Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 14250396652461104937 30 dossy the Tinkerer (level 3, -2/26 HPs) Began as a Mountain Dwarf Forgewright on Apr 17, 2026. Slain by Terence ... wielding a +0 short sword (5 damage) ... on level 2 of the Dungeon. The game lasted 00:03:42 (1191 turns). dossy the Tinkerer (Mountain Dwarf Forgewright) Turns: 1191, Time: 00:03:42 Health: -2/26 AC: 2 Str: 12 XL: 3 Next: 3% Magic: 0/6 EV: 10 Int: 17 God: Gold: 0 SH: 0 Dex: 8 Spells: 3/6 levels left rFire . . . (100%) c - +1 hand axe (flame) {d:8 flame} rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe {ac:2 enc:0} rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +0 hammer {d:8} c - a +1 hand axe of flaming (weapon) {d:8 flame} (You found it on level 1 of the Dungeon) f - a +0 dagger of holy wrath (You took it off a goblin on level 1 of the Dungeon) Missiles d - 6 poisoned darts e - 5 stones Armour b - a +0 robe (worn) {ac:2 enc:0} Scrolls c - 2 scrolls of enchant weapon {unknown} e - a scroll of noise {unknown} h - a scroll of teleportation {unknown} j - 3 scrolls of identify {unknown} k - a scroll of torment {unknown} Potions g - a potion of magic d - a potion of attraction {unknown} f - a potion of heal wounds {unknown} Skills: - Level 1.3 Dodging + Level 1.5 Stealth + Level 2.0 Spellcasting + Level 5.7 Forgecraft You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 84% 1d7 1% 1 b - Construct Spike Laun Frge 42% 2d4 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Launch Clockwork Bee Frge 21% N/A 5% 3 Lesser Beckoning Tloc 2% N/A 28% 2 Forge Blazeheart Golem Fire/Frge 11% N/A 52% 4 Forge Lightning Spire Air/Frge 11% 3d4 52% 4 Fire Storm Conj/Fire 0% 6d1 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10791 Altars: Shops: D:1 [ Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History Okay, then. You encounter a kobold. It is wielding a +0 whip and quivering stones. The bat closely misses you. The kobold leaves your sight. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a bat (60% to hit) The kinetic grapnel misses the bat. You now have 2/5 mp. You hit the bat. You burn the bat. You kill the bat! The kobold leaves your sight. You see here a bat corpse. A kobold is nearby! A kobold is nearby! You start resting. HP restored. Health restored: 20 You start resting. Magic restored. You start resting. Magic restored. MP restored: 5 A kobold comes into view. You see here a bat corpse. The kobold shouts! You hear a shout! The kobold throws a stone. The stone hits you. You take 1 damage, and have 19/20 hp. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a kobold, wielding a +0 whip and quivering stones (67% to hit) The kinetic grapnel hits the kobold. You kill the kobold! Health restored: 20 You now have 4/5 mp. You encounter a goblin. It is wielding a +0 dagger of holy wrath. Unknown command. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger of holy wrath (67% to hit) The kinetic grapnel misses the goblin. You now have 3/5 mp. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger of holy wrath (67% to hit) The kinetic grapnel hits the goblin. The goblin is moderately wounded. The goblin closely misses you. You now have 2/5 mp. The grapnel guides your strike. You slash the goblin! You burn the goblin. You kill the goblin! f - a +0 dagger of holy wrath The goblin shouts! You see here a scroll labelled VYLIUR YJOGUTZ. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a goblin, wielding a +0 club (67% to hit) The kinetic grapnel hits the goblin. The goblin is severely wounded. The grapnel guides your strike. You hit the goblin. You burn the goblin. You kill the goblin! You start resting. Magic restored. You regained 2 mp, and now have 4/5 mp. You start resting. Magic restored. MP restored: 5 j - a scroll labelled VYLIUR YJOGUTZ e - 5 stones (gained 1) Things that are here: a +0 whip; a kobold corpse You encounter a rat. The rat squeaks loudly. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a rat (74% to hit) The kinetic grapnel hits the rat. The rat is moderately wounded. You now have 4/5 mp. The grapnel guides your strike. You hit the rat. You burn the rat. You kill the rat! You open the door. There is an open door here. You encounter a goblin. It is wielding a +0 dagger. MP restored: 5 The goblin shouts! k - a scroll labelled ATUOSU DUTZOFRUR There are no items here. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (67% to hit) The kinetic grapnel hits the goblin. You kill the goblin! You now have 4/5 mp. You encounter a bat. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Okay, then. The bat hits you but does no damage. You closely miss the bat. The bat barely misses you. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a bat (60% to hit) The kinetic grapnel misses the bat. The bat closely misses you. You now have 3/5 mp. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a bat (60% to hit) The kinetic grapnel hits the bat. The bat is heavily wounded. The bat completely misses you. The bat hits you but does no damage. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Okay, then. The grapnel guides your strike. You hit the bat. You burn the bat. You kill the bat! Unknown command. Unknown command. You start resting. Magic restored. You open the door. There is an open door here. You see here a +0 dagger. There is an open door here. Found a stone staircase leading down. MP restored: 5 There is a stone staircase leading down here. There is a stone staircase leading down here. You see here a bat skeleton. You open the door. There is an open door here. There is an open door here. There is an open door here. As you open the door, it creaks loudly! There is an open door here. There is an open door here. There is an open door here. There is an open door here. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. Found 2 scrolls labelled VYLIUR YJOGUTZ. Found a stone staircase leading down. There is a stone staircase leading up here. You encounter a frilled lizard. The frilled lizard hisses angrily. You see here a scroll labelled VYLIUR YJOGUTZ. j - 2 scrolls labelled VYLIUR YJOGUTZ (gained 1) Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a frilled lizard (57% to hit) The kinetic grapnel hits the frilled lizard. You kill the frilled lizard! You now have 4/5 mp. f - a puce potion Magic restored. j - 3 scrolls labelled VYLIUR YJOGUTZ (gained 1) You encounter a hobgoblin. MP restored: 5 You encounter a goblin. It is wielding a +0 club. You open the door. The goblin shouts! You hear an angry hiss. There is an open door here. The goblin misses you. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a goblin, wielding a +0 club (67% to hit) The kinetic grapnel hits the goblin. You kill the goblin! You now have 4/5 mp. You encounter Terence the Veteran and an adder. Terence leaves your sight. There is an open door here. The adder hisses angrily. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (57% to hit) The kinetic grapnel hits the adder. The adder is moderately wounded. You now have 3/5 mp. The grapnel guides your strike. You hit the adder. You burn the adder. The adder is severely wounded. The adder bites you. You are poisoned. The adder poisons you! You take 2 damage, and have 18/20 hp. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (severely wounded, 57% to hit) The kinetic grapnel hits the adder. The adder is almost dead. You feel sick. The adder bites you. The adder completely misses you. You take 5 damage, and have 13/20 hp. MASSIVE DAMAGE!! You now have 2/5 mp. The grapnel guides your strike. You slash the adder! You burn the adder. You kill the adder! You feel sick. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You regained 4 hp, and now have 17/26 hp. You feel sick. You take 1 damage, and have 16/26 hp. You feel sick. Terence shouts! You take 1 damage, and have 15/26 hp. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 short sword and wearing a +0 chain mail (82% to hit) Okay, then. Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike skewers Terence but does no damage. You feel sick. You are no longer poisoned. You take 1 damage, and have 14/26 hp. You now have 1/6 mp. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 short sword and wearing a +0 chain mail (82% to hit) The kinetic grapnel hits Terence but does no damage. The rocky spike skewers Terence. Terence is moderately wounded. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 13/26 hp. You now have 0/6 mp. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You hit Terence. You burn Terence. Terence is severely wounded. The rocky spike skewers Terence. Terence is severely wounded. The rocky spike skewers Terence. Terence is almost dead. Terence closely misses you. You closely miss Terence. Terence is almost dead. The rocky spike misses Terence. Terence hits you with a +0 short sword! * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You take 11 damage, and have 2/26 hp. MASSIVE DAMAGE!! You barely miss Terence. Terence is almost dead. The rocky spike skewers Terence but does no damage. Terence is almost dead. Terence hits you with a +0 short sword. You die... Terence says, "And stay out!" . ..######### #..........# #..........### #..........+.# #.........)#.# #.......##.#.#### .. #.......##@#....# .. #.......†..@..#.#####.## +..............<....>..# ########.......#.....#.# #.............# #......##.##### ########..# #.## #.# ##.# You could see Terence. Vanquished Creatures An adder (D:2) 4 jackals (D:1) 3 quokkas (D:1) A ball python (D:1) 3 bats (D:1) 2 frilled lizards 5 goblins 2 kobolds (D:1) 3 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dossy the Mountain Dwarf Forgewright began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 212 | D:1 | HP: 7/14 [quokka (4)] 280 | D:1 | Reached skill level 2 in Spellcasting 280 | D:1 | Reached skill level 5 in Forgecraft 286 | D:1 | Reached XP level 2. HP: 13/20 MP: 0/5 335 | D:1 | Learned a level 2 spell: Construct Spike Launcher 340 | D:1 | You add the spell Lesser Beckoning to your library. 400 | D:1 | Found Tuymusit's Antique Armour Shop. 552 | D:1 | You add the spell Fire Storm to your library. 1175 | D:2 | Encountered Terence 1185 | D:2 | Reached XP level 3. HP: 17/26 MP: 3/6 1188 | D:2 | HP: 13/26 [Terence/+0 short sword (2)] 1190 | D:2 | HP: 5/26 [Terence/+0 short sword (8)] 1190 | D:2 | HP: 2/26 [Terence/+0 short sword (3)] 1191 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_small, layout_basic, serial_shops, shop, st_stairs_12 D:2: layout_basic, uniq_terence Skill XL: | 1 | ---------------+----+----- Spellcasting | 2 | 2.0 Forgecraft | 5 | 5.7 Dodging | | 1.3 Stealth | | 1.5 Action || total ---------------------------++------- Attack: Normal || 47 Melee: Mace || 21 Hand axe || 29 Cast: Kinetic Grapnel || 27 Construct Spike L || 1 Armour: Robe || 28 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1207 | 1175 | 32 | 142 | 810 | 2 | 603.5 | Dungeon | 1207 | 1175 | 32 | 142 | 810 | 2 | 603.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1149 daAuts D:2: 57 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 21.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 21.5 +-------+-------+-------+-------+-------+----------------------