Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 10847665220511890634 355 dossy the Apothecary (level 6, -1/32 HPs) Began as a Deep Elf Conjurer on Apr 29, 2026. Was a Follower of Vehumet. Slain by an orc ... wielding a +0 short sword (2 damage) ... on level 4 of the Dungeon. The game lasted 00:09:21 (2804 turns). dossy the Apothecary (Deep Elf Conjurer) Turns: 2804, Time: 00:09:22 Health: -1/32 AC: 2 Str: 4 XL: 6 Next: 36% Magic: 0/15 EV: 1 Int: 25 God: Vehumet [*.....] Gold: 268 SH: 0 Dex: 13 Spells: 7/14 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.28/turn %: no passive effects @: constricted A: magic regeneration a: Renounce Religion (0%) You were on level 4 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 268 gold pieces. Inventory: Hand Weapons c - a +0 short sword of venom (You took it off a kobold on level 3 of the Dungeon) Missiles b - 9 stones d - 8 poisoned darts Armour a - a +0 robe (worn) Wands p - a wand of polymorph (9) (You found it on level 4 of the Dungeon) Scrolls p - a scroll of poison i - 3 scrolls of identify h - a scroll of noise {unknown} r - 3 scrolls of revelation m - a scroll of enchant weapon {unknown} Potions g - a potion of magic {!q} d - 3 potions of curing {!q, unknown} f - a potion of might {!q, unknown} j - a potion of brilliance {!q, unknown} k - a potion of mutation {!q, unknown} n - a potion of berserk rage {!q, unknown} o - a potion of resistance {!q, unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.7 Spellcasting + Level 5.4 Conjurations * Level 5.4 Alchemy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 c - Fulminant Prism Conj/Alch 16% 3d10 9% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 20% 1d4 9% 1 Kiss of Death Conj/Necr 76% 2d11 2% 1 Shock Conj/Air 76% 1d7 2% 1 Grave Claw Necr 10% 2d7 13% 2 Iskenderun's Battlesphe Conj/Frge 19% 2d9 28% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 28% 4 Awaken Armour Erth/Frge 10% N/A 63% 4 Martyr's Knell Necr/Summ 5% N/A 63% 4 Lee's Rapid Deconstruct Erth 2% 3d5* 93% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 21193 Temple: D:4-7 Altars: Ashenzari Elyvilon Vehumet Zin Shops: D:2 ( D:3 [(* Annotations: D:4 Grinder Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Natasha claws your fulminant prism. Your fulminant prism crackles loudly. Natasha mumbles some strange words. You feel disoriented. Natasha claws your fulminant prism! Your fulminant prism explodes! The blast of energy engulfs Natasha! You kill Natasha! Vehumet accepts your kill. Natasha screams in fury as she dies! You hear a shout! x3 You have reached level 6! You regained 2 hp, and now have 17/32 hp (53%). You start resting. Magic restored. You regained 3 hp, and now have 20/32 hp (62%). You regained 3 mp, and now have 12/14 mp. You start resting. Magic restored. You regained 2 hp, and now have 22/32 hp (69%). MP restored: 14 You start resting. HP restored. You regained 6 hp, and now have 28/32 hp (88%). You start resting. An iguana comes into view. You regained 3 hp, and now have 31/32 hp (97%). Casting: Fulminant Prism (quite dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 11% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You now have 10/14 mp. Your fulminant prism crackles loudly. The iguana bites your fulminant prism. Your fulminant prism explodes! The blast of energy engulfs the iguana. The iguana is lightly wounded. You hear an angry hiss. You hear a shout! You hear an angry hiss. Health restored: 32 Casting: Fulminant Prism (quite dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 11% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You now have 7/14 mp. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the iguana!! You kill the iguana! Vehumet accepts your kill. You start resting. Magic restored. You regained 4 mp, and now have 12/14 mp. You start resting. Magic restored. MP restored: 14 You encounter an adder. Casting: Fulminant Prism (quite dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The magic dart hits the adder. The adder is lightly wounded. You now have 13/14 mp. The magic dart hits the adder. The adder is moderately wounded. You now have 12/14 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Fulminant Prism (quite dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (moderately wounded, 68% to hit) You focus your ray upon the adder. The searing ray hits the adder! You kill the adder! Vehumet accepts your kill. (Press . to maintain the ray.) You now have 11/14 mp. You stop channelling your searing ray. You start resting. Magic restored. You start resting. Magic restored. MP restored: 14 You encounter an adder. The adder hisses angrily. The magic dart hits the adder! The adder is almost dead. You now have 13/14 mp. The magic dart hits the adder. The adder is almost dead. You now have 12/14 mp. The magic dart hits the adder. You kill the adder! Vehumet accepts your kill. You now have 11/15 mp. You encounter an adder. You regained 3 mp, and now have 14/15 mp. The magic dart hits the adder but does no damage. The adder hisses angrily. The magic dart hits the adder! The adder is severely wounded. You now have 13/15 mp. The magic dart hits the adder. The adder is almost dead. You now have 12/15 mp. The magic dart hits the adder! You kill the adder! Vehumet accepts your kill. You now have 11/15 mp. Found a stone staircase leading up. You now have 268 gold pieces (gained 16). You regained 3 mp, and now have 14/15 mp. You encounter an iguana. MP restored: 15 The magic dart hits the iguana but does no damage. You now have 14/15 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The magic dart hits the iguana. The iguana is lightly wounded. You now have 13/15 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an iguana (lightly wounded, 83% to hit) You focus your ray upon the iguana. The searing ray hits the iguana. The iguana is heavily wounded. (Press . to maintain the ray.) You now have 12/15 mp. The searing ray hits the iguana. The iguana is severely wounded. You now have 11/15 mp. The searing ray hits the iguana! You kill the iguana! Vehumet accepts your kill. You can now gain magical power from killing. You encounter a kobold. It is wielding a +0 dagger. You now have 10/15 mp. You stop channelling your searing ray. You encounter Grinder. Grinder shouts! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 9% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Grinder blinks! You now have 7/15 mp. Your fulminant prism crackles loudly. You hear an explosion! The blast of energy engulfs Grinder! Grinder is heavily wounded. You hear a shout! x2; You hear an angry hiss. You hear a shout! x4 Casting: Fulminant Prism (quite dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 9% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. Nothing appears to happen. You hear an angry hiss. You now have 4/15 mp. Casting: Fulminant Prism (quite dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 9% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. Nothing appears to happen. You now have 0/15 mp. Casting: Fulminant Prism (quite dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Fulminant Prism (quite dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You encounter an orc wizard. It is wielding a +2 dagger of freezing. You encounter an orc. It is wielding a +0 shortbow and carrying a +0 short sword. You encounter an orc. It is wielding a +0 short sword. The orc shoots an arrow. The arrow barely misses you. You encounter an orc. It is wielding a +0 dagger. You encounter an orc priest. It is wielding a +0 short sword. The orc shoots an arrow. The arrow hits you! You encounter a ball python. The orc priest shouts! You take 7 damage, and have 25/32 hp (78%). MASSIVE DAMAGE!! You encounter an endoplasm. The ball python bites you but does no damage. The ball python barely misses you. The endoplasm jiggles. You hit the ball python. Your off-hand punch misses the ball python. The ball python is heavily wounded. The ball python barely misses you. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The orc barely misses you. The ball python bites you but does no damage. The ball python closely misses you. You hear an angry hiss. As you read the scroll labelled WOHEAT UWUPT, it crumbles to dust. It is a scroll of identify. l -> r - 3 scrolls of revelation; e -> i - 3 scrolls of identify The orc misses you. The ball python completely misses you. The ball python barely misses you. The air fills with toxic fumes! As you read the scroll labelled UFRIXOV MIYMOREMI, it crumbles to dust. It was a scroll of poison. c -> p - a scroll of poison The orc unwields a +0 shortbow. The orc wields a +0 short sword. The orc hits you but does no damage. The orc hits you with a +0 short sword. The ball python bites you. The ball python grabs you. The ball python constricts you. You take 5 damage, and have 21/32 hp (66%). Casting: Fulminant Prism (quite dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder (heavily wounded, 78% to hit) You focus your ray upon Grinder. The searing ray hits something! The searing ray hits Grinder. Grinder is heavily wounded. (Press . to maintain the ray.) The ball python bites you but does no damage. The ball python constricts you. Something hits you. * * * LOW HITPOINT WARNING * * * Something freezes you. * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You take 14 damage, and have 7/32 hp (22%). MASSIVE DAMAGE!! You now have 1/15 mp. The searing ray hits something. The searing ray hits Grinder! Grinder is severely wounded. The ball python bites you but does no damage. The ball python constricts you. * * * LOW HITPOINT WARNING * * * Something hits you. * * * LOW HITPOINT WARNING * * * Something freezes you. * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 short sword. You die... ...##. ##..#........ .§§#§§ #........... ..§§§§# ##..#......# ..§§§§######..†#....K.. § ##§§§§#.##......###... §§#§§§§§§.###.#.!.# .#. §§§§§§§5#.....###.# §§§§§§o.#.#....# .# §§§§ooo@###5.### .. §#§§§§S## ..... .. #§§§§J .*.###. §§§§§§§ ....# .. §§§§§§§.<.... # ###§#§§...... ##### You could see Grinder, an orc priest, 3 orcs, an endoplasm and a ball python. Vanquished Creatures 2 orc priests (D:4) A clockroach (D:4) 2 iguanas (D:4) Natasha (D:4) An orc wizard (D:4) 10 adders 3 dart slugs A ribbon worm (D:2) 4 orcs 9 endoplasms 7 hobgoblins 6 jackals 3 quokkas 7 ball pythons A bat (D:1) 8 frilled lizards 7 goblins 11 kobolds 9 rats 93 creatures vanquished. Vanquished Creatures (others) An adder (D:4) 1 creature vanquished. Grand Total: 94 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dossy the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 5 | D:1 | You add the spell Iskenderun's Battlesphere to your | library. 8 | D:1 | You add the spell Grave Claw to your library. 140 | D:1 | Reached skill level 1 in Alchemy 189 | D:1 | HP: 1/10 [dart slug/slug dart (5)] 191 | D:1 | Reached skill level 2 in Alchemy 191 | D:1 | Reached XP level 2. HP: 3/15 MP: 0/8 239 | D:1 | Learned a level 2 spell: Searing Ray 465 | D:1 | Reached skill level 3 in Alchemy 473 | D:1 | Reached XP level 3. HP: 19/19 MP: 1/9 740 | D:1 | You add the spell Lee's Rapid Deconstruction to your | library. 925 | D:2 | You add the spell Shock to your library. 984 | D:2 | Found Zealoj's Weapon Emporium. 1131 | D:2 | Reached XP level 4. HP: 24/24 MP: 8/11 1136 | D:2 | Learned a level 4 spell: Fulminant Prism 1514 | D:3 | You add the spell Martyr's Knell to your library. 1530 | D:3 | You add the spell Kiss of Death to your library. 1565 | D:3 | Found Surehump's General Store. 1583 | D:3 | Found Foappov's Antique Weapon Boutique. 1584 | D:3 | Found Redi Dize's Weapon Boutique. 1637 | D:3 | Found a broken altar of Ashenzari. 1718 | D:3 | You add the spell Awaken Armour to your library. 1778 | D:3 | Found a faded altar of an unknown god. 1782 | D:3 | Found a white marble altar of Elyvilon. 1814 | D:3 | Found Dualipt's Armour Shop. 1814 | D:3 | Encountered an echoed +0 plate armour 1816 | D:3 | Encountered an echoed +0 golden dragon scales 1842 | D:3 | You fall into a shaft and drop 1 floor! 1888 | D:4 | Found a radiant altar of Vehumet. 1901 | D:4 | Reached skill level 4 in Alchemy 2078 | D:4 | Became a worshipper of Vehumet 2078 | D:4 | Offered knowledge of Freeze by Vehumet. 2120 | D:4 | Reached skill level 4 in Spellcasting 2120 | D:4 | Reached XP level 5. HP: 26/28 MP: 2/13 2140 | D:4 | Reached skill level 5 in Conjurations 2502 | D:4 | Identified a wand of polymorph (9) 2554 | D:4 | Found a glowing silver altar of Zin. 2554 | D:4 | Encountered an angel 2577 | D:4 | Identified a wand of warping (3) 2577 | D:4 | Encountered Natasha 2590 | D:4 | Reached skill level 5 in Alchemy 2605 | D:4 | HP: 14/28 [Natasha/rupture (14)] 2608 | D:4 | Killed Natasha 2609 | D:4 | Reached XP level 6. HP: 17/32 MP: 9/14 2787 | D:4 | Reached * piety under Vehumet 2789 | D:4 | Encountered Grinder 2801 | D:4 | As you read the scroll labelled WOHEAT UWUPT, it crumbles | to dust. 2801 | D:4 | Identified 4 scrolls of identify 2801 | D:4 | Identified 3 scrolls of revelation 2802 | D:4 | As you read the scroll labelled UFRIXOV MIYMOREMI, it | crumbles to dust. 2802 | D:4 | Identified 2 scrolls of poison 2803 | D:4 | HP: 15/32 [something (4)] 2803 | D:4 | HP: 7/32 [orc/+0 short sword (2)] 2804 | D:4 | HP: 2/32 [something (4)] 2804 | D:4 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stone_box, layout_basic, nrook_campfire, minmay_tetromino_l4 D:2: layout_loops_cross, serial_shops, nicolae_shop_swords_in_saltire, hex_tiny, grunt_ministairs_3 D:3: layout_rooms, old_standard_altar, nicolae_overflow_ecumenical_swirl, serial_shops, nicolae_shop_tiny_statue_garden, shop_statue, nicolae_shop_mannequins, nicolae_shop_crystal D:4: layout_cave_pools, zin_angel, fiery_altar_vehumet, grunt_decor_junction, uniq_grinder, uniq_pikel, uniq_natasha Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Alchemy | 2 3 4 5 | 5.4 Spellcasting | 4 | 4.7 Conjurations | 5 | 5.4 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 2 || 2 Melee: Unarmed | | 2 || 2 Cast: Magic Dart | 97 | 84 || 181 Searing Ray | 2 | 11 || 13 Fulminant Prism | | 5 || 5 Read: Identify | | 1 || 1 Poison | | 1 || 1 Armour: Robe | 4 | 20 || 24 Dodge: Dodged | 2 | 14 || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2806 | 2725 | 81 | 457 | 1669 | 4 | 701.5 | Dungeon | 2806 | 2725 | 81 | 457 | 1669 | 4 | 701.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 782 daAuts D:1: 757 daAuts D:2: 742 daAuts D:3: 525 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 127.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 127.0 +-------+-------+-------+-------+-------+----------------------