Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 14266695324602154591 3274 dossy the Thaumaturge (level 10, -4/60 HPs) Began as a Djinni Conjurer on May 3, 2026. Slain by an orc warrior ... wielding a +4 glaive (18 damage) ... in a bailey. The game lasted 00:15:21 (5983 turns). dossy the Thaumaturge (Djinni Conjurer) Turns: 5983, Time: 00:15:22 Health: -4/60 AC: 8 Str: 6 XL: 10 Next: 19% Gold: 298 EV: 10 Int: 30 God: SH: 3 Dex: 12 rFire + + . (33%) c - +2 falchion (drain) {d:10 drain} rCold x . . (150%) f - +0 buckler {ac:3 enc:5} rNeg + . . (50%) g - +0 steam dragon scales {ac:5 enc:0 rSteam} rPois ∞ (0%) b - +2 helmet {ac:1 enc:0} rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will +.... i - ring of positive energy {rN+} Stlth ++ h - +6 ring of intelligence {Int} HPRegen 0.30/turn %: infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in a bailey. You visited 2 branches of the dungeon, and saw 8 of its levels. You also visited: Bailey. You collected 322 gold pieces. You spent 24 gold pieces at shops. Inventory: Hand Weapons a - a +1 whip of electrocution (You took it off Pikel on level 7 of the Dungeon) c - a +2 falchion of draining (weapon) {d:10 drain} (You took it off an orc on level 3 of the Dungeon) Missiles d - 12 poisoned darts {d:0 poison} e - a throwing net {d:0} Armour b - a +2 helmet (worn) {ac:1 enc:0} (You found it on level 1 of the Dungeon) f - a +0 buckler (worn) {ac:3 enc:5} (You found it on level 1 of the Dungeon) g - +0 steam dragon scales (worn) {ac:5 enc:0 rSteam} (You took it off Maggie on level 7 of the Dungeon) Jewellery h - a +6 ring of intelligence (worn) {Int} (You found it on level 3 of the Dungeon) i - a ring of positive energy (worn) {rN+} (You found it on level 4 of the Dungeon) j - a +6 ring of strength {Str} (You found it on level 5 of the Dungeon) Wands c - a wand of iceblast (4) (You found it on level 4 of the Dungeon) e - a wand of charming (9) (You found it on level 6 of the Dungeon) p - a wand of polymorph (15) (You found it on level 6 of the Dungeon) Scrolls c - 2 scrolls of teleportation {unknown} d - 4 scrolls of torment {unknown} g - 5 scrolls of fog h - a scroll of fear {unknown} l - a scroll of silence {unknown} m - 2 scrolls of revelation {unknown} q - a scroll of vulnerability {unknown} j - a scroll of brand weapon {unknown} u - a scroll of enchant weapon {unknown} v - a scroll of poison {unknown} y - a scroll of enchant armour {unknown} e - a scroll of immolation {unknown} z - a scroll of noise {unknown} Potions f - a potion of mutation {!q, unknown} c - 4 potions of curing {!q} k - 2 potions of enlightenment {!q, unknown} n - a potion of heal wounds {!q, unknown} o - a potion of magic {!q, unknown} p - a potion of invisibility {!q, unknown} s - a potion of berserk rage {!q, unknown} t - 2 potions of ambrosia {!q, unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 10.9 Spellcasting + Level 10.9 Conjurations + Level 10.9 Hexes + Level 10.9 Summonings + Level 10.9 Necromancy + Level 10.9 Translocations + Level 10.9 Forgecraft + Level 10.9 Fire Magic + Level 10.9 Ice Magic + Level 10.9 Air Magic + Level 10.9 Earth Magic + Level 10.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 34% 3d15 1% 4 d - Iskenderun's Mystic Conj/Tloc 69% 2d14 (+2d71% 4 e - Forge Lightning Spir Air/Frge 69% 3d9 1% 4 w - Sigil of Binding Hex 69% N/A 1% 3 Y - Momentum Strike Conj/Tloc 100% 3d10 1% 2 Z - Kiss of Death Conj/Necr 100% 2d13 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Zot: 26632 Temple (1/1) D:4 Zot: 5997 Bailey (1/1) Zot: 5919 The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Dithmenos Elyvilon Fedhas Hepliaklqana Nemelex Xobeh Qazlal Ru Trog Uskayaw Wu Jian Xom Shops: D:4 ? Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History a - a +1 whip of electrocution You see here a +0 robe. There is a flagged portal here. The world spins around you as you enter the gateway. You enter a bailey! You encounter an orc and an orc warrior. Found a gate leading back out of this place. There is an empty arch of ancient stone here. There is a gate leading back out of this place here. You encounter 2 orcs. Health restored: 60 Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The orc warrior shouts! The orc shouts! You hear a shout! You take 4 damage, and have 56/60 hp (93%). Your fulminant prism crackles loudly. There are monsters nearby! You hear an explosion! You feel a bit more experienced. The blast of energy engulfs the orc! You kill the orc! You hear a shout! x4 Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You take 4 damage, and have 53/60 hp (88%). You encounter an orc. It is wielding a +0 trident. Your fulminant prism crackles loudly. You encounter an orc. It is wielding a +0 spear. Your fulminant prism explodes! You feel a bit more experienced. The blast of energy engulfs the orc warrior!! You kill the orc warrior! The blast of energy engulfs the orc! You kill the orc! You hear a splash. x2; You hear a shout! x4 Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You take 3 damage, and have 50/60 hp (83%). You encounter an orc. It is wielding a +0 halberd. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the orc!! You kill the orc! You hear a splash. x2; You hear a shout! x2 Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You take 3 damage, and have 47/60 hp (78%). Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the orc!! You kill the orc! You hear a shout! You start resting. You encounter an orc. It is wielding a +0 halberd. Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You take 4 damage, and have 44/60 hp (73%). Your fulminant prism crackles loudly. Your fulminant prism explodes! You hear a shout! x2 Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You take 3 damage, and have 41/60 hp (68%). Your fulminant prism crackles loudly. You encounter an orc. It is wielding a +0 halberd. Your fulminant prism explodes! The blast of energy engulfs the orc!! You kill the orc! You feel a bit more experienced. You hear a shout! x2 Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target Okay, then. You start resting. You encounter an orc. It is wielding a +0 trident. Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The orc shouts! You hear a shout! You take 4 damage, and have 39/60 hp (65%). Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the orc!! You kill the orc! You hear a splash. x4 You feel a bit more experienced. You hear a shout! You start resting. You encounter an orc warrior. It is wielding a +0 spear. You regained 3 hp, and now have 43/60 hp (72%). An orc warrior is nearby! Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate You erupt in a blast of force! The mystic blast hits the orc warrior but does no damage. You hear a shout! You encounter an orc. It is wielding a +0 trident. The orc warrior hits you with a +0 spear. You take 9 damage, and have 34/60 hp (57%). Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate You erupt in a blast of force! The mystic blast hits the orc warrior! The orc warrior is heavily wounded. The orc warrior is knocked back by the mystic blast. The orc warrior slams into the rock wall! The orc warrior is almost dead. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 30/60 hp (50%). Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate You erupt in a blast of force! The mystic blast hits the orc warrior. You kill the orc warrior! * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 27/60 hp (45%). An orc is nearby! An orc is nearby! Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 23/60 hp (38%). Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the orc!! You kill the orc! You hear a splash. x2; You hear a shout! x2 You start resting. You encounter an orc. It is wielding a +0 halberd. Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 21/60 hp (35%). Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the orc!! You kill the orc! You hear a shout! You start resting. You encounter an orc. It is wielding a +0 trident. Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 trident and wearing a +0 scale mail (wandering, hasn't noticed you, 85% to hit) You focus your ray upon the orc. The searing ray hits the orc. The orc is heavily wounded. The orc shouts! (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 21/60 hp (35%). The searing ray hits the orc but does no damage. The orc is heavily wounded. * * * LOW HITPOINT WARNING * * * The orc hits you but does no damage. The searing ray hits the orc. The orc is severely wounded. * * * LOW HITPOINT WARNING * * * You block the orc's attack. You take 1 damage, and have 20/60 hp (33%). Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 trident and wearing a +0 scale mail (severely wounded, 85% to hit) You focus your ray upon the orc. The searing ray hits the orc. You kill the orc! (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 18/60 hp (30%). * * * LOW HITPOINT WARNING * * * You start resting. You stop channelling your searing ray. You start resting. You encounter an orc. It is wielding a +0 spear. An orc is nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 spear and wearing a +0 ring mail (85% to hit) You focus your ray upon the orc. The searing ray hits the orc. The orc is heavily wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 17/60 hp (28%). The searing ray hits the orc! You kill the orc! * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 16/60 hp (27%). * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 15/60 hp (25%). You start resting. You stop channelling your searing ray. You start resting. You encounter an orc warrior. It is wielding a +4 glaive. You hear a splash. You hear a splash. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +4 glaive and wearing a +0 plate armour (83% to hit) You focus your ray upon the orc warrior. The searing ray hits the orc warrior. The orc warrior is lightly wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 16/60 hp (27%). The searing ray hits the orc warrior! The orc warrior is heavily wounded. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 15/60 hp (25%). The searing ray hits the orc warrior! The orc warrior is almost dead. * * * LOW HITPOINT WARNING * * * You encounter an orc. It is wielding a +0 halberd. The orc warrior hits you from afar with a +4 glaive!! You die... #### #∩∩## ##.@# #.)## ##o.# .).*. #.o~o~~~ #)).....o. #.~.###### #.~.# .$ #.~.. .$ You could see an orc warrior and an orc. Vanquished Creatures Pikel (D:7) Maggie (D:7) Grinder (D:3) Sigmund (D:3) Eustachio (D:5) A water moccasin (D:6) 2 orc warriors (Bailey) A black bear (D:6) 2 centaurs (D:5) A phantom (D:6) 4 lemures (D:7) 3 bullfrogs 4 scorpions 3 bombardier beetles 2 hounds 3 orc priests 4 jellies A sleepcap (D:6) A clockroach (D:4) 2 iguanas Terence (D:3) 5 orc wizards Robin (D:3) 14 gnolls 7 adders A shadow imp (D:6) 2 training dummies (D:3) A white imp (D:4) 4 ufetubi 4 ribbon worms 37 orcs 10 endoplasms 10 hobgoblins 2 quokkas 11 ball pythons 5 bats 6 frilled lizards 20 goblins 6 kobolds 8 rats 194 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dossy the Djinni Conjurer began the quest for the Orb. 0 | D:1 | dossy set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 151 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 390 | D:1 | Reached XP level 3. HP: 25/25 MP: 0/0 390 | D:1 | The power to cast Kiss of Death wells up from within. 390 | D:1 | Learned a level 1 spell: Kiss of Death 507 | D:2 | Reached skill level 4 in Spellcasting 507 | D:2 | Reached skill level 4 in Conjurations 507 | D:2 | Reached skill level 4 in Hexes 507 | D:2 | Reached skill level 4 in Summonings 507 | D:2 | Reached skill level 4 in Necromancy 507 | D:2 | Reached skill level 4 in Translocations 507 | D:2 | Reached skill level 4 in Forgecraft 507 | D:2 | Reached skill level 4 in Fire Magic 507 | D:2 | Reached skill level 4 in Ice Magic 507 | D:2 | Reached skill level 4 in Air Magic 507 | D:2 | Reached skill level 4 in Earth Magic 507 | D:2 | Reached skill level 4 in Alchemy 746 | D:2 | Reached XP level 4. HP: 24/31 MP: 0/0 937 | D:3 | Found a transporter. 975 | D:3 | Encountered Robin 1142 | D:4 | Reached XP level 5. HP: 31/35 MP: 0/0 1142 | D:4 | The power to cast Momentum Strike wells up from within. 1142 | D:4 | Learned a level 2 spell: Momentum Strike 1157 | D:4 | HP: 15/35 [scorpion (4)] 1163 | D:4 | Reached skill level 5 in Spellcasting 1163 | D:4 | Reached skill level 5 in Conjurations 1163 | D:4 | Reached skill level 5 in Hexes 1163 | D:4 | Reached skill level 5 in Summonings 1163 | D:4 | Reached skill level 5 in Necromancy 1163 | D:4 | Reached skill level 5 in Translocations 1163 | D:4 | Reached skill level 5 in Forgecraft 1163 | D:4 | Reached skill level 5 in Fire Magic 1163 | D:4 | Reached skill level 5 in Ice Magic 1163 | D:4 | Reached skill level 5 in Air Magic 1163 | D:4 | Reached skill level 5 in Earth Magic 1163 | D:4 | Reached skill level 5 in Alchemy 1302 | D:4 | Reached XP level 6. HP: 32/40 MP: 0/0 1431 | D:4 | Found a statue of an orb of entropy. 1431 | D:4 | Found a staircase to the Ecumenical Temple. 1432 | D:4 | Found a statue of an orb of entropy. 1440 | Temple | Entered the Ecumenical Temple 1743 | D:4 | Reached skill level 6 in Spellcasting 1743 | D:4 | Reached skill level 6 in Conjurations 1743 | D:4 | Reached skill level 6 in Hexes 1743 | D:4 | Reached skill level 6 in Summonings 1743 | D:4 | Reached skill level 6 in Necromancy 1743 | D:4 | Reached skill level 6 in Translocations 1743 | D:4 | Reached skill level 6 in Forgecraft 1743 | D:4 | Reached skill level 6 in Fire Magic 1743 | D:4 | Reached skill level 6 in Ice Magic 1743 | D:4 | Reached skill level 6 in Air Magic 1743 | D:4 | Reached skill level 6 in Earth Magic 1743 | D:4 | Reached skill level 6 in Alchemy 1743 | D:4 | Reached XP level 7. HP: 42/45 MP: 0/0 1743 | D:4 | The power to cast Sigil of Binding wells up from within. 1743 | D:4 | Learned a level 3 spell: Sigil of Binding 1882 | D:4 | Found Jeuvohef's Magic Scroll Emporium. 1886 | D:4 | Identified a wand of iceblast (4) 1895 | D:4 | Bought a scroll of identify for 24 gold pieces 1895 | D:4 | As you read the scroll of identify, it crumbles to dust. 1895 | D:4 | Identified 3 potions of curing {!q} 2011 | D:5 | Entered Level 5 of the Dungeon 2043 | D:5 | Encountered Eustachio 2069 | D:4 | HP: 21/45 [scorpion (5)] 2238 | D:3 | Killed Robin 2350 | D:3 | Encountered Terence 2358 | D:3 | Killed Terence 2489 | D:3 | Identified the scarab talisman of the Spheres {Int+5 | Stlth+} 2620 | D:3 | Encountered Sigmund 2626 | D:3 | Killed Sigmund 2627 | D:3 | Reached skill level 7 in Spellcasting 2627 | D:3 | Reached skill level 7 in Conjurations 2627 | D:3 | Reached skill level 7 in Hexes 2627 | D:3 | Reached skill level 7 in Summonings 2627 | D:3 | Reached skill level 7 in Necromancy 2627 | D:3 | Reached skill level 7 in Translocations 2627 | D:3 | Reached skill level 7 in Forgecraft 2627 | D:3 | Reached skill level 7 in Fire Magic 2627 | D:3 | Reached skill level 7 in Ice Magic 2627 | D:3 | Reached skill level 7 in Air Magic 2627 | D:3 | Reached skill level 7 in Earth Magic 2627 | D:3 | Reached skill level 7 in Alchemy 2627 | D:3 | Reached XP level 8. HP: 39/50 MP: 0/0 2882 | D:3 | Found an ornate altar of the Wu Jian Council. 3127 | D:3 | Encountered Grinder 3131 | D:3 | Killed Grinder 3321 | D:5 | Killed Eustachio 3322 | D:5 | Reached skill level 8 in Spellcasting 3322 | D:5 | Reached skill level 8 in Conjurations 3322 | D:5 | Reached skill level 8 in Hexes 3322 | D:5 | Reached skill level 8 in Summonings 3322 | D:5 | Reached skill level 8 in Necromancy 3322 | D:5 | Reached skill level 8 in Translocations 3322 | D:5 | Reached skill level 8 in Forgecraft 3322 | D:5 | Reached skill level 8 in Fire Magic 3322 | D:5 | Reached skill level 8 in Ice Magic 3322 | D:5 | Reached skill level 8 in Air Magic 3322 | D:5 | Reached skill level 8 in Earth Magic 3322 | D:5 | Reached skill level 8 in Alchemy 3753 | D:5 | Reached XP level 9. HP: 52/55 MP: 0/0 3753 | D:5 | The power to cast Forge Lightning Spire wells up from | within. 3753 | D:5 | Learned a level 4 spell: Forge Lightning Spire 4161 | D:5 | Reached skill level 9 in Spellcasting 4161 | D:5 | Reached skill level 9 in Conjurations 4161 | D:5 | Reached skill level 9 in Hexes 4161 | D:5 | Reached skill level 9 in Summonings 4161 | D:5 | Reached skill level 9 in Necromancy 4161 | D:5 | Reached skill level 9 in Translocations 4161 | D:5 | Reached skill level 9 in Forgecraft 4161 | D:5 | Reached skill level 9 in Fire Magic 4161 | D:5 | Reached skill level 9 in Ice Magic 4161 | D:5 | Reached skill level 9 in Air Magic 4161 | D:5 | Reached skill level 9 in Earth Magic 4161 | D:5 | Reached skill level 9 in Alchemy 4250 | D:6 | HP: 26/55 [bullfrog (6)] 4646 | D:6 | Identified a wand of charming (9) 4727 | D:6 | As you read the scroll of identify, it crumbles to dust. 4727 | D:6 | Identified 5 scrolls of fog 4820 | D:6 | HP: 22/55 [sleepcap (5)] 5319 | D:6 | Identified a wand of polymorph (7) 5538 | D:7 | Encountered Maggie 5652 | D:7 | You turn into a tree. 5660 | D:7 | Killed Maggie 5661 | D:7 | Reached skill level 10 in Spellcasting 5661 | D:7 | Reached skill level 10 in Conjurations 5661 | D:7 | Reached skill level 10 in Hexes 5661 | D:7 | Reached skill level 10 in Summonings 5661 | D:7 | Reached skill level 10 in Necromancy 5661 | D:7 | Reached skill level 10 in Translocations 5661 | D:7 | Reached skill level 10 in Forgecraft 5661 | D:7 | Reached skill level 10 in Fire Magic 5661 | D:7 | Reached skill level 10 in Ice Magic 5661 | D:7 | Reached skill level 10 in Air Magic 5661 | D:7 | Reached skill level 10 in Earth Magic 5661 | D:7 | Reached skill level 10 in Alchemy 5739 | D:7 | HP: 20/55 [fulminant prism[the player character] (25)] 5893 | D:7 | Found a flagged portal. 5893 | D:7 | Encountered Pikel 5896 | D:7 | Killed Pikel 5897 | D:7 | Reached XP level 10. HP: 56/60 MP: 0/0 5904 | Bailey | Entered a bailey 5983 | Bailey | Slain by an orc warrior Illustrated notes Levels and vault maps discovered: D:1: dysonsfear_arrival_nine_rooms, layout_rooms D:2: layout_rooms, kennysheep_cross_room D:3: layout_basic, nicolae_overflow_prove_your_dedication, nicolae_wu_jian_enter_the_monastery, uniq_terence, uniq_sigmund, uniq_grinder, uniq_robin D:4: minmay_diamond_boxcup, layout_loops_cross, slow_altar_1, temple_pool_b, serial_shops, nicolae_diamond_shop D:5: layout_loops_cross, minmay_stone_trees_medium, minmay_gold_behind_fungi, uniq_eustachio D:6: layout_basic, minmay_a_box_with_orc_wizards_in_it D:7: layout_loops_ring, enter_bailey_2, grunt_ministairs_13, nicolae_nh_ransacked_shop, uniq_maggie, uniq_crazy_yiuf_cottage, uniq_pikel Temple: dshaligram_water_room_temple Bailey: bailey_polearm_1, bailey Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Spellcasting | 4 5 6 7 8 10 | 10.9 Conjurations | 4 5 6 7 8 10 | 10.9 Hexes | 4 5 6 7 8 10 | 10.9 Summonings | 4 5 6 7 8 10 | 10.9 Necromancy | 4 5 6 7 8 10 | 10.9 Translocations | 4 5 6 7 8 10 | 10.9 Forgecraft | 4 5 6 7 8 10 | 10.9 Fire Magic | 4 5 6 7 8 10 | 10.9 Ice Magic | 4 5 6 7 8 10 | 10.9 Air Magic | 4 5 6 7 8 10 | 10.9 Earth Magic | 4 5 6 7 8 10 | 10.9 Alchemy | 4 5 6 7 8 10 | 10.9 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Attack: Normal | 1 | | 3 | || 4 Melee: Unarmed | 1 | | 2 | || 3 Falchion | | | 1 | || 1 Cast: Magic Dart | 82 | 50 | 147 | || 279 Searing Ray | 4 | 15 | 45 | 4 || 68 Fulminant Prism | | 2 | 19 | 9 || 30 Iskenderun's Myst | | | 10 | 3 || 13 Sigil of Binding | | | 4 | || 4 Read: Identify | | | 2 | || 2 Armour: Robe | 6 | 18 | 35 | || 59 Steam dragon scal | | | 1 | 3 || 4 Dodge: Dodged | 9 | 8 | 29 | || 46 Block: Buckler | | 4 | 7 | 1 || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5973 | 5698 | 275 | 1691 | 2833 | 9 | 663.7 | Dungeon | 5891 | 5616 | 275 | 1668 | 2833 | 7 | 841.6 | Temple | 2 | 2 | 0 | 0 | 0 | 1 | 2.0 | Bailey | 79 | 79 | 0 | 23 | 0 | 1 | 79.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 1398 daAuts D:3: 1181 daAuts D:4: 1165 daAuts D:5: 1064 daAuts D:1: 494 daAuts D:2: 421 daAuts D:7: 165 daAuts Bailey: 79 daAuts Temple: 2 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 519.8 Dungeon | 91.6 | 91.6 | N/A | N/A | 93.5 | 625.0 Bailey | 8.4 | 8.4 | N/A | N/A | 6.5 | 303.0 +-------+-------+-------+-------+-------+----------------------