Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 11236360131821053129 368 dossy the Conjurer (level 6, -4/36 HPs) Began as a Deep Elf Conjurer on Apr 29, 2026. Asphyxiated ... on level 3 of the Dungeon. The game lasted 00:05:22 (1883 turns). dossy the Conjurer (Deep Elf Conjurer) Turns: 1883, Time: 00:05:22 Health: -4/36 AC: 3 Str: 4 XL: 6 Next: 41% Magic: 4/15 EV: 11 Int: 25 God: Gold: 123 SH: 0 Dex: 13 Spells: 4/15 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) c - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.28/turn %: no passive effects @: lethally poisoned (-4 -> -27), slowed, very slow A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 123 gold pieces. Inventory: Missiles b - 3 stones d - 5 boomerangs Armour a - a +0 robe (worn) c - a +0 pair of gloves (worn) (You found it on level 2 of the Dungeon) Scrolls c - a scroll of fear {unknown} d - a scroll of vulnerability {unknown} e - a scroll of poison {unknown} h - 2 scrolls of enchant armour {unknown} j - a scroll of enchant weapon {unknown} k - a scroll of silence {unknown} l - a scroll of noise {unknown} m - a scroll of identify {unknown} o - a scroll of amnesia {unknown} Potions g - a potion of magic {!q} f - a potion of might {!q, unknown} n - a potion of heal wounds {!q, unknown} Skills: + Level 2.4 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.2 Spellcasting + Level 5.6 Conjurations * Level 3.3 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 c - Fulminant Prism Conj/Alch 14% 3d8 12% 4 d - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 40% 3d9 8% 3 Call Canine Familiar Summ 6% N/A 24% 3 Confusing Touch Hex 6% N/A 24% 3 Gloom Hex/Necr 12% N/A 24% 3 Teleport Other Tloc 6% N/A 24% 3 Martyr's Knell Necr/Summ 6% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16110 Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Health restored: 26 The magic dart hits the kobold. You kill the kobold! You encounter a hobgoblin. It is wielding a +0 club. You now have 8/12 mp. The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin shouts! You hear a shout! You encounter a kobold. It is wielding a +0 dagger. You now have 7/12 mp. The magic dart hits the hobgoblin. You kill the hobgoblin! You now have 6/12 mp. The magic dart hits the kobold! You kill the kobold! You see here a +0 crystal plate armour. You encounter a kobold. It is wielding a +0 club. The magic dart hits the kobold. You kill the kobold! Grinder comes into view. You regained 5 mp, and now have 11/12 mp. The magic dart hits Grinder. Grinder is lightly wounded. Grinder shouts! You now have 10/12 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The magic dart hits Grinder. Grinder is lightly wounded. Grinder gestures at you. You resist with significant effort. You now have 9/12 mp. Unknown command. The magic dart hits Grinder. Grinder is moderately wounded. You now have 8/12 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder (moderately wounded, 77% to hit) You focus your ray upon Grinder. The searing ray hits Grinder. Grinder is heavily wounded. (Press . to maintain the ray.) You now have 7/12 mp. The searing ray hits Grinder. Grinder is heavily wounded. You now have 6/12 mp. The searing ray hits Grinder. Grinder is severely wounded. You now have 5/12 mp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder (severely wounded, 77% to hit) You focus your ray upon Grinder. The searing ray hits Grinder. Grinder is almost dead. (Press . to maintain the ray.) Grinder blinks! You now have 3/12 mp. The searing ray hits Grinder! You kill Grinder! Your Fighting skill increases to level 2! Your Spellcasting skill increases to level 5! Your Alchemy skill gained 2 levels and is now at level 2! You have reached level 5! You have reached level 6! Health restored: 35 You start resting. You stop channelling your searing ray. You start resting. You encounter a kobold. It is wielding a +0 dagger. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger (76% to hit) You focus your ray upon the kobold. The searing ray hits the kobold! You kill the kobold! (Press . to maintain the ray.) You now have 2/15 mp. You stop channelling your searing ray. You start resting. Magic restored. You regained 10 mp, and now have 13/15 mp. Found a stone staircase leading down. There is a stone staircase leading down here. You see here an inkwell talisman. You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading down here. Found a stone staircase leading up. MP restored: 15 You encounter an adder and a quokka. The magic dart hits the adder. The adder is moderately wounded. The adder hisses angrily. You now have 14/15 mp. The magic dart hits the adder! The adder is almost dead. You now have 13/15 mp. The magic dart hits the adder. You kill the adder! Your Alchemy skill increases to level 3! The magic dart hits the quokka. You kill the quokka! Health restored: 36 You now have 12/15 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading down. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a stone staircase leading down here. Found an escape hatch in the ceiling. MP restored: 15 You can't see any susceptible monsters within range! (Use Z to cast anyway.) m - a scroll labelled JOTA XEFENUMOYDD You pick up a parchment of Martyr's Knell and begin reading... You add the spell Martyr's Knell to your library. There is a stone staircase leading down here. You enter the shallow water. Moving in this stuff is going to be slow. You now have 116 gold pieces (gained 8). o - a scroll labelled EHAUN WOUD There is a stone staircase leading up here. You encounter a hobgoblin. It is wielding a +0 club. The magic dart hits the hobgoblin. The hobgoblin is severely wounded. You now have 14/15 mp. The magic dart hits the hobgoblin but does no damage. The hobgoblin is severely wounded. You now have 13/15 mp. The magic dart hits the hobgoblin. The hobgoblin is almost dead. You now have 12/15 mp. The magic dart hits the hobgoblin. You kill the hobgoblin! You now have 123 gold pieces (gained 7). Things that are here: a +0 club; a +0 robe; a hobgoblin corpse Things that are here: a +0 dagger; a kobold skeleton Things that are here: a +0 club; a hobgoblin skeleton Things that are here: a +0 club; a +0 club; a kobold skeleton Things that are here: a +0 dagger; a +0 club Things that are here: a +0 club; a kobold skeleton You encounter a kobold brigand. It is wielding a +0 club and quivering poisoned darts. MP restored: 15 The magic dart hits the kobold brigand. The kobold brigand is lightly wounded. You hear a shout! You encounter a kobold brigand. It is wielding a +0 club and quivering curare-tipped darts. You now have 14/15 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The kobold brigand throws a dart. The dart misses you. The kobold brigand throws a dart. The dart misses you. MP restored: 15 Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 14% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You now have 11/15 mp. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the kobold brigand. The kobold brigand is moderately wounded. You hear a shout! x2 Casting: Fulminant Prism (quite dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 14% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You now have 8/15 mp. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the kobold brigand! The kobold brigand is severely wounded. Casting: Fulminant Prism (quite dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a kobold brigand, wielding a +0 club and quivering poisoned darts (severely wounded, 100% to hit) The magic dart hits the kobold brigand. The kobold brigand is almost dead. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold brigand, wielding a +0 club and quivering poisoned darts (almost dead, 76% to hit) You focus your ray upon the kobold brigand. The searing ray misses the kobold brigand. (Press . to maintain the ray.) You now have 6/15 mp. The searing ray hits the kobold brigand. You kill the kobold brigand! The kobold brigand throws a dart. The dart barely misses you. You now have 5/15 mp. You stop channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 12% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You now have 2/15 mp. The kobold brigand throws a dart. The dart hits you. You are poisoned. You have difficulty breathing. You feel yourself slow down. Your fulminant prism crackles loudly. You take 9 damage, and have 27/36 hp (75%). MASSIVE DAMAGE!! You feel very sick. You hear an explosion! The blast of energy engulfs the kobold brigand! The kobold brigand is heavily wounded. Things that are here: a +0 club; a kobold skeleton You take 5 damage, and have 22/36 hp (61%). Casting: Fulminant Prism (quite dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. You feel very sick. Things that are here: a +0 dagger; a +0 club You take 4 damage, and have 18/36 hp (50%). You feel very sick. The kobold brigand throws a dart. The dart hits you. You are lethally poisoned! You have difficulty breathing. * * * LOW HITPOINT WARNING * * * You feel as though you will be slow longer. Things that are here: a +0 club; a +0 club; a kobold skeleton You take 6 damage, and have 12/36 hp (33%). * * * LOW HITPOINT WARNING * * * You feel extremely sick. The kobold brigand throws a dart. The dart hits you. You are more poisoned. You have difficulty breathing. You die... ############### #....[# ..............##########.....# #############...............##### ....# ######.~~~........... ....#############~~~~~~~~~...#### ....##........##~~~~~~~~######... ....##........#####~≈≈###*....... ....##......[.....#####..)....### ....##...)......@)))..K..######≈# ....##......[.####.....###~~~≈≈≈≈ ..............########## #.#~~~~~ #.........#..)##.......###.#.~~~~ ##........###........#........... .............###.....#........#.# .........#.#................>...# .........#..####............%.### ...>.....##.####..............# You could see a kobold brigand. Vanquished Creatures Grinder (D:3) A kobold brigand (D:3) A bombardier beetle (D:3) 2 adders 4 dart slugs 2 ribbon worms (D:2) 6 endoplasms 5 hobgoblins An orc (D:3) 5 quokkas A ball python (D:3) 4 bats A frilled lizard (D:2) 3 goblins 9 kobolds 4 rats 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dossy the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 58 | D:1 | You add the spell Confusing Touch to your library. 615 | D:2 | Reached XP level 2. HP: 16/16 MP: 4/8 618 | D:2 | Learned a level 2 spell: Searing Ray 669 | D:2 | HP: 7/16 [ribbon worm (8)] 711 | D:2 | Reached skill level 1 in Fighting 744 | D:2 | You add the spell Teleport Other to your library. 753 | D:2 | Reached XP level 3. HP: 20/20 MP: 8/10 815 | D:2 | You add the spell Call Canine Familiar to your library. 821 | D:2 | You add the spell Gloom to your library. 832 | D:2 | You add the spell Stone Arrow to your library. 863 | D:2 | Encountered Terence 1194 | D:3 | HP: 10/20 [burnt (5)] 1198 | D:3 | Reached skill level 4 in Spellcasting 1198 | D:3 | Reached skill level 5 in Conjurations 1198 | D:3 | Reached XP level 4. HP: 13/25 MP: 4/12 1250 | D:3 | Learned a level 4 spell: Fulminant Prism 1255 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1354 | D:3 | Encountered Grinder 1456 | D:3 | Killed Grinder 1457 | D:3 | Reached skill level 2 in Fighting 1457 | D:3 | Reached skill level 5 in Spellcasting 1457 | D:3 | Reached skill level 2 in Alchemy 1457 | D:3 | Reached XP level 5. HP: 30/30 MP: 3/14 1457 | D:3 | Reached XP level 6. HP: 35/35 MP: 3/15 1564 | D:3 | Reached skill level 3 in Alchemy 1612 | D:3 | You add the spell Martyr's Knell to your library. 1881 | D:3 | HP: 18/36 [poisoned by a kobold brigand (dart)] 1883 | D:3 | HP: 5/36 [poisoned by a kobold brigand (dart)] 1883 | D:3 | Asphyxiated Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_basic D:2: layout_basic, uniq_terence D:3: cheibrodos_thug_alley, layout_rooms, uniq_grinder Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 2 | 2.4 Spellcasting | 4 5 | 5.2 Conjurations | 5 | 5.6 Alchemy | 2 3 | 3.3 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 57 | 39 || 96 Searing Ray | 5 | 5 || 10 Fulminant Prism | | 3 || 3 Armour: Robe | 5 | 1 || 6 Dodge: Dodged | 2 | 3 || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1888 | 1793 | 95 | 142 | 1356 | 3 | 629.3 | Dungeon | 1888 | 1793 | 95 | 142 | 1356 | 3 | 629.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 705 daAuts D:1: 599 daAuts D:2: 583 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 175.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 175.3 +-------+-------+-------+-------+-------+----------------------