Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 11712907739442878717 180 dossy the Gusty (level 5, 0/28 HPs) Began as a Tengu Air Elementalist on Apr 19, 2026. Slain by an orc wizard ... wielding a +0 dagger (3 damage) ... on level 4 of the Dungeon. The game lasted 00:08:16 (2983 turns). dossy the Gusty (Tengu Air Elementalist) Turns: 2983, Time: 00:08:17 Health: 0/28 AC: 4 Str: 8 XL: 5 Next: 60% Magic: 8/11 EV: 10 Int: 24 God: Gold: 147 SH: 0 Dex: 14 Spells: 4/10 levels left rFire . . . (100%) c - +0 falchion (valour) {d:8 valour} rCold . . . (100%) (no offhand) rNeg . . . (100%) d - +1 leather armour {Will+} {ac:3 enc:4 Will+} rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will +.... e - +6 ring of intelligence {Int} Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.12/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: Convert to Beogh (0%) You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 147 gold pieces. Inventory: Hand Weapons b - a +0 dagger {d:4} (You took it off a kobold on level 1 of the Dungeon) c - a +0 falchion of valour (weapon) {d:8 valour} (You found it on level 3 of the Dungeon) Missiles f - a throwing net g - 6 stones h - 2 boomerangs Armour a - a +0 robe {ac:2 enc:0} d - a +1 leather armour of willpower (worn) {ac:3 enc:4 Will+} (You found it on level 1 of the Dungeon) Jewellery e - a +6 ring of intelligence (worn) {Int} (You found it on level 1 of the Dungeon) Wands e - a wand of paralysis (8) (You found it on level 3 of the Dungeon) Scrolls c - 2 scrolls of butterflies {unknown} e - 3 scrolls of amnesia {unknown} h - a scroll of blinking {unknown} l - a scroll of torment {unknown} m - 3 scrolls of identify {unknown} n - a scroll of enchant weapon {unknown} q - a scroll of poison {unknown} u - a scroll of teleportation {unknown} v - a scroll of fog {unknown} y - a scroll of vulnerability {unknown} Potions g - a potion of magic d - 2 potions of mutation {unknown} f - 2 potions of berserk rage {unknown} j - a potion of ambrosia {unknown} k - 2 potions of moonshine {unknown} o - a potion of curing {unknown} p - 2 potions of heal wounds {unknown} s - a potion of haste {unknown} Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 3.4 Spellcasting + Level 4.0 Conjurations + Level 5.6 Air Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 100% 1d9 1% 1 b - Searing Ray Conj 46% 2d6 4% 2 w - Swiftness Air 31% N/A 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 54% 3-6/arc 3% 2 Airstrike Air 15% 2d(3-19) 14% 4 Soul Splinter Necr 16% N/A 16% 1 Summon Seismosaurus Egg Summ/Erth 4% N/A 83% 4 Infestation Necr 2% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 21012 Temple: D:4-7 Altars: Kikubaaqudgha Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Okay, then. The gnoll hits you but does no damage. The gnoll attacks as it pursues you! The gnoll completely misses you. The gnoll closely misses you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (severely wounded, 81% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll. The gnoll is almost dead. (Press . to maintain the ray.) The endoplasm quivers. You now have 2/10 mp. The searing ray hits the gnoll! You kill the gnoll! You stop channelling your searing ray. An endoplasm is nearby! You start resting. An endoplasm comes into view. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (98% to hit) You focus your ray upon the endoplasm. The searing ray hits the endoplasm! You kill the endoplasm! (Press . to maintain the ray.) You now have 0/11 mp. You start resting. You stop channelling your searing ray. You start resting. HP restored. You regained 11 hp, and now have 25/28 hp. You regained 6 mp, and now have 6/11 mp. You start resting. HP restored. Health restored: 28 You start resting. Magic restored. You regained 2 mp, and now have 9/11 mp. You start resting. Magic restored. MP restored: 11 There's nothing to open nearby. Things that are here: a +0 club; a gnoll corpse Things that are here: a +0 flail; a gnoll corpse f - a throwing net There is an open door here. Things that are here: a +0 club; an adder corpse Things that are here: a +0 flail; a gnoll corpse; a quokka corpse p - 2 silvery potions (gained 1) You open the door. There is an open door here. You see here a +0 spear. g - 5 stones h - 2 boomerangs You see here a +0 spear. There is an open door here. k - 2 sapphire potions (gained 1) You now have 124 gold pieces (gained 15). You open the door. You encounter a kobold. It is wielding a +0 short sword and quivering stones. Found an escape hatch in the ceiling. You hit the kobold. You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 132 gold pieces (gained 8). g - 6 stones (gained 1) Things that are here: a +0 short sword; a kobold corpse There is an open door here. There is an escape hatch in the ceiling here. d - 2 lumpy purple potions (gained 1) Found a stone staircase leading down. There is a stone staircase leading down here. You now have 141 gold pieces (gained 9). You open the door. There is an open door here. Found a stone staircase leading down. e - 3 scrolls labelled ZIMYPUYPNI (gained 1) There is a stone staircase leading down here. There is a stone staircase leading down here. You open the door. There is an open door here. You open the door. There is an open door here. Key pressed, stopping explore. You encounter a goblin. It is wielding a +0 dagger. The goblin shouts! The goblin closely misses you. You hit the goblin. The beam of energy hits the goblin! You kill the goblin! Things that are here: a +0 dagger; a goblin corpse You encounter a quokka. The zap misses the quokka. The zap hits the quokka! You kill the quokka! You now have 10/11 mp. m - 3 scrolls labelled RIKLUA COMP (gained 1) As you open the door, it creaks loudly! MP restored: 11 There is an open door here. There is an open door here. You encounter a rat. The rat squeaks loudly. The zap hits the rat. The rat is moderately wounded. You now have 10/11 mp. You hit the rat but do no damage. The beam of energy hits the rat! You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. MP restored: 11 You see here a rat corpse. s - a smoky sapphire potion You see here a +0 leather armour. Found a stone staircase leading up. You encounter a kobold and an adder. You see here 6 gold pieces. The zap hits the kobold! You kill the kobold! You now have 10/11 mp. The adder hisses angrily. The adder barely misses you. The zap misses the adder. The adder closely misses you. You now have 9/11 mp. You hit the adder. The beam of energy hits the adder! You kill the adder! Your Conjurations skill increases to level 4! You now have 147 gold pieces (gained 6). There is an open door here. e - a wand of paralysis (8) MP restored: 11 Found an ancient bone altar of Kikubaaqudgha. You pick up a parchment of Summon Seismosaurus Egg and begin reading... You add the spell Summon Seismosaurus Egg to your library. f - 2 viscous orange potions (gained 1) You see here a +0 leather armour. You encounter a frilled lizard. The zap hits the frilled lizard! You kill the frilled lizard! You now have 10/11 mp. You open the door. There is an open door here. You open the door. There is an open door here. Found a stone staircase leading up. MP restored: 11 Done exploring. Done exploring. There is an open door here. There is a fountain of clear blue water here. There is an open door here. There is a stone staircase leading down here. You climb downwards. Found a scroll labelled VADIDE WIST. Found an escape hatch in the ceiling. There is a stone staircase leading up here. There is an escape hatch in the ceiling here. y - a scroll labelled VADIDE WIST You encounter an orc and a goblin. You encounter an orc priest and an orc. The zap hits the goblin. You kill the goblin! You now have 10/11 mp. You encounter a dart slug. The zap hits the orc! The orc is almost dead. You now have 9/11 mp. You slash the orc! You kill the orc! You encounter an orc wizard. It is wielding a +0 dagger. The dart slug launches a dart at you. The slug dart misses you. You encounter an orc. It is wielding a +0 dagger. The orc priest misses you. The orc shouts! You hit the orc priest but do no damage. The beam of energy hits the orc priest. The orc priest is moderately wounded. x2 The orc wizard shouts! The orc hits you with a +0 club. The orc priest begins to cast a cantrip, but forgets the words! The dart slug bites you but does no damage. You take 3 damage, and have 25/28 hp. You closely miss the orc priest. You claw the orc priest. The orc priest is moderately wounded. The orc hits you but does no damage. The orc priest hits you with a +0 falchion. The dart slug launches a dart at you. The slug dart hits you. You take 2 damage, and have 23/28 hp. The zap hits the orc! You kill the orc! The dart slug bites you. You take 2 damage, and have 21/28 hp. You now have 9/11 mp. You barely miss the orc priest. You claw the orc priest. Your peck misses the orc priest. The orc priest is moderately wounded. The orc wizard hits you with a +0 dagger. The orc priest hits you with a +0 falchion. The orc wizard barely misses you. The orc priest hits you with a +0 falchion. The dart slug bites you but does no damage. The orc priest shouts, "Surrender to Beogh and we'll let you live!" (press Y on the ability menu to convert to Beogh) You take 6 damage, and have 15/28 hp. MASSIVE DAMAGE!! You see here a +0 club. You completely miss the orc priest. The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!" You claw the orc priest. Your peck misses the orc priest. The orc priest is severely wounded. The orc priest invokes the aid of Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You take 13 damage, and have 2/28 hp. MASSIVE DAMAGE!! The orc priest completely misses you. The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The dart slug launches a dart at you. The slug dart misses you. You hear a shout! Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line The zap hits something. You hear a shout! The orc closely misses you. The orc priest closely misses you. You encounter a kobold. It is wielding a +0 short sword. You now have 9/11 mp. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Okay, then. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc priest, wielding a +0 falchion and wearing a +0 scale mail (severely wounded, 77% to hit) The zap hits something. The zap misses the orc. The zap hits the orc priest. The orc priest is severely wounded. Something hits you. You die... #...##..# ###..#..####### #......##.#..# ###..##......# ##.........## ##........### ..........#### ..............# ........@)....## ...##...o.....##. .......o.w....... ...##.##......... .. #..)......... .........#....... ................ ..##...K.#...... . .....#....... You could see an orc priest, a dart slug, an orc and a kobold. Vanquished Creatures 8 gnolls 4 adders 2 ufetubi (D:2) A dart slug (D:1) 3 ribbon worms (D:2) 2 orcs (D:4) 6 endoplasms 4 hobgoblins 2 jackals (D:1) 2 quokkas (D:3) 7 ball pythons 2 bats (D:1) 5 frilled lizards 7 goblins 5 kobolds 8 rats 68 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dossy the Tengu Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 166 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/6 242 | D:1 | Reached skill level 2 in Conjurations 365 | D:1 | You add the spell Infestation to your library. 495 | D:1 | You add the spell Searing Ray to your library. 780 | D:1 | Reached XP level 3. HP: 14/19 MP: 2/7 783 | D:1 | Learned a level 2 spell: Searing Ray 787 | D:1 | Learned a level 3 spell: Swiftness 1324 | D:2 | Reached XP level 4. HP: 14/24 MP: 4/9 1325 | D:2 | HP: 12/24 [gnoll/+0 club (1)] 1327 | D:2 | Reached skill level 3 in Conjurations 1327 | D:2 | Reached skill level 5 in Air Magic 1434 | D:2 | Reached skill level 3 in Spellcasting 2157 | D:3 | You add the spell Soul Splinter to your library. 2256 | D:3 | Reached XP level 5. HP: 23/28 MP: 5/10 2257 | D:3 | HP: 12/28 [gnoll/+0 flail (8)] 2741 | D:3 | Reached skill level 4 in Conjurations 2832 | D:3 | Identified a wand of paralysis (8) 2836 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 2840 | D:3 | You add the spell Summon Seismosaurus Egg to your library. 2979 | D:4 | HP: 4/28 [orc priest/divine providence (11)] 2983 | D:4 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_flooded_fountain, layout_loops_ring D:2: layout_rooms D:3: layout_basic, mainiacjoe_overflow_paths, supply_closet_lemuel, minmay_fountain_box D:4: layout_cave_pools, mainiacjoe_overflow_six_doors_small, mainiacjoe_overflow_alcove_4 Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 2 3 4 | 4.0 Air Magic | 5 | 5.6 Spellcasting | 3 | 3.4 Dodging | | 2.1 Stealth | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 21 | 18 || 39 Melee: Unarmed | 5 | || 5 Dagger | 16 | 6 || 22 Kick | 3 | 4 || 7 Peck | 3 | || 3 Falchion | | 12 || 12 Cast: Shock | 51 | 47 || 98 Searing Ray | 3 | 3 || 6 Armour: Leather armour | 14 | 22 || 36 Dodge: Dodged | 29 | 23 || 52 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2986 | 2923 | 63 | 843 | 1641 | 4 | 746.5 | Dungeon | 2986 | 2923 | 63 | 843 | 1641 | 4 | 746.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1237 daAuts D:1: 915 daAuts D:3: 799 daAuts D:4: 34 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 64.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 64.5 +-------+-------+-------+-------+-------+----------------------