Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 13669596963268044667 23 dossy the Magician (level 2, -3/15 HPs) Began as a Deep Elf Forgewright on Apr 17, 2026. Slain by a gnoll ... wielding a +0 club (8 damage) ... on level 2 of the Dungeon. The game lasted 00:02:34 (950 turns). dossy the Magician (Deep Elf Forgewright) Turns: 950, Time: 00:02:34 Health: -3/15 AC: 2 Str: 7 XL: 2 Next: 75% Magic: 2/9 EV: 11 Int: 19 God: Gold: 37 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . (100%) a - +0 hammer rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 37 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) Missiles c - 3 stones d - 6 poisoned darts Armour b - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} e - 2 scrolls of teleportation {unknown} Potions g - a potion of magic d - a potion of curing {unknown} f - a potion of ambrosia {unknown} j - a potion of brilliance {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.7 Spellcasting - Level 4.3 Forgecraft You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 84% 1d7 2% 1 b - Construct Spike Laun Frge 42% 2d4 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Launch Clockwork Bee Frge 21% N/A 6% 3 Call Imp Summ 8% N/A 19% 2 Sublimation of Blood Necr 4% N/A 19% 2 Ozocubu's Armour Ice 4% N/A 36% 3 Forge Blazeheart Golem Fire/Frge 12% N/A 45% 4 Forge Lightning Spire Air/Frge 12% 3d4 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11043 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You now have 5/7 mp. You encounter a ball python. MP restored: 7 Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Okay, then. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a ball python (asleep, 100% to hit) The kinetic grapnel hits the ball python. The ball python is severely wounded. The ball python hisses angrily. You now have 6/7 mp. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a ball python (severely wounded, grapneled, 79% to hit) The kinetic grapnel hits the ball python. You kill the ball python! You now have 5/7 mp. You start resting. Magic restored. You see here a ball python corpse. e - a scroll labelled EXTERI FIAMAD MP restored: 7 You can't see any susceptible monsters within range! (Use Z to cast anyway.) You encounter a frilled lizard. The frilled lizard hisses angrily. The kinetic grapnel hits the frilled lizard. You kill the frilled lizard! Your Spellcasting skill increases to level 4! You have reached level 2! Health restored: 15 You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. You start resting. Magic restored. You start resting. Magic restored. MP restored: 9 You see here a frilled lizard corpse. You encounter an endoplasm. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Okay, then. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an endoplasm (asleep, 100% to hit) The kinetic grapnel hits the endoplasm. The endoplasm is heavily wounded. The endoplasm quivers. You now have 8/9 mp. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an endoplasm (heavily wounded, grapneled, 98% to hit) The kinetic grapnel hits the endoplasm. You kill the endoplasm! You now have 7/9 mp. You encounter a dart slug. MP restored: 9 You see here a parchment of Ozocubu's Armour. You pick up a parchment of Ozocubu's Armour and begin reading... You add the spell Ozocubu's Armour to your library. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Okay, then. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Okay, then. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a dart slug (100% to hit) The kinetic grapnel hits the dart slug. The dart slug is severely wounded. You now have 8/9 mp. Unknown command. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a dart slug (severely wounded, grapneled, 100% to hit) The kinetic grapnel hits the dart slug. The dart slug is severely wounded. The dart slug launches a dart at you. The slug dart hits you. You take 4 damage, and have 11/15 hp. MASSIVE DAMAGE!! You now have 7/9 mp. Unknown command. The dart slug barely misses you. The grapnel guides your strike. You hit the dart slug. You kill the dart slug! You start resting. HP restored. You start resting. Magic restored. MP restored: 9 You start resting. HP restored. Health restored: 15 You encounter a ball python. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a ball python (asleep, 100% to hit) The kinetic grapnel hits the ball python. You kill the ball python! You now have 8/9 mp. You see here a ball python corpse. Magic restored. You now have 37 gold pieces (gained 11). You encounter a kobold. It is wielding a +0 dagger. MP restored: 9 The kobold shouts! Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Okay, then. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger (70% to hit) The kinetic grapnel hits the kobold. You kill the kobold! You now have 8/9 mp. You encounter a goblin. It is wielding a +0 dagger. MP restored: 9 Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (asleep, 100% to hit) The kinetic grapnel hits the goblin. You kill the goblin! You now have 8/9 mp. You encounter a frilled lizard. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a frilled lizard (asleep, 100% to hit) The kinetic grapnel hits the frilled lizard. You kill the frilled lizard! You see here a frilled lizard corpse. j - a glowing inky potion MP restored: 9 There is a fountain of clear blue water here. You briefly stop to wash your hands. You enter the shallow water. Moving in this stuff is going to be slow. You open the large door. There is a large open door here. You open the door. There is an open door here. You pick up a parchment of Call Imp and begin reading... You add the spell Call Imp to your library. There is an open door here. You open the door. There is an open door here. You open the door. Found a stone staircase leading down. There is an open door here. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. Done exploring. Done exploring. You open the large door. Done exploring. You start waiting. Done waiting. Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is a stone staircase leading down here. You climb downwards. Found a scroll labelled EXTERI FIAMAD. Found a stone staircase leading down. There is a stone staircase leading up here. You encounter an adder. The adder hisses angrily. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Okay, then. You encounter a gnoll. It is wielding a +0 spear. You encounter a gnoll. It is wielding a +0 club. Casting: Kinetic Grapnel (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. You now have 7/9 mp. Casting: Construct Spike Launcher (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. You encounter a gnoll. It is wielding a +0 halberd. You now have 5/9 mp. You miss the adder. The rocky spike skewers the adder. The adder is severely wounded. The rocky spike misses the adder. The adder bites you. The adder misses you. You take 2 damage, and have 13/15 hp. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (severely wounded, 60% to hit) The kinetic grapnel hits the adder. The adder is severely wounded. The rocky spike skewers the adder. You kill the adder! You encounter a gnoll. It is wielding a +0 club. There are monsters nearby! Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Okay, then. Things that are here: a scroll labelled EXTERI FIAMAD; an adder corpse e - 2 scrolls labelled EXTERI FIAMAD (gained 1) The gnoll shouts! x2 Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Okay, then. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Okay, then. The gnoll shouts! Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (79% to hit) You miscast Kinetic Grapnel. Nothing appears to happen. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (79% to hit) The kinetic grapnel hits the gnoll. The gnoll is lightly wounded. You now have 4/9 mp. Casting: Kinetic Grapnel (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. You now have 2/9 mp. The grapnel guides your strike. You hit the gnoll. The gnoll is lightly wounded. The gnoll misses you. The gnoll closely misses you. Health restored: 15 Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (lightly wounded, 79% to hit) The kinetic grapnel hits the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. The gnoll closely misses you. The gnoll barely misses you. The grapnel guides your strike. You hit the gnoll. The gnoll is severely wounded. The gnoll hits you from afar with a +0 spear. The gnoll hits you from afar with a +0 halberd. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You encounter a ball python. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll misses you. The gnoll hits you with a +0 club! Ouch! That really hurt! You die... ....#.. !S..... ...#.#. .# ....... ..# #.#... #####..# ....j .......# ##.##.j###......# #.....jj......... #.###..#@..>.#.# .....#.#<....# #####.#.#...#.# #.#?......# ..######### ## You could see 4 gnolls and a ball python (wandering). Vanquished Creatures An adder (D:2) A dart slug (D:1) 3 endoplasms (D:1) 3 ball pythons (D:1) 2 bats (D:1) 3 frilled lizards (D:1) 2 goblins (D:1) A kobold (D:1) A rat (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dossy the Deep Elf Forgewright began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 50 | D:1 | You add the spell Sublimation of Blood to your library. 512 | D:1 | Reached skill level 4 in Spellcasting 512 | D:1 | Reached XP level 2. HP: 15/15 MP: 7/9 515 | D:1 | Learned a level 2 spell: Construct Spike Launcher 577 | D:1 | You add the spell Ozocubu's Armour to your library. 797 | D:1 | You add the spell Call Imp to your library. 950 | D:2 | HP: 7/15 [gnoll/+0 club (3)] 950 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_loops_ring D:2: layout_basic, minmay_snake_closets Skill XL: | 1 | ---------------+----+----- Spellcasting | 4 | 4.7 Dodging | | 2.4 Stealth | | 2.4 Forgecraft | | 4.3 Action || total ---------------------------++------- Attack: Normal || 5 Melee: Mace || 5 Cast: Kinetic Grapnel || 29 Construct Spike L || 3 Armour: Robe || 9 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 955 | 945 | 10 | 265 | 572 | 2 | 477.5 | Dungeon | 955 | 945 | 10 | 265 | 572 | 2 | 477.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 937 daAuts D:2: 17 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 17.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 17.0 +-------+-------+-------+-------+-------+----------------------