Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 1987892193920194825 22 dossy the Conjurer (level 2, 0/19 HPs) Began as a Barachi Conjurer on May 11, 2026. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:04 (965 turns). dossy the Conjurer (Barachi Conjurer) Turns: 965, Time: 00:02:05 Health: 0/19 AC: 2 Str: 8 XL: 2 Next: 91% Magic: 0/5 EV: 11 Int: 18 God: Gold: 42 SH: 0 Dex: 10 Spells: 2/5 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (0 -> -3), slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 42 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of blinking {unknown} d - 2 scrolls of noise {unknown} Potions g - a potion of magic {!q} f - 4 potions of brilliance {!q, unknown} j - a potion of curing {!q, unknown} k - a potion of mutation {!q, unknown} l - a potion of haste {!q, unknown} Skills: - Level 2.1 Dodging - Level 1.7 Stealth - Level 2.1 Spellcasting + Level 4.5 Conjurations + Level 2.4 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 38% 4 Olgreb's Toxic Radiance Alch 10% N/A 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Forge Lightning Spire Air/Frge 1% 3d4 87% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10945 Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History HP restored. Health restored: 19 You start resting. Magic restored. You regained 4 mp, and now have 4/5 mp. You start resting. Magic restored. MP restored: 5 Okay, then. Okay, then. You encounter a kobold. It is wielding a +0 club. The kobold shouts! The magic dart hits the kobold but does no damage. You now have 4/5 mp. The magic dart hits the kobold. You kill the kobold! You now have 3/5 mp. You encounter a ball python. The magic dart hits the ball python. You kill the ball python! You now have 2/5 mp. j - a lumpy inky potion {!q} You start resting. Magic restored. You start resting. Magic restored. MP restored: 5 You encounter a ball python. The magic dart hits the ball python. The ball python is moderately wounded. The ball python hisses angrily. You now have 4/5 mp. The magic dart hits the ball python. You kill the ball python! You now have 3/5 mp. You start resting. Magic restored. You start resting. Magic restored. MP restored: 5 You encounter a bat. The magic dart hits the bat. The bat is severely wounded. You now have 4/5 mp. The magic dart hits the bat. You kill the bat! You now have 3/5 mp. You start resting. Magic restored. You start resting. Magic restored. MP restored: 5 You see here a bat corpse. You pick up a parchment of Olgreb's Toxic Radiance and begin reading... You add the spell Olgreb's Toxic Radiance to your library. You now have 14 gold pieces (gained 10). Found a stone staircase leading down. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You encounter a hobgoblin. The hobgoblin shouts! The magic dart hits the hobgoblin. The hobgoblin is severely wounded. You now have 4/5 mp. The magic dart hits the hobgoblin. The hobgoblin is almost dead. You now have 3/5 mp. A hobgoblin is nearby! The magic dart hits the hobgoblin. You kill the hobgoblin! You now have 2/5 mp. You start resting. Magic restored. You regained 2 mp, and now have 4/5 mp. You start resting. Magic restored. MP restored: 5 You now have 21 gold pieces (gained 7). k - a dark potion {!q} You see here a hobgoblin corpse. You now have 27 gold pieces (gained 6). You see here a bat corpse. You see here a bat skeleton. You now have 29 gold pieces (gained 2). You pick up a parchment of Forge Lightning Spire and begin reading... You add the spell Forge Lightning Spire to your library. You encounter a dart slug and a bat. The magic dart hits the dart slug. The dart slug is moderately wounded. You now have 4/5 mp. The magic dart hits the dart slug. The dart slug is severely wounded. The dart slug bites you. You take 3 damage, and have 16/19 hp (84%). You now have 3/5 mp. The magic dart hits the dart slug. You kill the dart slug! You now have 2/5 mp. The magic dart hits the bat. You kill the bat! You now have 1/5 mp. You start resting. HP restored. You start resting. HP restored. Health restored: 19 You start resting. Magic restored. You regained 2 mp, and now have 4/5 mp. You start resting. Magic restored. MP restored: 5 f - 4 silvery potions {!q} (gained 2) You see here a dart slug corpse. You encounter a goblin. It is wielding a +0 dagger. The magic dart hits the goblin. You kill the goblin! You now have 4/5 mp. Things that are here: a +0 dagger; a goblin corpse Done exploring. MP restored: 5 Done exploring. You see here a dart slug corpse. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Found a stone staircase leading down. You now have 42 gold pieces (gained 13). Found a stone staircase leading down. l - a pink potion {!q} There is a stone staircase leading down here. You encounter an endoplasm. The magic dart hits the endoplasm. The endoplasm is almost dead. The endoplasm quivers. You now have 4/5 mp. You encounter an adder and a bat. The adder hisses angrily. The magic dart hits the endoplasm. You kill the endoplasm! You now have 3/5 mp. The magic dart hits the adder. The adder is lightly wounded. You now have 2/5 mp. The magic dart hits the adder. The adder is lightly wounded. You now have 1/5 mp. The magic dart hits the adder. The adder is heavily wounded. The bat barely misses you. You now have 0/5 mp. You hit the adder. The adder is severely wounded. The adder bites you but does no damage. You miss the adder. The adder is severely wounded. The adder bites you. You are poisoned. The adder poisons you! The adder bites you but does no damage. You take 2 damage, and have 17/19 hp (89%). You miss the adder. The adder is severely wounded. You feel sick. The adder bites you but does no damage. You take 1 damage, and have 16/19 hp (84%). You closely miss the adder. The adder is severely wounded. You feel sick. The adder bites you. You take 3 damage, and have 13/19 hp (68%). You barely miss the adder. The adder is severely wounded. You feel sick. The adder misses you. You take 1 damage, and have 12/19 hp (63%). You hit the adder but do no damage. The adder is severely wounded. You feel sick. The adder bites you but does no damage. The adder barely misses you. You take 1 damage, and have 11/19 hp (58%). You miss the adder. The adder is severely wounded. You feel sick. You are no longer poisoned. The adder barely misses you. You miss the adder. The adder is severely wounded. The adder bites you but does no damage. You closely miss the adder. The adder is severely wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 7/19 hp (37%). MASSIVE DAMAGE!! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the adder. The adder is severely wounded. The adder misses you. You barely miss the adder. The adder is severely wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 6/19 hp (32%). Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You barely miss the adder. The adder is severely wounded. The adder bites you but does no damage. x2 You closely miss the adder. The adder is severely wounded. The adder misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You barely miss the adder. The adder is severely wounded. The adder barely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (66% to hit) You focus your ray upon the bat. The searing ray hits the adder. The adder is almost dead. The searing ray misses the bat. (Press . to maintain the ray.) The adder closely misses you. You now have 0/5 mp. You barely miss the adder. The adder is almost dead. You stop channelling your searing ray. The adder barely misses you. x2 You miss the adder. The adder is almost dead. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! You take 2 damage, and have 6/19 hp (32%). You hit the adder but do no damage. The adder is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. You take 2 damage, and have 4/19 hp (21%). You barely miss the adder. The adder is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. You die... ...... ......# ...... ##### ....# #...# b..## #...# #..# #...# #b# #...# #S## #...# #@.###...# ##>##..>.# #.##.#### #....# #..### #..###### ###.......# ..............# #####........<# You could see an adder and a bat. Vanquished Creatures 2 dart slugs (D:1) 2 endoplasms 2 hobgoblins (D:1) 2 jackals (D:1) 6 ball pythons (D:1) 3 bats (D:1) 2 frilled lizards (D:1) A goblin (D:1) A kobold (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dossy the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 180 | D:1 | Reached skill level 1 in Alchemy 230 | D:1 | HP: 4/13 [dart slug/slug dart (5)] 273 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 286 | D:1 | Learned a level 2 spell: Searing Ray 290 | D:1 | Reached skill level 2 in Alchemy 540 | D:1 | You add the spell Olgreb's Toxic Radiance to your library. 699 | D:1 | You add the spell Forge Lightning Spire to your library. 955 | D:2 | HP: 9/19 [adder (2)] 963 | D:2 | HP: 6/19 [adder (2)] 965 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_f, layout_basic, chequers_jeans D:2: layout_rooms, serial_shops, shop, basic_altar, serial_aquarium, aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_window, aquarium_subvault_wall], aquarium_window_1, aquarium_window_fake, aquarium_window_corner, aquarium_view_2g, aquarium_view_2a, aquarium_balcony_5a, aquarium_pool_split Skill XL: | 1 2 | ---------------+-------+----- Alchemy | 1 2 | 2.4 Dodging | | 2.1 Stealth | | 1.7 Spellcasting | | 2.1 Conjurations | | 4.5 Action || total ---------------------------++------- Attack: Normal || 49 Melee: Unarmed || 49 Punch || 1 Cast: Magic Dart || 42 Searing Ray || 1 Armour: Robe || 32 Dodge: Dodged || 36 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1053 | 993 | 60 | 413 | 431 | 2 | 526.5 | Dungeon | 1053 | 993 | 60 | 413 | 431 | 2 | 526.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 986 daAuts D:2: 67 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 16.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 16.0 +-------+-------+-------+-------+-------+----------------------