Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 12156957808729630545 61 dossy the Conjurer (level 3, -2/20 HPs) Began as a Deep Elf Conjurer on Apr 29, 2026. Slain by an orc warrior ... wielding a +0 partisan (10 damage) ... on level 6 of the Dungeon. The game lasted 00:03:32 (1767 turns). dossy the Conjurer (Deep Elf Conjurer) Turns: 1767, Time: 00:03:32 Health: -2/20 AC: 4 Str: 4 XL: 3 Next: 83% Magic: 6/10 EV: 11 Int: 24 God: Gold: 150 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) b - +1 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 150 gold pieces. Inventory: Missiles c - 3 poisoned darts Armour a - a +0 robe (worn) b - a +1 pair of gloves (worn) (You found it on level 2 of the Dungeon) Wands c - a wand of warping (5) (You found it on level 2 of the Dungeon) p - a wand of polymorph (6) (You found it on level 6 of the Dungeon) Scrolls c - 2 scrolls of noise {unknown} d - 2 scrolls of amnesia {unknown} e - a scroll of vulnerability {unknown} h - a scroll of revelation {unknown} j - a scroll of identify {unknown} m - a scroll of teleportation {unknown} Potions g - a potion of magic {!q} f - a potion of brilliance {!q, unknown} k - a potion of curing {!q, unknown} l - a potion of resistance {!q, unknown} n - 2 potions of berserk rage {!q, unknown} Skills: + Level 1.5 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.1 Spellcasting + Level 5.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 16% 1d4 10% 1 Hailstorm Conj/Ice 16% 3d6 11% 3 Call Canine Familiar Summ 4% N/A 28% 3 Frozen Ramparts Ice 8% 1d2 28% 3 Gloom Hex/Necr 8% N/A 28% 3 Summon Ice Beast Ice/Summ 4% N/A 28% 3 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Permafrost Eruption Ice/Erth 2% 2x4d1 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 22231 Altars: The Shining One Annotations: D:3 1 transporter Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the ribbon worm. You punch the ribbon worm, but do no damage. The ribbon worm is almost dead. The ribbon worm barely misses you. You hit the ribbon worm but do no damage. The ribbon worm is severely wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (severely wounded, catching its breath, 93% to hit) You focus your ray upon the ribbon worm. The searing ray misses the ribbon worm. (Press . to maintain the ray.) You now have 0/10 mp. You disentangle yourself. You stop channelling your searing ray. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 3/20 hp (15%). You encounter a bat. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You disentangle yourself. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You disentangle yourself. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. You regained 2 hp, and now have 10/20 hp (50%). You regained 3 mp, and now have 9/10 mp. You start resting. Magic restored. You regained 2 hp, and now have 12/20 hp (60%). MP restored: 10 You start resting. HP restored. You regained 6 hp, and now have 18/20 hp (90%). You start resting. HP restored. Health restored: 20 You climb downwards. There is a stone staircase leading up here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (93% to hit) You focus your ray upon the ribbon worm. The searing ray hits the ribbon worm. The ribbon worm is moderately wounded. (Press . to maintain the ray.) The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You now have 8/10 mp. The searing ray hits the ribbon worm! The ribbon worm is severely wounded. You now have 7/10 mp. The searing ray hits the ribbon worm! You kill the ribbon worm! Your Spellcasting skill increases to level 4! You now have 6/10 mp. You finish channelling your searing ray. You start resting. Magic restored. You regained 3 mp, and now have 9/10 mp. You struggle to detach yourself from the web. You disentangle yourself. Key pressed, stopping explore. j - a scroll labelled ABRIOTHRADE MP restored: 10 You encounter a dart slug. The magic dart hits the dart slug. The dart slug is heavily wounded. The dart slug launches a dart at you. The slug dart hits you but does no damage. You now have 9/10 mp. The magic dart hits the dart slug. The dart slug is almost dead. The dart slug launches a dart at you. The slug dart hits you. You take 6 damage, and have 14/20 hp (70%). MASSIVE DAMAGE!! You now have 8/10 mp. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a dart slug (almost dead, 100% to hit) The magic dart hits the dart slug! You kill the dart slug! You now have 7/10 mp. You start resting. Magic restored. You regained 2 hp, and now have 16/20 hp (80%). You regained 2 mp, and now have 9/10 mp. You start resting. Magic restored. MP restored: 10 You start resting. HP restored. You start resting. HP restored. Health restored: 20 k - a silvery potion {!q} You encounter a ball python. The magic dart hits the ball python. You kill the ball python! You now have 9/10 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 101 gold pieces (gained 12). Magic restored. l - a bubbling red potion {!q} MP restored: 10 You see here a ball python corpse. Found a stone staircase leading up. Found a stone staircase leading down. You see here a human skeleton. You see here a human skeleton. You encounter a frilled lizard. The magic dart hits the frilled lizard! You kill the frilled lizard! Your Conjurations skill increases to level 5! You now have 9/10 mp. You now have 108 gold pieces (gained 7). You now have 114 gold pieces (gained 6). You see here a frilled lizard corpse. You see here a human skeleton. You see here a human skeleton. As you open the door, it creaks loudly! MP restored: 10 There is an open door here. You now have 124 gold pieces (gained 10). A bat comes into view. The bat barely misses you. The magic dart hits the bat. You kill the bat! You now have 9/10 mp. You encounter a hobgoblin. MP restored: 10 The magic dart hits the hobgoblin. The hobgoblin is almost dead. The hobgoblin shouts! You now have 9/10 mp. The magic dart hits the hobgoblin. You kill the hobgoblin! You now have 8/10 mp. There is a stone staircase leading down here. c - a wand of warping (5) MP restored: 10 Found an escape hatch in the floor. You encounter a ball python. The magic dart hits the ball python. You kill the ball python! You now have 9/10 mp. You encounter a frilled lizard. MP restored: 10 The magic dart hits the frilled lizard. You kill the frilled lizard! You now have 9/10 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. MP restored: 10 Done exploring. There is a stone staircase leading down here. You climb downwards. You encounter a rat. Found 11 gold pieces and 2 amethyst potions. Found an escape hatch in the floor. There is a stone staircase leading up here. A rat is nearby! The magic dart hits the rat. You kill the rat! You now have 9/10 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a glowing golden altar of the Shining One. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. You now have 135 gold pieces (gained 11). n - 2 amethyst potions {!q} MP restored: 10 You encounter a bat. The magic dart hits the bat! You kill the bat! You now have 9/10 mp. As you open the door, it creaks loudly! MP restored: 10 You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open door here. Found a stone staircase leading down. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A malevolent force fills the Dungeon... You fall into a shaft and drop 3 floors! The shaft crumbles and collapses. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! Found a scroll labelled UBUAR IDURAWN. Found a stone staircase leading up. m - a scroll labelled UBUAR IDURAWN Found a stone staircase leading down. You now have 150 gold pieces (gained 15). p - a wand of polymorph (6) You encounter an orc wizard. It is wielding a +1 dagger of protection. You encounter an orc. It is wielding a +0 flail. There is a stone staircase leading up here. Okay, then. The orc wizard leaves your sight. You hear the slow rusting of a distant drain. You encounter an orc warrior. It is wielding a +0 partisan. Found a stone staircase leading up. The orc wizard shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 partisan and wearing a +0 plate armour (79% to hit) You focus your ray upon the orc warrior. The searing ray hits the orc warrior but does no damage. (Press . to maintain the ray.) You now have 8/10 mp. The searing ray hits the orc warrior. The orc warrior is lightly wounded. The orc warrior barely misses you. You now have 7/10 mp. The searing ray hits the orc warrior. The orc warrior is lightly wounded. The orc warrior hits you from afar with a +0 partisan! You take 9 damage, and have 11/20 hp (55%). MASSIVE DAMAGE!! You now have 6/10 mp. The searing ray hits the orc warrior! The orc warrior is moderately wounded. You finish channelling your searing ray. The orc warrior hits you from afar with a +0 partisan. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 8/20 hp (40%). You now have 5/10 mp. You encounter an orc wizard. It is wielding a +0 dagger. The orc warrior attacks as it pursues you! The orc warrior hits you from afar with a +0 partisan! Ouch! That really hurt! You die... ############## # ####..<.........#.# . ..#.#............# #o######.#.##......##.#.# <.....o.#@.............# .##. ###..........##.#.# ..... #.o...........#.#.# #....#.#...........#.#.# #...o..###########.#.#.# #####..###########.#.#.# ....................# ####.#####.#####.#.#.# ..........###.....# You could see an orc warrior and an orc wizard (wandering). Vanquished Creatures 2 adders (D:2) 2 dart slugs A ribbon worm (D:2) 5 endoplasms 6 hobgoblins 2 quokkas 4 ball pythons (D:2) 6 bats 7 frilled lizards A goblin (D:1) 2 kobolds (D:1) 4 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dossy the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 89 | D:1 | You add the spell Call Canine Familiar to your library. 120 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/8 123 | D:1 | Learned a level 2 spell: Searing Ray 155 | D:1 | You add the spells Freeze, Frozen Ramparts and Hailstorm to | your library. 415 | D:1 | You add the spell Gloom to your library. 718 | D:2 | Reached skill level 1 in Fighting 859 | D:2 | Reached XP level 3. HP: 20/20 MP: 3/10 860 | D:2 | You add the spells Summon Ice Beast and Permafrost Eruption | to your library. 1033 | D:2 | HP: 7/20 [ribbon worm (5)] 1037 | D:2 | HP: 3/20 [ribbon worm (5)] 1117 | D:2 | Reached skill level 4 in Spellcasting 1339 | D:2 | Reached skill level 5 in Conjurations 1485 | D:2 | Identified a wand of warping (5) 1663 | D:3 | Found a transporter. 1663 | D:3 | Found a glowing golden altar of the Shining One. 1706 | D:3 | You fall into a shaft and drop 3 floors! 1734 | D:6 | Identified a wand of polymorph (6) 1759 | D:6 | Encountered an orc warrior 1766 | D:6 | HP: 8/20 [orc warrior/+0 partisan (4)] 1767 | D:6 | Slain by an orc warrior Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_cross, layout_basic, chequers_hall_statues_wall_a D:2: layout_basic, wander_ebering_terrifying_dragon_lair D:3: kennysheep_the_goblin_king, layout_basic, nicolae_overflow_prove_your_dedication, hellmonk_ecumenical_altar_inner_sanctum, minmay_misc_feat_iff, kennysheep_another_room, hangedman_abyss_or_decor_stabs, uniq_natasha D:6: kb_forest_paths, layout_basic, minitemple, portal_sewer_entry_b, uniq_edmund Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.5 Spellcasting | 4 | 4.1 Conjurations | 5 | 5.0 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Attack: Normal || 6 Melee: Unarmed || 6 Punch || 1 Cast: Magic Dart || 78 Searing Ray || 3 Armour: Robe || 15 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1768 | 1739 | 29 | 86 | 1412 | 4 | 442.0 | Dungeon | 1768 | 1739 | 29 | 86 | 1412 | 4 | 442.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 972 daAuts D:1: 688 daAuts D:6: 61 daAuts D:3: 46 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 22.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 22.0 +-------+-------+-------+-------+-------+----------------------