3 | As you read the scroll of identify, it crumbles to dust. 2314 | D:3 | Identified a scroll of enchant armour 2315 | D:3 | As you read the scroll of identify, it crumbles to dust. 2315 | D:3 | Identified a potion of heal wounds 2316 | D:3 | As you read the scroll of identify, it crumbles to dust. 2316 | D:3 | Identified a potion of attraction 2317 | D:3 | Acquired 661 gold pieces 2326 | D:4 | Reached skill level 2 in Dodging 2326 | D:4 | Reached skill level 2 in Spellcasting 2326 | D:4 | Reached XP level 5. HP: 37/37 MP: 4/8 2599 | D:4 | Encountered a phantom 2629 | D:4 | HP: 1/37 [sleepcap (19)] 2635 | D:4 | HP: 6/37 [sleepcap (16)] 2640 | D:4 | Reached skill level 5 in Hexes 2782 | D:4 | Killed a phantom 2783 | D:4 | Reached XP level 6. HP: 43/43 MP: 2/9 2946 | D:4 | Reached skill level 6 in Hexes 3121 | D:4 | HP: 12/43 [iguana (14)] 3123 | D:4 | Slain by an iguana Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_hexagon, layout_loops_ring D:2: layout_basic, shapermc_ecumenical_altar_venn D:3: layout_loops_ring, nicolae_overflow_squiral, nicolae_tso_holy_fire, st_stairs_8, wander_ebering_terrifying_dragon_lair D:4: minmay_octagon_keep, layout_basic, hellmonk_sif_muna_bookshelves, serial_shops, kennysheep_mini, kennysheep_generic_room_14, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Short Blades | 1 | 1.0 Hexes | 3 4 5 6 | 6.0 Fighting | 1 | 1.0 Ice Magic | 1 | 1.0 Stealth | 3 | 3.0 Dodging | 2 | 2.0 Spellcasting | 2 | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 73 | 73 || 146 Melee: Dagger | 118 | 127 || 245 Cast: Ensorcelled Hiber | 5 | 24 || 29 Slow | | 3 || 3 Confusing Touch | | 3 || 3 Drink: Curing | | 1 || 1 Haste | | 1 || 1 Resistance | | 1 || 1 Heal wounds | | 1 || 1 Read: Identify | | 4 || 4 Fear | | 1 || 1 Blinking | | 1 || 1 Acquirement | | 1 || 1 Stab: Sleeping | 16 | 18 || 34 Confused | | 4 || 4 Armour: Robe | 31 | 36 || 67 Dodge: Dodged | 29 | 27 || 56 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3099 | 3065 | 34 | 520 | 2039 | 4 | 774.8 | Dungeon | 3099 | 3065 | 34 | 520 | 2039 | 4 | 774.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 820 daAuts D:4: 784 daAuts D:2: 775 daAuts D:1: 719 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 135.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 135.5 +-------+-------+-------+-------+-------+----------------------