dossy Level 1 of the Dungeon (22, 5, D:1) a +0 dagger (29, 4, D:1) a hobgoblin corpse (skeletalised by now) (29, 41, D:1) a +0 sling (30, 38, D:1) a rat corpse (skeletalised by now) (30, 39, D:1) a frilled lizard corpse (skeletalised by now) (39, 17, D:1) a +0 robe (42, 49, D:1) a +0 whip a kobold corpse (skeletalised by now) (44, 2, D:1) a +0 club a kobold corpse (skeletalised by now) (45, 24, D:1) a +0 dagger a goblin corpse (skeletalised by now) (45, 36, D:1) a +0 dagger (50, 31, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (3, 11, D:2) a +0 club a goblin skeleton a ball python skeleton (7, 6, D:2) a +0 leather armour (14, -9, D:2) a +0 ring mail a +0 dagger a ball python corpse (skeletalised by now) a kobold corpse (skeletalised by now) (18, -9, D:2) a +2 pair of gloves (20, -7, D:2) a +0 ring mail (22, -1, D:2) a parchment of Teleport Other (27, -19, D:2) a +0 leather armour (27, 10, D:2) a +0 chain mail (29, 3, D:2) a bat skeleton (31, 9, D:2) a ball python skeleton (33, -15, D:2) a +0 whip (35, -15, D:2) a ball python corpse (skeletalised by now) (42, -13, D:2) a bat corpse (skeletalised by now) (43, -15, D:2) an adder corpse (skeletalised by now) (48, 9, D:2) a +0 ring mail (48, 23, D:2) the +9 hammer "Tattletale" {elec, Str+2 Int+6} Str+2: It affects your strength (+2). Int+6: It affects your intelligence (+6). It cannot be enchanted further. (unseen) Level 3 of the Dungeon (0, 0, D:3) 16 gold pieces (6, 1, D:3) a +0 dagger (10, 4, D:3) a +0 dagger a goblin corpse (13, 7, D:3) a rat corpse (20, 2, D:3) a +0 dagger (22, 5, D:3) a hobgoblin corpse (23, -10, D:3) a +0 dagger (24, -8, D:3) a +0 short sword a kobold corpse (24, 14, D:3) a dart slug corpse (26, 4, D:3) a bombardier beetle corpse (28, 18, D:3) a +0 sling