Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 5352007275894403765 110 dossy the Vexing (level 4, 0/22 HPs) Began as a Spriggan Enchanter on Apr 21, 2026. Succumbed to a water moccasin's poison ... on level 3 of the Dungeon. The game lasted 00:05:36 (2755 turns). dossy the Vexing (Spriggan Enchanter) Turns: 2755, Time: 00:05:36 Health: 0/22 AC: 2 Str: 4 XL: 4 Next: 61% Magic: 8/9 EV: 16 Int: 18 God: Gold: 126 SH: 0 Dex: 15 Spells: 0/8 levels left rFire . . . (100%) a - +1 dagger {d:5} rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe {ac:2 enc:0} rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no amulet) SInv + (no ring) Will ..... (no ring) Stlth +++ HPRegen 0.23/turn MPRegen 0.11/turn %: no passive effects @: lethally poisoned (0 -> -2), very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 126 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) {d:5} c - a +0 dagger of flaming {d:4 flame} (You took it off a kobold on level 2 of the Dungeon) Missiles d - 10 poisoned darts {d:0 poison} e - 3 curare-tipped darts {d:0 curare} f - 4 stones {d:1} Armour b - a +0 robe (worn) {ac:2 enc:0} Scrolls c - a scroll of identify {unknown} d - a scroll of teleportation {unknown} e - a scroll of revelation {unknown} h - a scroll of vulnerability {unknown} j - a scroll of summoning {unknown} m - a scroll of immolation {unknown} Potions i - 2 potions of invisibility f - a potion of moonshine {unknown} k - a potion of lignification {unknown} l - a potion of curing {unknown} Skills: + Level 1.6 Fighting + Level 2.5 Short Blades - Level 2.6 Dodging - Level 4.4 Stealth * Level 2.7 Spellcasting + Level 4.5 Hexes + Level 1.5 Ice Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 26% N/A 8% 2 b - Tukima's Dance Hex 18% N/A 8% 3 c - Confusing Touch Hex 18% N/A 8% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Gloom Hex/Necr 20% N/A 21% 3 Passwall Erth 2% N/A 45% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 15987 Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute vision. (SInv) You move with supernatural speed. (Speed+++) Message History Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a bat (heavily wounded, chance to affect: 63%) The bat looks drowsy... You now have 0/9 mp. The helpless bat fails to defend itself. You impale the bat!! You kill the bat! HP restored. You now have 113 gold pieces (gained 19). k - a smoky golden potion Health restored: 22 You regained 8 mp, and now have 8/9 mp. MP restored: 9 You see here 2 javelins. You start waiting. Done waiting. You encounter a ribbon worm. You encounter a jackal. Found an escape hatch in the floor. You encounter a jackal and a hobgoblin. The helpless ribbon worm fails to defend itself. You impale the ribbon worm!! You kill the ribbon worm! The hobgoblin shouts! The jackal barks! The jackal bites you but does no damage. You hit the jackal. The jackal is moderately wounded. The jackal barely misses you. Aiming: Ensorcelled Hibernation (safe; 8% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (moderately wounded, chance to affect: 63%) The jackal looks drowsy... You now have 7/9 mp. The helpless jackal fails to defend itself. You impale the jackal!! You kill the jackal! Aiming: Ensorcelled Hibernation (safe; 8% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (chance to affect: 63%) The jackal looks drowsy... You now have 5/9 mp. The helpless jackal fails to defend itself. You impale the jackal!! You kill the jackal! Aiming: Ensorcelled Hibernation (safe; 8% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin (chance to affect: 63%) The hobgoblin resists with significant effort. You now have 3/9 mp. Aiming: Ensorcelled Hibernation (safe; 8% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin (chance to affect: 63%) The hobgoblin looks drowsy... You now have 1/9 mp. The helpless hobgoblin fails to defend itself. You impale the hobgoblin!! You kill the hobgoblin! You start resting. Magic restored. You regained 7 mp, and now have 8/9 mp. You start resting. Magic restored. MP restored: 9 You see here a jackal corpse. Found a stone staircase leading down. You open the door. You encounter a kobold. It is wielding a +0 club. The kobold leaves your sight. There is an open door here. A kobold comes into view. No reachable target in view! Unknown command. No reachable target in view! Why would you want to do that? The kobold shouts! You enter a teleport trap! The teleport trap disappears. Your surroundings suddenly seem different. You start waiting. A gnoll comes into view. The gnoll shouts! Aiming: Ensorcelled Hibernation (safe; 8% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (chance to affect: 54%) The gnoll looks drowsy... You now have 7/9 mp. The helpless gnoll fails to defend itself. You impale the gnoll!! You kill the gnoll! Magic restored. Things that are here: a +0 spear; a gnoll corpse You encounter a rat. The rat squeaks loudly. MP restored: 9 Aiming: Ensorcelled Hibernation (safe; 8% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a rat (chance to affect: 63%) The rat looks drowsy... You now have 7/9 mp. The helpless rat fails to defend itself. You impale the rat!! You kill the rat! Found a stone staircase leading down. You open the door. There is an open door here. You see here a +0 spear. There is a stone staircase leading down here. Things that are here: a +0 whip; a +0 flail Found a stone staircase leading up. MP restored: 9 Things that are here: a +0 whip; a +0 flail You encounter an endoplasm. Aiming: Ensorcelled Hibernation (safe; 8% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an endoplasm (wandering, hasn't noticed you, chance to affect: 63%) The endoplasm looks drowsy... You now have 7/9 mp. The helpless endoplasm fails to defend itself. You impale the endoplasm!! You kill the endoplasm! There is an open door here. You see here a +0 short sword. There is an open door here. You encounter a frilled lizard. MP restored: 9 You see here a +0 short sword. The helpless frilled lizard fails to defend itself. You impale the frilled lizard!! You kill the frilled lizard! A kobold comes into view. No reachable target in view! There is an open door here. The kobold leaves your sight. The kobold leaves your sight. The kobold closely misses you. Aiming: Ensorcelled Hibernation (safe; 8% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a kobold, wielding a +0 club (chance to affect: 63%) The kobold looks drowsy... You now have 7/9 mp. The helpless kobold fails to defend itself. You impale the kobold!! You kill the kobold! Things that are here: a +0 club; a kobold corpse Why would you want to do that? l - a sapphire potion Done exploring. Things that are here: a +0 club; a kobold corpse There is an open door here. There is a stone staircase leading down here. You climb downwards. Found a stone staircase leading down and a stone staircase leading up. There is a stone staircase leading up here. MP restored: 9 You encounter an adder. You encounter an orc. It is wielding a +0 club. Found an escape hatch in the ceiling. The orc shouts! The adder hisses angrily. You hit the adder. The adder is moderately wounded. The adder misses you. You barely miss the adder. The adder is moderately wounded. The adder bites you but does no damage. The adder bites you. You take 2 damage, and have 20/22 hp. Aiming: Ensorcelled Hibernation (safe; 8% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (moderately wounded, chance to affect: 54%) The adder looks drowsy... You now have 7/9 mp. The helpless adder fails to defend itself. You impale the adder!! You kill the adder! Aiming: Ensorcelled Hibernation (safe; 8% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 club and wearing a +0 chain mail (chance to affect: 64%) The orc looks drowsy... You now have 5/9 mp. The helpless orc fails to defend itself. You impale the orc!! You kill the orc! HP restored. Magic restored. Things that are here: a +0 club; a +0 chain mail; an orc corpse You now have 126 gold pieces (gained 13). m - a scroll labelled TYSUGU LAIVO Health restored: 22; MP restored: 9 This spell is quite dangerous to cast! You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'c'. This spell is quite dangerous to cast! You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'b'. Okay, then. Found a stone staircase leading down. You encounter an orc. It is wielding a +0 dagger. The helpless orc fails to defend itself. You impale the orc!! You kill the orc! You encounter a hobgoblin. The helpless hobgoblin fails to defend itself. You impale the hobgoblin!! You kill the hobgoblin! You encounter a water moccasin. The water moccasin hisses angrily. Aiming: Ensorcelled Hibernation (safe; 8% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a water moccasin (chance to affect: 47%) You miscast Ensorcelled Hibernation. Nothing appears to happen. The water moccasin bites you. You are poisoned. The water moccasin poisons you! You take 6 damage, and have 16/22 hp. MASSIVE DAMAGE!! You now have 7/9 mp. You feel sick. You take 2 damage, and have 14/22 hp. You feel sick. The water moccasin attacks as it pursues you! The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You take 6 damage, and have 8/22 hp. MASSIVE DAMAGE!! * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 damage, and have 7/22 hp. * * * LOW HITPOINT WARNING * * * You feel sick. You take 2 damage, and have 5/22 hp. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 damage, and have 4/22 hp. * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 damage, and have 3/22 hp. * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 damage, and have 2/22 hp. * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 damage, and have 1/22 hp. * * * LOW HITPOINT WARNING * * * You feel sick. You die... #.##........... ####.##.#.######## #.##########....##.#.# #............#..##.#.# ############.......#.# ####S####.# ####.# #.# ..##.# #.# #>##@# #.# #.##.####.# #.######.##......# #...........###### ##..#####.##.# ......)....#.# #########..#.# #..#.# ###..#.# You could see a water moccasin. Vanquished Creatures 4 gnolls (D:2) 3 adders A dart slug (D:2) 2 orcs (D:3) 2 ribbon worms (D:2) 6 endoplasms 7 hobgoblins 2 jackals (D:2) A quokka (D:1) 4 ball pythons (D:1) 4 bats 2 frilled lizards A goblin (D:1) 5 kobolds 2 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dossy the Spriggan Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 47 | D:1 | HP: 3/9 [hobgoblin (3)] 82 | D:1 | HP: 4/9 [hobgoblin (3)] 214 | D:1 | HP: 4/9 [quokka (2)] 247 | D:1 | Reached XP level 2. HP: 11/14 MP: 6/6 250 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 407 | D:1 | You add the spell Passwall to your library. 1039 | D:1 | Reached skill level 4 in Hexes 1184 | D:2 | Reached skill level 1 in Fighting 1184 | D:2 | Reached XP level 3. HP: 18/18 MP: 2/8 1186 | D:2 | Reached skill level 2 in Short Blades 1186 | D:2 | Reached skill level 1 in Ice Magic 1392 | D:2 | HP: 7/18 [gnoll/+0 halberd (11)] 1568 | D:2 | Reached XP level 4. HP: 22/22 MP: 6/9 2684 | D:3 | Learned a level 3 spell: Confusing Touch 2688 | D:3 | Learned a level 3 spell: Tukima's Dance 2736 | D:3 | Encountered a water moccasin 2743 | D:3 | HP: 8/22 [water moccasin (4)] 2748 | D:3 | HP: 3/22 [poisoned by a water moccasin] 2751 | D:3 | HP: 1/22 [poisoned by a water moccasin] 2755 | D:3 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: roderic_octagonal_star, layout_basic D:2: layout_basic, nicolae_eternal_life, hangedman_decor_clover_reticule, kennysheep_small_spiral D:3: layout_loops_ring, roderic_malta_cross Skill XL: | 1 2 3 | ---------------+----------+----- Hexes | 4 | 4.5 Fighting | 1 | 1.6 Short Blades | 2 | 2.5 Ice Magic | 1 | 1.5 Dodging | | 2.6 Stealth | | 4.4 Spellcasting | | 2.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 70 | 22 || 92 Melee: Dagger | 70 | 22 || 92 Cast: Ensorcelled Hiber | 18 | 16 || 34 Stab: Sleeping | 22 | 16 || 38 Armour: Robe | 25 | 12 || 37 Dodge: Dodged | 37 | 9 || 46 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2013 | 1919 | 94 | 476 | 1131 | 3 | 671.0 | Dungeon | 2013 | 1919 | 94 | 476 | 1131 | 3 | 671.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 959 daAuts D:1: 926 daAuts D:3: 127 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 52.7 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 52.7 +-------+-------+-------+-------+-------+----------------------