Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 10822231568373152442 6 dossy the Magician (level 1, 0/13 HPs) Began as a Demonspawn Hedge Wizard on Apr 17, 2026. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:04 (240 turns). dossy the Magician (Demonspawn Hedge Wizard) Turns: 240, Time: 00:01:05 Health: 0/13 AC: 2 Str: 10 XL: 1 Next: 75% Magic: 0/4 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles d - 5 stones Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls c - a scroll of identify {unknown} d - 2 scrolls of enchant armour {unknown} Potions g - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.3 Spellcasting - Level 2.0 Conjurations - Level 1.0 Summonings - Level 1.1 Necromancy - Level 0.8 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 28% 1d4 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 10% N/A 21% 2 Grave Claw Necr 10% 2d7 21% 2 Blink Tloc 8% N/A 22% 2 Mephitic Cloud Conj/Alch/Air 4% N/A 43% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5759 Altars: Message History Welcome, dossy the Demonspawn Hedge Wizard. Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god... Press ? for a list of commands and other information. Found a scroll labelled SYDDES NOINUS and a scroll labelled XUIVVURPHIE. Found a staircase leading out of the dungeon. c - a scroll labelled SYDDES NOINUS Okay, then. Okay, then. Okay, then. You open the door. There is an open door here. You encounter a ball python and a kobold. The kobold is quivering stones. The kobold shouts! Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a ball python (wandering, hasn't noticed you, 100% to hit) The magic dart hits the ball python. The ball python is moderately wounded. You now have 3/4 mp. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a ball python (moderately wounded, 100% to hit) The magic dart hits the ball python. You kill the ball python! You now have 2/4 mp. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger and quivering stones (100% to hit) The magic dart hits the kobold but does no damage. You encounter a goblin. It is wielding a +0 club. You now have 1/4 mp. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger and quivering stones (100% to hit) The magic dart hits the kobold. The kobold is moderately wounded. You encounter a goblin. It is wielding a +0 club. You now have 0/4 mp. You don't have enough magic to cast this spell. Unknown command. You hit the kobold. You kill the kobold! The goblin leaves your sight. d - 5 stones Things that are here: a +0 dagger; a kobold corpse e - a +0 dagger You drop a +0 dagger. You open the door. There is an open door here. Why would you want to do that? You start resting. A goblin comes into view. You start resting. Magic restored. You start resting. A goblin comes into view. A goblin is nearby! Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a goblin, wielding a +0 club (wandering, hasn't noticed you, 100% to hit) The magic dart hits the goblin. The goblin is severely wounded. The goblin shouts! You now have 2/4 mp. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a goblin, wielding a +0 club (severely wounded, 100% to hit) The magic dart hits the goblin. You kill the goblin! You now have 1/4 mp. You start resting. Magic restored. You regained 2 mp, and now have 3/4 mp. You start resting. Magic restored. MP restored: 4 You start waiting. Done waiting. There is an open door here. You see here a +0 club. d - a scroll labelled XUIVVURPHIE You encounter a frilled lizard. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a frilled lizard (asleep, 100% to hit) The magic dart hits the frilled lizard. The frilled lizard is heavily wounded. The frilled lizard hisses angrily. You now have 3/4 mp. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a frilled lizard (heavily wounded, 100% to hit) The magic dart hits the frilled lizard. You kill the frilled lizard! You now have 2/4 mp. Magic restored. d - 2 scrolls labelled XUIVVURPHIE (gained 1) You encounter a rat. MP restored: 4 Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a rat (asleep, 100% to hit) The magic dart hits the rat. You kill the rat! You now have 3/4 mp. You encounter a jackal. MP restored: 4 Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (asleep, 100% to hit) The magic dart hits the jackal. The jackal is moderately wounded. The jackal barks! You hear a bark! You encounter a jackal. You now have 3/4 mp. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (moderately wounded, 100% to hit) The magic dart hits the jackal. The jackal is heavily wounded. You now have 2/4 mp. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (heavily wounded, 100% to hit) The magic dart hits the jackal but does no damage. The jackal is heavily wounded. You now have 1/4 mp. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (heavily wounded, 100% to hit) The magic dart hits the jackal but does no damage. The jackal is heavily wounded. You encounter a jackal. You now have 0/4 mp. You hit the jackal. The jackal is almost dead. The jackal barks! The jackal bites you. The jackal completely misses you. You take 1 damage, and have 12/13 hp. You closely miss the jackal. The jackal is almost dead. The jackal closely misses you. The jackal barely misses you. You hit the jackal. You kill the jackal! The jackal bites you. You barely miss the jackal. The jackal bites you. The jackal barely misses you. You take 3 damage, and have 9/13 hp. MASSIVE DAMAGE!! You don't have enough magic to cast this spell. You hit the jackal. The jackal is moderately wounded. The jackal misses you. The jackal barely misses you. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal closely misses you. x3 The jackal bites you but does no damage. You closely miss the jackal. The jackal is moderately wounded. The jackal closely misses you. The jackal bites you. You take 2 damage, and have 7/13 hp. You don't have enough magic to cast this spell. The jackal attacks as it pursues you! The jackal bites you but does no damage. The jackal closely misses you. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 5/13 hp. You now have 0/4 mp. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal closely misses you. You hit the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You hit the jackal. You kill the jackal! The jackal bites you but does no damage. You barely miss the jackal. The jackal is moderately wounded. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 3/13 hp. You hit the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 2/13 hp. You closely miss the jackal. The jackal is heavily wounded. The jackal bites you. You die... # #§.§§≈.≈# ##...## ##+###+## ##.## #.# ######.# #......## #.###...## #.##.....# #.#......# ######.#@h....# .......#.#...## #.....†.## #.......#### ...##.#### # #. . ## You could see a jackal. Vanquished Creatures 2 jackals (D:1) A ball python (D:1) A frilled lizard (D:1) A goblin (D:1) A kobold (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dossy the Demonspawn Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 234 | D:1 | HP: 5/13 [jackal (2)] 239 | D:1 | HP: 2/13 [jackal (1)] 240 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: ncdulo_lavacross, layout_loops_cross Action || total ---------------------------++------- Attack: Normal || 14 Melee: Dagger || 14 Cast: Magic Dart || 14 Armour: Robe || 12 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 240 | 240 | 0 | 149 | 42 | 1 | 240.0 | Dungeon | 240 | 240 | 0 | 149 | 42 | 1 | 240.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 240 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.0 +-------+-------+-------+-------+-------+----------------------