Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 10577578993058078840 6179 dossy the Toxicologist (level 10, -12/79 HPs) Began as a Merfolk Alchemist on Apr 24, 2026. Was a Follower of Wu Jian. Mangled by a death yak (22 damage) ... on level 9 of the Dungeon. The game lasted 00:57:40 (9440 turns). dossy the Toxicologist (Merfolk Alchemist) Turns: 9440, Time: 00:57:41 Health: -12/79 AC: 16 Str: 7 XL: 10 Next: 91% Magic: 13/17 EV: 17 Int: 26 God: Wu Jian [*.....] Gold: 503 SH: 5 Dex: 21 Spells: 7/19 levels left rFire . . . (100%) a - +9 falchion of the Mashing Kiwi {protect, Fly rC+ Str-3 Int+3, d:21 protect} rCold + . . (50%) p - orb {Mesmerism} {ac:0 enc:0 Mesmerism} rNeg . . . (100%) n - +3 leather armour {Will+} {ac:3 enc:4 Will+} rPois . (100%) l - +2 hat {ac:0 enc:0} rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . k - +0 pair of boots {ac:1 enc:0} Will +.... r - amulet of reflection {Reflect} Stlth +++ s - +6 ring of dexterity {Dex} HPRegen 0.33/turn z - +6 ring of intelligence MPRegen 0.15/turn %: reflection @: under a protective aura, on mesmerism cooldown, flying A: (nimble swimmer 2), mertail a: Renounce Religion (0%) You were on level 9 of the Dungeon. You worshipped Wu Jian. Wu Jian was aware of your devotion. You visited 2 branches of the dungeon, and saw 10 of its levels. You collected 503 gold pieces. Inventory: Hand Weapons a - the +9 falchion of the Mashing Kiwi (weapon) {protect, Fly rC+ Str-3 Int+3, d:21 protect} (You found it on level 3 of the Dungeon) Fly: It grants you flight. rC+: It protects you from cold. Str-3: It affects your strength (-3). Int+3: It affects your intelligence (+3). It cannot be enchanted further. b - a +2 short sword of protection {d:9 protect} (You took it off an orc on level 7 of the Dungeon) c - a +0 great sword of flaming {d:25 h:2 flame} (You took it off a wight on level 7 of the Dungeon) d - a +0 rapier {d:10} (You found it on level 1 of the Dungeon) e - a +2 trident of draining {d:11 r:2 drain} (You took it off Jeremiah on level 7 of the Dungeon) Missiles f - 2 boomerangs {d:6} g - 2 poisoned darts {d:0 poison} h - a curare-tipped dart {d:0 curare} i - 10 stones {d:2} j - 2 throwing nets {d:0} Armour k - a +0 pair of boots (worn) {ac:1 enc:0} (You found it on level 1 of the Dungeon) l - a +2 hat (worn) {ac:0 enc:0} (You found it on level 3 of the Dungeon) m - a +0 kite shield {ac:8 enc:10} (You took it off a gnoll sergeant on level 8 of the Dungeon) n - a +3 leather armour of willpower (worn) {ac:3 enc:4 Will+} (You took it off Duvessa on level 4 of the Dungeon) o - the +0 leather armour "Fykhlorr" {rElec rCorr, ac:3 enc:4} (You found it on level 8 of the Dungeon) rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. p - an orb of mesmerism (worn) {ac:0 enc:0 Mesmerism} (You took it off Jeremiah on level 7 of the Dungeon) q - an orb of stardust {ac:0 enc:0 Stardust} (You found it on level 2 of the Dungeon) Jewellery r - an amulet of reflection (worn) {Reflect} (You found it on level 8 of the Dungeon) s - a +6 ring of dexterity (worn) {Dex} (You found it on level 2 of the Dungeon) t - a ring of flight {Fly} (You found it on level 3 of the Dungeon) u - a ring of positive energy {rN+} (You found it on level 3 of the Dungeon) z - a +6 ring of intelligence (worn) (You found it on level 8 of the Dungeon) Talismans v - the medusa talisman of Curiosity {rElec rN+ rCorr} (You found it on level 6 of the Dungeon) [medusa talisman] rElec: It insulates you from electricity. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. w - the quill talisman of the Quinotaur {rF+} (You found it on level 6 of the Dungeon) [quill talisman] rF+: It protects you from fire. x - a rimehorn talisman (You found it on level 3 of the Dungeon) y - a sanguine talisman (You found it on level 5 of the Dungeon) Wands a - a wand of flame (63) (You took it off Duvessa on level 4 of the Dungeon) e - a wand of charming (15) (You found it on level 4 of the Dungeon) c - a wand of warping (6) (You took it off Ijyb in the Ecumenical Temple) b - a wand of quicksilver (16) (You found it on level 6 of the Dungeon) f - a wand of mindburst (6) (You found it on level 8 of the Dungeon) Scrolls I - 3 scrolls of immolation g - 2 scrolls of fog a - 2 scrolls of enchant armour t - 3 scrolls of teleportation S - a scroll of silence e - a scroll of torment {unknown} x - a scroll of amnesia c - a scroll of fear {unknown} Potions g - 2 potions of magic c - 6 potions of curing f - 2 potions of brilliance {unknown} j - 2 potions of lignification {unknown} n - 2 potions of heal wounds {unknown} o - 2 potions of resistance {unknown} k - a potion of mutation {unknown} l - a potion of moonshine {unknown} d - a potion of enlightenment {unknown} Skills: + Level 7.4 Fighting - Level 5.0 Long Blades - Level 4.0 Armour - Level 10.0 Dodging - Level 5.0 Stealth - Level 5.0 Spellcasting - Level 2.0 Conjurations - Level 1.0 Air Magic - Level 10.0 Alchemy - Level 3.0 Evocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 100% 1d4 1% 1 b - Mercury Arrow Conj/Alch 74% 2d10 1% 2 c - Mephitic Cloud Conj/Alch/Air 29% N/A 6% 3 d - Olgreb's Toxic Radia Alch 55% N/A 1% 4 e - Ensorcelled Hibernat Hex/Ice 12% N/A 17% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 12% 2d6 11% 1 Sticky Flame Fire/Alch 32% 2d7 14% 4 Call Imp Summ 12% N/A 17% 2 Stone Arrow Conj/Erth 22% 3d8 22% 3 Swiftness Air 11% N/A 22% 3 Frozen Ramparts Ice 12% 1d2 32% 3 Fugue of the Fallen Necr 6% N/A 32% 3 Sigil of Binding Hex 6% N/A 32% 3 Dimensional Bullseye Hex/Tloc 3% N/A 73% 4 Arcjolt Conj/Air 7% 1d17 86% 5 Curse of Agony Necr 6% N/A 97% 5 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Zot: 25762 Temple (1/1) D:5 Zot: 5770 Lair: D:8-11 Orc: D:9-12 The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Hepliaklqana Kikubaaqudgha Makhleb Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin Shops: D:6 [ D:8 : Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You take 24 damage, and have 12/76 hp. MASSIVE DAMAGE!! Okay, then. Okay, then. Blink to where? Press: ? - help, Dir - move target As you read the scroll of blinking, it crumbles to dust. The death yak looks more healthy. There is a stone staircase leading up here. You fly upwards. Your orb has recharged its mesmeric power. There is a stone staircase leading down here. You start resting. Magic restored. You regained 21 hp, and now have 37/76 hp. You regained 10 mp, and now have 15/17 mp. You start resting. Magic restored. You regained 4 hp, and now have 41/76 hp. MP restored: 17 You start resting. HP restored. You regained 27 hp, and now have 68/76 hp. You start resting. HP restored. Health restored: 76 You fly downwards. The death yak gores you! Your orb emits a pulse of dizzying energy. There is a stone staircase leading up, spattered with blood here. You take 17 damage, and have 59/76 hp. MASSIVE DAMAGE!! You slash the death yak! Your weapon exudes an aura of protection. The death yak snaps out of its daze. The death yak is lightly wounded. You block the death yak's attack. You slash the death yak! The death yak is moderately wounded. The death yak gores you! You take 13 damage, and have 47/76 hp. Casting: Ensorcelled Hibernation (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a death yak (moderately wounded) Poisonous fumes billow around the death yak! The death yak is poisoned. The death yak gores you but does no damage. You now have 16/17 mp. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a death yak (moderately wounded, poisoned, chance to weaken: 0%) The glob of mercury hits the death yak! The death yak is heavily wounded. The death yak barely misses you. You now have 14/17 mp. Casting: Mercury Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a death yak (heavily wounded, poisoned, chance to weaken: 0%) The glob of mercury hits the death yak! The death yak is severely wounded. The death yak barely misses you. You now have 12/17 mp. Casting: Mercury Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a death yak (severely wounded, poisoned, chance to weaken: 0%) The glob of mercury hits the death yak. The death yak is severely wounded. You block the death yak's attack. You now have 10/17 mp. You slash the death yak! Your weapon exudes an aura of protection. The death yak is severely wounded. The death yak gores you but does no damage. You hit the death yak. The death yak is severely wounded. The death yak gores you!! * * * LOW HITPOINT WARNING * * * You take 18 damage, and have 31/76 hp. MASSIVE DAMAGE!! Casting: Mercury Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a death yak (severely wounded, poisoned, chance to weaken: 0%) The glob of mercury hits the death yak! The death yak is almost dead. The death yak looks more healthy. The death yak gores you! * * * LOW HITPOINT WARNING * * * You take 15 damage, and have 16/76 hp. You now have 9/17 mp. Casting: Mercury Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a death yak (almost dead, chance to weaken: 0%) The glob of mercury hits the death yak! You kill the death yak! The Council accepts your kill. Training target 6.0 for Fighting reached! Your Fighting skill increases to level 6! You need to enable at least one skill for training. Your Fighting skill increases to level 7! You now have 7/17 mp. You slash the wraith! The wraith is heavily damaged. The wraith closely misses you. You barely miss the wraith. The wraith is heavily damaged. The wraith hits you but does no damage. You hit the wraith. The wraith is heavily damaged. The wraith hits you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 17/79 hp. You slash the wraith! The wraith is almost destroyed. You block the wraith's attack. You slash the wraith! You destroy the wraith! The Council accepts your kill. You start resting. Your orb has recharged its mesmeric power. You start resting. A death yak comes into view. You regained 7 hp, and now have 26/79 hp. You regained 3 mp, and now have 11/17 mp. A death yak is nearby! The death yak bellows! You fly upwards. There is a stone staircase leading down here. You start resting. Magic restored. You regained 6 hp, and now have 33/79 hp. You regained 4 mp, and now have 15/17 mp. You start resting. Magic restored. You regained 5 hp, and now have 38/79 hp. MP restored: 17 You start resting. HP restored. You regained 33 hp, and now have 71/79 hp. You start resting. HP restored. Health restored: 79 You fly downwards. The death yak misses you. There is a stone staircase leading up, spattered with blood here. You hit the death yak. Your weapon exudes an aura of protection. The death yak is lightly wounded. The death yak closely misses you. Casting: Mercury Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a death yak (lightly wounded, chance to weaken: 0%) The glob of mercury hits the death yak! The death yak is lightly wounded. The death yak gores you! Your orb emits a pulse of dizzying energy. You take 7 damage, and have 72/79 hp. You now have 15/17 mp. You hit the death yak. The death yak snaps out of its daze. The death yak is moderately wounded. The death yak gores you. You take 3 damage, and have 69/79 hp. Casting: Mercury Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a death yak (moderately wounded, chance to weaken: 0%) The glob of mercury hits the death yak. The death yak is moderately wounded. The death yak gores you!! The yak bellows! You take 19 damage, and have 50/79 hp. MASSIVE DAMAGE!! You now have 13/17 mp. You hit the death yak. The death yak is moderately wounded. The death yak gores you! * * * LOW HITPOINT WARNING * * * You take 16 damage, and have 34/79 hp. MASSIVE DAMAGE!! Casting: Mercury Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a death yak (moderately wounded) Poisonous fumes billow around the death yak! The death yak is poisoned. The death yak closely misses you. You now have 12/17 mp. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a death yak (moderately wounded, poisoned) Poisonous fumes billow around the death yak! The death yak looks even sicker. The death yak gores you. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 29/79 hp. You slash the death yak! The death yak is heavily wounded. The death yak barely misses you. You barely miss the death yak. The death yak is heavily wounded. You block the yak's attack. The death yak completely misses you. You spin and attack the death yak. You slash the death yak! The death yak is heavily wounded. The death yak gores you! * * * LOW HITPOINT WARNING * * * You take 10 damage, and have 19/79 hp. You spin and attack the death yak. You slash the death yak! The death yak is severely wounded. The death yak barely misses you. You spin and attack the death yak. You hit the death yak but do no damage. The death yak is severely wounded. You spin and attack the yak. You hit the yak. The yak is lightly wounded. The yak misses you. The death yak gores you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 18/79 hp. You spin and attack the yak. You hit the yak. The yak is lightly wounded. The yak barely misses you. You spin and attack the death yak. You hit the death yak. The death yak is severely wounded. The yak gores you. * * * LOW HITPOINT WARNING * * * The death yak barely misses you. Things that are here: a +0 hand axe; a +0 hand axe; an orc skeleton You take 5 damage, and have 14/79 hp. You spin and attack the death yak. You slash the death yak! The death yak is almost dead. You spin and attack the yak. You barely miss the yak. The yak is lightly wounded. You block the yak's attack. The death yak closely misses you. There is a stone staircase leading up, spattered with blood here. You barely miss the death yak. The death yak is almost dead. The yak closely misses you. The death yak closely misses you. You hit the death yak but do no damage. The death yak is almost dead. The death yak looks more healthy. The yak gores you. * * * LOW HITPOINT WARNING * * * You block the death yak's attack. You take 6 damage, and have 9/79 hp. You hit the death yak. The death yak is almost dead. You block the yak's attack. The death yak gores you!! You die... ## .### ##...# ##....# . #.....##.. ##[........ ##@)......... #.YY......... #............ #....#....... ###.......... #............ ##........... ####..#..#..... #.....#..#..... You could see a death yak and a yak. Vanquished Creatures A two-headed ogre (D:8) A death yak (D:9) Jeremiah (D:7) Prince Ribbit (D:7) Sigmund (D:4) Blorkula the orcula (D:5) 2 wraiths A yak (D:9) A basilisk (D:9) 2 steam dragons Edmund (D:5) Duvessa (D:4) 2 ice beasts A sky beast (D:8) 2 ogres (D:5) A centaur (D:6) 3 phantoms A kobold brigand (D:7) 6 bullfrogs 3 gnoll sergeants 5 scorpions 5 wights (D:7) Dowan (D:4) A bes kemwar (D:7) 2 vampire bats (D:5) 3 howler monkeys (D:8) 3 bombardier beetles 3 hounds 2 orc priests 3 jellies 2 gnoll boudas A drude (D:9) A sleepcap (D:7) 5 iguanas Ijyb (Temple) 6 orc wizards 6 adders 17 gnolls 2 white imps A dart slug (D:1) 26 orcs 7 endoplasms 9 hobgoblins 5 jackals (D:3) 8 quokkas 5 ball pythons 4 bats 3 frilled lizards 7 goblins 10 kobolds 9 rats 196 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dossy the Merfolk Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 298 | D:1 | Reached skill level 3 in Dodging 298 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 716 | D:1 | Reached XP level 3. HP: 24/24 MP: 6/6 1391 | D:3 | Reached skill level 3 in Stealth 1418 | D:3 | Learned a level 2 spell: Mercury Arrow 1422 | D:3 | Learned a level 3 spell: Mephitic Cloud 1432 | D:3 | You add the spell Fugue of the Fallen to your library. 1606 | D:3 | You add the spell Swiftness to your library. 1628 | D:3 | Reached skill level 1 in Conjurations 1628 | D:3 | Reached XP level 4. HP: 30/30 MP: 4/7 1701 | D:3 | Reached skill level 4 in Dodging 1701 | D:3 | Reached skill level 5 in Alchemy 1701 | D:3 | Reached XP level 5. HP: 22/35 MP: 5/9 1758 | D:3 | You add the spell Call Imp to your library. 1790 | D:3 | You add the spell Stone Arrow to your library. 1794 | D:3 | Identified the +9 falchion of the Mashing Kiwi {protect, | Fly rC+ Str-3 Int+3} 1907 | D:3 | Reached skill level 3 in Spellcasting 2126 | D:4 | You add the spell Curse of Agony to your library. 2132 | D:4 | Learned a level 4 spell: Olgreb's Toxic Radiance 2317 | D:4 | Encountered Dowan 2337 | D:4 | Killed Dowan 2338 | D:4 | Reached skill level 1 in Long Blades 2338 | D:4 | Reached XP level 6. HP: 41/41 MP: 10/10 2338 | D:4 | Identified a wand of flame (25) 2338 | D:4 | Encountered Duvessa 2352 | D:4 | Killed Duvessa 2509 | D:4 | Identified a wand of charming (8) 2526 | D:4 | Reached skill level 1 in Armour 2526 | D:4 | Reached skill level 5 in Dodging 2633 | D:4 | You add the spell Arcjolt to your library. 2706 | D:4 | Encountered Sigmund 2752 | D:4 | Found an ornate altar of the Wu Jian Council. 2759 | D:4 | Reached skill level 4 in Stealth 2869 | D:5 | Entered Level 5 of the Dungeon 2869 | D:5 | Found a statue of an orb of entropy. 2869 | D:5 | Found a staircase to the Ecumenical Temple. 2869 | D:5 | Found a statue of an orb of entropy. 2882 | D:5 | Identified a wand of warping (6) 2882 | D:5 | Encountered Ijyb 2886 | D:5 | Reached skill level 6 in Alchemy 2886 | D:5 | Reached XP level 7. HP: 46/46 MP: 7/12 2888 | Temple | Entered the Ecumenical Temple 2892 | Temple | Killed Ijyb 3199 | D:5 | Reached skill level 4 in Spellcasting 3234 | D:5 | Reached skill level 6 in Dodging 3297 | D:5 | Reached skill level 2 in Armour 3314 | D:5 | HP: 17/47 [gnoll sergeant/+0 spear (9)] 3318 | D:5 | Reached skill level 1 in Fighting 3318 | D:5 | Reached skill level 2 in Long Blades 3318 | D:5 | Reached XP level 8. HP: 21/54 MP: 12/14 3469 | D:5 | Encountered Blorkula the orcula 3487 | D:5 | Killed Blorkula the orcula 3488 | D:5 | Reached skill level 2 in Fighting 3488 | D:5 | Reached skill level 7 in Alchemy 3663 | D:5 | As you read the scroll labelled NYZAUCUGOA, it crumbles to | dust. 3663 | D:5 | Identified 5 scrolls of identify 3663 | D:5 | Identified 3 potions of curing 3664 | D:5 | As you read the scroll of identify, it crumbles to dust. 3664 | D:5 | Identified 2 scrolls of immolation 3665 | D:5 | As you read the scroll of identify, it crumbles to dust. 3665 | D:5 | Identified 2 scrolls of fog 3666 | D:5 | As you read the scroll of identify, it crumbles to dust. 3666 | D:5 | Identified 2 scrolls of enchant armour 3667 | D:5 | As you read the scroll of identify, it crumbles to dust. 3667 | D:5 | Identified 2 scrolls of teleportation 3730 | D:5 | Encountered Edmund 3747 | D:5 | Killed Edmund 3748 | D:5 | Reached skill level 3 in Fighting 3748 | D:5 | Reached skill level 3 in Armour 3967 | D:5 | Reached skill level 8 in Alchemy 4442 | D:6 | Reached skill level 9 in Alchemy 4488 | D:6 | You are sucked into a shaft and drop 1 floor! 4544 | D:7 | Reached XP level 9. HP: 51/65 MP: 13/15 4608 | D:7 | Encountered Prince Ribbit 4618 | D:7 | Killed Prince Ribbit 4619 | D:7 | Reached skill level 4 in Fighting 4726 | D:6 | Identified a wand of quicksilver (2) 4941 | D:6 | Reached skill level 3 in Long Blades 4950 | D:6 | Reached skill level 1 in Evocations 5059 | D:6 | Found Lame's Antique Armour Shop. 5075 | D:6 | Identified the medusa talisman of Curiosity {rElec rN+ | rCorr} 5226 | D:6 | You add the spell Ensorcelled Hibernation to your library. 5227 | D:6 | Identified the quill talisman of the Quinotaur {rF+} 5508 | D:4 | Became a worshipper of the Wu Jian Council 5556 | D:4 | Learned a level 2 spell: Ensorcelled Hibernation 5572 | D:4 | Killed Sigmund 5573 | D:4 | Reached skill level 1 in Air Magic 5771 | D:7 | Reached skill level 7 in Dodging 5787 | D:7 | You feel yourself speed up. 5946 | D:7 | Reached skill level 5 in Spellcasting 6035 | D:7 | Reached skill level 2 in Evocations 6045 | D:7 | Reached skill level 5 in Fighting 6047 | D:7 | You add the spell Dimensional Bullseye to your library. 6206 | D:7 | Reached skill level 4 in Armour 6233 | D:7 | You add the spell Sigil of Binding to your library. 6260 | D:7 | As you read the scroll of identify, it crumbles to dust. 6260 | D:7 | Identified 2 scrolls of blinking 6539 | D:7 | Found a radiant altar of Vehumet. 6545 | D:7 | You add the spell Sandblast to your library. 6584 | D:7 | Encountered Jeremiah 6620 | D:7 | Killed Jeremiah 6621 | D:7 | Reached skill level 8 in Dodging 6621 | D:7 | Reached skill level 2 in Conjurations 6621 | D:7 | Reached skill level 10 in Alchemy 6621 | D:7 | Reached skill level 3 in Evocations 6621 | D:7 | Reached XP level 10. HP: 74/74 MP: 3/17 6856 | D:7 | Found a hide-covered altar of Uskayaw. 6996 | D:7 | Found a basalt altar of Yredelemnul. 7019 | D:7 | Found a broken altar of Ashenzari. 7186 | D:8 | Encountered a two-headed ogre 7195 | D:8 | Killed a two-headed ogre 7196 | D:8 | Reached skill level 4 in Long Blades 7196 | D:8 | Reached skill level 5 in Stealth 7205 | D:8 | As you read the scroll of identify, it crumbles to dust. 7205 | D:8 | Identified a scroll of silence 7215 | D:8 | Reached * piety under Wu Jian 7361 | D:8 | Found Weoddid's Book Shop. 7429 | D:8 | Identified a wand of mindburst (6) 7553 | D:8 | Reached skill level 9 in Dodging 7566 | D:8 | Identified the +0 leather armour "Fykhlorr" {rElec rCorr} 7773 | D:8 | Found a stormy altar of Qazlal. 8119 | D:8 | Reached skill level 5 in Long Blades 8230 | D:9 | As you read the scroll of identify, it crumbles to dust. 8230 | D:9 | Identified a scroll of amnesia 8400 | D:9 | Encountered a death yak 8405 | D:9 | Encountered a death yak 8416 | D:9 | HP: 24/74 [death yak (17)] 8418 | D:9 | HP: 9/74 [death yak (14)] 8419 | D:9 | As you read the scroll of blinking, it crumbles to dust. 8700 | D:9 | HP: 32/74 [orc priest/divine providence (15)] 8702 | D:8 | You feel yourself speed up. 8707 | D:8 | HP: 30/74 [orc/+0 mace (2)] 8883 | D:8 | Reached skill level 10 in Dodging 8975 | D:9 | You add the spell Frozen Ramparts to your library. 9021 | D:9 | HP: 36/76 [death yak (16)] 9022 | D:9 | HP: 12/76 [death yak (16)] 9024 | D:9 | As you read the scroll of blinking, it crumbles to dust. 9230 | D:9 | HP: 31/76 [death yak (18)] 9232 | D:9 | Killed a death yak 9233 | D:9 | Reached skill level 6 in Fighting 9233 | D:9 | Reached skill level 7 in Fighting 9235 | D:9 | HP: 17/79 [wraith (1)] 9427 | D:9 | HP: 34/79 [death yak (16)] 9432 | D:9 | HP: 19/79 [death yak (11)] 9439 | D:9 | HP: 9/79 [yak (6)] 9440 | D:9 | Mangled by a death yak Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_radiant, layout_basic, serial_forest, infiniplex_forest_straight_3, infiniplex_forest_end_double, infiniplex_forest_straight_2, infiniplex_forest_zigzag_1, minmay_misc_feat_iff, skrybe_limestone_x D:2: layout_rooms, serial_forest, infiniplex_forest_straight_2, infiniplex_forest_straight_4, infiniplex_forest_clump_small, infiniplex_forest_clump_cross, infiniplex_forest_straight_3, chequers_serial_rivers_small_b D:3: layout_basic, serial_rivers, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_e, chequers_serial_rivers_small_b, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_e, chequers_serial_rivers_micro_d, minmay_joined_circles D:4: layout_basic, nicolae_wu_jian_immortal_techniques, uniq_duvessa, uniq_sigmund D:5: layout_basic, minmay_temple_entry_offerings, minmay_misc_feat_nine_boxes, uniq_ijyb, uniq_blorkula_the_orcula, uniq_edmund D:6: layout_basic, serial_shops, nicolae_shop_glassy D:7: layout_gridville, nicolae_uskayaw_dance_studio, jmf_multi_god_temple2, nicolae_vehumet_first_one's_free, uniq_jeremiah, uniq_prince_ribbit1 D:8: layout_loops_ring, nicolae_qazlal_general_emergency, serial_shops, shop D:9: cheibrodos_barr_body, layout_cave_pools, dpeg_lair_monsters Temple: cyrus_circular_temple Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Dodging | 3 4 5 6 8 10 | 10.0 Stealth | 3 4 5 | 5.0 Conjurations | 1 2 | 2.0 Alchemy | 5 6 9 10 | 10.0 Spellcasting | 3 4 5 | 5.0 Long Blades | 1 2 3 5 | 5.0 Armour | 1 2 3 4 | 4.0 Fighting | 1 3 5 7 | 7.4 Evocations | 3 | 3.0 Air Magic | 1 | 1.0 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Attack: Normal | 65 | 54 | 185 | 124 || 428 Lunge | | | 5 | 4 || 9 Whirlwind | | | | 15 || 15 Melee: Rapier | 58 | 3 | | || 61 Unarmed | 7 | | | || 7 Falchion | | 51 | 190 | 143 || 384 Throw: Stone | | | 1 | || 1 Cast: Poisonous Vapours | 25 | 4 | 9 | 6 || 44 Mercury Arrow | 3 | 5 | 33 | 33 || 74 Mephitic Cloud | | | 10 | 14 || 24 Ensorcelled Hiber | | | | 2 || 2 Evoke: Wand of flame | | | 1 | || 1 Read: Identify | | | 6 | 2 || 8 Blinking | | | | 2 || 2 Stab: Sleeping | 10 | 11 | 16 | 2 || 39 Confused | | | 7 | 8 || 15 Armour: Robe | 29 | 13 | | || 42 Leather armour | | 17 | 95 | 76 || 188 Dodge: Dodged | 58 | 29 | 127 | 105 || 319 Block: Other | | | | 21 || 21 Form: Default | | | 1 | || 1 Quill | | | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 9515 | 8973 | 542 | 2223 | 4458 | 10 | 951.5 | Dungeon | 9285 | 8746 | 539 | 2174 | 4458 | 9 | 1031.7 | Temple | 229 | 227 | 2 | 49 | 0 | 1 | 229.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:8: 1799 daAuts D:7: 1707 daAuts D:5: 1305 daAuts D:4: 1128 daAuts D:1: 880 daAuts D:6: 835 daAuts D:3: 670 daAuts D:2: 492 daAuts D:9: 465 daAuts Temple: 229 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | 100.0 | 100.0 | 882.8 Dungeon | 99.5 | 99.5 | N/A | 100.0 | 99.6 | 977.0 Temple | 0.5 | 0.5 | N/A | 0.0 | 0.4 | 35.0 +-------+-------+-------+-------+-------+----------------------