Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 16776175389000457939 3979 dossy the Destroyer (level 10, 0/64 HPs) Began as a Deep Elf Conjurer on Apr 28, 2026. Was a Follower of Vehumet. Slain by a clockwork bee (10 damage) ... summoned by Sprozz ... on level 8 of the Dungeon. The game lasted 00:29:09 (7577 turns). dossy the Destroyer (Deep Elf Conjurer) Turns: 7577, Time: 00:29:09 Health: 0/64 AC: 6 Str: 6 XL: 10 Next: 2% Magic: 18/21 EV: 29 Int: 28 God: Vehumet [*.....] Gold: 121 SH: 0 Dex: 13 Spells: 10/21 levels left rFire . . . (100%) c - +9 rapier "Moteitaa" {devious, Str+2, d:17 devious} rCold . . . (100%) (no offhand) rNeg + . . (50%) n - +0 robe {rN+} {ac:2 enc:0 rN+} rPois + (33%) (no helmet) rElec . (100%) j - +0 cloak {ac:1 enc:0} rCorr . (100%) k - +0 pair of gloves {ac:1 enc:0} SInv + i - +1 pair of boots {ac:1 enc:0} Will +.... p - amulet of the acrobat {Acrobat} Stlth ++ a - ring of see invisible {sInv} HPRegen 0.30/turn q - ring of poison resistance {rPois} MPRegen 0.34/turn %: acrobat @: acrobatic, slowed, very slow A: magic regeneration a: Renounce Religion (0%) You were on level 8 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 362 gold pieces. You spent 241 gold pieces at shops. Inventory: Hand Weapons c - the +9 rapier "Moteitaa" (weapon) {devious, Str+2, d:17 devious} (You found it on level 5 of the Dungeon) Str+2: It affects your strength (+2). It cannot be enchanted further. s - a +0 short sword of speed (You took it off an orc priest on level 8 of the Dungeon) Missiles b - 17 stones {d:1} d - 4 boomerangs {d:5} e - 20 poisoned darts {d:0 poison} f - 4 datura-tipped darts {d:0 datura} g - 5 atropa-tipped darts {d:0 atropa} h - 5 silver javelins {d:9 silver} u - a curare-tipped dart Armour i - a +1 pair of boots (worn) {ac:1 enc:0} (You found it on level 2 of the Dungeon) j - a +0 cloak (worn) {ac:1 enc:0} (You found it on level 4 of the Dungeon) k - a +0 pair of gloves (worn) {ac:1 enc:0} (You found it on level 7 of the Dungeon) l - the -1 pair of gloves of Ignis's Envy {Will+ Dex+6, ac:1 enc:0} (You found it on level 2 of the Dungeon) Will+: It increases your willpower. Dex+6: It affects your dexterity (+6). It cannot be enchanted further. m - a +0 leather armour {ac:3 enc:4} (You found it on level 2 of the Dungeon) n - a +0 robe of positive energy (worn) {ac:2 enc:0 rN+} (You took it off Pikel on level 5 of the Dungeon) Jewellery a - a ring of see invisible (worn) {sInv} (You bought it in a shop on level 4 of the Dungeon) o - an amulet of regeneration {Regen} (You found it on level 6 of the Dungeon) p - an amulet of the acrobat (worn) {Acrobat} (You found it on level 4 of the Dungeon) q - a ring of poison resistance (worn) {rPois} (You found it on level 7 of the Dungeon) r - a ring of willpower {Will+} (You found it on level 3 of the Dungeon) Wands c - a wand of warping (17) (You took it off Terence on level 2 of the Dungeon) e - a wand of charming (4) (You found it on level 5 of the Dungeon) b - a wand of quicksilver (5) (You found it on level 6 of the Dungeon) Scrolls c - a scroll of vulnerability {unknown} a - 6 scrolls of enchant armour h - a scroll of enchant weapon {unknown} j - a scroll of summoning {unknown} i - 4 scrolls of identify t - 6 scrolls of teleportation m - a scroll of blinking {unknown} q - a scroll of brand weapon {unknown} u - a scroll of noise {unknown} v - 2 scrolls of amnesia {unknown} e - a scroll of fog {unknown} r - 2 scrolls of revelation y - a scroll of torment {unknown} Potions g - 2 potions of magic d - a potion of haste {unknown} b - 2 potions of brilliance n - 2 potions of ambrosia {unknown} o - a potion of mutation {unknown} p - a potion of resistance {unknown} c - 3 potions of curing f - a potion of attraction {unknown} l - a potion of might {unknown} w - 2 potions of heal wounds k - a potion of berserk rage {unknown} Skills: + Level 7.8 Fighting - Level 8.0 Dodging - Level 2.4 Stealth - Level 6.0 Spellcasting - Level 8.0 Conjurations - Level 4.0 Translocations - Level 4.0 Alchemy You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 21% 3d12 4% 4 d - Iskenderun's Mystic Conj/Tloc 42% 2d10 (+2d54% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 32% 1d5 6% 1 Foxfire Conj/Fire 100% 2x1d9 1% 1 Lesser Beckoning Tloc 60% N/A 1% 2 Momentum Strike Conj/Tloc 84% 3d10 1% 2 Static Discharge Conj/Air 60% 3-6/arc 1% 2 Soul Splinter Necr 32% N/A 6% 1 Brom's Barrelling Bould Conj/Erth 30% 2d7 12% 4 Gloom Hex/Necr 16% N/A 19% 3 Ozocubu's Armour Ice 8% N/A 19% 3 Tukima's Dance Hex 8% N/A 19% 3 Vampiric Draining Necr 8% 2d6 19% 3 Ignite Poison Fire/Alch 19% N/A 26% 4 Sticky Flame Fire/Alch 19% 2d6 26% 4 Vhi's Electric Charge Tloc/Air 38% N/A 26% 4 Alistair's Intoxication Alch 20% N/A 32% 5 Cigotuvi's Putrefaction Necr/Air 8% N/A 52% 4 Dispel Undead Necr 8% 3d8 52% 4 Lee's Rapid Deconstruct Erth 4% 3d5* 86% 5 Death's Door Necr 4% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Zot: 26093 Temple (1/1) D:6 Zot: 5940 Lair: D:8-11 The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:2 * D:4 = D:5 [(?:*: D:6 * Annotations: D:8 Gastronok, Sprozz Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You stop channelling your searing ray. You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. You regained 16 mp, and now have 18/21 mp. You start resting. Magic restored. MP restored: 21 There is a stone staircase leading down here. You start waiting. A kobold brigand comes into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a kobold brigand, wielding a +0 short sword and quivering curare-tipped darts (wandering, hasn't noticed you, 100% to hit) The magic dart hits the kobold brigand. The kobold brigand is lightly wounded. The kobold brigand shouts! You hear a shout! You now have 20/21 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a kobold brigand, wielding a +0 short sword and quivering curare-tipped darts (lightly wounded, 100% to hit) The magic dart hits the kobold brigand. The kobold brigand is lightly wounded. The kobold brigand throws a dart. The dart completely misses you. You encounter a kobold. It is wielding a +1 dagger of venom. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold brigand, wielding a +0 short sword and quivering curare-tipped darts (lightly wounded, 79% to hit) You focus your ray upon the kobold brigand. The searing ray hits the kobold brigand! The kobold brigand is heavily wounded. (Press . to maintain the ray.) The kobold brigand throws a dart. The dart misses you. You now have 18/21 mp. The searing ray misses the kobold brigand. You encounter a kobold. It is wielding a +0 club and quivering poisoned darts. You encounter a kobold. It is wielding a +0 whip. The searing ray hits the kobold brigand. The kobold brigand is severely wounded. You now have 17/21 mp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold brigand, wielding a +0 short sword and quivering curare-tipped darts (severely wounded, 79% to hit) You focus your ray upon the kobold brigand. The searing ray misses the kobold brigand. (Press . to maintain the ray.) The kobold shouts! You hear a shout! The kobold brigand hits you with a +0 short sword. You encounter a kobold. It is wielding a +0 short sword and quivering stones. The kobold brigand barely misses you. You take 5 damage, and have 59/64 hp (92%). You now have 16/21 mp. The searing ray hits the kobold brigand! The kobold brigand is almost dead. The kobold brigand completely misses you. You now have 15/21 mp. The searing ray misses the kobold brigand. The kobold shouts! The kobold brigand misses you. The kobold brigand barely misses you. The kobold completely misses you. The kobold leaves your sight. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold brigand, wielding a +0 short sword and quivering curare-tipped darts (almost dead, 79% to hit) You focus your ray upon the kobold brigand. The searing ray hits the kobold brigand! You kill the kobold brigand! Vehumet accepts your kill. You feel your power returning. (Press . to maintain the ray.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +1 dagger of venom (79% to hit) You focus your ray upon the kobold. The searing ray hits the kobold! You kill the kobold! Vehumet accepts your kill. You feel your power returning. (Press . to maintain the ray.) The kobold barely misses you. The kobold throws a dart. The dart misses you. The kobold closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 short sword and quivering stones (79% to hit) You focus your ray upon the kobold. The searing ray hits the kobold! You kill the kobold! Vehumet accepts your kill. The searing ray hits the kobold! You kill the kobold! Vehumet accepts your kill. You feel your power returning. (Press . to maintain the ray.) You feel yourself speed up. The kobold hits you but does no damage. You now have 14/21 mp. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a kobold, wielding a +0 whip (100% to hit) The magic dart hits the kobold. You kill the kobold! Vehumet accepts your kill. You stop channelling your searing ray. t - a +1 dagger of venom You see here a wolf skeleton. u - a curare-tipped dart Things that are here: a +0 whip; a +0 short sword e - 20 poisoned darts {d:0 poison} (gained 3) You see here a +0 club. Health restored: 64 b - 17 stones {d:1} (gained 3) You see here a +0 short sword. You start resting. Magic restored. You start resting. Magic restored. MP restored: 21 You drop a +1 vampiric spear. You drop a +1 dagger of venom. Okay, then. Unknown command. Things that are here: a +0 whip; a +0 short sword There is a stone staircase leading down here. You climb downwards. Level annotation: Gastronok There is a stone staircase leading up here. s - a +0 short sword of speed Things that are here: a +0 leather armour; a wolf skeleton You see here a wolf skeleton. There is a stone staircase leading down here. You pick up a parchment of Vhi's Electric Charge and begin reading... You add the spell Vhi's Electric Charge to your library. Found a stone staircase leading down. v - 2 scrolls labelled FID UHAEPH (gained 1) Gastronok gurgles horribly! You see here a scroll of teleportation. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 4% risk of failure) Press: ? - help, Dir - move target Okay, then. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Gastronok, wearing a +2 hat of willpower (100% to hit) The magic dart hits Gastronok. Gastronok is lightly wounded. You now have 20/21 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 4% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You now have 16/21 mp. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Gastronok, wearing a +2 hat of willpower (lightly wounded, ally target, 100% to hit) The magic dart hits Gastronok. Gastronok is lightly wounded. Your fulminant prism crackles loudly. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Gastronok, wearing a +2 hat of willpower (lightly wounded, ally target, 100% to hit) The magic dart hits Gastronok but does no damage. Gastronok is lightly wounded. Your fulminant prism explodes! The blast of energy engulfs Gastronok! Gastronok is lightly wounded. You now have 15/21 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 4% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You now have 11/21 mp. Casting: Fulminant Prism (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 4% risk of failure) Press: ? - help, Dir - move target Aim: Gastronok, wearing a +2 hat of willpower (lightly wounded, ally target) Okay, then. Your fulminant prism crackles loudly. Gastronok gurgles, "A snack! A snack!" Gastronok looks at you and mumbles some strange words. You feel yourself slow down. Your fulminant prism explodes! The blast of energy engulfs Gastronok!! Gastronok is moderately wounded. Casting: Fulminant Prism (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 4% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You now have 9/21 mp. Gastronok sloshes about. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs Gastronok!! Gastronok is heavily wounded. Casting: Fulminant Prism (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 4% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Gastronok waves his eye-stalks in wide circles. The open air twists around violently and strikes you!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You take 32 damage, and have 32/64 hp (50%). MASSIVE DAMAGE!! You now have 6/21 mp. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs Gastronok!! Gastronok is heavily wounded. Gastronok waves his eye-stalks in wide circles. The open air twists around violently and strikes you!! * * * LOW HITPOINT WARNING * * * You take 22 damage, and have 11/64 hp (17%). MASSIVE DAMAGE!! You take on a slight green cast. You encounter Sprozz, Inventive Apiarist. He is wielding a +1 short sword of flaming and a +0 hand axe, wearing a +2 leather armour of poison resistance and carrying a wand of flame. Sprozz gestures at you while chanting. Sprozz begins winding a clockwork bee! Sprozz continues winding his clockwork bee.... Sprozz mumbles, "Nectar collection still 37% less efficient. Must improve." Sprozz zaps a wand. The puff of flame misses you. You see here a +0 club. Sprozz gestures at you while chanting. A magical hammer augments the clockwork bee in a flurry of sparks and slag. The blast engulfs you! * * * LOW HITPOINT WARNING * * * The clockwork bee stings you! You die... #.# #....... ......##......## ... #.. #................# #.. #..##...............# ##.. .#.............##....####... .......#.#....#........#.... .#.......###.....g..)....... ...........[................ #....[.[).@y....###.......g #...<[..[)....####....... #..###÷[.......###....... .....##.....)...###[....... ................##.#......w. #................#........#. ..........................## # .......................### .#........>............### You could see Sprozz and a clockwork bee (minion, tempered). Vanquished Creatures Pikel (D:5) Prince Ribbit (D:8) A hornet (D:7) Blorkula the orcula (D:8) A wyvern (D:8) Grum (D:8) 2 steam dragons An acid dragon (D:7) An ice beast (D:6) A black bear (D:5) An ogre (D:5) 4 wolves 2 centaurs 4 lemures (D:5) A phantom (D:5) A kobold brigand (D:7) 3 bullfrogs 2 scorpions 4 killer bees (D:7) 2 howler monkeys (D:6) 2 bombardier beetles 4 hounds A jelly (D:7) 2 orc priests (D:8) 4 sleepcaps A drude (D:7) 2 iguanas Ijyb (D:5) Terence (D:2) A clockroach (D:4) 7 orc wizards 4 adders 2 shadow imps 4 dart slugs 26 orcs 2 ribbon worms 7 endoplasms 14 hobgoblins 7 jackals (D:2) 3 quokkas 13 ball pythons 3 bats 2 frilled lizards 5 goblins 14 kobolds 5 rats 172 creatures vanquished. Vanquished Creatures (others) 3 orcs (D:8) 3 creatures vanquished. Grand Total: 175 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dossy the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 192 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/8 195 | D:1 | Learned a level 2 spell: Searing Ray 198 | D:1 | You add the spell Death's Door to your library. 210 | D:1 | You add the spell Cigotuvi's Putrefaction to your library. 404 | D:1 | Reached skill level 1 in Fighting 589 | D:1 | You add the spell Foxfire to your library. 597 | D:1 | You add the spell Lesser Beckoning to your library. 821 | D:2 | Identified a wand of warping (11) 821 | D:2 | Encountered Terence 825 | D:2 | HP: 5/16 [something/rupture (11)] 880 | D:2 | Killed Terence 881 | D:2 | Reached XP level 3. HP: 12/20 MP: 5/10 926 | D:2 | Reached skill level 4 in Spellcasting 989 | D:2 | Reached skill level 5 in Conjurations 1077 | D:2 | Reached XP level 4. HP: 26/26 MP: 4/12 1091 | D:2 | Learned a level 4 spell: Fulminant Prism 1096 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1113 | D:2 | You add the spell Tukima's Dance to your library. 1141 | D:2 | You add the spell Dispel Undead to your library. 1264 | D:2 | Identified the -1 pair of gloves of Ignis's Envy {Will+ | Dex+6} 1297 | D:2 | You add the spell Ozocubu's Armour to your library. 1401 | D:2 | You add the spell Ignite Poison to your library. 1448 | D:2 | Found Jomenaok's Assorted Antiques. 1840 | D:2 | Bought a scroll labelled DUM ZUORAMIRY for 25 gold pieces 1940 | D:3 | You add the spell Alistair's Intoxication to your library. 2148 | D:2 | Bought a scroll labelled OXOATUYLOI for 25 gold pieces 2674 | D:3 | As you read the scroll labelled WISOSHRO IPAU, it crumbles | to dust. 2674 | D:3 | Identified 7 scrolls of identify 2674 | D:3 | Identified 2 scrolls of enchant armour 2675 | D:3 | As you read the scroll of identify, it crumbles to dust. 2675 | D:3 | Identified 2 scrolls of teleportation 2716 | D:4 | Reached skill level 2 in Fighting 2716 | D:4 | Reached XP level 5. HP: 30/30 MP: 5/14 2764 | D:4 | Found Wallah's Jewellery Emporium. 2889 | D:4 | Reached skill level 5 in Spellcasting 2986 | D:4 | Reached XP level 6. HP: 36/36 MP: 4/16 3136 | D:4 | Found a shimmering altar of Xom. 3140 | D:4 | Found a sparkling altar of Nemelex Xobeh. 3147 | D:4 | Found a hazy altar of Hepliaklqana. 3147 | D:4 | Found a shimmering blue altar of Sif Muna. 3380 | D:4 | Reached skill level 6 in Conjurations 3548 | D:4 | As you read the scroll of identify, it crumbles to dust. 3548 | D:4 | Identified 2 scrolls of revelation 3549 | D:4 | As you read the scroll of identify, it crumbles to dust. 3549 | D:4 | Identified 2 potions of brilliance 3566 | D:5 | Entered Level 5 of the Dungeon 3570 | D:5 | Found Ea-nāṣir's Fine Metal Goods. 3603 | D:5 | Reached skill level 3 in Fighting 3713 | D:5 | Reached skill level 6 in Spellcasting 3772 | D:5 | Found Fangouj's Magic Scroll Emporium. 3801 | D:5 | Found a glowing silver altar of Zin. 3831 | D:5 | Reached XP level 7. HP: 37/41 MP: 5/18 3954 | D:5 | Found Laoptin's Book Emporium. 3978 | D:5 | Found Tirph's Vocational Training. 3987 | D:5 | You add the spell Brom's Barrelling Boulder to your | library. 4077 | D:5 | You add the spell Gloom to your library. 4096 | D:5 | Reached skill level 4 in Fighting 4096 | D:5 | Reached skill level 7 in Conjurations 4408 | D:5 | Encountered Pikel 4427 | D:5 | Killed Pikel 4428 | D:5 | Reached skill level 5 in Fighting 4428 | D:5 | Reached skill level 8 in Conjurations 4428 | D:5 | Reached XP level 8. HP: 37/50 MP: 5/19 4483 | D:5 | Found Mitu's Armour Shoppe. 4579 | D:5 | Encountered Ijyb 4585 | D:5 | Killed Ijyb 4606 | D:5 | You add the spell Vampiric Draining to your library. 4613 | D:5 | Identified the +9 rapier "Moteitaa" {devious, Str+2} 4622 | D:5 | Found Qacoiv's Weapon Shoppe. 4632 | D:5 | Identified a wand of charming (4) 4647 | D:5 | You add the spell Momentum Strike to your library. 4706 | D:6 | Found Ibaycual's Assorted Antiques. 4722 | D:6 | Bought a smoky green potion for 26 gold pieces 4722 | D:6 | As you read the scroll of identify, it crumbles to dust. 4722 | D:6 | Identified 2 potions of curing 4743 | D:6 | Reached skill level 6 in Fighting 4773 | D:6 | HP: 19/51 [steam dragon] (13)] 4775 | D:6 | Reached skill level 1 in Translocations 4775 | D:6 | Reached skill level 1 in Alchemy 4779 | D:6 | Reached skill level 2 in Translocations 4779 | D:6 | Reached skill level 2 in Alchemy 4927 | D:6 | You add the spell Soul Splinter to your library. 4982 | D:6 | Reached skill level 3 in Translocations 4982 | D:6 | Reached skill level 3 in Alchemy 5096 | D:6 | Identified a wand of quicksilver (5) 5169 | D:6 | You add the spell Static Discharge to your library. 5201 | D:6 | Found a statue of an orb of entropy. 5201 | D:6 | Found a staircase to the Ecumenical Temple. 5202 | D:6 | Found a statue of an orb of entropy. 5210 | Temple | Entered the Ecumenical Temple 5239 | Temple | Became a worshipper of Vehumet 5239 | Temple | Offered knowledge of Kinetic Grapnel by Vehumet. 5353 | D:4 | Bought a ring of see invisible for 165 gold pieces 5570 | D:6 | You add the spell Lee's Rapid Deconstruction to your | library. 5582 | D:6 | Found a sacrificial altar of Ru. 5962 | D:7 | Reached skill level 3 in Dodging 5962 | D:7 | Reached XP level 9. HP: 54/55 MP: 16/20 6251 | D:7 | Reached skill level 4 in Translocations 6251 | D:7 | Reached skill level 4 in Alchemy 6333 | D:7 | Reached skill level 4 in Dodging 6457 | D:7 | You add the spell Sticky Flame to your library. 6493 | D:7 | As you read the scroll of identify, it crumbles to dust. 6493 | D:7 | Identified 2 potions of heal wounds 6647 | D:7 | Reached skill level 5 in Dodging 6834 | D:8 | Encountered Prince Ribbit 6836 | D:8 | Reached * piety under Vehumet 6837 | D:8 | Encountered Grum 6840 | D:8 | HP: 27/56 [wolf[Grum] (4)] 6843 | D:7 | Reached skill level 6 in Dodging 6845 | D:7 | Reached skill level 7 in Fighting 7042 | D:8 | Encountered Blorkula the orcula 7049 | D:8 | Reached skill level 7 in Dodging 7116 | D:8 | Killed Prince Ribbit 7125 | D:8 | Encountered Gastronok 7212 | D:7 | You feel yourself speed up. 7246 | D:8 | Killed Blorkula the orcula 7247 | D:8 | Reached skill level 8 in Dodging 7256 | D:8 | Killed Grum 7257 | D:8 | Reached XP level 10. HP: 36/64 MP: 5/21 7477 | D:7 | You feel yourself speed up. 7526 | D:8 | You add the spell Vhi's Electric Charge to your library. 7554 | D:8 | HP: 32/64 [Gastronok/the air (32)] 7556 | D:8 | HP: 11/64 [Gastronok/the air (22)] 7562 | D:8 | Identified a wand of flame (25) 7562 | D:8 | Encountered Sprozz 7577 | D:8 | HP: 10/64 [Sprozz/blast of sparks and slag (10)] 7577 | D:8 | Slain by a clockwork bee Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_double_pillar, layout_basic D:2: layout_basic, serial_shops, nicolae_shop_bimaterial_pillars, minmay_vboxes, uniq_terence D:3: layout_loops_ring, dk_noncrumbling_2, minmay_shallow_snake_nest D:4: layout_loops_cross, grunt_temple_overflow_open, minmay_shop_grid_forest D:5: layout_basic, zin_academy, serial_shops, shop, nicolae_shop_statue_plus, shop, nicolae_shop_bloodbath_and_beyond, nicolae_shop_vocational, nicolae_ea-nasir_strikes_again, uniq_pikel, uniq_ijyb D:6: layout_cave_pods, kennysheep_little_box, minmay_temple_entry_gardened_gates, serial_shops, shop D:7: layout_loops_cross D:8: layout_cave_pools, uniq_sprozz, uniq_grum, uniq_blorkula_the_orcula, uniq_gastronok, uniq_prince_ribbit1 Temple: kb_temple_of_zot Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Fighting | 1 2 3 5 6 7 | 7.8 Spellcasting | 4 5 6 | 6.0 Conjurations | 5 6 8 | 8.0 Translocations | 3 4 | 4.0 Alchemy | 3 4 | 4.0 Dodging | 3 8 | 8.0 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Attack: Normal | 2 | 1 | | || 3 Melee: Unarmed | 2 | 1 | | || 3 Cast: Magic Dart | 70 | 91 | 63 | 7 || 231 Searing Ray | 3 | 27 | 35 | 6 || 71 Fulminant Prism | | | 29 | 11 || 40 Iskenderun's Myst | | | 8 | || 8 Read: Identify | | 4 | 2 | || 6 Armour: Robe | 8 | 14 | 40 | 6 || 68 Dodge: Dodged | 11 | 17 | 42 | 11 || 81 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7691 | 7143 | 548 | 1418 | 4383 | 9 | 854.6 | Dungeon | 7632 | 7141 | 491 | 1418 | 4383 | 8 | 954.0 | Temple | 59 | 2 | 57 | 0 | 0 | 1 | 59.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:7: 1409 daAuts D:5: 1178 daAuts D:6: 1053 daAuts D:2: 1021 daAuts D:4: 912 daAuts D:3: 844 daAuts D:1: 843 daAuts D:8: 370 daAuts Temple: 59 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 631.7 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 710.6 +-------+-------+-------+-------+-------+----------------------