Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 10787039685897410761 2693 dossy the Thaumaturge (level 9, -6/54 HPs) Began as a Deep Elf Conjurer on Apr 29, 2026. Was an Initiate of Vehumet. Mangled by a rock fish (8 damage) ... on level 7 of the Dungeon. The game lasted 00:16:58 (6673 turns). dossy the Thaumaturge (Deep Elf Conjurer) Turns: 6673, Time: 00:16:59 Health: -6/54 AC: 4 Str: 10 XL: 9 Next: 38% Magic: 20/24 EV: 11 Int: 28 God: Vehumet [......] Gold: 415 SH: 0 Dex: 13 Spells: 15/26 levels left rFire . . . (100%) e - staff of alchemy {d:5} rCold + . . (50%) (no offhand) rNeg . . . (100%) a - +0 robe {ac:2 enc:0} rPois + (33%) b - +0 helmet {Ice} {ac:1 enc:0 Ice} rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . c - +0 pair of boots {ac:1 enc:0} Will ..... (no amulet) Stlth ++ g - ring of protection from cold {rC+} HPRegen 0.29/turn h - +6 ring of strength {Str} MPRegen 0.38/turn %: no passive effects @: no status effects A: magic regeneration a: Renounce Religion (0%) You were on level 7 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 8 of its levels. You also visited: Sewer. You collected 415 gold pieces. Inventory: Armour a - a +0 robe (worn) {ac:2 enc:0} b - a +0 helmet of ice (worn) {ac:1 enc:0 Ice} (You found it on level 1 of the Dungeon) c - a +0 pair of boots (worn) {ac:1 enc:0} (You found it on level 5 of the Dungeon) d - a +0 leather armour {ac:3 enc:4} (You took it off Eustachio on level 4 of the Dungeon) Magical Staves e - a staff of alchemy (weapon) {d:5} (You found it on level 1 of the Dungeon) Jewellery f - a ring of protection from cold {rC+} (You found it on level 6 of the Dungeon) g - a ring of protection from cold (worn) {rC+} (You found it on level 3 of the Dungeon) h - a +6 ring of strength (worn) {Str} (You took it off an orc on level 3 of the Dungeon) Wands a - a wand of flame (46) (You found it on level 4 of the Dungeon) b - a wand of acid (24) (You found it on level 4 of the Dungeon) f - a wand of mindburst (10) (You took it off Ijyb on level 5 of the Dungeon) e - a wand of paralysis (3) (You found it on level 6 of the Dungeon) Scrolls c - a scroll of silence {unknown} x - 2 scrolls of amnesia e - a scroll of brand weapon {unknown} h - 2 scrolls of poison {unknown} b - 2 scrolls of blinking m - 2 scrolls of fear {unknown} o - 3 scrolls of teleportation {unknown} q - a scroll of enchant armour {unknown} d - 3 scrolls of noise {unknown} i - a scroll of identify Potions f - 3 potions of moonshine {!q} j - 3 potions of mutation {!q, unknown} k - a potion of curing {!q, unknown} n - 6 potions of heal wounds {!q, unknown} l - a potion of invisibility {!q, unknown} Skills: + Level 5.3 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 9.1 Spellcasting + Level 8.5 Conjurations + Level 2.0 Translocations - Level 6.0 Alchemy You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 34% 3d16 2% 4 d - Iskenderun's Mystic Conj/Tloc 42% 2d10 (+2d54% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 100% 1d4 1% 1 Blink Tloc 48% N/A 3% 2 Freeze Ice 76% 1d8 4% 1 Kinetic Grapnel Frge 48% 1d5 4% 1 Maxwell's Portable Pile Tloc 24% (3-9)d4 6% 3 Teleport Other Tloc 24% N/A 6% 3 Sublimation of Blood Necr 12% N/A 7% 2 Flame Wave Conj/Fire 36% 2d10 8% 4 Rending Blade Conj/Frge 36% 2d(9+2*) 8% 4 Launch Clockwork Bee Frge 12% N/A 13% 3 Tukima's Dance Hex 12% N/A 13% 3 Freezing Cloud Conj/Ice/Air 21% 6-21 36% 5 Awaken Armour Erth/Frge 24% N/A 41% 4 Conjure Ball Lightning Conj/Air 18% 3x3d6 75% 6 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Zot: 26285 Temple (1/1) D:7 Zot: 5968 Sewer (visited) The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Gozag Hepliaklqana Nemelex Xobeh Qazlal Sif Muna Trog Uskayaw Vehumet Wu Jian Zin The Shining One Shops: D:3 [ Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! The ufetubus shouts! You hear a shout! You now have 19/23 mp. The ufetubus hits your fulminant prism. x2 Your fulminant prism crackles loudly. Your fulminant prism explodes! You feel a bit more experienced. The blast of energy engulfs the ufetubus!! You kill the ufetubus! You start resting. Magic restored. MP restored: 23 k - a +4 scimitar; l - a +3 spear; m - a +3 flail Things that are here: a +0 robe; a +0 robe; a +0 robe You drop a +4 long sword. You drop a +2 battleaxe of venom. You drop a +4 scimitar. You drop a +3 spear. You drop a +3 flail. Okay, then. Things that are here: a +0 robe; a +0 robe; a scorpion corpse Things that are here: a +0 mace; a +0 robe Items here: )) [ ÷. Things that are here: a +0 robe; a +0 robe; a scorpion corpse You encounter a jelly. Casting: Fulminant Prism (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 2% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! You now have 19/23 mp. Your fulminant prism crackles loudly. The jelly hits your fulminant prism but does no damage. Your fulminant prism explodes! The blast of energy engulfs the jelly!! You kill the jelly! You start resting. Magic restored. MP restored: 23 You start waiting. Done waiting. Found a stone staircase leading up. Found a stone staircase leading up. b - a wand of acid (24) (gained 11 charges) You now have 378 gold pieces (gained 16). Found a staircase to the Ecumenical Temple. You encounter a steam dragon. You encounter a marrowcuda. There is a staircase to the Ecumenical Temple here. You climb downwards. Welcome to the Ecumenical Temple! Found four altars. There is a staircase back to the Dungeon here. Found three altars. Found a hazy altar of Hepliaklqana and an opulent altar of Gozag. There is a radiant altar of Vehumet here. You kneel at the altar of Vehumet. Vehumet welcomes you! Vehumet offers you knowledge of Poisonous Vapours. Unknown command. Press < or > to pray at altars. There is a staircase back to the Dungeon here. You climb upwards. Welcome back to the Dungeon! The marrowcuda bites you. Another marrowcuda is drawn to the feast! There is a staircase to the Ecumenical Temple here. You take 3 damage, and have 51/54 hp (94%). Casting: Fulminant Prism (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Iskenderun's Mystic Blast (dangerous; 7% risk of failure) Press: ? - help, Dir - look around, f - activate You erupt in a blast of force! The mystic blast hits the marrowcuda! The marrowcuda is severely damaged. The marrowcuda is knocked back by the mystic blast. The mystic blast hits the marrowcuda! The marrowcuda is heavily damaged. The marrowcuda is knocked back by the mystic blast. The marrowcuda slams into the statue of an orb of entropy! The marrowcuda is almost destroyed. You now have 19/23 mp. Casting: Iskenderun's Mystic Blast (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Iskenderun's Mystic Blast (dangerous; 7% risk of failure) Press: ? - help, Dir - look around, f - activate You erupt in a blast of force! The mystic blast hits the marrowcuda! You destroy the marrowcuda! Vehumet accepts your kill. The marrowcuda disappears in a puff of smoke! Your Translocations skill increases to level 1! You now have 15/23 mp. Casting: Iskenderun's Mystic Blast (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 2% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! The steam dragon bites your fulminant prism. The steam dragon claws your fulminant prism. You now have 12/23 mp. You hear a loud crackle. You hear an explosion! Casting: Fulminant Prism (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 2% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! You now have 9/23 mp. Your fulminant prism crackles loudly. The steam dragon breathes steam at you. The ball of steam misses you. Your fulminant prism explodes! Casting: Fulminant Prism (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 2% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! The steam dragon completely misses your fulminant prism. The steam dragon claws your fulminant prism. You now have 6/23 mp. You hear a loud crackle. Health restored: 54 You hear an explosion! Vehumet accepts your kill. You feel a bit more experienced. Your Spellcasting skill increases to level 9! You start resting. Magic restored. You regained 14 mp, and now have 21/24 mp. You start resting. Magic restored. MP restored: 24 You now have 396 gold pieces (gained 18). o - 3 scrolls labelled RUCZIT BOJAME (gained 1) You see here a +0 plate armour. You now have 415 gold pieces (gained 19). You encounter a wyvern. The magic dart hits the wyvern but does no damage. The wyvern hisses angrily. You now have 23/24 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 2% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! You now have 19/24 mp. Something bites your fulminant prism! x2 Your fulminant prism detonates feebly. Casting: Fulminant Prism (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 2% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! You now have 17/24 mp. Your fulminant prism crackles loudly. The wyvern attacks as it pursues you! The wyvern bites you! The wyvern misses you. Your fulminant prism explodes! You take 17 damage, and have 37/54 hp (69%). MASSIVE DAMAGE!! Casting: Fulminant Prism (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Iskenderun's Mystic Blast (dangerous; 5% risk of failure) Press: ? - help, Dir - look around, f - activate You erupt in a blast of force! The mystic blast hits the wyvern! The wyvern is heavily wounded. The wyvern is knocked back by the mystic blast. You now have 14/24 mp. Casting: Iskenderun's Mystic Blast (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Iskenderun's Mystic Blast (dangerous; 5% risk of failure) Press: ? - help, Dir - look around, f - activate You erupt in a blast of force! The mystic blast hits the wyvern but does no damage. The wyvern is heavily wounded. The wyvern bites you! * * * LOW HITPOINT WARNING * * * You take 10 damage, and have 27/54 hp (50%). You now have 10/24 mp. Casting: Iskenderun's Mystic Blast (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Iskenderun's Mystic Blast (dangerous; 5% risk of failure) Press: ? - help, Dir - look around, f - activate You erupt in a blast of force! The mystic blast hits the wyvern! The wyvern is almost dead. The wyvern is knocked back by the mystic blast. You now have 7/24 mp. Casting: Iskenderun's Mystic Blast (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Iskenderun's Mystic Blast (dangerous; 5% risk of failure) Press: ? - help, Dir - look around, f - activate You erupt in a blast of force! The mystic blast hits the wyvern. You kill the wyvern! Vehumet accepts your kill. Your Translocations skill increases to level 2! You now have 3/24 mp. You start resting. You encounter a rock fish. A rock fish is nearby! Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure) Press: ? - help, Dir - look around, f - activate You erupt in a blast of force! The mystic blast hits the rock fish. The rock fish is lightly wounded. You now have 1/24 mp. Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. The rock fish attacks as it pursues you! The rock fish bites you. You take 1 damage, and have 31/54 hp (57%). The rock fish bites you! * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 24/54 hp (44%). Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure) Press: ? - help, Dir - look around, f - activate You erupt in a blast of force! The mystic blast hits the rock fish but does no damage. The rock fish is lightly wounded. The rock fish bites you! * * * LOW HITPOINT WARNING * * * You take 8 damage, and have 16/54 hp (30%). You now have 1/24 mp. The rock fish bites you. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 11/54 hp (20%). Magic courses through your body. The rock fish bites you! * * * LOW HITPOINT WARNING * * * You take 9 damage, and have 2/54 hp (4%). MP restored: 24 Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure) Press: ? - help, Dir - look around, f - activate You erupt in a blast of force! The mystic blast hits the rock fish but does no damage. The rock fish is lightly wounded. The rock fish bites you! You die... #.# #.# ####.# #....# #.#### ###.########## #.....[......##### #.F.#######....... #@#.# #..##### #.#.# #..# #.#.# #..# #.#.. #..#### #.### # ##.....## #.# #. #....ß... #.# ##.##..#...#. #.# ##...#...#.#.. ..........>... You could see a rock fish. Vanquished Creatures A wyvern (D:7) Eustachio (D:4) A steam dragon (D:7) Menkaure (D:4) An ice beast (D:6) 2 ogres A centaur (D:7) A phantom (D:5) A bullfrog (D:7) 4 scorpions A rock fish (D:4) A marrowcuda (D:7) 12 wights 2 bombardier beetles A jelly (D:7) An orc priest (D:6) 2 hounds (D:5) A gnoll bouda (D:6) 5 iguanas Ijyb (D:5) 2 orc wizards 9 gnolls (D:6) 8 adders 3 river rats (Sewer) 3 shadow imps 4 ufetubi 2 dart slugs 10 ribbon worms 9 orcs 17 endoplasms 3 hobgoblins 4 jackals (D:5) 3 quokkas 6 ball pythons 4 bats 2 frilled lizards 4 goblins 6 kobolds 7 rats 147 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dossy the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 6 | D:1 | You add the spell Tukima's Dance to your library. 288 | D:1 | You add the spell Teleport Other to your library. 335 | D:1 | Reached XP level 2. HP: 16/16 MP: 5/8 465 | D:1 | You add the spell Conjure Ball Lightning to your library. 804 | D:1 | Learned a level 2 spell: Searing Ray 860 | D:2 | Reached skill level 1 in Fighting 886 | D:2 | Reached XP level 3. HP: 20/20 MP: 5/10 1057 | D:2 | Found a faded altar of an unknown god. 1136 | D:2 | You add the spell Sublimation of Blood to your library. 1360 | D:3 | Found Lomnot's Antique Armour Shop. 1413 | D:3 | Found a glowing drain. 1432 | D:3 | Reached skill level 4 in Spellcasting 1465 | Sewer | Entered a sewer 1517 | Sewer | Reached skill level 5 in Conjurations 1614 | Sewer | Reached XP level 4. HP: 25/25 MP: 3/12 1619 | Sewer | Learned a level 4 spell: Fulminant Prism 1624 | Sewer | Learned a level 4 spell: Iskenderun's Mystic Blast 2240 | Sewer | Reached skill level 2 in Fighting 2446 | D:3 | Reached skill level 1 in Alchemy 2446 | D:3 | Reached XP level 5. HP: 30/30 MP: 9/14 3036 | D:3 | As you read the scroll labelled KEDEL HA QAE, it crumbles | to dust. 3036 | D:3 | Identified 3 scrolls of identify 3036 | D:3 | Identified 3 potions of moonshine {!q} 3037 | D:3 | As you read the scroll of identify, it crumbles to dust. 3037 | D:3 | Identified 2 scrolls of blinking 3038 | D:3 | As you read the scroll of identify, it crumbles to dust. 3038 | D:3 | Identified 2 scrolls of amnesia 3080 | D:4 | Reached skill level 5 in Spellcasting 3152 | D:4 | Reached XP level 6. HP: 36/36 MP: 8/15 3195 | D:4 | Identified a wand of flame (22) 3391 | D:4 | Reached skill level 2 in Alchemy 3412 | D:4 | Encountered Menkaure 3428 | D:4 | Killed Menkaure 3429 | D:4 | Reached skill level 6 in Conjurations 3506 | D:4 | Encountered Eustachio 3513 | D:4 | Killed Eustachio 3514 | D:4 | Reached skill level 3 in Fighting 3514 | D:4 | Reached skill level 6 in Spellcasting 3514 | D:4 | Reached skill level 3 in Alchemy 3514 | D:4 | Reached XP level 7. HP: 37/41 MP: 5/18 3749 | D:4 | Identified a wand of acid (13) 3888 | D:5 | Entered Level 5 of the Dungeon 3929 | D:5 | You add the spell Maxwell's Portable Piledriver to your | library. 4003 | D:5 | You add the spell Freeze to your library. 4032 | D:5 | Identified a wand of mindburst (10) 4032 | D:5 | Encountered Ijyb 4038 | D:5 | Killed Ijyb 4156 | D:5 | Reached skill level 4 in Alchemy 4258 | D:5 | You add the spell Flame Wave to your library. 4408 | D:5 | You add the spell Blink to your library. 4690 | D:5 | Reached XP level 8. HP: 48/48 MP: 15/20 4715 | D:5 | You add the spell Launch Clockwork Bee to your library. 5065 | D:6 | Reached skill level 7 in Spellcasting 5065 | D:6 | Reached skill level 7 in Conjurations 5135 | D:6 | Reached skill level 4 in Fighting 5141 | D:6 | Reached skill level 5 in Alchemy 5339 | D:6 | You add the spell Awaken Armour to your library. 5369 | D:6 | Identified a wand of paralysis (3) 5413 | D:6 | You add the spell Freezing Cloud to your library. 5539 | D:6 | Reached skill level 8 in Spellcasting 5621 | D:6 | You add the spell Rending Blade to your library. 5624 | D:6 | You add the spell Kinetic Grapnel to your library. 5636 | D:6 | Identified the quill talisman "Onynamp" {rF+} 5754 | D:6 | Found a stormy altar of Qazlal. 6015 | D:7 | Reached skill level 8 in Conjurations 6015 | D:7 | Reached XP level 9. HP: 53/53 MP: 14/23 6029 | D:7 | Reached skill level 5 in Fighting 6029 | D:7 | Reached skill level 6 in Alchemy 6490 | D:7 | Found a statue of an orb of entropy. 6490 | D:7 | Found a staircase to the Ecumenical Temple. 6491 | D:7 | Found a statue of an orb of entropy. 6498 | Temple | Entered the Ecumenical Temple 6513 | Temple | Became a worshipper of Vehumet 6513 | Temple | Offered knowledge of Poisonous Vapours by Vehumet. 6532 | D:7 | Reached skill level 1 in Translocations 6542 | D:7 | Reached skill level 9 in Spellcasting 6649 | D:7 | HP: 27/54 [wyvern (10)] 6652 | D:7 | Reached skill level 2 in Translocations 6667 | D:7 | HP: 24/54 [rock fish (8)] 6671 | D:7 | HP: 11/54 [rock fish (6)] 6672 | D:7 | HP: 2/54 [rock fish (9)] 6673 | D:7 | Mangled by a rock fish Illustrated notes Levels and vault maps discovered: D:1: giann_bridges, layout_loops_corners D:2: layout_rooms, angelslayer_ecumenical_altar_muddy, kennysheep_generic_room_4, nrook_loot_triangle D:3: mumra_celtic_spiral_tile, layout_rooms, cheibrodos_sewer_entry_sluice, serial_shops, nicolae_shop_glassy, ebering_dispersal_statue_hall, minmay_crystal_room, chequers_garden, minmay_hedge_maze D:4: layout_loops_cross, uniq_eustachio, uniq_menkaure D:5: layout_basic, grunt_ministairs_11, amcnicky_mini_pool_small, uniq_ijyb D:6: layout_cave_pools, grunt_qazlal_clouds, kennysheep_big_empty_room D:7: layout_loops_ring, minmay_temple_entry_crystal_x Temple: zaba_magenta_temple Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Fighting | 1 2 3 4 5 | 5.3 Spellcasting | 4 5 6 8 9 | 9.1 Conjurations | 5 6 8 | 8.5 Alchemy | 1 3 4 5 6 | 6.0 Translocations | 2 | 2.0 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | | 3 || 3 Melee: Staff | | | 3 || 3 Cast: Magic Dart | 64 | 94 | 40 || 198 Searing Ray | 6 | 13 | 15 || 34 Fulminant Prism | | 3 | 37 || 40 Iskenderun's Myst | | 1 | 14 || 15 Drink: Magic | | | 1 || 1 Read: Identify | | 3 | || 3 Armour: Robe | 3 | 5 | 31 || 39 Dodge: Dodged | 2 | 4 | 21 || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6874 | 6764 | 110 | 946 | 4849 | 9 | 763.8 | Dungeon | 5797 | 5687 | 110 | 896 | 4016 | 7 | 828.1 | Temple | 31 | 31 | 0 | 0 | 0 | 1 | 31.0 | Sewer | 1045 | 1045 | 0 | 50 | 833 | 1 | 1045.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1224 daAuts Sewer: 1045 daAuts D:3: 858 daAuts D:4: 824 daAuts D:6: 818 daAuts D:1: 815 daAuts D:7: 714 daAuts D:2: 543 daAuts Temple: 31 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 427.6 Dungeon | 81.0 | 81.0 | N/A | N/A | 97.0 | 533.4 Sewer | 19.0 | 19.0 | N/A | N/A | 3.0 | 114.0 +-------+-------+-------+-------+-------+----------------------