Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 1243021508685803069 2856 dossy the Thaumaturge (level 10, -4/70 HPs) Began as a Djinni Conjurer on May 1, 2026. Was a Follower of Makhleb. Killed from afar by an electric eel (9 damage) ... with a bolt of electricity ... on level 7 of the Dungeon. The game lasted 00:17:48 (6753 turns). dossy the Thaumaturge (Djinni Conjurer) Turns: 6753, Time: 00:17:49 Health: -4/70 AC: 6 Str: 6 XL: 10 Next: 4% Gold: 326 EV: 16 Int: 31 God: Makhleb [*.....] SH: 0 Dex: 11 rFire + + . (33%) c - +2 hammer (protect) {d:9 protect} rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe {ac:2 enc:0} rPois ∞ (0%) h - +0 helmet {ac:1 enc:0} rElec . (100%) f - +1 cloak {rCorr} {ac:1 enc:0 rCorr} rCorr + (50%) g - +0 pair of gloves {ac:1 enc:0} SInv . (no amulet) Will +.... j - +6 ring of intelligence {Int} Stlth ++ i - +5 ring of evasion {EV} HPRegen 0.31/turn %: infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion (0%) You were on level 7 of the Dungeon. You worshipped Makhleb. Makhleb was aware of your devotion. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 378 gold pieces. You spent 52 gold pieces at shops. Inventory: Hand Weapons c - a +2 hammer of protection (weapon) {d:9 protect} (You found it on level 5 of the Dungeon) o - a +0 dagger of flaming (You found it on level 7 of the Dungeon) Missiles d - 3 poisoned darts {d:0 poison} e - 2 throwing nets {d:0} Armour a - a +0 robe (worn) {ac:2 enc:0} f - a +1 cloak of corrosion resistance (worn) {ac:1 enc:0 rCorr} (You took it off Crazy Yiuf on level 5 of the Dungeon) g - a +0 pair of gloves (worn) {ac:1 enc:0} (You found it on level 4 of the Dungeon) h - a +0 helmet (worn) {ac:1 enc:0} (You found it on level 3 of the Dungeon) Jewellery b - a +6 ring of dexterity {Dex} (You found it on level 1 of the Dungeon) i - a +5 ring of evasion (worn) {EV} (You found it on level 6 of the Dungeon) j - a +6 ring of intelligence (worn) {Int} (You found it on level 2 of the Dungeon) k - a ring of positive energy {rN+} (You found it on level 2 of the Dungeon) l - a ring of positive energy {rN+} (You took it off an orc wizard on level 6 of the Dungeon) m - a ring of protection from fire {rF+} (You found it on level 2 of the Dungeon) n - a ring of willpower {Will+} (You found it on level 7 of the Dungeon) Wands c - a wand of warping (8) (You found it on level 2 of the Dungeon) e - a wand of paralysis (6) (You found it on level 7 of the Dungeon) Scrolls c - a scroll of immolation {unknown} e - a scroll of silence {unknown} t - 2 scrolls of teleportation h - a scroll of poison {unknown} k - a scroll of amnesia {unknown} q - a scroll of fog {unknown} m - 2 scrolls of summoning {unknown} a - 2 scrolls of enchant armour v - 2 scrolls of revelation {unknown} u - a scroll of noise {unknown} i - a scroll of identify Potions d - a potion of cancellation {!q, unknown} c - 5 potions of curing {!q} j - 4 potions of heal wounds {!q, unknown} b - 2 potions of brilliance {!q} l - a potion of ambrosia {!q, unknown} n - a potion of magic {!q, unknown} o - a potion of resistance {!q, unknown} p - a potion of haste {!q, unknown} f - a potion of enlightenment {!q, unknown} s - a potion of lignification {!q, unknown} t - a potion of attraction {!q, unknown} x - a potion of might {!q, unknown} y - a potion of berserk rage {!q, unknown} Skills: - Level 5.0 Fighting + Level 3.1 Dodging - Level 1.5 Stealth + Level 9.6 Spellcasting + Level 9.6 Conjurations - Level 9.6 Hexes - Level 9.6 Summonings - Level 9.6 Necromancy - Level 9.6 Translocations - Level 9.6 Forgecraft - Level 9.6 Fire Magic - Level 9.6 Ice Magic - Level 9.6 Air Magic - Level 9.6 Earth Magic - Level 9.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 32% 3d16 1% 4 d - Iskenderun's Mystic Conj/Tloc 65% 2d13 (+2d71% 4 e - Summon Small Mammal Summ 100% N/A 1% 1 f - Grave Claw Necr 100% 2d14 1% 2 g - Construct Spike Laun Frge 100% 2d7 1% 2 h - Gloom Hex/Necr 100% N/A 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Zot: 26737 Temple (1/1) D:5 Zot: 5828 The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin Shops: D:2 * D:4 ? Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Makhleb accepts your kill. You start resting. You stop channelling your searing ray. HP restored. You encounter a white imp. Health restored: 64 Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a white imp (83% to hit) You focus your ray upon the white imp. The searing ray hits the white imp! The white imp is severely wounded. (Press . to maintain the ray.) You take 2 damage, and have 62/64 hp (97%). You stop channelling your searing ray. The white imp barely misses you. You barely miss the white imp. The white imp is severely wounded. The white imp barely misses you. The magic dart hits the white imp. The white imp is almost dead. The white imp hits you but does no damage. You take 1 damage, and have 62/64 hp (97%). Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a white imp (almost dead, 83% to hit) You focus your ray upon the white imp. The searing ray hits the white imp! You kill the white imp! Makhleb accepts your kill. You feel better. (Press . to maintain the ray.) You stop channelling your searing ray. e - a wand of paralysis (6) Health restored: 64 Found a stone staircase leading down. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You encounter an ice beast. The magic dart hits the ice beast. The ice beast is moderately wounded. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (moderately wounded, 83% to hit) You focus your ray upon the ice beast. The searing ray hits the ice beast! The ice beast is severely wounded. (Press . to maintain the ray.) You take 2 damage, and have 62/64 hp (97%). The searing ray hits the ice beast! You kill the ice beast! Makhleb accepts your kill. You take 1 damage, and have 61/64 hp (95%). You stop channelling your searing ray. You now have 314 gold pieces (gained 21). Found a stone staircase leading up. Health restored: 64 You see here a +0 chain mail. n - a ring of willpower m - 2 scrolls labelled TIAGHI ETTOSCH (gained 1) You encounter a jelly. The magic dart hits the jelly. The jelly is heavily wounded. The jelly quivers. You take 1 damage, and have 63/64 hp (98%). The magic dart hits the jelly! The jelly is almost dead. The magic dart hits the jelly! You kill the jelly! Makhleb accepts your kill. Training target 5.0 for Fighting reached! Your Fighting skill increases to level 5! You encounter an orc. It is wielding a +0 short sword. You see here a glowing cyan potion {!q}. Health restored: 65 The magic dart hits the orc. The orc is heavily wounded. The orc shouts! You hear a shout! You take 1 damage, and have 64/65 hp (98%). The magic dart hits the orc! You kill the orc! Makhleb accepts your kill. j - 4 glowing cyan potions {!q} (gained 1) You encounter a kobold geomancer. It is wielding a +0 hand axe. Health restored: 65 The magic dart hits the kobold geomancer. The kobold geomancer is lightly wounded. The kobold geomancer shouts! The magic dart hits the kobold geomancer but does no damage. The kobold geomancer is lightly wounded. You take 1 damage, and have 64/65 hp (98%). You can't see any susceptible monsters within range! (Use Z to cast anyway.) Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The kobold geomancer hits your fulminant prism with a +0 hand axe. You take 4 damage, and have 60/65 hp (92%). The kobold geomancer points next to your fulminant prism and mumbles some strange words. The wall shatters! The blast of rock fragments hits your fulminant prism. Your fulminant prism crackles loudly. You hear a croak. The kobold geomancer hits your fulminant prism with a +0 hand axe. Your fulminant prism explodes! The blast of energy engulfs the kobold geomancer!! You kill the kobold geomancer! Makhleb accepts your kill. You feel better. Health restored: 65 i - a scroll of identify You encounter a bullfrog. Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate You erupt in a blast of force! The mystic blast hits the bullfrog! The bullfrog is moderately wounded. The bullfrog is knocked back by the mystic blast. The bullfrog slams into the rock wall! The bullfrog is severely wounded. You take 3 damage, and have 62/65 hp (95%). Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate You erupt in a blast of force! The mystic blast hits the bullfrog! You kill the bullfrog! Makhleb accepts your kill. You feel better. You take 2 damage, and have 60/65 hp (92%). e - 2 throwing nets {d:0} m - a +1 cloak of corrosion resistance (worn) {ac:1 enc:0 rCorr} f - a +1 cloak of corrosion resistance (worn) {ac:1 enc:0 rCorr} m - a +0 pair of gloves (worn) {ac:1 enc:0} g - a +0 pair of gloves (worn) {ac:1 enc:0} m - a +0 helmet (worn) {ac:1 enc:0}; h - a +0 helmet (worn) {ac:1 enc:0} m - a +5 ring of evasion (worn) {EV}; i - a +5 ring of evasion (worn) {EV} m - a +6 ring of intelligence (worn) {Int} j - a +6 ring of intelligence (worn) {Int} m - a ring of positive energy {rN+}; l - a ring of positive energy {rN+} m - a ring of protection from fire {rF+} You now have 326 gold pieces (gained 12). You see here a +0 short sword. You encounter a sky beast. Health restored: 65 Okay, then. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You take 4 damage, and have 61/65 hp (94%). Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the sky beast!! The sky beast is severely wounded. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You take 4 damage, and have 58/65 hp (89%). Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the sky beast!! You kill the sky beast! Makhleb accepts your kill. You feel better. You have reached level 10! You regained 9 hp, and now have 67/70 hp (96%). There is a stone staircase leading down here. o - a +0 dagger of flaming Health restored: 70 y - a murky purple potion {!q} You encounter a marrowcuda. The magic dart hits the marrowcuda. The marrowcuda is lightly damaged. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a marrowcuda (water, lightly damaged, 81% to hit) You focus your ray upon the marrowcuda. The searing ray hits the marrowcuda. The marrowcuda is lightly damaged. (Press . to maintain the ray.) You take 2 damage, and have 68/70 hp (97%). The searing ray hits the marrowcuda. The marrowcuda is lightly damaged. You take 1 damage, and have 67/70 hp (96%). The searing ray hits the marrowcuda! The marrowcuda is heavily damaged. The marrowcuda bites you. Another marrowcuda is drawn to the feast! You take 5 damage, and have 62/70 hp (89%). Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate You erupt in a blast of force! The mystic blast hits the marrowcuda! The marrowcuda is heavily damaged. The marrowcuda is knocked back by the mystic blast. The mystic blast hits the marrowcuda! You destroy the marrowcuda! Makhleb accepts your kill. The marrowcuda disappears in a puff of smoke! You stop channelling your searing ray. Your Dodging skill increases to level 3! You take 4 damage, and have 58/70 hp (83%). You start resting. You encounter an electric eel. The electric eel shoots out a bolt of lightning at you! The bolt of electricity misses you. The magic dart hits the electric eel. The electric eel is lightly wounded. You take 1 damage, and have 58/70 hp (83%). You can't see any susceptible monsters within range! (Use Z to cast anyway.) Aiming: Fulminant Prism (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You take 4 damage, and have 54/70 hp (77%). You encounter an electric eel. x2 The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you! Your fulminant prism crackles loudly. You take 7 damage, and have 47/70 hp (67%). Unknown command. The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits the electric eel. The electric eel completely resists. The bolt of electricity hits you. The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you! * * * LOW HITPOINT WARNING * * * The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits your fulminant prism. Your fulminant prism resists. The bolt of electricity hits you! * * * LOW HITPOINT WARNING * * * Your fulminant prism explodes! The blast of energy engulfs the electric eel!! You kill the electric eel! Makhleb accepts your kill. You feel better. You hear a splash. You hear a shout! You take 32 damage, and have 15/70 hp (21%). MASSIVE DAMAGE!! Aiming: Fulminant Prism (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! * * * LOW HITPOINT WARNING * * * The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits the electric eel. The electric eel completely resists. The bolt of electricity hits your fulminant prism. Your fulminant prism resists. The bolt of electricity hits you! * * * LOW HITPOINT WARNING * * * You take 11 damage, and have 4/70 hp (6%). The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits the electric eel. The electric eel completely resists. The bolt of electricity hits your fulminant prism. Your fulminant prism resists. The bolt of electricity hits you! You die... .....%~≈≈≈≈≈.≈≈≈≈≈. .####...~~....~~~~~ #..≈≈≈≈≈~≈≈≈≈≈~ #.~≈♣♣♣≈.≈♣♣♣≈.≈ .#####.~≈♣ ♣≈.≈♣ ≈~≈ ........≈♣♣♣≈~≈♣♣♣≈~≈ ..#####.≈≈≈≈≈.≈≈≈≈≈.≈ #~....~~~..~~~~ #.≈≈≈@≈~≈≈≈≈≈.≈ #.≈♣♣♣≈.≈♣♣♣≈~ #~≈♣ ♣≈~≈♣ #.≈♣ ♣≈.≈♣ #.≈≈≈≈≈~≈*S≈ #~~~~~~.~...~~ #.≈≈≈≈≈.≈≈≈≈S.≈ #.≈♣♣♣≈.≈♣♣♣≈~≈ ..≈ ♣≈.≈♣ ≈.≈ You could see 2 electric eels and a friendly fulminant prism. Vanquished Creatures Menkaure (D:6) A water moccasin (D:5) 2 kobold geomancers 2 ice beasts 2 black bears 2 sky beasts (D:7) 2 ogres A phantom (D:5) 2 bullfrogs 3 scorpions A marrowcuda (D:7) 4 wights (D:6) 2 bes kemwar (D:6) An electric eel (D:7) 2 bombardier beetles A hound (D:4) 3 orc priests Crazy Yiuf (D:5) A jelly (D:7) A sleepcap (D:6) 2 drudes 3 clockroaches 5 iguanas Natasha (thrice) (D:3) 4 orc wizards 7 adders A shadow imp (D:4) A white imp (D:7) 2 ufetubi (D:6) A dart slug (D:1) 3 endoplasms 6 hobgoblins 4 jackals (D:3) 14 orcs 6 quokkas 5 ball pythons 4 bats 3 bat zombies (D:4) 2 frilled lizards A frilled lizard zombie (D:4) 4 goblins 11 kobolds 7 rats 134 creatures vanquished. Vanquished Creatures (collateral kills) An ice beast (D:5) A bombardier beetle (D:5) An orc (D:2) 3 creatures vanquished. Vanquished Creatures (others) 5 dream sheep (D:5) 5 creatures vanquished. Grand Total: 142 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dossy the Djinni Conjurer began the quest for the Orb. 0 | D:1 | dossy set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 111 | D:1 | HP: 6/15 [quokka (4)] 344 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 722 | D:1 | Found a faded altar of an unknown god. 818 | D:2 | Reached skill level 4 in Spellcasting 818 | D:2 | Reached skill level 4 in Conjurations 818 | D:2 | Reached skill level 4 in Hexes 818 | D:2 | Reached skill level 4 in Summonings 818 | D:2 | Reached skill level 4 in Necromancy 818 | D:2 | Reached skill level 4 in Translocations 818 | D:2 | Reached skill level 4 in Forgecraft 818 | D:2 | Reached skill level 4 in Fire Magic 818 | D:2 | Reached skill level 4 in Ice Magic 818 | D:2 | Reached skill level 4 in Air Magic 818 | D:2 | Reached skill level 4 in Earth Magic 818 | D:2 | Reached skill level 4 in Alchemy 818 | D:2 | Reached XP level 3. HP: 22/25 MP: 0/0 818 | D:2 | The power to cast Summon Small Mammal wells up from within. 818 | D:2 | Learned a level 1 spell: Summon Small Mammal 1127 | D:2 | Reached XP level 4. HP: 27/31 MP: 0/0 1202 | D:2 | Identified a wand of warping (8) 1207 | D:2 | Found Ublicoid's General Store. 1826 | D:2 | Bought a scroll of teleportation for 30 gold pieces 1970 | D:3 | Reached XP level 5. HP: 27/35 MP: 0/0 1970 | D:3 | The power to cast Grave Claw wells up from within. 1970 | D:3 | Learned a level 2 spell: Grave Claw 2265 | D:3 | Reached skill level 5 in Spellcasting 2265 | D:3 | Reached skill level 5 in Conjurations 2265 | D:3 | Reached skill level 5 in Hexes 2265 | D:3 | Reached skill level 5 in Summonings 2265 | D:3 | Reached skill level 5 in Necromancy 2265 | D:3 | Reached skill level 5 in Translocations 2265 | D:3 | Reached skill level 5 in Forgecraft 2265 | D:3 | Reached skill level 5 in Fire Magic 2265 | D:3 | Reached skill level 5 in Ice Magic 2265 | D:3 | Reached skill level 5 in Air Magic 2265 | D:3 | Reached skill level 5 in Earth Magic 2265 | D:3 | Reached skill level 5 in Alchemy 2363 | D:3 | Encountered Natasha 2369 | D:3 | Killed Natasha 2632 | D:3 | Identified the +9 hand axe of Dull Exoneration {spect, Bane | Will- Dex+8} 2704 | D:3 | Encountered Natasha 2707 | D:3 | Killed Natasha 2714 | D:3 | Encountered Natasha 2717 | D:3 | Killed Natasha 2718 | D:3 | Reached XP level 6. HP: 25/40 MP: 0/0 3216 | D:4 | Reached skill level 6 in Spellcasting 3216 | D:4 | Reached skill level 6 in Conjurations 3216 | D:4 | Reached skill level 6 in Hexes 3216 | D:4 | Reached skill level 6 in Summonings 3216 | D:4 | Reached skill level 6 in Necromancy 3216 | D:4 | Reached skill level 6 in Translocations 3216 | D:4 | Reached skill level 6 in Forgecraft 3216 | D:4 | Reached skill level 6 in Fire Magic 3216 | D:4 | Reached skill level 6 in Ice Magic 3216 | D:4 | Reached skill level 6 in Air Magic 3216 | D:4 | Reached skill level 6 in Earth Magic 3216 | D:4 | Reached skill level 6 in Alchemy 3216 | D:4 | Reached XP level 7. HP: 39/45 MP: 0/0 3216 | D:4 | The power to cast Construct Spike Launcher wells up from | within. 3216 | D:4 | Learned a level 2 spell: Construct Spike Launcher 3498 | D:4 | Found Ogocil's Magic Scroll Boutique. 3505 | D:4 | Bought a scroll of identify for 22 gold pieces 3505 | D:4 | As you read the scroll of identify, it crumbles to dust. 3505 | D:4 | Identified 3 potions of curing {!q} 3506 | D:4 | As you read the scroll of identify, it crumbles to dust. 3506 | D:4 | Identified 2 potions of brilliance {!q} 4017 | D:5 | Entered Level 5 of the Dungeon 4114 | D:5 | Reached skill level 7 in Spellcasting 4114 | D:5 | Reached skill level 7 in Conjurations 4114 | D:5 | Reached skill level 7 in Hexes 4114 | D:5 | Reached skill level 7 in Summonings 4114 | D:5 | Reached skill level 7 in Necromancy 4114 | D:5 | Reached skill level 7 in Translocations 4114 | D:5 | Reached skill level 7 in Forgecraft 4114 | D:5 | Reached skill level 7 in Fire Magic 4114 | D:5 | Reached skill level 7 in Ice Magic 4114 | D:5 | Reached skill level 7 in Air Magic 4114 | D:5 | Reached skill level 7 in Earth Magic 4114 | D:5 | Reached skill level 7 in Alchemy 4114 | D:5 | Reached XP level 8. HP: 46/50 MP: 0/0 4237 | D:5 | HP: 23/50 [ice beast (18)] 4238 | D:5 | HP: 5/50 [ice beast (16)] 4417 | D:5 | Found a statue of an orb of winter. 4417 | D:5 | Found a staircase to the Ecumenical Temple. 4417 | D:5 | Found a statue of an orb of winter. 4426 | Temple | Entered the Ecumenical Temple 4511 | Temple | Became a worshipper of Makhleb the Destroyer 4607 | D:5 | Reached skill level 1 in Fighting 4737 | D:5 | Encountered Crazy Yiuf 4743 | D:5 | HP: 23/52 [Crazy Yiuf/+4 quarterstaff of chaos (11)] 4744 | D:5 | Killed Crazy Yiuf 4939 | D:5 | Encountered a dream sheep 4939 | D:5 | Encountered a dream sheep 4939 | D:5 | Encountered a dream sheep 4939 | D:5 | Encountered a dream sheep 4939 | D:5 | Encountered a dream sheep 4939 | D:5 | Found a shimmering altar of Xom. 4941 | D:5 | Killed a dream sheep 4942 | D:5 | Killed a dream sheep 4942 | D:5 | Killed a dream sheep 4942 | D:5 | Killed a dream sheep 4943 | D:5 | Killed a dream sheep 5235 | D:5 | Found a hide-covered altar of Uskayaw. 5248 | D:5 | Reached skill level 2 in Fighting 5315 | D:5 | Found a hazy altar of Hepliaklqana. 5317 | D:5 | Reached skill level 8 in Spellcasting 5317 | D:5 | Reached skill level 8 in Conjurations 5317 | D:5 | Reached skill level 8 in Hexes 5317 | D:5 | Reached skill level 8 in Summonings 5317 | D:5 | Reached skill level 8 in Necromancy 5317 | D:5 | Reached skill level 8 in Translocations 5317 | D:5 | Reached skill level 8 in Forgecraft 5317 | D:5 | Reached skill level 8 in Fire Magic 5317 | D:5 | Reached skill level 8 in Ice Magic 5317 | D:5 | Reached skill level 8 in Air Magic 5317 | D:5 | Reached skill level 8 in Earth Magic 5317 | D:5 | Reached skill level 8 in Alchemy 5538 | D:6 | Reached XP level 9. HP: 54/59 MP: 0/0 5538 | D:6 | The power to cast Gloom wells up from within. 5538 | D:6 | Learned a level 3 spell: Gloom 5547 | D:6 | Reached skill level 3 in Fighting 5775 | D:6 | As you read the scroll of identify, it crumbles to dust. 5775 | D:6 | Identified 2 scrolls of enchant armour 5853 | D:6 | Reached * piety under Makhleb 5860 | D:6 | Reached skill level 4 in Fighting 6053 | D:6 | Reached skill level 9 in Spellcasting 6053 | D:6 | Reached skill level 9 in Conjurations 6053 | D:6 | Reached skill level 9 in Hexes 6053 | D:6 | Reached skill level 9 in Summonings 6053 | D:6 | Reached skill level 9 in Necromancy 6053 | D:6 | Reached skill level 9 in Translocations 6053 | D:6 | Reached skill level 9 in Forgecraft 6053 | D:6 | Reached skill level 9 in Fire Magic 6053 | D:6 | Reached skill level 9 in Ice Magic 6053 | D:6 | Reached skill level 9 in Air Magic 6053 | D:6 | Reached skill level 9 in Earth Magic 6053 | D:6 | Reached skill level 9 in Alchemy 6177 | D:6 | Encountered Menkaure 6196 | D:6 | Killed Menkaure 6547 | D:7 | Identified a wand of paralysis (6) 6630 | D:7 | Reached skill level 5 in Fighting 6695 | D:7 | Reached XP level 10. HP: 67/70 MP: 0/0 6745 | D:7 | Reached skill level 3 in Dodging 6751 | D:7 | HP: 27/70 [electric eel/bolt of electricity (14)] 6751 | D:7 | HP: 13/70 [electric eel/bolt of electricity (14)] 6752 | D:7 | HP: 4/70 [electric eel/bolt of electricity (7)] 6753 | D:7 | Killed from afar by an electric eel Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_under_anarchy, layout_basic, shapermc_ecumenical_altar_gd D:2: layout_basic, serial_shops, shop, grunt_ministairs_6, small_statue_intersection, minivault_23, amcnicky_mini_pool_small, minmay_misc_feat_doors D:3: layout_loops_corners, uniq_natasha D:4: layout_layer_cave, lemuel_zombie_altar_kikubaaqudgha, serial_shops, shop D:5: layout_gridville, mainiacjoe_overflow_big_doors, kb_xom_exploding_sheep, minmay_temple_entry_tees, hangedman_decor_clover_reticule, uniq_crazy_yiuf_cottage D:6: layout_gridville, uniq_menkaure D:7: layout_rooms, kennysheep_boxes Temple: minmay_crystal_spiral_temple Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Spellcasting | 4 5 6 7 8 9 | 9.6 Conjurations | 4 5 6 7 8 9 | 9.6 Hexes | 4 5 6 7 8 9 | 9.6 Summonings | 4 5 6 7 8 9 | 9.6 Necromancy | 4 5 6 7 8 9 | 9.6 Translocations | 4 5 6 7 8 9 | 9.6 Forgecraft | 4 5 6 7 8 9 | 9.6 Fire Magic | 4 5 6 7 8 9 | 9.6 Ice Magic | 4 5 6 7 8 9 | 9.6 Air Magic | 4 5 6 7 8 9 | 9.6 Earth Magic | 4 5 6 7 8 9 | 9.6 Alchemy | 4 5 6 7 8 9 | 9.6 Fighting | 2 5 | 5.0 Dodging | 3 | 3.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Attack: Normal | 9 | 1 | 2 | || 12 Melee: Unarmed | 9 | | 1 | || 10 Dagger | | 1 | | || 1 Mace | | | 1 | || 1 Cast: Magic Dart | 54 | 53 | 84 | 2 || 193 Searing Ray | 6 | 13 | 23 | 1 || 43 Summon Small Mamm | 2 | | 5 | || 7 Fulminant Prism | | 1 | 30 | 2 || 33 Construct Spike L | | | 2 | || 2 Grave Claw | | | 2 | || 2 Iskenderun's Myst | | | 3 | 1 || 4 Read: Identify | | | 3 | || 3 Armour: Robe | 10 | 9 | 14 | 7 || 40 None | | | 1 | || 1 Dodge: Dodged | 8 | 9 | 11 | 1 || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6754 | 6289 | 465 | 748 | 4725 | 8 | 844.2 | Dungeon | 6583 | 6286 | 297 | 748 | 4725 | 7 | 940.4 | Temple | 171 | 3 | 168 | 0 | 0 | 1 | 171.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1232 daAuts D:4: 1150 daAuts D:6: 1073 daAuts D:2: 1061 daAuts D:3: 990 daAuts D:1: 814 daAuts D:7: 261 daAuts Temple: 171 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 510.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 582.9 +-------+-------+-------+-------+-------+----------------------